dde-dock/frame/item/components/floatingpreview.h
listenerri 5a6942d90c refactor: close button name of preview
make a distinction between the name of buttons both of 2d and 3d mode

Change-Id: I2b8c744bcc920707b74f9f98859851cc0399a461
2019-03-25 09:15:06 +08:00

65 lines
1.6 KiB
C++

/*
* Copyright (C) 2011 ~ 2018 Deepin Technology Co., Ltd.
*
* Author: sbw <sbw@sbw.so>
*
* Maintainer: sbw <sbw@sbw.so>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef FLOATINGPREVIEW_H
#define FLOATINGPREVIEW_H
#include <QWidget>
#include <QPointer>
#include <dimagebutton.h>
DWIDGET_USE_NAMESPACE
class AppSnapshot;
class FloatingPreview : public QWidget
{
Q_OBJECT
public:
explicit FloatingPreview(QWidget *parent = 0);
WId trackedWid() const;
AppSnapshot *trackedWindow();
signals:
void requestMove(const QPoint &p) const;
public slots:
void trackWindow(AppSnapshot * const snap);
private:
void paintEvent(QPaintEvent *e) override;
void mouseReleaseEvent(QMouseEvent *e) override;
bool eventFilter(QObject *watched, QEvent *event) override;
void hideEvent(QHideEvent *event) override;
private slots:
void onCloseBtnClicked();
private:
QPointer<AppSnapshot> m_tracked;
DImageButton *m_closeBtn3D;
};
#endif // FLOATINGPREVIEW_H