dde-dock/frame/util/dockscreen.cpp

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/*
* Copyright (C) 2022 ~ 2022 Deepin Technology Co., Ltd.
*
* Author: donghualin <donghualin@uniontech.com>
*
* Maintainer: donghualin <donghualin@uniontech.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "dockscreen.h"
#include "displaymanager.h"
DockScreen::DockScreen()
: m_primary(DisplayManager::instance()->primary())
, m_currentScreen(m_primary)
, m_lastScreen(m_primary)
{
}
DockScreen *DockScreen::instance()
{
static DockScreen instance;
return &instance;
}
const QString &DockScreen::current() const
{
return m_currentScreen;
}
const QString &DockScreen::last() const
{
return m_lastScreen;
}
const QString &DockScreen::primary() const
{
return m_primary;
}
void DockScreen::updateDockedScreen(const QString &screenName)
{
m_lastScreen = m_currentScreen;
m_currentScreen = screenName;
}
void DockScreen::updatePrimary(const QString &primary)
{
m_primary = primary;
if (m_currentScreen.isEmpty()) {
updateDockedScreen(primary);
}
}