mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2026-01-01 22:20:52 +00:00
368 lines
15 KiB
C#
368 lines
15 KiB
C#
// _ _ _ ____ _ _____
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// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
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// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
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// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
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// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
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//
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// Copyright 2015-2018 Łukasz "JustArchi" Domeradzki
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// Contact: JustArchi@JustArchi.net
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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using System;
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using System.Collections.Immutable;
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using System.Diagnostics.CodeAnalysis;
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using System.IO;
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using System.Net;
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using System.Threading;
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using System.Threading.Tasks;
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using ArchiSteamFarm.Localization;
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using Newtonsoft.Json;
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using SteamKit2;
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namespace ArchiSteamFarm {
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[SuppressMessage("ReSharper", "ClassCannotBeInstantiated")]
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public sealed class GlobalConfig {
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internal const byte DefaultConnectionTimeout = 60;
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private const bool DefaultAutoRestart = true;
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private const string DefaultCommandPrefix = "!";
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private const byte DefaultConfirmationsLimiterDelay = 10;
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private const string DefaultCurrentCulture = null;
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private const bool DefaultDebug = false;
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private const byte DefaultFarmingDelay = 15;
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private const byte DefaultGiftsLimiterDelay = 1;
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private const bool DefaultHeadless = false;
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private const byte DefaultIdleFarmingPeriod = 8;
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private const byte DefaultInventoryLimiterDelay = 3;
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private const bool DefaultIPC = false;
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private const string DefaultIPCPassword = null;
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private const byte DefaultLoginLimiterDelay = 10;
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private const byte DefaultMaxFarmingTime = 10;
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private const byte DefaultMaxTradeHoldDuration = 15;
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private const EOptimizationMode DefaultOptimizationMode = EOptimizationMode.MaxPerformance;
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private const bool DefaultStatistics = true;
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private const string DefaultSteamMessagePrefix = "/me ";
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private const ulong DefaultSteamOwnerID = 0;
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private const ProtocolTypes DefaultSteamProtocols = ProtocolTypes.All;
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private const EUpdateChannel DefaultUpdateChannel = EUpdateChannel.Stable;
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private const byte DefaultUpdatePeriod = 24;
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private const ushort DefaultWebLimiterDelay = 300;
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private const string DefaultWebProxyPassword = null;
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private const string DefaultWebProxyText = null;
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private const string DefaultWebProxyUsername = null;
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internal static readonly ImmutableHashSet<uint> SalesBlacklist = ImmutableHashSet.Create<uint>(267420, 303700, 335590, 368020, 425280, 480730, 566020, 639900, 762800, 876740);
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private static readonly ImmutableHashSet<uint> DefaultBlacklist = ImmutableHashSet.Create<uint>();
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private static readonly SemaphoreSlim WriteSemaphore = new SemaphoreSlim(1, 1);
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[JsonProperty(Required = Required.DisallowNull)]
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internal readonly bool AutoRestart = DefaultAutoRestart;
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[JsonProperty(ObjectCreationHandling = ObjectCreationHandling.Replace, Required = Required.DisallowNull)]
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internal readonly ImmutableHashSet<uint> Blacklist = DefaultBlacklist;
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[JsonProperty]
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internal readonly string CommandPrefix = DefaultCommandPrefix;
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[JsonProperty(Required = Required.DisallowNull)]
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internal readonly byte ConfirmationsLimiterDelay = DefaultConfirmationsLimiterDelay;
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[JsonProperty(Required = Required.DisallowNull)]
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internal readonly byte ConnectionTimeout = DefaultConnectionTimeout;
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[JsonProperty]
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internal readonly string CurrentCulture = DefaultCurrentCulture;
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[JsonProperty(Required = Required.DisallowNull)]
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internal readonly bool Debug = DefaultDebug;
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[JsonProperty(Required = Required.DisallowNull)]
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internal readonly byte FarmingDelay = DefaultFarmingDelay;
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[JsonProperty(Required = Required.DisallowNull)]
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internal readonly byte GiftsLimiterDelay = DefaultGiftsLimiterDelay;
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[JsonProperty(Required = Required.DisallowNull)]
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internal readonly bool Headless = DefaultHeadless;
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[JsonProperty(Required = Required.DisallowNull)]
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internal readonly byte IdleFarmingPeriod = DefaultIdleFarmingPeriod;
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[JsonProperty(Required = Required.DisallowNull)]
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internal readonly byte InventoryLimiterDelay = DefaultInventoryLimiterDelay;
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[JsonProperty(Required = Required.DisallowNull)]
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internal readonly bool IPC = DefaultIPC;
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[JsonProperty]
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internal readonly string IPCPassword = DefaultIPCPassword;
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[JsonProperty(Required = Required.DisallowNull)]
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internal readonly byte LoginLimiterDelay = DefaultLoginLimiterDelay;
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[JsonProperty(Required = Required.DisallowNull)]
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internal readonly byte MaxFarmingTime = DefaultMaxFarmingTime;
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[JsonProperty(Required = Required.DisallowNull)]
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internal readonly byte MaxTradeHoldDuration = DefaultMaxTradeHoldDuration;
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[JsonProperty(Required = Required.DisallowNull)]
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internal readonly EOptimizationMode OptimizationMode = DefaultOptimizationMode;
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[JsonProperty(Required = Required.DisallowNull)]
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internal readonly bool Statistics = DefaultStatistics;
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[JsonProperty]
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internal readonly string SteamMessagePrefix = DefaultSteamMessagePrefix;
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[JsonProperty(Required = Required.DisallowNull)]
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internal readonly EUpdateChannel UpdateChannel = DefaultUpdateChannel;
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[JsonProperty(Required = Required.DisallowNull)]
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internal readonly byte UpdatePeriod = DefaultUpdatePeriod;
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[JsonProperty(Required = Required.DisallowNull)]
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internal readonly ushort WebLimiterDelay = DefaultWebLimiterDelay;
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[JsonProperty(PropertyName = nameof(WebProxy))]
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internal readonly string WebProxyText = DefaultWebProxyText;
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[JsonProperty]
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internal readonly string WebProxyUsername = DefaultWebProxyUsername;
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internal WebProxy WebProxy {
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get {
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if (_WebProxy != null) {
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return _WebProxy;
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}
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if (string.IsNullOrEmpty(WebProxyText)) {
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return null;
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}
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Uri uri;
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try {
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uri = new Uri(WebProxyText);
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} catch (UriFormatException e) {
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ASF.ArchiLogger.LogGenericException(e);
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return null;
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}
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_WebProxy = new WebProxy {
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Address = uri,
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BypassProxyOnLocal = true
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};
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if (!string.IsNullOrEmpty(WebProxyUsername) || !string.IsNullOrEmpty(WebProxyPassword)) {
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NetworkCredential credentials = new NetworkCredential();
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if (!string.IsNullOrEmpty(WebProxyUsername)) {
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credentials.UserName = WebProxyUsername;
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}
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if (!string.IsNullOrEmpty(WebProxyPassword)) {
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credentials.Password = WebProxyPassword;
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}
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_WebProxy.Credentials = credentials;
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}
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return _WebProxy;
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}
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}
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internal bool IsWebProxyPasswordSet { get; private set; }
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internal bool ShouldSerializeEverything { private get; set; } = true;
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internal bool ShouldSerializeHelperProperties { private get; set; } = true;
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[JsonProperty(Required = Required.DisallowNull)]
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internal ulong SteamOwnerID { get; private set; } = DefaultSteamOwnerID;
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[JsonProperty(Required = Required.DisallowNull)]
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internal ProtocolTypes SteamProtocols { get; private set; } = DefaultSteamProtocols;
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[JsonProperty]
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internal string WebProxyPassword {
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get => _WebProxyPassword;
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set {
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IsWebProxyPasswordSet = true;
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_WebProxyPassword = value;
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}
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}
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private WebProxy _WebProxy;
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private string _WebProxyPassword = DefaultWebProxyPassword;
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private bool ShouldSerializeSensitiveDetails = true;
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[JsonProperty(PropertyName = SharedInfo.UlongCompatibilityStringPrefix + nameof(SteamOwnerID), Required = Required.DisallowNull)]
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private string SSteamOwnerID {
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get => SteamOwnerID.ToString();
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set {
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if (string.IsNullOrEmpty(value) || !ulong.TryParse(value, out ulong result)) {
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ASF.ArchiLogger.LogGenericError(string.Format(Strings.ErrorIsInvalid, nameof(SSteamOwnerID)));
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return;
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}
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SteamOwnerID = result;
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}
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}
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internal (bool Valid, string ErrorMessage) CheckValidation() {
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if (ConnectionTimeout == 0) {
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return (false, string.Format(Strings.ErrorConfigPropertyInvalid, nameof(ConnectionTimeout), ConnectionTimeout));
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}
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if (FarmingDelay == 0) {
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return (false, string.Format(Strings.ErrorConfigPropertyInvalid, nameof(FarmingDelay), FarmingDelay));
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}
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if (MaxFarmingTime == 0) {
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return (false, string.Format(Strings.ErrorConfigPropertyInvalid, nameof(MaxFarmingTime), MaxFarmingTime));
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}
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if (!Enum.IsDefined(typeof(EOptimizationMode), OptimizationMode)) {
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return (false, string.Format(Strings.ErrorConfigPropertyInvalid, nameof(OptimizationMode), OptimizationMode));
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}
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if (!string.IsNullOrEmpty(SteamMessagePrefix) && (SteamMessagePrefix.Length > Bot.MaxMessagePrefixLength)) {
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return (false, string.Format(Strings.ErrorConfigPropertyInvalid, nameof(SteamMessagePrefix), SteamMessagePrefix));
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}
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if ((SteamProtocols <= 0) || (SteamProtocols > ProtocolTypes.All)) {
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return (false, string.Format(Strings.ErrorConfigPropertyInvalid, nameof(SteamProtocols), SteamProtocols));
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}
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return Enum.IsDefined(typeof(EUpdateChannel), UpdateChannel) ? (true, null) : (false, string.Format(Strings.ErrorConfigPropertyInvalid, nameof(UpdateChannel), UpdateChannel));
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}
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internal static GlobalConfig Create() =>
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new GlobalConfig {
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ShouldSerializeEverything = false,
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ShouldSerializeSensitiveDetails = false
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};
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internal static async Task<GlobalConfig> Load(string filePath) {
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if (string.IsNullOrEmpty(filePath)) {
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ASF.ArchiLogger.LogNullError(nameof(filePath));
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return null;
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}
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if (!File.Exists(filePath)) {
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return null;
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}
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GlobalConfig globalConfig;
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try {
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globalConfig = JsonConvert.DeserializeObject<GlobalConfig>(await RuntimeCompatibility.File.ReadAllTextAsync(filePath).ConfigureAwait(false));
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} catch (Exception e) {
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ASF.ArchiLogger.LogGenericException(e);
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return null;
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}
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if (globalConfig == null) {
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ASF.ArchiLogger.LogNullError(nameof(globalConfig));
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return null;
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}
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(bool valid, string errorMessage) = globalConfig.CheckValidation();
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if (!valid) {
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ASF.ArchiLogger.LogGenericError(errorMessage);
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return null;
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}
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globalConfig.ShouldSerializeEverything = false;
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globalConfig.ShouldSerializeSensitiveDetails = false;
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return globalConfig;
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}
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internal static async Task<bool> Write(string filePath, GlobalConfig globalConfig) {
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if (string.IsNullOrEmpty(filePath) || (globalConfig == null)) {
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ASF.ArchiLogger.LogNullError(nameof(filePath) + " || " + nameof(globalConfig));
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return false;
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}
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string json = JsonConvert.SerializeObject(globalConfig, Formatting.Indented);
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string newFilePath = filePath + ".new";
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await WriteSemaphore.WaitAsync().ConfigureAwait(false);
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try {
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await RuntimeCompatibility.File.WriteAllTextAsync(newFilePath, json).ConfigureAwait(false);
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if (File.Exists(filePath)) {
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File.Replace(newFilePath, filePath, null);
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} else {
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File.Move(newFilePath, filePath);
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}
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} catch (Exception e) {
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ASF.ArchiLogger.LogGenericException(e);
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return false;
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} finally {
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WriteSemaphore.Release();
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}
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return true;
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}
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internal enum EOptimizationMode : byte {
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MaxPerformance,
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MinMemoryUsage
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}
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internal enum EUpdateChannel : byte {
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None,
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Stable,
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[SuppressMessage("ReSharper", "UnusedMember.Global")]
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Experimental
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}
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// ReSharper disable UnusedMember.Global
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public bool ShouldSerializeAutoRestart() => ShouldSerializeEverything || (AutoRestart != DefaultAutoRestart);
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public bool ShouldSerializeBlacklist() => ShouldSerializeEverything || ((Blacklist != DefaultBlacklist) && !Blacklist.SetEquals(DefaultBlacklist));
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public bool ShouldSerializeCommandPrefix() => ShouldSerializeEverything || (CommandPrefix != DefaultCommandPrefix);
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public bool ShouldSerializeConfirmationsLimiterDelay() => ShouldSerializeEverything || (ConfirmationsLimiterDelay != DefaultConfirmationsLimiterDelay);
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public bool ShouldSerializeConnectionTimeout() => ShouldSerializeEverything || (ConnectionTimeout != DefaultConnectionTimeout);
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public bool ShouldSerializeCurrentCulture() => ShouldSerializeEverything || (CurrentCulture != DefaultCurrentCulture);
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public bool ShouldSerializeDebug() => ShouldSerializeEverything || (Debug != DefaultDebug);
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public bool ShouldSerializeFarmingDelay() => ShouldSerializeEverything || (FarmingDelay != DefaultFarmingDelay);
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public bool ShouldSerializeGiftsLimiterDelay() => ShouldSerializeEverything || (GiftsLimiterDelay != DefaultGiftsLimiterDelay);
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public bool ShouldSerializeHeadless() => ShouldSerializeEverything || (Headless != DefaultHeadless);
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public bool ShouldSerializeIdleFarmingPeriod() => ShouldSerializeEverything || (IdleFarmingPeriod != DefaultIdleFarmingPeriod);
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public bool ShouldSerializeInventoryLimiterDelay() => ShouldSerializeEverything || (InventoryLimiterDelay != DefaultInventoryLimiterDelay);
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public bool ShouldSerializeIPC() => ShouldSerializeEverything || (IPC != DefaultIPC);
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public bool ShouldSerializeIPCPassword() => ShouldSerializeEverything || (IPCPassword != DefaultIPCPassword);
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public bool ShouldSerializeLoginLimiterDelay() => ShouldSerializeEverything || (LoginLimiterDelay != DefaultLoginLimiterDelay);
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public bool ShouldSerializeMaxFarmingTime() => ShouldSerializeEverything || (MaxFarmingTime != DefaultMaxFarmingTime);
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public bool ShouldSerializeMaxTradeHoldDuration() => ShouldSerializeEverything || (MaxTradeHoldDuration != DefaultMaxTradeHoldDuration);
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public bool ShouldSerializeOptimizationMode() => ShouldSerializeEverything || (OptimizationMode != DefaultOptimizationMode);
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public bool ShouldSerializeSSteamOwnerID() => ShouldSerializeEverything || (ShouldSerializeHelperProperties && (SteamOwnerID != DefaultSteamOwnerID));
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public bool ShouldSerializeStatistics() => ShouldSerializeEverything || (Statistics != DefaultStatistics);
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public bool ShouldSerializeSteamMessagePrefix() => ShouldSerializeEverything || (SteamMessagePrefix != DefaultSteamMessagePrefix);
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public bool ShouldSerializeSteamOwnerID() => ShouldSerializeEverything || (SteamOwnerID != DefaultSteamOwnerID);
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public bool ShouldSerializeSteamProtocols() => ShouldSerializeEverything || (SteamProtocols != DefaultSteamProtocols);
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public bool ShouldSerializeUpdateChannel() => ShouldSerializeEverything || (UpdateChannel != DefaultUpdateChannel);
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public bool ShouldSerializeUpdatePeriod() => ShouldSerializeEverything || (UpdatePeriod != DefaultUpdatePeriod);
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public bool ShouldSerializeWebLimiterDelay() => ShouldSerializeEverything || (WebLimiterDelay != DefaultWebLimiterDelay);
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public bool ShouldSerializeWebProxyPassword() => ShouldSerializeSensitiveDetails && (ShouldSerializeEverything || (WebProxyPassword != DefaultWebProxyPassword));
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public bool ShouldSerializeWebProxyText() => ShouldSerializeEverything || (WebProxyText != DefaultWebProxyText);
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public bool ShouldSerializeWebProxyUsername() => ShouldSerializeEverything || (WebProxyUsername != DefaultWebProxyUsername);
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// ReSharper restore UnusedMember.Global
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}
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}
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