mirror of
https://github.com/linuxdeepin/dde-dock.git
synced 2025-06-04 17:33:05 +00:00
653 lines
19 KiB
C++
653 lines
19 KiB
C++
/*
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* Copyright (C) 2011 ~ 2017 Deepin Technology Co., Ltd.
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*
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* Author: sbw <sbw@sbw.so>
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*
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* Maintainer: sbw <sbw@sbw.so>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "mainwindow.h"
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#include "panel/mainpanel.h"
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#include <QDebug>
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#include <QResizeEvent>
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#include <QScreen>
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#include <QGuiApplication>
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#include <qpa/qplatformwindow.h>
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#include <DPlatformWindowHandle>
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#include <X11/X.h>
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#include <X11/Xutil.h>
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const QPoint rawXPosition(const QPoint &scaledPos)
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{
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QRect g = qApp->primaryScreen()->geometry();
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for (auto *screen : qApp->screens())
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{
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const QRect &sg = screen->geometry();
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if (sg.contains(scaledPos))
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{
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g = sg;
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break;
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}
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}
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return g.topLeft() + (scaledPos - g.topLeft()) * qApp->devicePixelRatio();
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}
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MainWindow::MainWindow(QWidget *parent)
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: QWidget(parent),
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m_updatePanelVisible(true),
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m_mainPanel(new MainPanel(this)),
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m_platformWindowHandle(this),
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m_wmHelper(DWindowManagerHelper::instance()),
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m_positionUpdateTimer(new QTimer(this)),
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m_expandDelayTimer(new QTimer(this)),
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m_sizeChangeAni(new QVariantAnimation(this)),
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m_posChangeAni(new QVariantAnimation(this)),
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m_panelShowAni(new QPropertyAnimation(m_mainPanel, "pos")),
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m_panelHideAni(new QPropertyAnimation(m_mainPanel, "pos")),
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m_xcbMisc(XcbMisc::instance())
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{
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setAccessibleName("dock-mainwindow");
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setWindowFlags(Qt::FramelessWindowHint | Qt::WindowDoesNotAcceptFocus);
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setAttribute(Qt::WA_TranslucentBackground);
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setAcceptDrops(true);
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m_platformWindowHandle.setEnableBlurWindow(false);
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m_platformWindowHandle.setTranslucentBackground(true);
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m_platformWindowHandle.setWindowRadius(0);
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m_platformWindowHandle.setBorderWidth(0);
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m_platformWindowHandle.setShadowOffset(QPoint(0, 0));
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m_settings = new DockSettings(this);
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m_xcbMisc->set_window_type(winId(), XcbMisc::Dock);
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initComponents();
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initConnections();
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m_mainPanel->setFixedSize(m_settings->windowSize());
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updatePanelVisible();
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}
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MainWindow::~MainWindow()
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{
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delete m_xcbMisc;
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}
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QRect MainWindow::panelGeometry()
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{
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QRect rect = m_mainPanel->geometry();
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rect.moveTopLeft(m_mainPanel->mapToGlobal(QPoint(0,0)));
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return rect;
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}
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void MainWindow::resizeEvent(QResizeEvent *e)
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{
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QWidget::resizeEvent(e);
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adjustShadowMask();
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}
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void MainWindow::mousePressEvent(QMouseEvent *e)
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{
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e->ignore();
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if (e->button() == Qt::RightButton)
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m_settings->showDockSettingsMenu();
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}
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void MainWindow::keyPressEvent(QKeyEvent *e)
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{
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switch (e->key())
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{
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#ifdef QT_DEBUG
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case Qt::Key_Escape: qApp->quit(); break;
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#endif
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default:;
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}
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}
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void MainWindow::enterEvent(QEvent *e)
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{
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QWidget::enterEvent(e);
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if (m_settings->hideState() != Show)
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m_expandDelayTimer->start();
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}
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void MainWindow::leaveEvent(QEvent *e)
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{
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QWidget::leaveEvent(e);
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m_expandDelayTimer->stop();
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updatePanelVisible();
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}
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void MainWindow::dragEnterEvent(QDragEnterEvent *e)
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{
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QWidget::dragEnterEvent(e);
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if (m_settings->hideState() != Show)
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m_expandDelayTimer->start();
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}
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void MainWindow::setFixedSize(const QSize &size)
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{
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const QPropertyAnimation::State state = m_sizeChangeAni->state();
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// qDebug() << state;
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if (state == QPropertyAnimation::Stopped && this->size() == size)
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return;
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if (state == QPropertyAnimation::Running)
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return m_sizeChangeAni->setEndValue(size);
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qDebug() << Q_FUNC_INFO << size;
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m_sizeChangeAni->setStartValue(this->size());
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m_sizeChangeAni->setEndValue(size);
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m_sizeChangeAni->start();
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}
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void MainWindow::internalAnimationMove(int x, int y)
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{
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const QPropertyAnimation::State state = m_posChangeAni->state();
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const QPoint p = m_posChangeAni->endValue().toPoint();
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const QPoint tp = QPoint(x, y);
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if (state == QPropertyAnimation::Stopped && p == tp)
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return;
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if (state == QPropertyAnimation::Running && m_posChangeAni->endValue() != tp)
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return m_posChangeAni->setEndValue(QPoint(x, y));
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m_posChangeAni->setStartValue(pos());
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m_posChangeAni->setEndValue(tp);
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m_posChangeAni->start();
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}
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void MainWindow::initComponents()
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{
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m_positionUpdateTimer->setSingleShot(true);
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m_positionUpdateTimer->setInterval(20);
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m_positionUpdateTimer->start();
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m_expandDelayTimer->setSingleShot(true);
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m_expandDelayTimer->setInterval(m_settings->expandTimeout());
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m_sizeChangeAni->setEasingCurve(QEasingCurve::InOutCubic);
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m_posChangeAni->setEasingCurve(QEasingCurve::InOutCubic);
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m_panelShowAni->setEasingCurve(QEasingCurve::InOutCubic);
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m_panelHideAni->setEasingCurve(QEasingCurve::InOutCubic);
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QTimer::singleShot(1, this, &MainWindow::compositeChanged);
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}
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void MainWindow::compositeChanged()
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{
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// qDebug() << Q_FUNC_INFO;
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const int duration = m_wmHelper->hasComposite() ? 200 : 0;
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m_sizeChangeAni->setDuration(duration);
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m_posChangeAni->setDuration(duration);
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m_panelShowAni->setDuration(duration);
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m_panelHideAni->setDuration(duration);
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m_positionUpdateTimer->start();
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}
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void MainWindow::interalMove(const QPoint &p)
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{
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const auto ratio = devicePixelRatioF();
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QPoint rp = rawXPosition(p);
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if (m_settings->hideMode() != HideMode::KeepShowing &&
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m_settings->hideState() == HideState::Hide &&
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m_posChangeAni->state() == QVariantAnimation::Stopped)
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{
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const QRect &r = m_settings->primaryRawRect();
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switch (m_settings->position())
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{
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case Left: rp.setX(r.x() - 1); break;
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case Top: rp.setY(r.y() - 1); break;
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case Right: rp.setX(r.right() - 2); break;
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case Bottom: rp.setY(r.bottom() - 2); break;
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}
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}
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int h;
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if (m_settings->hideMode() != HideMode::KeepShowing &&
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m_settings->hideState() == HideState::Hide &&
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m_panelHideAni->state() == QVariantAnimation::Stopped)
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h = 2;
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else
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h = height() * ratio;
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windowHandle()->handle()->setGeometry(QRect(rp.x(), rp.y(), width() * ratio, h));
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}
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void MainWindow::initConnections()
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{
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connect(m_settings, &DockSettings::dataChanged, m_positionUpdateTimer, static_cast<void (QTimer::*)()>(&QTimer::start));
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connect(m_settings, &DockSettings::positionChanged, this, &MainWindow::positionChanged);
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connect(m_settings, &DockSettings::windowGeometryChanged, this, &MainWindow::updateGeometry, Qt::DirectConnection);
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connect(m_settings, &DockSettings::windowHideModeChanged, this, &MainWindow::setStrutPartial, Qt::QueuedConnection);
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connect(m_settings, &DockSettings::windowHideModeChanged, [this] { resetPanelEnvironment(true); });
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connect(m_settings, &DockSettings::windowVisibleChanged, this, &MainWindow::updatePanelVisible, Qt::QueuedConnection);
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connect(m_settings, &DockSettings::autoHideChanged, this, &MainWindow::updatePanelVisible);
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connect(m_mainPanel, &MainPanel::requestRefershWindowVisible, this, &MainWindow::updatePanelVisible, Qt::QueuedConnection);
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connect(m_mainPanel, &MainPanel::requestWindowAutoHide, m_settings, &DockSettings::setAutoHide);
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connect(m_mainPanel, &MainPanel::geometryChanged, this, &MainWindow::panelGeometryChanged);
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connect(m_positionUpdateTimer, &QTimer::timeout, this, &MainWindow::updatePosition, Qt::QueuedConnection);
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connect(m_expandDelayTimer, &QTimer::timeout, this, &MainWindow::expand, Qt::QueuedConnection);
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connect(m_panelHideAni, &QPropertyAnimation::finished, this, &MainWindow::updateGeometry, Qt::QueuedConnection);
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connect(m_panelHideAni, &QPropertyAnimation::finished, this, &MainWindow::adjustShadowMask);
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connect(m_panelShowAni, &QPropertyAnimation::finished, this, &MainWindow::adjustShadowMask);
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connect(m_posChangeAni, &QVariantAnimation::valueChanged, this, static_cast<void (MainWindow::*)()>(&MainWindow::interalMove));
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// // to fix qt animation bug, sometimes window size not change
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connect(m_sizeChangeAni, &QPropertyAnimation::valueChanged, [this] {
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const QSize size = m_sizeChangeAni->currentValue().toSize();
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QWidget::setFixedSize(size);
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m_mainPanel->setFixedSize(size);
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});
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connect(m_wmHelper, &DWindowManagerHelper::hasCompositeChanged, this, &MainWindow::compositeChanged, Qt::QueuedConnection);
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connect(&m_platformWindowHandle, &DPlatformWindowHandle::frameMarginsChanged, this, &MainWindow::adjustShadowMask);
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}
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const QPoint MainWindow::x11GetWindowPos()
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{
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const auto disp = QX11Info::display();
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unsigned int unused;
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int x;
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int y;
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Window unused_window;
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XGetGeometry(disp, winId(), &unused_window, &x, &y, &unused, &unused, &unused, &unused);
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XFlush(disp);
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return QPoint(x, y);
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}
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void MainWindow::x11MoveWindow(const int x, const int y)
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{
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const auto disp = QX11Info::display();
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XMoveWindow(disp, winId(), x, y);
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XFlush(disp);
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}
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void MainWindow::x11MoveResizeWindow(const int x, const int y, const int w, const int h)
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{
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const auto disp = QX11Info::display();
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XMoveResizeWindow(disp, winId(), x, y, w, h);
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XFlush(disp);
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}
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void MainWindow::positionChanged(const Position prevPos)
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{
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// paly hide animation and disable other animation
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m_updatePanelVisible = false;
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clearStrutPartial();
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narrow(prevPos);
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// reset position & layout and slide out
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QTimer::singleShot(200, this, [&] {
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resetPanelEnvironment(false);
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updateGeometry();
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expand();
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});
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// set strut
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QTimer::singleShot(400, this, [&] {
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setStrutPartial();
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});
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// reset to right environment when animation finished
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QTimer::singleShot(600, this, [&] {
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m_updatePanelVisible = true;
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updatePanelVisible();
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});
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}
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void MainWindow::updatePosition()
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{
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// qDebug() << Q_FUNC_INFO;
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// all update operation need pass by timer
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Q_ASSERT(sender() == m_positionUpdateTimer);
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clearStrutPartial();
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updateGeometry();
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// make sure strut partial is set after the size/position animation;
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const int inter = qMax(m_sizeChangeAni->duration(), m_posChangeAni->duration());
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QTimer::singleShot(inter + 100, this, &MainWindow::setStrutPartial);
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}
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void MainWindow::updateGeometry()
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{
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const Position position = m_settings->position();
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QSize size = m_settings->windowSize();
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// qDebug() << Q_FUNC_INFO << position << size;
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m_mainPanel->setFixedSize(size);
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m_mainPanel->updateDockPosition(position);
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m_mainPanel->updateDockDisplayMode(m_settings->displayMode());
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bool animation = true;
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if (m_settings->hideState() == Hide)
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{
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m_sizeChangeAni->stop();
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m_posChangeAni->stop();
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switch (position)
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{
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case Top:
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case Bottom: size.setHeight(2); break;
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case Left:
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case Right: size.setWidth(2); break;
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}
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animation = false;
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m_sizeChangeAni->setEndValue(size);
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QWidget::setFixedSize(size);
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}
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else
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{
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setFixedSize(size);
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}
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const QRect windowRect = m_settings->windowRect(position, m_settings->hideState() == Hide);
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if (animation)
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internalAnimationMove(windowRect.x(), windowRect.y());
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else
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interalMove(windowRect.topLeft());
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m_mainPanel->update();
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}
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void MainWindow::clearStrutPartial()
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{
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m_xcbMisc->clear_strut_partial(winId());
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}
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void MainWindow::setStrutPartial()
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{
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// qDebug() << Q_FUNC_INFO;
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// first, clear old strut partial
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clearStrutPartial();
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// reset env
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resetPanelEnvironment(true);
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if (m_settings->hideMode() != Dock::KeepShowing)
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return;
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const auto ratio = devicePixelRatioF();
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const int maxScreenHeight = m_settings->screenRawHeight();
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const int maxScreenWidth = m_settings->screenRawWidth();
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const Position side = m_settings->position();
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const QPoint p = rawXPosition(m_posChangeAni->endValue().toPoint());
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const QSize s = m_settings->windowSize();
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XcbMisc::Orientation orientation = XcbMisc::OrientationTop;
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uint strut = 0;
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uint strutStart = 0;
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uint strutEnd = 0;
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QRect strutArea(0, 0, maxScreenWidth, maxScreenHeight);
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switch (side)
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{
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case Position::Top:
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orientation = XcbMisc::OrientationTop;
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strut = p.y() + s.height() * ratio;
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strutStart = p.x();
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strutEnd = p.x() + s.width() * ratio;
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strutArea.setLeft(strutStart);
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strutArea.setRight(strutEnd);
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strutArea.setBottom(strut);
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break;
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case Position::Bottom:
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orientation = XcbMisc::OrientationBottom;
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strut = maxScreenHeight - p.y();
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strutStart = p.x();
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strutEnd = p.x() + s.width() * ratio;
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strutArea.setLeft(strutStart);
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strutArea.setRight(strutEnd);
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strutArea.setTop(p.y());
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break;
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case Position::Left:
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orientation = XcbMisc::OrientationLeft;
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strut = p.x() + s.width() * ratio;
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strutStart = p.y();
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strutEnd = p.y() + s.height() * ratio;
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strutArea.setTop(strutStart);
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strutArea.setBottom(strutEnd);
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strutArea.setRight(strut);
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break;
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case Position::Right:
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orientation = XcbMisc::OrientationRight;
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strut = maxScreenWidth - p.x();
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strutStart = p.y();
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strutEnd = p.y() + s.height() * ratio;
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strutArea.setTop(strutStart);
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strutArea.setBottom(strutEnd);
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strutArea.setLeft(p.x());
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break;
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default:
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Q_ASSERT(false);
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}
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qDebug() << "screen info: " << p << strutArea;
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// pass if strut area is intersect with other screen
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int count = 0;
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const QRect pr = m_settings->primaryRect();
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for (auto *screen : qApp->screens())
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{
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const QRect sr = screen->geometry();
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if (sr == pr)
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continue;
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if (sr.intersects(strutArea))
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++count;
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}
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if (count > 0)
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return;
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m_xcbMisc->set_strut_partial(winId(), orientation, strut, strutStart, strutEnd);
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}
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void MainWindow::expand()
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{
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// qDebug() << "expand";
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const QPoint finishPos(0, 0);
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const int epsilon = std::round(devicePixelRatioF()) - 1;
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const QSize s = size();
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const QSize ps = m_mainPanel->size();
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if (m_mainPanel->pos() == finishPos && m_panelHideAni->state() == QPropertyAnimation::Stopped &&
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std::abs(ps.width() - s.width()) <= epsilon && std::abs(ps.height() - s.height()) <= epsilon)
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return;
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m_panelHideAni->stop();
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resetPanelEnvironment(true);
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if (m_panelShowAni->state() != QPropertyAnimation::Running)
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{
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QPoint startPos(0, 0);
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const QSize &size = m_settings->windowSize();
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switch (m_settings->position())
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{
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case Top: startPos.setY(-size.height()); break;
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case Bottom: startPos.setY(size.height()); break;
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case Left: startPos.setX(-size.width()); break;
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case Right: startPos.setX(size.width()); break;
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}
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m_panelShowAni->setStartValue(startPos);
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}
|
|
|
|
m_panelShowAni->setEndValue(finishPos);
|
|
m_panelShowAni->start();
|
|
}
|
|
|
|
void MainWindow::narrow(const Position prevPos)
|
|
{
|
|
// qDebug() << "narrow" << prevPos;
|
|
// const QSize size = m_settings->windowSize();
|
|
const QSize size = m_mainPanel->size();
|
|
|
|
QPoint finishPos(0, 0);
|
|
switch (prevPos)
|
|
{
|
|
case Top: finishPos.setY(-size.height()); break;
|
|
case Bottom: finishPos.setY(size.height()); break;
|
|
case Left: finishPos.setX(-size.width()); break;
|
|
case Right: finishPos.setX(size.width()); break;
|
|
}
|
|
|
|
m_panelShowAni->stop();
|
|
m_panelHideAni->setStartValue(m_mainPanel->pos());
|
|
m_panelHideAni->setEndValue(finishPos);
|
|
m_panelHideAni->start();
|
|
|
|
// clear shadow
|
|
adjustShadowMask();
|
|
}
|
|
|
|
void MainWindow::resetPanelEnvironment(const bool visible)
|
|
{
|
|
// reset environment
|
|
m_sizeChangeAni->stop();
|
|
m_posChangeAni->stop();
|
|
|
|
const Position position = m_settings->position();
|
|
const QRect r(m_settings->windowRect(position));
|
|
|
|
m_sizeChangeAni->setEndValue(r.size());
|
|
m_mainPanel->setFixedSize(r.size());
|
|
QWidget::setFixedSize(r.size());
|
|
m_posChangeAni->setEndValue(r.topLeft());
|
|
QWidget::move(r.topLeft());
|
|
|
|
QPoint finishPos(0, 0);
|
|
if (!visible)
|
|
{
|
|
switch (position)
|
|
{
|
|
case Top: finishPos.setY(-r.height()); break;
|
|
case Bottom: finishPos.setY(r.height()); break;
|
|
case Left: finishPos.setX(-r.width()); break;
|
|
case Right: finishPos.setX(r.width()); break;
|
|
}
|
|
}
|
|
|
|
m_mainPanel->move(finishPos);
|
|
}
|
|
|
|
void MainWindow::updatePanelVisible()
|
|
{
|
|
// qDebug() << m_updatePanelVisible;
|
|
|
|
if (!m_updatePanelVisible)
|
|
return;
|
|
if (m_settings->hideMode() == KeepShowing)
|
|
return expand();
|
|
|
|
const Dock::HideState state = m_settings->hideState();
|
|
|
|
// qDebug() << state;
|
|
|
|
do
|
|
{
|
|
if (state != Hide)
|
|
break;
|
|
|
|
if (!m_settings->autoHide())
|
|
break;
|
|
|
|
QRect r(pos(), size());
|
|
if (r.contains(QCursor::pos()))
|
|
break;
|
|
|
|
return narrow(m_settings->position());
|
|
|
|
} while (false);
|
|
|
|
return expand();
|
|
}
|
|
|
|
void MainWindow::adjustShadowMask()
|
|
{
|
|
// qDebug() << Q_FUNC_INFO << m_mainPanel->pos() << m_panelHideAni->state() << m_panelShowAni->state() << m_wmHelper->hasComposite();
|
|
if (m_mainPanel->pos() != QPoint(0, 0) ||
|
|
m_panelHideAni->state() == QPropertyAnimation::Running ||
|
|
m_panelShowAni->state() == QPauseAnimation::Running ||
|
|
!m_wmHelper->hasComposite())
|
|
{
|
|
m_platformWindowHandle.setShadowRadius(0);
|
|
m_platformWindowHandle.setClipPath(QPainterPath());
|
|
return;
|
|
}
|
|
|
|
const QRect r = QRect(QPoint(), rect().size());
|
|
const int radius = 5;
|
|
|
|
QPainterPath path;
|
|
if (m_settings->displayMode() == DisplayMode::Fashion)
|
|
{
|
|
switch (m_settings->position())
|
|
{
|
|
case Top:
|
|
path.addRoundedRect(0, -radius, r.width(), r.height() + radius, radius, radius);
|
|
break;
|
|
case Bottom:
|
|
path.addRoundedRect(0, 0, r.width(), r.height() + radius, radius, radius);
|
|
break;
|
|
case Left:
|
|
path.addRoundedRect(-radius, 0, r.width() + radius, r.height(), radius, radius);
|
|
break;
|
|
case Right:
|
|
path.addRoundedRect(0, 0, r.width() + radius, r.height(), radius, radius);
|
|
default:;
|
|
}
|
|
} else {
|
|
path.addRect(r);
|
|
}
|
|
|
|
m_platformWindowHandle.setShadowRadius(60);
|
|
m_platformWindowHandle.setClipPath(path);
|
|
}
|