/* * Copyright (C) 2011 ~ 2018 Deepin Technology Co., Ltd. * * Author: sbw * * Maintainer: sbw * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef NETWORKMANAGER_H #define NETWORKMANAGER_H #include "dbus/dbusnetwork.h" #include "networkdevice.h" #include #include #include class NetworkManager : public QObject { Q_OBJECT public: enum GlobalNetworkState { Unknown = 0, Asleep = 10, Disconnected = 20, Disconnecting = 30, Connecting = 40, ConnectedLocal = 50, ConnectedSite = 60, ConnectedGlobal = 70, }; public: static NetworkManager *instance(QObject *parent = nullptr); void init(); GlobalNetworkState globalNetworkState() const; const NetworkDevice::NetworkTypes states() const; const NetworkDevice::NetworkTypes types() const; const QSet deviceList() const; const QSet activeConnSet() const; const QSet activeDeviceSet() const { return m_activeDeviceSet; } NetworkDevice::NetworkState deviceState(const QString &path) const; bool deviceEnabled(const QString &path) const; void setDeviceEnabled(const QString path, const bool enable); const QString deviceHwAddr(const QString &path) const; const QString devicePath(const QString &path) const; const QJsonObject deviceConnInfo(const QString &path) const; const QSet::const_iterator device(const QString &path) const; signals: void globalNetworkStateChanged() const; void deviceAdded(const NetworkDevice &device) const; void deviceChanged(const NetworkDevice &device) const; void deviceRemoved(const NetworkDevice &device) const; void activeConnectionChanged(const QUuid &uuid) const; void networkStateChanged(const NetworkDevice::NetworkTypes &states) const; void deviceTypesChanged(const NetworkDevice::NetworkTypes &types) const; private: explicit NetworkManager(QObject *parent = 0); private slots: void reloadDevices(); void reloadActiveConnections(); void reloadNetworkState(); private: NetworkDevice::NetworkTypes m_states; NetworkDevice::NetworkTypes m_types; DBusNetwork *m_networkInter; QSet m_deviceSet; QSet m_activeConnSet; QSet m_activeDeviceSet; static NetworkManager *INSTANCE; }; #endif // NETWORKMANAGER_H