Files
ArchiSteamFarm/ArchiSteamFarm/Localization/Strings.nl-NL.resx
Łukasz Domeradzki 61c3b2f9cf Translated
2017-02-02 20:53:17 +01:00

703 lines
37 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<root>
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Microsoft ResX Schema
Version 2.0
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
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Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
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read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
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<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
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<xsd:element name="assembly">
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<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
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<xsd:element name="data">
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<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
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<data name="AcceptingTrade" xml:space="preserve">
<value>Ruilaanbieding {0} wordt geaccepteerd</value>
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="AutoUpdateCheckInfo" xml:space="preserve">
<value>ASF controleert automatisch voor een nieuwe versie om de {0} uren.</value>
<comment>{0} will be replaced by number of hours</comment>
</data>
<data name="Content" xml:space="preserve">
<value>Inhoud: {0}</value>
<comment>{0} will be replaced by content string. Please note that this string should include newline for formatting.</comment>
</data>
<data name="ErrorConfigPropertyInvalid" xml:space="preserve">
<value>Geconfigureerde {0} eigenschap is ongeldig: {1}</value>
<comment>{0} will be replaced by name of the configuration property, {1} will be replaced by invalid value</comment>
</data>
<data name="ErrorEarlyFatalExceptionInfo" xml:space="preserve">
<value>ASF V{0} heeft een fatale uitzondering tegengekomen voordat het kern logboek module in staat was om te initialiseren!</value>
<comment>{0} will be replaced by version number</comment>
</data>
<data name="ErrorEarlyFatalExceptionPrint" xml:space="preserve">
<value>Uitzondering: {0}() {1}
StackTrace:
{2}</value>
<comment>{0} will be replaced by function name, {1} will be replaced by exception message, {2} will be replaced by entire stack trace. Please note that this string should include newlines for formatting.</comment>
</data>
<data name="ErrorExitingWithNonZeroErrorCode" xml:space="preserve">
<value>Afsluiten met een niet-nulzijnde foutcode!</value>
</data>
<data name="ErrorFailingRequest" xml:space="preserve">
<value>Vezoek mislukt: {0}</value>
<comment>{0} will be replaced by URL of the request</comment>
</data>
<data name="ErrorGlobalConfigNotLoaded" xml:space="preserve">
<value>Globale configuratie kan niet worden geladen, controleer of het bestand {0} bestaat en of het geldig is! Volg de handleiding op de wiki als je niet weet je wat je moet doen.</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorIsInvalid" xml:space="preserve">
<value>{0} is ongeldig!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorMobileAuthenticatorInvalidDeviceID" xml:space="preserve">
<value>Deze functie wordt niet uitgevoerd als gevolg van de ongeldige DeviceID in ASF 2FA!</value>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>Er zijn geen bots gedefinieerd, ben je vergeten om ASF te configureren?</value>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} is null!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorParsingObject" xml:space="preserve">
<value>Verwerking van {0} mislukt!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorRemovingOldBinary" xml:space="preserve">
<value>Kon niet de oude ASF binary verwijderen, verwijder alsjeblieft {0} handmatig zodat de updatefunctie werkt!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorRequestFailedTooManyTimes" xml:space="preserve">
<value>Verzoek mislukt ondanks {0} pogingen!</value>
<comment>{0} will be replaced by maximum number of tries</comment>
</data>
<data name="ErrorUpdateCheckFailed" xml:space="preserve">
<value>Controle voor de laatste versie is mislukt!</value>
</data>
<data name="ErrorUpdateNoAssetForThisBinary" xml:space="preserve">
<value>Kon niet verdergaan met update omdat er geen bestand bestaat dat gerelateerd is aan de momenteel actieve binary! Controleer of de ASF Binary de juiste naam heeft!</value>
</data>
<data name="ErrorUpdateNoAssets" xml:space="preserve">
<value>Kan niet verdergaan met update omdat deze versie niet alle bestanden omvat!</value>
</data>
<data name="ErrorUserInputRunningInHeadlessMode" xml:space="preserve">
<value>Aanvraag voor gebruikersinvoer gekregen, maar het proces draait momenteel in headless mode!</value>
</data>
<data name="ErrorWCFAccessDenied" xml:space="preserve">
<value>Het verzoek wordt niet in behandeling genomen omdat SteamOwnerID niet is ingesteld!</value>
<comment>SteamOwnerID is name of bot config property, it should not be translated</comment>
</data>
<data name="Exiting" xml:space="preserve">
<value>Afsluiten...</value>
</data>
<data name="WarningFailed" xml:space="preserve">
<value>Mislukt!</value>
</data>
<data name="GlobalConfigChanged" xml:space="preserve">
<value>Globaal configuratiebestand is aangepast!</value>
</data>
<data name="ErrorGlobalConfigRemoved" xml:space="preserve">
<value>Globaal configuratiebestand is verwijderd!</value>
</data>
<data name="IgnoringTrade" xml:space="preserve">
<value>Ruilaanbieding {0} wordt genegeerd</value>
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="LoggingIn" xml:space="preserve">
<value>Inloggen op {0}...</value>
<comment>{0} will be replaced by service's name</comment>
</data>
<data name="NoBotsAreRunning" xml:space="preserve">
<value>Geen bots actief, afsluiten...</value>
</data>
<data name="RefreshingOurSession" xml:space="preserve">
<value>Sessie wordt ververst!</value>
</data>
<data name="RejectingTrade" xml:space="preserve">
<value>Ruilaanbieding {0} wordt afgekeurd</value>
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="Restarting" xml:space="preserve">
<value>Herstarten...</value>
</data>
<data name="WarningRuntimeUnsupported" xml:space="preserve">
<value>ASF heeft een niet ondersteunde runtime versie gedetecteerd, het programma kan mogelijk NIET correct worden uitgevoerd in de huidige omgeving. Je voert dit met eigen risico en zonder ondersteuning uit!</value>
</data>
<data name="RuntimeVersionComparison" xml:space="preserve">
<value>Vereiste versie: {0} | Gevonden versie: {1}</value>
<comment>{0} will be replaced by required version, {1} will be replaced by current version</comment>
</data>
<data name="RuntimeVersionOK" xml:space="preserve">
<value>Je {0} runtime versie is OK.</value>
<comment>{0} will be replaced by runtime name (e.g. "Mono")</comment>
</data>
<data name="WarningRuntimeVersionTooOld" xml:space="preserve">
<value>Je {0} runtime versie is te oud!</value>
<comment>{0} will be replaced by runtime name (e.g. "Mono")</comment>
</data>
<data name="Starting" xml:space="preserve">
<value>Starten...</value>
</data>
<data name="StatusCode" xml:space="preserve">
<value>Status code: {0}</value>
<comment>{0} will be replaced by status code number/name</comment>
</data>
<data name="Success" xml:space="preserve">
<value>Succes!</value>
</data>
<data name="TimeSpanDay" xml:space="preserve">
<value>1 dag</value>
</data>
<data name="TimeSpanDays" xml:space="preserve">
<value>{0} dagen</value>
<comment>{0} will be replaced by number of days</comment>
</data>
<data name="TimeSpanHour" xml:space="preserve">
<value>1 uur</value>
</data>
<data name="TimeSpanHours" xml:space="preserve">
<value>{0} uren</value>
<comment>{0} will be replaced by number of hours</comment>
</data>
<data name="TimeSpanMinute" xml:space="preserve">
<value>1 minuut</value>
</data>
<data name="TimeSpanMinutes" xml:space="preserve">
<value>{0} minuten</value>
<comment>{0} will be replaced by number of minutes</comment>
</data>
<data name="TimeSpanSecond" xml:space="preserve">
<value>1 seconde</value>
</data>
<data name="TimeSpanSeconds" xml:space="preserve">
<value>{0} seconden</value>
<comment>{0} will be replaced by number of seconds</comment>
</data>
<data name="UnlockingParentalAccount" xml:space="preserve">
<value>Ouderaccount wordt ontgrendeld...</value>
</data>
<data name="UpdateCheckingNewVersion" xml:space="preserve">
<value>Controleren op nieuwe versie...</value>
</data>
<data name="UpdateDownloadingNewVersion" xml:space="preserve">
<value>Nieuwe versie wordt gedownloadt... Onder het wachten, overweeg te doneren als je het gedane werk waardeert! :)</value>
</data>
<data name="UpdateFinished" xml:space="preserve">
<value>Bijwerken afgerond!</value>
</data>
<data name="UpdateNewVersionAvailable" xml:space="preserve">
<value>Nieuwe ASF-versie beschikbaar! Overweeg zelf bij te werken!</value>
</data>
<data name="UpdateVersionInfo" xml:space="preserve">
<value>Lokale versie: {0} | Externe versie: {1}</value>
<comment>{0} will be replaced by current version, {1} will be replaced by remote version</comment>
</data>
<data name="UserInputDeviceID" xml:space="preserve">
<value>&lt;{0}&gt; Vul je Device ID in (inclusief "android:"): </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteam2FA" xml:space="preserve">
<value>&lt;{0}&gt; Vul je 2FA code in van je Steam authenticatie app: </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamGuard" xml:space="preserve">
<value>&lt;{0}&gt; Vul de SteamGuard authenticatiecode in die naar je e-mail gestuurd is: </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamLogin" xml:space="preserve">
<value>&lt;{0}&gt; Vul je Steam gebruikersnaam in: </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamParentalPIN" xml:space="preserve">
<value>&lt;{0}&gt; Vul je Steam ouderlijktoezichtscode in: </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamPassword" xml:space="preserve">
<value>&lt;{0}&gt; Vul je Steam wachtwoord in: </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputUnknown" xml:space="preserve">
<value>&lt;{0} &gt; Voer ongedocumenteerde waarde van {1}: </value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by property name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputWCFHost" xml:space="preserve">
<value>&lt;{0}&gt; Voer je WCF-host in: </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="WarningUnknownValuePleaseReport" xml:space="preserve">
<value>Onbekende waarde ontvangen voor {0}, graag dit melden: {1}</value>
<comment>{0} will be replaced by object's name, {1} will be replaced by value for that object</comment>
</data>
<data name="WarningTooManyGamesToPlay" xml:space="preserve">
<value>Het spelen van meer dan {0} games gelijktijdig is niet mogelijk, alleen de eerste {0} games van {1} worden gebruikt!</value>
<comment>{0} will be replaced by max number of games, {1} will be replaced by name of the configuration property</comment>
</data>
<data name="WarningWCFIgnoringCommand" xml:space="preserve">
<value>WCF opdracht negeren omdat --client was niet gespecificeerd: {0}</value>
<comment>{0} will be replaced by WCF command</comment>
</data>
<data name="ErrorWCFAddressAccessDeniedException" xml:space="preserve">
<value>WCF service kan niet worden gestart vanwege de AddressAccessDeniedException! Als je zelf gebruik wilt maken van de WCF service van ASF, overweeg om ASF te starten als administrator of geef de juiste machtigingen!</value>
</data>
<data name="WCFAnswered" xml:space="preserve">
<value>Beantwoordt aan WCF opdracht: {0} met: {1}</value>
<comment>{0} will be replaced by WCF command, {1} will be replaced by WCF answer</comment>
</data>
<data name="WCFReady" xml:space="preserve">
<value>WCF server gereed!</value>
</data>
<data name="WCFResponseReceived" xml:space="preserve">
<value>WCF reactie ontvangen: {0}</value>
<comment>{0} will be replaced by WCF response</comment>
</data>
<data name="WCFSendingCommand" xml:space="preserve">
<value>Opdracht {0} verzenden naar WCF server op {1}...</value>
<comment>{0} will be replaced by WCF command, {1} will be replaced by WCF hostname</comment>
</data>
<data name="WCFStarting" xml:space="preserve">
<value>WCF server starten op {0}...</value>
<comment>{0} will be replaced by WCF hostname</comment>
</data>
<data name="BotAlreadyStopped" xml:space="preserve">
<value>Deze bot-instantie is al gestopt!</value>
</data>
<data name="BotNotFound" xml:space="preserve">
<value>Kan geen bot vinden genaamd {0}!</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotsStatusOverview" xml:space="preserve">
<value>Er zijn {0}/{1} bots actief, met in totaal {2} spellen ({3} kaarten) te gaan om te idlen.</value>
<comment>{0} will be replaced by number of active bots, {1} will be replaced by total number of bots, {2} will be replaced by total number of games left to idle, {3} will be replaced by total number of cards left to idle</comment>
</data>
<data name="BotStatusIdling" xml:space="preserve">
<value>Bot {0} is spel {1} aan het idlen ({2}, {3} kaarten te gaan) van een totaal van {4} spellen ({5} kaarten) nog te verzamelen (~{6} resterende).</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by game's appID (number), {2} will be replaced by game's name, {3} will be replaced by number of cards left to idle, {4} will be replaced by total number of games to idle, {5} will be replaced by total number of cards to idle, {6} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="BotStatusIdlingList" xml:space="preserve">
<value>Bot {0} is spellen aan het idlen: {1} uit een totaal van {2} spellen ({3} kaarten) nog te idlen (~{4} remaining).</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by list of the games (appIDs, numbers), {2} will be replaced by total number of games to idle, {3} will be replaced by total number of cards to idle, {4} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="CheckingFirstBadgePage" xml:space="preserve">
<value>Eerste badge pagina controleren...</value>
</data>
<data name="CheckingOtherBadgePages" xml:space="preserve">
<value>Andere badge pagina's controleren...</value>
</data>
<data name="ChosenFarmingAlgorithm" xml:space="preserve">
<value>Gekozen idling algoritme: {0}</value>
<comment>{0} will be replaced by the name of chosen idling algorithm</comment>
</data>
<data name="Done" xml:space="preserve">
<value>Klaar!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>We hebben een totaal van {0} spellen ({1} kaarten) nog te verzamelen (~{2} resterende)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">
<value>Idling klaar!</value>
</data>
<data name="IdlingFinishedForGame" xml:space="preserve">
<value>Klaar met idlen: {0} ({1}) na {2} speeltijd!</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinishedForGames" xml:space="preserve">
<value>Het idlen is klaar voor de games: {0}</value>
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
</data>
<data name="IdlingStatusForGame" xml:space="preserve">
<value>Idling status voor {0} {1}): {2} kaarten resterend</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to idle</comment>
</data>
<data name="IdlingStopped" xml:space="preserve">
<value>Het idlen is gestopt!</value>
</data>
<data name="IgnoredStickyPauseEnabled" xml:space="preserve">
<value>Dit verzoek wordt genegeerd. Permanente pauze staat aan!</value>
</data>
<data name="NothingToIdle" xml:space="preserve">
<value>We hebben niks om te idlen op dit account!</value>
</data>
<data name="NowIdling" xml:space="preserve">
<value>Nu aan het idlen: {0} ({1})</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
<data name="NowIdlingList" xml:space="preserve">
<value>Nu aan het idlen: {0}</value>
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
</data>
<data name="PlayingNotAvailable" xml:space="preserve">
<value>Spelen is op dit moment niet mogelijk, we proberen het later nog een keer!</value>
</data>
<data name="StillIdling" xml:space="preserve">
<value>Nog steeds aan het idlen: {0} ({1})</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StillIdlingList" xml:space="preserve">
<value>Nog steeds aan het idlen: {0}</value>
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
</data>
<data name="StoppedIdling" xml:space="preserve">
<value>Gestopt met idlen: {0} ({1})</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StoppedIdlingList" xml:space="preserve">
<value>Gestopt met idlen: {0}</value>
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
</data>
<data name="UnknownCommand" xml:space="preserve">
<value>Onbekende opdracht!</value>
</data>
<data name="WarningCouldNotCheckBadges" xml:space="preserve">
<value>Kan de badges informatie niet verkrijgen, we zullen het later nog een keer proberen!</value>
</data>
<data name="WarningCouldNotCheckCardsStatus" xml:space="preserve">
<value>Kaart status kan niet worden gecontroleerd voor {0} ({1}), wij zullen het later nogmaals proberen!</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotAcceptingGift" xml:space="preserve">
<value>Cadeau accepteren: {0}...</value>
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
<value>Dit account is beperkt, het idling proces is permanent onbeschikbaar totdat de beperking is verwijderd!</value>
</data>
<data name="BotAddLicenseResponse" xml:space="preserve">
<value>&lt;{0}&gt; SpelID: {1} | Status: {2}</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by gameID (number), {2} will be replaced by status string</comment>
</data>
<data name="BotAddLicenseResponseWithItems" xml:space="preserve">
<value>&lt;{0}&gt; SpelID: {1} | Status: {2} | Items: {3}</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by gameID (number), {2} will be replaced by status string, {3} will be replaced by list of granted appIDs (numbers), separated by a comma</comment>
</data>
<data name="BotAlreadyRunning" xml:space="preserve">
<value>Die bot-instantie is al bezig!</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotAuthenticatorConverting" xml:space="preserve">
<value>.maFile omzetten naar ASF formaat...</value>
</data>
<data name="BotAuthenticatorImportFinished" xml:space="preserve">
<value>Met succes de mobiele authenticator geimporteerd!</value>
</data>
<data name="BotAuthenticatorInvalidDeviceID" xml:space="preserve">
<value>Je DeviceID is incorrect of bestaat niet!</value>
</data>
<data name="BotAuthenticatorToken" xml:space="preserve">
<value>2FA Token: {0}</value>
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
<value>Automatisch idling is nu gepauzeerd!</value>
</data>
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
<value>Automatisch idling is nu hervat!</value>
</data>
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
<value>Automatisch idling is al gepauzeerd!</value>
</data>
<data name="BotAutomaticIdlingPausedWithCountdown" xml:space="preserve">
<value>Automatisch idling is nu gepauzeerd! Je hebt {0} minuten om een spel te starten.</value>
<comment>{0} will be replaced by number of minutes</comment>
</data>
<data name="BotAutomaticIdlingResumedAlready" xml:space="preserve">
<value>Automatisch idling is al hervat!</value>
</data>
<data name="BotConnected" xml:space="preserve">
<value>Verbonden met Steam!</value>
</data>
<data name="BotDisconnected" xml:space="preserve">
<value>Verbinding met Steam verbroken!</value>
</data>
<data name="BotDisconnecting" xml:space="preserve">
<value>Verbinding verbreken...</value>
</data>
<data name="BotEncryptedPassword" xml:space="preserve">
<value>[{0}] Wachtwoord: {1}</value>
<comment>{0} will be replaced by password encryption method (string), {1} will be replaced by encrypted password using that method (string)</comment>
</data>
<data name="BotInstanceNotStartingBecauseDisabled" xml:space="preserve">
<value>Deze bot wordt niet gestart omdat hij uitgeschakeld is in het configuratie bestand!</value>
</data>
<data name="BotInvalidAuthenticatorDuringLogin" xml:space="preserve">
<value>TwoFactorCodeMisMatch foutmelding {0} ontvangen, dit betekent bijna altijd de verkeerde ASF 2FA login informatie, afbreken!</value>
<comment>{0} will be replaced by maximum allowed number of failed 2FA attempts</comment>
</data>
<data name="BotLoggedOff" xml:space="preserve">
<value>Uitgelogd op Steam: {0}</value>
<comment>{0} will be replaced by logging off reason (string)</comment>
</data>
<data name="BotLoggedOn" xml:space="preserve">
<value>Succesvol ingelogd!</value>
</data>
<data name="BotLoggingIn" xml:space="preserve">
<value>Inloggen...</value>
</data>
<data name="BotLogonSessionReplaced" xml:space="preserve">
<value>Het lijkt erop dat dit account wordt gebruikt in een ander ASF instantie, met onbepaald gedrag, weigeren om het draaiende te houden!</value>
</data>
<data name="BotLootingFailed" xml:space="preserve">
<value>Handelsvoorstel mislukt!</value>
</data>
<data name="BotLootingMasterNotDefined" xml:space="preserve">
<value>Trade kon niet verzonden worden, omdat SteamMasterID niet is ingesteld!</value>
<comment>SteamMasterID is name of bot config property, it should not be translated</comment>
</data>
<data name="BotLootingNoLootableTypes" xml:space="preserve">
<value>Je hebt geen lootable types ingesteld!</value>
</data>
<data name="BotLootingNowDisabled" xml:space="preserve">
<value>Looting is nu uitgeschakeld!</value>
</data>
<data name="BotLootingNowEnabled" xml:space="preserve">
<value>Looting is nu ingeschakeld!</value>
</data>
<data name="BotLootingSuccess" xml:space="preserve">
<value>Trade verzoek verzonden!</value>
</data>
<data name="BotLootingTemporarilyDisabled" xml:space="preserve">
<value>Looting is tijdelijk uitgeschakeld!</value>
</data>
<data name="BotLootingYourself" xml:space="preserve">
<value>Je kan je zelf niet looten!</value>
</data>
<data name="BotNoASFAuthenticator" xml:space="preserve">
<value>Die bot heeft ASF 2FA nog niet ingeschakeld! Ben je vergeten om je authenticator te importeren als ASF 2FA?</value>
</data>
<data name="BotNotConnected" xml:space="preserve">
<value>Deze bot instatie is niet verbonden!</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotNotOwnedYet" xml:space="preserve">
<value>&lt;{0}&gt; Nog niet in bezit: {1}</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by query (string)</comment>
</data>
<data name="BotOwnedAlready" xml:space="preserve">
<value>&lt;{0}&gt; In bezit: {1} | {2}</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by game's appID (number), {2} will be replaced by game's name</comment>
</data>
<data name="BotRateLimitExceeded" xml:space="preserve">
<value>Limiet overschreden, we zullen het over {0} minuten opnieuw proberen...</value>
<comment>{0} will be replaced by number of minutes</comment>
</data>
<data name="BotReconnecting" xml:space="preserve">
<value>Opnieuw verbinden...</value>
</data>
<data name="BotRedeemResponse" xml:space="preserve">
<value>&lt;{0}&gt; Cd-key: {1} | Status: {2}</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by cd-key (string), {2} will be replaced by status string</comment>
</data>
<data name="BotRedeemResponseWithItems" xml:space="preserve">
<value>&lt;{0}&gt; Cd-key: {1} | Status: {2} | Items: {3}</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by cd-key (string), {2} will be replaced by status string, {3} will be replaced by list of key-value pairs, separated by a comma</comment>
</data>
<data name="BotRemovedExpiredLoginKey" xml:space="preserve">
<value>Verlopen login sleutel verwijderd!</value>
</data>
<data name="BotsStatusNotIdling" xml:space="preserve">
<value>Bot {0} is niks aan het idlen.</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotStatusLimited" xml:space="preserve">
<value>Bot {0} is beperkt en kan geen kaarten laten vallen via idling.</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotStatusNotConnected" xml:space="preserve">
<value>Bot {0} is niet verbonden.</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotStatusNotRunning" xml:space="preserve">
<value>Bot {0} is niet actief.</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotStatusPaused" xml:space="preserve">
<value>Bot {0} is gepauzeerd of uitgevoerd in de handmatige modus.</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotStatusPlayingNotAvailable" xml:space="preserve">
<value>Bot {0} wordt momenteel gebruikt.</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotUnableToConnect" xml:space="preserve">
<value>Niet in staat om op Steam in te loggen: {0}</value>
<comment>{0} will be replaced by failure reason (string)</comment>
</data>
<data name="BotUnableToLogin" xml:space="preserve">
<value>Niet in staat om op Steam inteloggen: {0}/{1}</value>
<comment>{0} will be replaced by failure reason (string), {1} will be replaced by extended failure reason (string)</comment>
</data>
<data name="ErrorIsEmpty" xml:space="preserve">
<value>{0} is leeg!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="UnusedKeys" xml:space="preserve">
<value>Ongebruikte cd-keys: {0}</value>
<comment>{0} will be replaced by list of cd-keys (strings), separated by a comma</comment>
</data>
<data name="WarningFailedWithError" xml:space="preserve">
<value>Mislukt door de fout: {0}</value>
<comment>{0} will be replaced by failure reason (string)</comment>
</data>
<data name="BotConnectionLost" xml:space="preserve">
<value>Verbinding met het Steam Netwerk verloren, opnieuw verbinden...</value>
</data>
<data name="BotAccountFree" xml:space="preserve">
<value>Account wordt niet meer gebruikt, idle proces hervat!</value>
</data>
<data name="BotAccountOccupied" xml:space="preserve">
<value>Account wordt momenteel gebruikt, ASF zal verder gaan met het idle-proces wanneer het account vrij is...</value>
</data>
<data name="BotAutomaticIdlingPauseTimeout" xml:space="preserve">
<value>Gedeelde bibliotheek is niet ingebruik genomen in de gegeven tijd periode, idling proces hervat!</value>
</data>
<data name="BotConnecting" xml:space="preserve">
<value>Verbinden...</value>
</data>
<data name="BotHeartBeatFailed" xml:space="preserve">
<value>Poging om de verbinding van de client te verbreken mislukt, x deze bot instantie!</value>
</data>
<data name="BotSteamDirectoryInitializationFailed" xml:space="preserve">
<value>Kan SteamDirectory niet initialiseren, verbinden met Steam Netwerk kan langer duren dan normaal!</value>
</data>
<data name="BotStopping" xml:space="preserve">
<value>Stoppen...</value>
</data>
<data name="ErrorBotConfigInvalid" xml:space="preserve">
<value>Je bot configuratie is ongeldig, controleer de inhoud van {0} en probeer het opnieuw!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorDatabaseInvalid" xml:space="preserve">
<value>Blijvende database kan niet worden geladen, als het probleem aanhoudt, verwijder dan {0} om de database te recreëren!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="Initializing" xml:space="preserve">
<value>{0} Initialiseren...</value>
<comment>{0} will be replaced by service name that is being initialized</comment>
</data>
<data name="WarningPrivacyPolicy" xml:space="preserve">
<value>Raadpleeg onze privacy beleid op de ASF Wiki als je bezorgd bent over wat ASF in feite doet!</value>
</data>
<data name="Welcome" xml:space="preserve">
<value>Het lijkt erop dat je het programma voor het eerst start, welkom!</value>
</data>
<data name="ErrorInvalidCurrentCulture" xml:space="preserve">
<value>De door jou geleverde CurrentCulture is incorrect, ASF zal de standaard blijven gebruiken!</value>
</data>
<data name="TranslationIncomplete" xml:space="preserve">
<value>ASF probeert de {0} taal te gebruiken, maar het vertalen in deze taal was tot {1} compleet. Misschien kan je ons helpen om ASF te vertalen in jouw taal?</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotReleasedYet" xml:space="preserve">
<value>Idling {0} ({1}) is tijdelijk uitgeschakeld, aangezien dat spel nog niet was uitgegeven.</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
</root>