dde-dock/frame/model/volumemodel.h

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#ifndef VOLUMNMODEL_H
#define VOLUMNMODEL_H
#include <QObject>
class QDBusMessage;
class AudioSink;
class AudioPorts;
class VolumeModel : public QObject
{
Q_OBJECT
Q_SIGNALS:
void defaultSinkChanged(AudioSink *);
void volumeChanged(int);
void muteChanged(bool);
void checkPortChanged();
public:
explicit VolumeModel(QObject *parent);
~VolumeModel();
void setActivePort(AudioPorts *port);
QList<AudioSink *> sinks() const;
QList<AudioPorts *> ports() const;
AudioSink *defaultSink() const;
void setVolume(int volume);
void setMute(bool value);
int volume();
bool isMute();
bool existActiveOutputDevice();
private Q_SLOTS:
void onPropertyChanged(const QDBusMessage& msg);
private:
void initService();
void reloadSinks();
void reloadPorts();
void clearSinks();
void clearPorts();
void updateDefaultSink(AudioSink *audioSink);
private:
QDBusMessage callMethod(const QString &methodName, const QList<QVariant> &argument);
template<typename T>
T properties(const QString &propName);
private:
QList<AudioSink *> m_sinks;
QList<AudioPorts *> m_ports;
};
class AudioSink : public QObject
{
Q_OBJECT
friend class VolumeModel;
Q_SIGNALS:
void volumeChanged(int);
void muteChanged(bool);
public:
bool isDefault();
bool isHeadPhone();
void setBalance(double value, bool isPlay);
void setFade(double value);
void setMute(bool mute);
void setPort(QString name);
void setVolume(double value, bool isPlay);
bool isMute();
bool supportBalance();
bool suoportFade();
double balance();
double baseVolume();
double fade();
int volume();
QString description();
QString name();
int cardId();
private Q_SLOTS:
void onPropertyChanged(const QDBusMessage& msg);
protected:
explicit AudioSink(QString path, QObject *parent = nullptr);
~AudioSink();
private:
QDBusMessage callMethod(const QString &methodName, const QList<QVariant> &argument);
template<typename T>
T getProperties(const QString &propName);
QList<QVariant> getPropertiesByFreeDesktop(const QString &propName);
private:
QString m_devicePath;
};
class AudioPorts : public QObject
{
Q_OBJECT
friend class VolumeModel;
public:
int cardId() const;
QString cardName() const;
QString name() const;
QString description() const;
int direction() const;
bool isChecked() const;
bool isHeadPhone() const;
protected:
AudioPorts(int cardId, QString cardName);
~AudioPorts();
void setName(const QString &name);
void setDescription(const QString &desc);
void setDirection(int dir);
void setIsChecked(bool isChecked);
private:
int m_cardId;
QString m_cardName;
QString m_portName;
QString m_description;
int m_direction;
bool m_isCheck;
bool m_isHeadPhone;
};
#endif // VOLUMNMODEL_H