Files
ArchiSteamFarm/ArchiSteamFarm/IPC/WebUtilities.cs
2020-02-01 23:33:35 +01:00

77 lines
2.6 KiB
C#

// _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
// |
// Copyright 2015-2020 Łukasz "JustArchi" Domeradzki
// Contact: JustArchi@JustArchi.net
// |
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// |
// http://www.apache.org/licenses/LICENSE-2.0
// |
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using System.Linq;
using System.Net;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Http;
namespace ArchiSteamFarm.IPC {
internal static class WebUtilities {
internal static async Task Generate(this HttpResponse httpResponse, HttpStatusCode statusCode) {
if (httpResponse == null) {
ASF.ArchiLogger.LogNullError(nameof(httpResponse));
return;
}
ushort statusCodeNumber = (ushort) statusCode;
httpResponse.StatusCode = statusCodeNumber;
await httpResponse.WriteAsync(statusCodeNumber + " - " + statusCode).ConfigureAwait(false);
}
internal static string GetUnifiedName(this Type type) {
if (type == null) {
ASF.ArchiLogger.LogNullError(nameof(type));
return null;
}
return type.GenericTypeArguments.Length == 0 ? type.FullName : type.Namespace + "." + type.Name + string.Join("", type.GenericTypeArguments.Select(innerType => '[' + innerType.GetUnifiedName() + ']'));
}
internal static Type ParseType(string typeText) {
if (string.IsNullOrEmpty(typeText)) {
ASF.ArchiLogger.LogNullError(nameof(typeText));
return null;
}
Type targetType = Type.GetType(typeText);
if (targetType != null) {
return targetType;
}
// We can try one more time by trying to smartly guess the assembly name from the namespace, this will work for custom libraries like SteamKit2
int index = typeText.IndexOf('.');
if ((index <= 0) || (index >= typeText.Length - 1)) {
return null;
}
return Type.GetType(typeText + "," + typeText.Substring(0, index));
}
}
}