dde-dock/frame/screenspliter/screenspliter_wayland.cpp
donghualin b3172ccc96 fix: 修复拖动无打开窗口触发分屏后自动打开应用的问题
原来的逻辑为在应用没有打开窗口的时候,需要自动打开一个窗口然后来触发分屏的操作;
根据和产品详细讨论,现该逻辑改为:在应用没有打开窗口的时候,无需触发分屏

Log:
Influence: 从任务栏拖动一个没有打开窗口的应用,观察是否打开应用(正常情况下不会打开应用),释放鼠标,观察应用图标是否回到任务栏上
Bug: https://pms.uniontech.com/bug-view-154349.html
Change-Id: I6d07097a85912caf15ce63952d6b84225b3aeaad
2022-11-17 16:08:42 +08:00

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/*
* Copyright (C) 2022 ~ 2022 Deepin Technology Co., Ltd.
*
* Author: donghualin <donghualin@uniontech.com>
*
* Maintainer: donghualin <donghualin@uniontech.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "screenspliter_wayland.h"
#include "appitem.h"
#include <QWindow>
#include <QApplication>
#include <QX11Info>
#include <QtWaylandClient>
#define private public
#include <private/qwaylandintegration_p.h>
#include <private/qwaylandshellsurface_p.h>
#include <private/qwaylandwindow_p.h>
#include <private/qwaylandcursor_p.h>
#undef private
#include <registry.h>
#include <ddeshell.h>
#include <event_queue.h>
#include <plasmashell.h>
#include <compositor.h>
#include <clientmanagement.h>
#include <connection_thread.h>
SplitWindowManager *ScreenSpliter_Wayland::m_splitManager = nullptr;
/** wayland下的分屏功能
* @brief ScreenSpliter_Wayland::ScreenSpliter_Wayland
* @param parent
*/
ScreenSpliter_Wayland::ScreenSpliter_Wayland(AppItem *appItem, DockEntryInter *entryInter, QObject *parent)
: ScreenSpliter(appItem, entryInter, parent)
{
if (!m_splitManager)
m_splitManager = new SplitWindowManager;
}
ScreenSpliter_Wayland::~ScreenSpliter_Wayland()
{
}
void ScreenSpliter_Wayland::startSplit(const QRect &rect)
{
if (!suportSplitScreen())
return;
setMaskVisible(rect, true);
}
void ScreenSpliter_Wayland::setMaskVisible(const QRect &rect, bool visible)
{
static QWidget *desktopWidget = nullptr;
if (!desktopWidget) {
desktopWidget = new QWidget;
DPalette palette = DGuiApplicationHelper::instance()->applicationPalette();
QColor backColor = palette.color(QPalette::Highlight);
backColor.setAlpha(255 * 0.3);
palette.setBrush(QPalette::ColorRole::Background, backColor);
desktopWidget->setPalette(palette);
desktopWidget->setWindowFlags(Qt::FramelessWindowHint | Qt::Tool);
}
desktopWidget->setVisible(visible);
desktopWidget->setGeometry(rect);
desktopWidget->raise();
}
bool ScreenSpliter_Wayland::split(SplitDirection direction)
{
setMaskVisible(QRect(), false);
// 如果当前不支持分屏则返回false
if (!suportSplitScreen())
return false;
WindowInfoMap windowInfos = entryInter()->windowInfos();
m_splitManager->requestSplitWindow(windowInfos.first().uuid.toStdString().c_str(), direction);
return true;
}
bool ScreenSpliter_Wayland::windowSupportSplit(const QString &uuid) const
{
return m_splitManager->canSplit(uuid);
}
bool ScreenSpliter_Wayland::suportSplitScreen()
{
// 判断所有打开的窗口列表,只要有一个窗口支持分屏,就认为它支持分屏
const WindowInfoMap &windowsInfo = entryInter()->windowInfos();
for (const WindowInfo &windowInfo : windowsInfo) {
if (windowSupportSplit(windowInfo.uuid))
return true;
}
// 如果所有的窗口都不支持分屏,就认为它不支持分屏,包括没有打开窗口的情况
return false;
}
bool ScreenSpliter_Wayland::releaseSplit()
{
setMaskVisible(QRect(), false);
return true;
}
/**
* @brief SplitWindowManager::SplitWindowManager
* @param wayland下的分屏的管理
*/
SplitWindowManager::SplitWindowManager(QObject *parent)
: QObject(parent)
, m_clientManagement(nullptr)
, m_connectionThread(new QThread(nullptr))
, m_connectionThreadObject(new ConnectionThread)
{
connect(m_connectionThreadObject, &ConnectionThread::connected, this, &SplitWindowManager::onConnectionFinished, Qt::QueuedConnection);
m_connectionThreadObject->moveToThread(m_connectionThread);
m_connectionThread->start();
m_connectionThreadObject->initConnection();
}
SplitWindowManager::~SplitWindowManager()
{
}
bool SplitWindowManager::canSplit(const QString &uuid) const
{
const QVector <ClientManagement::WindowState> &windowStates = m_clientManagement->getWindowStates();
for (const ClientManagement::WindowState &winState : windowStates)
if (winState.uuid == uuid && winState.splitable > 0)
return true;
return false;
}
static ClientManagement::SplitType convertSplitType(ScreenSpliter::SplitDirection direction)
{
static QMap<ScreenSpliter::SplitDirection, ClientManagement::SplitType> direcionMapping = {
{ ScreenSpliter::Left, ClientManagement::SplitType::Left },
{ ScreenSpliter::Right, ClientManagement::SplitType::Right},
{ ScreenSpliter::Top, ClientManagement::SplitType::Top },
{ ScreenSpliter::Bottom, ClientManagement::SplitType::Bottom },
{ ScreenSpliter::LeftTop, ClientManagement::SplitType::LeftTop },
{ ScreenSpliter::RightTop, ClientManagement::SplitType::RightTop },
{ ScreenSpliter::LeftBottom, ClientManagement::SplitType::LeftBottom },
{ ScreenSpliter::RightBottom, ClientManagement::SplitType::RightBottom }
};
return direcionMapping.value(direction, ClientManagement::SplitType::None);
}
void SplitWindowManager::requestSplitWindow(const char *uuid, const ScreenSpliter::SplitDirection &direction)
{
m_clientManagement->requestSplitWindow(uuid, convertSplitType(direction));
}
void SplitWindowManager::onConnectionFinished()
{
EventQueue *eventQueue = new EventQueue(this);
eventQueue->setup(m_connectionThreadObject);
Registry *registry = new Registry(this);
connect(registry, &Registry::clientManagementAnnounced, this, [ this, registry ](quint32 name, quint32 version) {
m_clientManagement = registry->createClientManagement(name, version, this);
});
registry->setEventQueue(eventQueue);
registry->create(m_connectionThreadObject);
registry->setup();
}