Files
ArchiSteamFarm/ConfigGenerator/Localization/CGStrings.sr-CS.resx
Łukasz Domeradzki 08ab8fe08c Translated
2017-01-09 22:51:53 +01:00

241 lines
13 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="CategoryAccess" xml:space="preserve">
<value>Pristup</value>
</data>
<data name="CategoryAdvanced" xml:space="preserve">
<value>Napredno</value>
</data>
<data name="CategoryCore" xml:space="preserve">
<value>Jezgro</value>
</data>
<data name="CategoryDebugging" xml:space="preserve">
<value>Debug-ovanje</value>
</data>
<data name="CategoryPerformance" xml:space="preserve">
<value>Performansa</value>
</data>
<data name="CategoryUpdates" xml:space="preserve">
<value>Ažuriranja</value>
</data>
<data name="ConfirmRemoval" xml:space="preserve">
<value>Da li ste sigurni da želite da uklonite ovu konfiguraciju?</value>
</data>
<data name="ErrorBotNameEmpty" xml:space="preserve">
<value>Ime vašeg bot-a je prazno!</value>
</data>
<data name="ErrorCantRemoveGlobalConfig" xml:space="preserve">
<value>Ne možete da uklonite globalnu konfiguraciju!</value>
</data>
<data name="ErrorCantRenameGlobalConfig" xml:space="preserve">
<value>Ne možete da promenite ime globalne konfiguracije!</value>
</data>
<data name="ErrorConfigDirectoryNotFound" xml:space="preserve">
<value>Neuspeh u pronalaženju direktorijuma konfiguracije!</value>
</data>
<data name="ErrorConfigPropertyInvalid" xml:space="preserve">
<value>Podešavanje {0} je netačno: {1}</value>
<comment>{0} will be replaced by name of the configuration property, {1} will be replaced by invalid value</comment>
</data>
<data name="ErrorInvalidCurrentCulture" xml:space="preserve">
<value>Vaš podešen CurrentCulture je netačan, ConfigGenerator će nastaviti da radi sa uobičajenim!</value>
</data>
<data name="ErrorNameAlreadyUsed" xml:space="preserve">
<value>Ovo ime se već koristi!</value>
<comment>This happens e.g. when user wants to create a bot with name that exists already</comment>
</data>
<data name="ErrorNameReserved" xml:space="preserve">
<value>Ovo ime je rezervisano!</value>
<comment>This happens e.g. when user wants to create a bot with reserved name, such as "ASF"</comment>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} je null!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorVersionMismatch" xml:space="preserve">
<value>Pokušali ste da koristite netačnu ConfigGenerator verziju za Vaš ASF!
ASF: {0} | ConfigGenerator: {1}
Molimo Vas da koristite istu verziju ConfigGenerator-a kao što je vaš ASF. Bićete prosleđeni na odgovarajuću verziju...</value>
<comment>{0} will be replaced by ASF version (string), {1} will be replaced by ConfigGenerator version (string). Please note that this string should include newlines for formatting.</comment>
</data>
<data name="New" xml:space="preserve">
<value>Novo</value>
<comment>This is used as MessageBox title</comment>
</data>
<data name="Removal" xml:space="preserve">
<value>Uklanjanje</value>
<comment>This is used as MessageBox title</comment>
</data>
<data name="Rename" xml:space="preserve">
<value>Preimenovati</value>
<comment>This is used as MessageBox title</comment>
</data>
<data name="TutorialBotFormEnabled" xml:space="preserve">
<value>Odlično! Sada je instanca vašeg bot-a aktivirana. Verovali ili ne, to je sve što ste trebali da uradite da bi ste koristili ovaj bot-a u ASF, ali možda bi ste želeli da podesite barem još 2 podešavanja: {0} i {1}. Ako želite da nastavite sa tutorijalom, molimo Vas da to uradite. Zapamtite da pogledate wiki ako ste nesigurni kako dato podešavanje treba podesiti, ili ako Vam treba dodatna pomoč.</value>
<comment>{0} will be replaced by "SteamLogin" configuration property, {1} will be replaced by "SteamPassword" configuration property</comment>
</data>
<data name="TutorialBotFormReady" xml:space="preserve">
<value>Vaš ASF je sada spreman! Prosto otvorite ASF.exe fajl, ako ste ukucali sve pravilno trebalo bi da vidite da se ASF prijavljuje i počinje sa idle-ovanjem. Ako imate SteamGuard ili dvo-faktornu autentikaciju uključenu, ASF bi mogao da zatraži od Vas potrebne kredenticijale tokom pokretanja samog programa.</value>
</data>
<data name="TutorialFinished" xml:space="preserve">
<value>Čestitamo! Uradili ste sve što je potrebno da bi ASF bio upotrebljib, samim time ste i završili tutorijal koji smo pripremili za Vas. Preporučeno Vam je da sada pročitate čitavu sekciju "Configuration" u wiki, zato što ASF nudi veoma pogodne odlike za Vas da konfigurišete, kao na primer offline farm-ovanje ili nameštanje ASF tako da za Vaš nalog koristi najefektivniji algoritam za idle-ovanje. Ali, sve to je opciono, i Vi možete slobodno da zatvorite naš konfigurator kad god poželite. Nadamo se da će te uživati u softveru koji smo Vam iskodirali!</value>
</data>
<data name="TutorialMainFormBotsManagementButtons" xml:space="preserve">
<value>Na vrhu prozora možete primetiti trenutno učitane konfiguracije, i dodatna 3 dugmeta za uklanjanje [-], preimenovanje [~] ili dodavanje novih imena [+].</value>
<comment>If possible, try to keep visual representation of buttons: [-], [~] and [+]</comment>
</data>
<data name="TutorialMainFormConfigurationWiki" xml:space="preserve">
<value>Imajte na umu da sve informacije o mogućim podešavanjima, uključujući njihove opise, svrhu, i moguće vrednosti, su dostupne na našem GitHub wiki-u. Molimo Vas da ga koristite kao referencu.</value>
</data>
<data name="TutorialMainFormConfigurationWindow" xml:space="preserve">
<value>U sredini prozora možete konfigurisate sva podešavanja koja su Vama dostupna, za Vaš trenutno izabrani config.</value>
</data>
<data name="TutorialMainFormFinished" xml:space="preserve">
<value>U redu, započnimo sa konfigurisanjem našeg ASF. Pritisnite na plus [+] dugme da bi ste dodali Vaš prvi steam nalog!</value>
<comment>If possible, try to keep visual representation of [+] button</comment>
</data>
<data name="TutorialMainFormHelpButton" xml:space="preserve">
<value>U gornjem desnom uglu možete pronaći dugme za pomoć [?] ko je će Vas proslediti na ASF wiki za više informacija.</value>
<comment>If possible, try to keep visual representation of [?] button</comment>
</data>
<data name="TutorialMainFormShown" xml:space="preserve">
<value>Ovo je glavni ekran ASF ConfgGenerator-a, veoma se lako koristi!</value>
</data>
<data name="TutorialNewBotFormFinished" xml:space="preserve">
<value>Kao što možete videti, Vaš bot je spreman da bude konfigurisan! Prvo što bi ste trebali da uradite jeste da promenite {0} podešavanje sa false na true, pokušajte!</value>
<comment>{0} will be replaced by name of the configuration property ("Enabled")</comment>
</data>
<data name="TutorialNewBotFormShown" xml:space="preserve">
<value>Dobro urađeno! Sada ćete morati da unesete ime vašeg bot-a. Dobro ime bi bilo nadimak Vašeg steam naloga koji koji ćete konfigurisati, ili bilo koje drugo ime vašeg izbora koje ćete lako povezati sa instancom bot-a koji se konfiguriše.</value>
</data>
<data name="TutorialStart" xml:space="preserve">
<value>Dobrodošli! Primetio sam da koristite ASF ConfigGenerator prvi put, dozvolite mi da Vam pomognem.</value>
</data>
<data name="UserInputBotName" xml:space="preserve">
<value>Molimo Vas unesite novo ime bot-a: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="WarningConfigPropertyModified" xml:space="preserve">
<value>{0} je namešten da bude: {1}</value>
<comment>{0} will be replaced by name of the configuration property, {1} will be replaced by new value</comment>
</data>
</root>