Files
ArchiSteamFarm/ArchiSteamFarm.OfficialPlugins.MobileAuthenticator/MobileAuthenticatorWebHandler.cs
Łukasz Domeradzki f62da0e273 Closes #3420
2025-05-02 12:56:54 +02:00

157 lines
5.8 KiB
C#

// ----------------------------------------------------------------------------------------------
// _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
// ----------------------------------------------------------------------------------------------
// |
// Copyright 2015-2025 Łukasz "JustArchi" Domeradzki
// Contact: JustArchi@JustArchi.net
// |
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// |
// http://www.apache.org/licenses/LICENSE-2.0
// |
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using System.Collections.Generic;
using System.Net.Http;
using System.Threading.Tasks;
using ArchiSteamFarm.Core;
using ArchiSteamFarm.Localization;
using ArchiSteamFarm.Steam;
using ArchiSteamFarm.Steam.Integration;
using ArchiSteamFarm.Web;
using SteamKit2;
using SteamKit2.Internal;
namespace ArchiSteamFarm.OfficialPlugins.MobileAuthenticator;
internal static class MobileAuthenticatorWebHandler {
private const string TwoFactorService = "ITwoFactorService";
internal static async Task<CTwoFactor_AddAuthenticator_Response?> AddAuthenticator(Bot bot, string deviceID) {
ArgumentNullException.ThrowIfNull(bot);
ArgumentException.ThrowIfNullOrEmpty(deviceID);
if (!bot.IsConnectedAndLoggedOn) {
return null;
}
string? accessToken = bot.AccessToken;
if (string.IsNullOrEmpty(accessToken)) {
return null;
}
Dictionary<string, object?> arguments = new(5, StringComparer.Ordinal) {
{ "access_token", accessToken },
{ "authenticator_time", Utilities.GetUnixTime() },
{ "authenticator_type", 1 },
{ "device_identifier", deviceID },
{ "steamid", bot.SteamID }
};
CTwoFactor_AddAuthenticator_Response? response = null;
for (byte i = 0; (i < WebBrowser.MaxTries) && (response == null); i++) {
if ((i > 0) && (ArchiWebHandler.WebLimiterDelay > 0)) {
await Task.Delay(ArchiWebHandler.WebLimiterDelay).ConfigureAwait(false);
}
using WebAPI.AsyncInterface twoFactorService = bot.SteamConfiguration.GetAsyncWebAPIInterface(TwoFactorService);
twoFactorService.Timeout = bot.ArchiWebHandler.WebBrowser.Timeout;
try {
// TODO: Move to CallProtobufAsync<TResponse, TRequest> when we update to SK2 3.2.0+ <https://github.com/SteamRE/SteamKit/pull/1537>
response = await ArchiWebHandler.WebLimitRequest(
WebAPI.DefaultBaseAddress,
// ReSharper disable once AccessToDisposedClosure
async () => await twoFactorService.CallProtobufAsync<CTwoFactor_AddAuthenticator_Response>(HttpMethod.Post, "AddAuthenticator", args: arguments).ConfigureAwait(false)
).ConfigureAwait(false);
} catch (TaskCanceledException e) {
bot.ArchiLogger.LogGenericDebuggingException(e);
} catch (Exception e) {
bot.ArchiLogger.LogGenericWarningException(e);
}
}
if (response == null) {
bot.ArchiLogger.LogGenericWarning(Strings.FormatErrorRequestFailedTooManyTimes(WebBrowser.MaxTries));
return null;
}
return response;
}
internal static async Task<CTwoFactor_FinalizeAddAuthenticator_Response?> FinalizeAuthenticator(Bot bot, string activationCode, string authenticatorCode, ulong authenticatorTime) {
ArgumentNullException.ThrowIfNull(bot);
ArgumentException.ThrowIfNullOrEmpty(activationCode);
ArgumentException.ThrowIfNullOrEmpty(authenticatorCode);
ArgumentOutOfRangeException.ThrowIfZero(authenticatorTime);
if (!bot.IsConnectedAndLoggedOn) {
return null;
}
string? accessToken = bot.AccessToken;
if (string.IsNullOrEmpty(accessToken)) {
return null;
}
Dictionary<string, object?> arguments = new(5, StringComparer.Ordinal) {
{ "access_token", accessToken },
{ "activation_code", activationCode },
{ "authenticator_code", authenticatorCode },
{ "authenticator_time", authenticatorTime },
{ "steamid", bot.SteamID }
};
CTwoFactor_FinalizeAddAuthenticator_Response? response = null;
for (byte i = 0; (i < WebBrowser.MaxTries) && (response == null); i++) {
if ((i > 0) && (ArchiWebHandler.WebLimiterDelay > 0)) {
await Task.Delay(ArchiWebHandler.WebLimiterDelay).ConfigureAwait(false);
}
using WebAPI.AsyncInterface twoFactorService = bot.SteamConfiguration.GetAsyncWebAPIInterface(TwoFactorService);
twoFactorService.Timeout = bot.ArchiWebHandler.WebBrowser.Timeout;
try {
// TODO: Move to CallProtobufAsync<TResponse, TRequest> when we update to SK2 3.2.0+ <https://github.com/SteamRE/SteamKit/pull/1537>
response = await ArchiWebHandler.WebLimitRequest(
WebAPI.DefaultBaseAddress,
// ReSharper disable once AccessToDisposedClosure
async () => await twoFactorService.CallProtobufAsync<CTwoFactor_FinalizeAddAuthenticator_Response>(HttpMethod.Post, "FinalizeAddAuthenticator", args: arguments).ConfigureAwait(false)
).ConfigureAwait(false);
} catch (TaskCanceledException e) {
bot.ArchiLogger.LogGenericDebuggingException(e);
} catch (Exception e) {
bot.ArchiLogger.LogGenericWarningException(e);
}
}
if (response == null) {
bot.ArchiLogger.LogGenericWarning(Strings.FormatErrorRequestFailedTooManyTimes(WebBrowser.MaxTries));
return null;
}
return response;
}
}