update:版本检测修复
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@@ -120,6 +120,7 @@ class HashManager:
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sha256_hash.update(byte_block)
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sha256_hash.update(byte_block)
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return sha256_hash.hexdigest()
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return sha256_hash.hexdigest()
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# 使用多线程优化哈希值计算
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def calculate_hashes_in_parallel(self, file_paths):
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def calculate_hashes_in_parallel(self, file_paths):
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with concurrent.futures.ThreadPoolExecutor() as executor:
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with concurrent.futures.ThreadPoolExecutor() as executor:
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future_to_file = {
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future_to_file = {
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@@ -435,7 +436,7 @@ class MainWindow(QMainWindow):
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)
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)
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for game, info in GAME_INFO.items()
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for game, info in GAME_INFO.items()
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}
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}
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# 判断游戏是否存在,不存在则跳过
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if (
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if (
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game_version not in game_exe
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game_version not in game_exe
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or not os.path.exists(game_exe[game_version])
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or not os.path.exists(game_exe[game_version])
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@@ -480,14 +481,8 @@ class MainWindow(QMainWindow):
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QApplication.processEvents()
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QApplication.processEvents()
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with py7zr.SevenZipFile(_7z_path, mode="r") as archive:
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with py7zr.SevenZipFile(_7z_path, mode="r") as archive:
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archive.extractall(path=PLUGIN)
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archive.extractall(path=PLUGIN)
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# 创建游戏目录(如果不存在)
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os.makedirs(game_folder, exist_ok=True)
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os.makedirs(game_folder, exist_ok=True)
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# 复制主文件
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shutil.copy(plugin_path, game_folder)
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shutil.copy(plugin_path, game_folder)
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# 如果是After版本,还需要复制签名文件
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if game_version == "NEKOPARA After":
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if game_version == "NEKOPARA After":
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sig_path = os.path.join(PLUGIN, GAME_INFO[game_version]["sig_path"])
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sig_path = os.path.join(PLUGIN, GAME_INFO[game_version]["sig_path"])
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shutil.copy(sig_path, game_folder)
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shutil.copy(sig_path, game_folder)
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