mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2026-01-01 22:20:52 +00:00
188 lines
5.6 KiB
C#
188 lines
5.6 KiB
C#
/*
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_ _ _ ____ _ _____
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/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
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/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
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/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
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/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
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Copyright 2015-2017 Łukasz "JustArchi" Domeradzki
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Contact: JustArchi@JustArchi.net
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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/*
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using System.Threading.Tasks;
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using HtmlAgilityPack;
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namespace ArchiSteamFarm {
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internal sealed class SteamSaleEvent : IDisposable {
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private static readonly DateTime SaleEndingDateUtc = new DateTime(2017, 1, 2, 18, 0, 0, DateTimeKind.Utc);
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private readonly Bot Bot;
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private readonly Timer SteamAwardsTimer;
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private readonly Timer SteamDiscoveryQueueTimer;
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internal SteamSaleEvent(Bot bot) {
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if (bot == null) {
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throw new ArgumentNullException(nameof(bot));
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}
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Bot = bot;
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if (DateTime.UtcNow >= SaleEndingDateUtc) {
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return;
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}
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SteamAwardsTimer = new Timer(
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async e => await VoteForSteamAwards().ConfigureAwait(false),
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null,
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TimeSpan.FromMinutes(1 + 0.2 * Bot.Bots.Count), // Delay
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TimeSpan.FromHours(6.1) // Period
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);
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SteamDiscoveryQueueTimer = new Timer(
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async e => await ExploreDiscoveryQueue().ConfigureAwait(false),
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null,
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TimeSpan.FromMinutes(1 + 0.2 * Bot.Bots.Count), // Delay
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TimeSpan.FromHours(6.1) // Period
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);
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}
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public void Dispose() {
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SteamAwardsTimer?.Dispose();
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SteamDiscoveryQueueTimer?.Dispose();
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}
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private async Task ExploreDiscoveryQueue() {
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if (DateTime.UtcNow >= SaleEndingDateUtc) {
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return;
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}
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if (!Bot.ArchiWebHandler.Ready) {
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return;
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}
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for (byte i = 0; (i < 3) && !(await IsDiscoveryQueueEmpty().ConfigureAwait(false)).GetValueOrDefault(); i++) {
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HashSet<uint> queue = await Bot.ArchiWebHandler.GenerateNewDiscoveryQueue().ConfigureAwait(false);
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if (queue == null) {
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break;
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}
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// We could in theory do this in parallel, but who knows what would happen...
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foreach (uint queuedAppID in queue) {
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if (await Bot.ArchiWebHandler.ClearFromDiscoveryQueue(queuedAppID).ConfigureAwait(false)) {
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continue;
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}
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i = byte.MaxValue;
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break;
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}
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}
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}
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private async Task<bool?> IsDiscoveryQueueEmpty() {
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if (!Bot.ArchiWebHandler.Ready) {
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return null;
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}
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HtmlDocument htmlDocument = await Bot.ArchiWebHandler.GetDiscoveryQueuePage().ConfigureAwait(false);
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if (htmlDocument == null) {
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return null;
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}
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HtmlNode htmlNode = htmlDocument.DocumentNode.SelectSingleNode("//div[@class='subtext']");
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if (htmlNode == null) {
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// No cards for exploring the queue available
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return true;
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}
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string text = htmlNode.InnerText;
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if (!string.IsNullOrEmpty(text)) {
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// It'd make more sense to check "Come back tomorrow", but it might not cover out-of-the-event queue
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return !text.StartsWith("You can get ", StringComparison.Ordinal);
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}
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Bot.ArchiLogger.LogNullError(nameof(text));
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return null;
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}
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private async Task VoteForSteamAwards() {
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if (DateTime.UtcNow >= SaleEndingDateUtc) {
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return;
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}
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if (!Bot.ArchiWebHandler.Ready) {
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return;
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}
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HtmlDocument htmlDocument = await Bot.ArchiWebHandler.GetSteamAwardsPage().ConfigureAwait(false);
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HtmlNodeCollection nominationsNodes = htmlDocument?.DocumentNode.SelectNodes("//div[@class='vote_nominations store_horizontal_autoslider']");
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if (nominationsNodes == null) {
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// Event ended, error or likewise
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return;
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}
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foreach (HtmlNode nominationsNode in nominationsNodes) {
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HtmlNode myVoteNode = nominationsNode.SelectSingleNode("./div[@class='vote_nomination your_vote']");
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if (myVoteNode != null) {
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// Already voted
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continue;
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}
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string voteIDText = nominationsNode.GetAttributeValue("data-voteid", null);
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if (string.IsNullOrEmpty(voteIDText)) {
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Bot.ArchiLogger.LogNullError(nameof(voteIDText));
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return;
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}
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byte voteID;
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if (!byte.TryParse(voteIDText, out voteID) || (voteID == 0)) {
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Bot.ArchiLogger.LogNullError(nameof(voteID));
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return;
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}
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HtmlNodeCollection voteNodes = nominationsNode.SelectNodes("./div[@class='vote_nomination ']");
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if (voteNodes == null) {
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Bot.ArchiLogger.LogNullError(nameof(voteNodes));
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return;
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}
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// Random a game we'll actually vote for, we don't want to make GabeN angry by rigging votes...
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HtmlNode voteNode = voteNodes[Utilities.RandomNext(voteNodes.Count)];
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string appIDText = voteNode.GetAttributeValue("data-vote-appid", null);
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if (string.IsNullOrEmpty(appIDText)) {
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Bot.ArchiLogger.LogNullError(nameof(appIDText));
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return;
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}
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uint appID;
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if (!uint.TryParse(appIDText, out appID) || (appID == 0)) {
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Bot.ArchiLogger.LogNullError(nameof(appID));
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return;
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}
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await Bot.ArchiWebHandler.SteamAwardsVote(voteID, appID).ConfigureAwait(false);
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}
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}
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}
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}
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*/
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