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perf: do not touch graphic scene when it's not necessary
Change-Id: I8f4901ce96cc92a73b5d73e4fe8e90d5f1155a81
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gerrit
2018-05-09 14:05:43 +08:00
Verified+1: Anonymous Coward #1000004 Code-Review+2: sbwtw <sbw@sbw.so> Submitted-by: sbwtw <sbw@sbw.so> Submitted-at: Wed, 09 May 2018 14:05:43 +0800 Reviewed-on: https://cr.deepin.io/34434 Project: dde/dde-dock Branch: refs/heads/master
@ -641,6 +641,13 @@ void AppItem::playSwingEffect()
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void AppItem::stopSwingEffect()
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{
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// NOTE(hualet): return immediatly if animation is not running,
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// because operations on QGraphicsScenes are very expensive,
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// especially when we do one of startSwingEffect/stopSwingEffect
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// in updateWindowInfos which happens very often.
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if (!m_swingEffectView->isVisible())
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return;
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// stop swing effect
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m_swingEffectView->setVisible(false);
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