// Copyright (C) 2022 ~ 2022 Deepin Technology Co., Ltd. // SPDX-FileCopyrightText: 2018 - 2023 UnionTech Software Technology Co., Ltd. // // SPDX-License-Identifier: LGPL-3.0-or-later #ifndef SCREENSPLITER_WAYLAND_H #define SCREENSPLITER_WAYLAND_H #include "screenspliter.h" #include #include namespace KWayland { namespace Client { class Registry; class DDEShell; class DDEShellSurface; class EventQueue; class Compositor; class Surface; class ClientManagement; class ConnectionThread; } } class AppItem; class QWindow; class QThread; class SplitWindowManager; class WindowInfo; typedef QMap WindowInfoMap; using namespace KWayland::Client; class ScreenSpliter_Wayland : public ScreenSpliter { Q_OBJECT public: explicit ScreenSpliter_Wayland(AppItem *appItem, QObject *parent); ~ScreenSpliter_Wayland() override; void startSplit(const QRect &rect) override; bool split(SplitDirection direction) override; bool suportSplitScreen() override; bool releaseSplit() override; private: void setMaskVisible(const QRect &rect, bool visible); bool windowSupportSplit(const QString &uuid) const; private: static SplitWindowManager *m_splitManager; QRect m_splitRect; }; class SplitWindowManager : public QObject { Q_OBJECT friend class ScreenSpliter_Wayland; protected: explicit SplitWindowManager(QObject *parent = Q_NULLPTR); ~SplitWindowManager() override; bool canSplit(const QString &uuid) const; void requestSplitWindow(const char *uuid, const ScreenSpliter::SplitDirection &direction); private Q_SLOTS: void onConnectionFinished(); private: ClientManagement *m_clientManagement; QThread *m_connectionThread; ConnectionThread *m_connectionThreadObject; QMap m_splitWindowState; }; #endif // SCREENSPLITER_WAYLAND_H