/* * Copyright (C) 2022 ~ 2022 Deepin Technology Co., Ltd. * * Author: donghualin * * Maintainer: donghualin * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef SCREENSPLITER_WAYLAND_H #define SCREENSPLITER_WAYLAND_H #include "screenspliter.h" #include namespace KWayland { namespace Client { class Registry; class DDEShell; class DDEShellSurface; class EventQueue; class Compositor; class Surface; class ClientManagement; class ConnectionThread; } } class AppItem; class QWindow; class QThread; class SplitWindowManager; class WindowInfo; typedef QMap WindowInfoMap; using namespace KWayland::Client; class ScreenSpliter_Wayland : public ScreenSpliter { Q_OBJECT public: explicit ScreenSpliter_Wayland(AppItem *appItem, DockEntryInter *entryInter, QObject *parent); ~ScreenSpliter_Wayland() override; void startSplit(const QRect &rect) override; bool split(SplitDirection direction) override; bool suportSplitScreen() override; private: void setMaskVisible(const QRect &rect, bool visible); QString splitUuid() const; bool windowSupportSplit(const QString &uuid) const; QString firstWindowUuid() const; private Q_SLOTS: void onSplitStateChange(const char* uuid, int splitable); private: static SplitWindowManager *m_splitManager; QRect m_splitRect; bool m_checkedNotSupport; }; class SplitWindowManager : public QObject { Q_OBJECT friend class ScreenSpliter_Wayland; protected: explicit SplitWindowManager(QObject *parent = Q_NULLPTR); ~SplitWindowManager() override; bool canSplit(const QString &uuid) const; void requestSplitWindow(const char *uuid, const ScreenSpliter::SplitDirection &direction); Q_SIGNALS: void splitStateChange(const char *, int); private Q_SLOTS: void onConnectionFinished(); private: ClientManagement *m_clientManagement; QThread *m_connectionThread; ConnectionThread *m_connectionThreadObject; }; #endif // SCREENSPLITER_WAYLAND_H