dde-dock/frame/util/dockscreen.cpp
donghualin 1691e7188c fix: 任务栏代码结构优化解耦
原来的TrayManagerWindow的类是放到MainPanelWindow类里面作为它的一部分,导致窗管在显示的时候有很多问题
修改方案:
1、将左右侧区域拆分成两个窗体,让它们继承自相同的基类MainWindowBase。
2、左右区域公共的部分,例如圆角、展示区域、动画获取等,都在基类中实现或者通过接口返回
3、增加WindowManager类,管理所有的界面,WindowManager类无需知道具体子类的指针,只需要根据相应的接口来获取即可
4、所有的界面类在main.cpp中创建,调用WindowManager对象设置
5、拆分MultiScreenWorker类,使MultiScreenWorker类只关心任务栏相关的逻辑,无需关心窗体或界面

Log: 优化任务栏的显示问题
Influence: 打开任务栏,观察时尚模式下圆角,左右侧区域中间是否连接在一起等
Bug: https://pms.uniontech.com/bug-view-137267.html
Bug: https://pms.uniontech.com/bug-view-140029.html
Bug: https://pms.uniontech.com/bug-view-134527.html
Bug: https://pms.uniontech.com/bug-view-146743.html
Bug: https://pms.uniontech.com/bug-view-150293.html
Change-Id: I4266f6f8c983f61258b92834d93cdacd0221d7de
2022-08-25 19:31:44 +00:00

65 lines
1.6 KiB
C++

/*
* Copyright (C) 2022 ~ 2022 Deepin Technology Co., Ltd.
*
* Author: donghualin <donghualin@uniontech.com>
*
* Maintainer: donghualin <donghualin@uniontech.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "dockscreen.h"
#include "displaymanager.h"
DockScreen::DockScreen()
: m_primary(DisplayManager::instance()->primary())
, m_currentScreen(m_primary)
, m_lastScreen(m_primary)
{
}
DockScreen *DockScreen::instance()
{
static DockScreen instance;
return &instance;
}
const QString &DockScreen::current() const
{
return m_currentScreen;
}
const QString &DockScreen::last() const
{
return m_lastScreen;
}
const QString &DockScreen::primary() const
{
return m_primary;
}
void DockScreen::updateDockedScreen(const QString &screenName)
{
m_lastScreen = m_currentScreen;
m_currentScreen = screenName;
}
void DockScreen::updatePrimary(const QString &primary)
{
m_primary = primary;
if (m_currentScreen.isEmpty()) {
updateDockedScreen(primary);
}
}