dde-dock/frame/util/statebutton.h

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/*
* Copyright (C) 2016 ~ 2018 Deepin Technology Co., Ltd.
*
* Author: chenwei <chenwei@uniontech.com>
*
* Maintainer: chenwei <chenwei@uniontech.com>
*
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef STATEBUTTON_H
#define STATEBUTTON_H
#include <QWidget>
class StateButton : public QWidget
{
Q_OBJECT
public:
enum Type {
Check,
Fork
};
public:
explicit StateButton(QWidget *parent = nullptr);
void setType(Type type);
void setSwitchFork(bool switchFork);
signals:
void click();
protected:
void paintEvent(QPaintEvent *event) override;
void mousePressEvent(QMouseEvent *event) override;
void enterEvent(QEvent *event) override;
void leaveEvent(QEvent *event) override;
private:
void drawCheck(QPainter &painter, QPen &pen, int radius);
void drawFork(QPainter &painter, QPen &pen, int radius);
private:
Type m_type;
bool m_switchFork;
};
#endif // STATEBUTTON_H