dde-dock/frame/display/displaymanager.h
2023-02-16 15:08:28 +08:00

58 lines
1.5 KiB
C++

// Copyright (C) 2018 ~ 2020 Uniontech Technology Co., Ltd.
// SPDX-FileCopyrightText: 2018 - 2023 UnionTech Software Technology Co., Ltd.
//
// SPDX-License-Identifier: LGPL-3.0-or-later
#ifndef DISPLAYMANAGER_H
#define DISPLAYMANAGER_H
#include <QObject>
#include "singleton.h"
#include "constants.h"
#include "org_deepin_dde_display1.h"
using DisplayInter = org::deepin::dde::Display1;
using namespace Dock;
class QScreen;
class QTimer;
class QGSettings;
class DisplayManager: public QObject, public Singleton<DisplayManager>
{
Q_OBJECT
friend class Singleton<DisplayManager>;
public:
explicit DisplayManager(QObject *parent = Q_NULLPTR);
QList<QScreen *> screens() const;
QScreen *screen(const QString &screenName) const;
QScreen *screenAt(const QPoint &pos) const;
QString primary() const;
int screenRawWidth() const;
int screenRawHeight() const;
bool canDock(QScreen *s, Position pos) const;
bool isCopyMode();
private:
void updateScreenDockInfo();
private Q_SLOTS:
void screenCountChanged();
void dockInfoChanged();
void onGSettingsChanged(const QString &key);
Q_SIGNALS:
void primaryScreenChanged();
void screenInfoChanged(); // 屏幕信息发生变化,需要调整任务栏显示,只需要这一个信号,其他的都不要,简化流程
private:
QList<QScreen *> m_screens;
QMap<QScreen *, QMap<Position, bool>> m_screenPositionMap;
const QGSettings *m_gsettings; // 多屏配置控制
bool m_onlyInPrimary;
};
#endif // DISPLAYMANAGER_H