Files
ArchiSteamFarm/ArchiSteamFarm/Core/RemoteCommunication.cs
2022-02-03 19:54:39 +01:00

701 lines
30 KiB
C#

// _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
// |
// Copyright 2015-2022 Łukasz "JustArchi" Domeradzki
// Contact: JustArchi@JustArchi.net
// |
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// |
// http://www.apache.org/licenses/LICENSE-2.0
// |
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Globalization;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Threading;
using System.Threading.Tasks;
using ArchiSteamFarm.Localization;
using ArchiSteamFarm.Steam;
using ArchiSteamFarm.Steam.Cards;
using ArchiSteamFarm.Steam.Data;
using ArchiSteamFarm.Steam.Exchange;
using ArchiSteamFarm.Steam.Integration;
using ArchiSteamFarm.Steam.Security;
using ArchiSteamFarm.Steam.Storage;
using ArchiSteamFarm.Storage;
using ArchiSteamFarm.Web;
namespace ArchiSteamFarm.Core;
internal sealed class RemoteCommunication : IAsyncDisposable {
private const ushort MaxItemsForFairBots = ArchiWebHandler.MaxItemsInSingleInventoryRequest * WebBrowser.MaxTries; // Determines which fair bots we'll deprioritize when matching due to excessive number of inventory requests they need to make, which are likely to fail in the process or cause excessive delays
private const byte MaxMatchedBotsHard = 40; // Determines how many bots we can attempt to match in total, where match attempt is equal to analyzing bot's inventory
private const byte MaxMatchingRounds = 10; // Determines maximum amount of matching rounds we're going to consider before leaving the rest of work for the next batch
private const byte MinAnnouncementCheckTTL = 6; // Minimum amount of hours we must wait before checking eligibility for Announcement, should be lower than MinPersonaStateTTL
private const byte MinHeartBeatTTL = 10; // Minimum amount of minutes we must wait before sending next HeartBeat
private const byte MinItemsCount = 100; // Minimum amount of items to be eligible for public listing
private const byte MinPersonaStateTTL = 8; // Minimum amount of hours we must wait before requesting persona state update
private static readonly ImmutableHashSet<Asset.EType> AcceptedMatchableTypes = ImmutableHashSet.Create(
Asset.EType.Emoticon,
Asset.EType.FoilTradingCard,
Asset.EType.ProfileBackground,
Asset.EType.TradingCard
);
private readonly Bot Bot;
private readonly SemaphoreSlim MatchActivelySemaphore = new(1, 1);
#pragma warning disable CA2213 // False positive, .NET Framework can't understand DisposeAsync()
private readonly Timer? MatchActivelyTimer;
#pragma warning restore CA2213 // False positive, .NET Framework can't understand DisposeAsync()
private readonly SemaphoreSlim RequestsSemaphore = new(1, 1);
private DateTime LastAnnouncementCheck;
private DateTime LastHeartBeat;
private DateTime LastPersonaStateRequest;
private bool ShouldSendHeartBeats;
internal RemoteCommunication(Bot bot) {
Bot = bot ?? throw new ArgumentNullException(nameof(bot));
if (Bot.BotConfig.TradingPreferences.HasFlag(BotConfig.ETradingPreferences.MatchActively)) {
MatchActivelyTimer = new Timer(
MatchActively,
null,
TimeSpan.FromHours(1) + TimeSpan.FromSeconds(ASF.LoadBalancingDelay * Bot.Bots?.Count ?? 0), // Delay
TimeSpan.FromHours(8) // Period
);
}
}
public async ValueTask DisposeAsync() {
MatchActivelySemaphore.Dispose();
RequestsSemaphore.Dispose();
if (MatchActivelyTimer != null) {
await MatchActivelyTimer.DisposeAsync().ConfigureAwait(false);
}
}
internal async Task OnHeartBeat() {
if (!Bot.BotConfig.RemoteCommunication.HasFlag(BotConfig.ERemoteCommunication.PublicListing)) {
return;
}
// Request persona update if needed
if ((DateTime.UtcNow > LastPersonaStateRequest.AddHours(MinPersonaStateTTL)) && (DateTime.UtcNow > LastAnnouncementCheck.AddHours(MinAnnouncementCheckTTL))) {
LastPersonaStateRequest = DateTime.UtcNow;
Bot.RequestPersonaStateUpdate();
}
if (!ShouldSendHeartBeats || (DateTime.UtcNow < LastHeartBeat.AddMinutes(MinHeartBeatTTL))) {
return;
}
if (!await RequestsSemaphore.WaitAsync(0).ConfigureAwait(false)) {
return;
}
try {
HttpStatusCode? response = await ArchiNet.HeartBeatForListing(Bot).ConfigureAwait(false);
if (!response.HasValue) {
return;
}
if (response.Value.IsClientErrorCode()) {
LastHeartBeat = DateTime.MinValue;
ShouldSendHeartBeats = false;
return;
}
LastHeartBeat = DateTime.UtcNow;
} finally {
RequestsSemaphore.Release();
}
}
internal async Task OnLoggedOn() {
if (!Bot.BotConfig.RemoteCommunication.HasFlag(BotConfig.ERemoteCommunication.SteamGroup)) {
return;
}
if (!await Bot.ArchiWebHandler.JoinGroup(SharedInfo.ASFGroupSteamID).ConfigureAwait(false)) {
Bot.ArchiLogger.LogGenericWarning(string.Format(CultureInfo.CurrentCulture, Strings.WarningFailedWithError, nameof(ArchiWebHandler.JoinGroup)));
}
}
internal async Task OnPersonaState(string? nickname = null, string? avatarHash = null) {
if (!Bot.BotConfig.RemoteCommunication.HasFlag(BotConfig.ERemoteCommunication.PublicListing)) {
return;
}
if ((DateTime.UtcNow < LastAnnouncementCheck.AddHours(MinAnnouncementCheckTTL)) && (ShouldSendHeartBeats || (LastHeartBeat == DateTime.MinValue))) {
return;
}
await RequestsSemaphore.WaitAsync().ConfigureAwait(false);
try {
if ((DateTime.UtcNow < LastAnnouncementCheck.AddHours(MinAnnouncementCheckTTL)) && (ShouldSendHeartBeats || (LastHeartBeat == DateTime.MinValue))) {
return;
}
// Don't announce if we don't meet conditions
bool? eligible = await IsEligibleForListing().ConfigureAwait(false);
if (!eligible.HasValue) {
// This is actually network failure, so we'll stop sending heartbeats but not record it as valid check
ShouldSendHeartBeats = false;
return;
}
if (!eligible.Value) {
LastAnnouncementCheck = DateTime.UtcNow;
ShouldSendHeartBeats = false;
return;
}
string? tradeToken = await Bot.ArchiHandler.GetTradeToken().ConfigureAwait(false);
if (string.IsNullOrEmpty(tradeToken)) {
// This is actually network failure, so we'll stop sending heartbeats but not record it as valid check
ShouldSendHeartBeats = false;
return;
}
HashSet<Asset.EType> acceptedMatchableTypes = Bot.BotConfig.MatchableTypes.Where(AcceptedMatchableTypes.Contains).ToHashSet();
if (acceptedMatchableTypes.Count == 0) {
Bot.ArchiLogger.LogNullError(nameof(acceptedMatchableTypes));
LastAnnouncementCheck = DateTime.UtcNow;
ShouldSendHeartBeats = false;
return;
}
HashSet<Asset> inventory;
try {
inventory = await Bot.ArchiWebHandler.GetInventoryAsync().Where(item => item.Tradable && acceptedMatchableTypes.Contains(item.Type)).ToHashSetAsync().ConfigureAwait(false);
} catch (HttpRequestException e) {
Bot.ArchiLogger.LogGenericWarningException(e);
// This is actually inventory failure, so we'll stop sending heartbeats but not record it as valid check
ShouldSendHeartBeats = false;
return;
} catch (Exception e) {
Bot.ArchiLogger.LogGenericException(e);
// This is actually inventory failure, so we'll stop sending heartbeats but not record it as valid check
ShouldSendHeartBeats = false;
return;
}
LastAnnouncementCheck = DateTime.UtcNow;
// This is actual inventory
if (inventory.Count < MinItemsCount) {
ShouldSendHeartBeats = false;
return;
}
// ReSharper disable once RedundantSuppressNullableWarningExpression - required for .NET Framework
HttpStatusCode? response = await ArchiNet.AnnounceForListing(Bot, inventory, acceptedMatchableTypes, tradeToken!, nickname, avatarHash).ConfigureAwait(false);
if (!response.HasValue) {
return;
}
if (response.Value.IsClientErrorCode()) {
LastHeartBeat = DateTime.MinValue;
ShouldSendHeartBeats = false;
return;
}
LastHeartBeat = DateTime.UtcNow;
ShouldSendHeartBeats = true;
} finally {
RequestsSemaphore.Release();
}
}
private async Task<bool?> IsEligibleForListing() {
// Bot must be eligible for matching first
bool? isEligibleForMatching = await IsEligibleForMatching().ConfigureAwait(false);
if (isEligibleForMatching != true) {
return isEligibleForMatching;
}
// Bot must have STM enabled in TradingPreferences
if (!Bot.BotConfig.TradingPreferences.HasFlag(BotConfig.ETradingPreferences.SteamTradeMatcher)) {
Bot.ArchiLogger.LogGenericTrace(string.Format(CultureInfo.CurrentCulture, Strings.WarningFailedWithError, $"{nameof(Bot.BotConfig.TradingPreferences)}: {Bot.BotConfig.TradingPreferences}"));
return false;
}
// Bot must have public inventory
bool? hasPublicInventory = await Bot.HasPublicInventory().ConfigureAwait(false);
if (hasPublicInventory != true) {
Bot.ArchiLogger.LogGenericTrace(string.Format(CultureInfo.CurrentCulture, Strings.WarningFailedWithError, $"{nameof(Bot.HasPublicInventory)}: {hasPublicInventory?.ToString() ?? "null"}"));
return hasPublicInventory;
}
return true;
}
private async Task<bool?> IsEligibleForMatching() {
// Bot must have ASF 2FA
if (!Bot.HasMobileAuthenticator) {
Bot.ArchiLogger.LogGenericTrace(string.Format(CultureInfo.CurrentCulture, Strings.WarningFailedWithError, $"{nameof(Bot.HasMobileAuthenticator)}: {Bot.HasMobileAuthenticator}"));
return false;
}
// Bot must have at least one accepted matchable type set
if ((Bot.BotConfig.MatchableTypes.Count == 0) || Bot.BotConfig.MatchableTypes.All(static type => !AcceptedMatchableTypes.Contains(type))) {
Bot.ArchiLogger.LogGenericTrace(string.Format(CultureInfo.CurrentCulture, Strings.WarningFailedWithError, $"{nameof(Bot.BotConfig.MatchableTypes)}: {string.Join(", ", Bot.BotConfig.MatchableTypes)}"));
return false;
}
// Bot must have valid API key (e.g. not being restricted account)
bool? hasValidApiKey = await Bot.ArchiWebHandler.HasValidApiKey().ConfigureAwait(false);
if (hasValidApiKey != true) {
Bot.ArchiLogger.LogGenericTrace(string.Format(CultureInfo.CurrentCulture, Strings.WarningFailedWithError, $"{nameof(Bot.ArchiWebHandler.HasValidApiKey)}: {hasValidApiKey?.ToString() ?? "null"}"));
return hasValidApiKey;
}
return true;
}
private async void MatchActively(object? state = null) {
if (!Bot.IsConnectedAndLoggedOn || Bot.BotConfig.TradingPreferences.HasFlag(BotConfig.ETradingPreferences.MatchEverything) || !Bot.BotConfig.TradingPreferences.HasFlag(BotConfig.ETradingPreferences.MatchActively) || (await IsEligibleForMatching().ConfigureAwait(false) != true)) {
Bot.ArchiLogger.LogGenericTrace(Strings.ErrorAborted);
return;
}
HashSet<Asset.EType> acceptedMatchableTypes = Bot.BotConfig.MatchableTypes.Where(AcceptedMatchableTypes.Contains).ToHashSet();
if (acceptedMatchableTypes.Count == 0) {
Bot.ArchiLogger.LogGenericTrace(Strings.ErrorAborted);
return;
}
if (!await MatchActivelySemaphore.WaitAsync(0).ConfigureAwait(false)) {
Bot.ArchiLogger.LogGenericTrace(Strings.ErrorAborted);
return;
}
try {
Bot.ArchiLogger.LogGenericTrace(Strings.Starting);
Dictionary<ulong, (byte Tries, ISet<ulong>? GivenAssetIDs, ISet<ulong>? ReceivedAssetIDs)> triedSteamIDs = new();
bool shouldContinueMatching = true;
bool tradedSomething = false;
for (byte i = 0; (i < MaxMatchingRounds) && shouldContinueMatching; i++) {
if ((i > 0) && tradedSomething) {
// After each round we wait at least 5 minutes for all bots to react
await Task.Delay(5 * 60 * 1000).ConfigureAwait(false);
}
if (!Bot.IsConnectedAndLoggedOn || Bot.BotConfig.TradingPreferences.HasFlag(BotConfig.ETradingPreferences.MatchEverything) || !Bot.BotConfig.TradingPreferences.HasFlag(BotConfig.ETradingPreferences.MatchActively) || (await IsEligibleForMatching().ConfigureAwait(false) != true)) {
Bot.ArchiLogger.LogGenericTrace(Strings.ErrorAborted);
break;
}
#pragma warning disable CA2000 // False positive, we're actually wrapping it in the using clause below exactly for that purpose
using (await Bot.Actions.GetTradingLock().ConfigureAwait(false)) {
#pragma warning restore CA2000 // False positive, we're actually wrapping it in the using clause below exactly for that purpose
Bot.ArchiLogger.LogGenericInfo(string.Format(CultureInfo.CurrentCulture, Strings.ActivelyMatchingItems, i));
(shouldContinueMatching, tradedSomething) = await MatchActivelyRound(acceptedMatchableTypes, triedSteamIDs).ConfigureAwait(false);
Bot.ArchiLogger.LogGenericInfo(string.Format(CultureInfo.CurrentCulture, Strings.DoneActivelyMatchingItems, i));
}
}
Bot.ArchiLogger.LogGenericTrace(Strings.Done);
} finally {
MatchActivelySemaphore.Release();
}
}
private async Task<(bool ShouldContinueMatching, bool TradedSomething)> MatchActivelyRound(IReadOnlyCollection<Asset.EType> acceptedMatchableTypes, IDictionary<ulong, (byte Tries, ISet<ulong>? GivenAssetIDs, ISet<ulong>? ReceivedAssetIDs)> triedSteamIDs) {
if ((acceptedMatchableTypes == null) || (acceptedMatchableTypes.Count == 0)) {
throw new ArgumentNullException(nameof(acceptedMatchableTypes));
}
ArgumentNullException.ThrowIfNull(triedSteamIDs);
HashSet<Asset> ourInventory;
try {
ourInventory = await Bot.ArchiWebHandler.GetInventoryAsync().Where(item => acceptedMatchableTypes.Contains(item.Type) && !Bot.BotDatabase.MatchActivelyBlacklistAppIDs.Contains(item.RealAppID)).ToHashSetAsync().ConfigureAwait(false);
} catch (HttpRequestException e) {
Bot.ArchiLogger.LogGenericWarningException(e);
return (false, false);
} catch (Exception e) {
Bot.ArchiLogger.LogGenericException(e);
return (false, false);
}
if (ourInventory.Count == 0) {
Bot.ArchiLogger.LogGenericTrace(string.Format(CultureInfo.CurrentCulture, Strings.ErrorIsEmpty, nameof(ourInventory)));
return (false, false);
}
(Dictionary<(uint RealAppID, Asset.EType Type, Asset.ERarity Rarity), Dictionary<ulong, uint>> ourFullState, Dictionary<(uint RealAppID, Asset.EType Type, Asset.ERarity Rarity), Dictionary<ulong, uint>> ourTradableState) = Trading.GetDividedInventoryState(ourInventory);
if (Trading.IsEmptyForMatching(ourFullState, ourTradableState)) {
// User doesn't have any more dupes in the inventory
Bot.ArchiLogger.LogGenericTrace(string.Format(CultureInfo.CurrentCulture, Strings.ErrorIsEmpty, $"{nameof(ourFullState)} || {nameof(ourTradableState)}"));
return (false, false);
}
ImmutableHashSet<ArchiNet.ListedUser>? listedUsers = await ArchiNet.GetListedUsers(Bot).ConfigureAwait(false);
if ((listedUsers == null) || (listedUsers.Count == 0)) {
Bot.ArchiLogger.LogGenericTrace(string.Format(CultureInfo.CurrentCulture, Strings.ErrorIsEmpty, nameof(listedUsers)));
return (false, false);
}
byte maxTradeHoldDuration = ASF.GlobalConfig?.MaxTradeHoldDuration ?? GlobalConfig.DefaultMaxTradeHoldDuration;
byte totalMatches = 0;
HashSet<(uint RealAppID, Asset.EType Type, Asset.ERarity Rarity)> skippedSetsThisRound = new();
foreach (ArchiNet.ListedUser? listedUser in listedUsers.Where(listedUser => (listedUser.SteamID != Bot.SteamID) && acceptedMatchableTypes.Any(listedUser.MatchableTypes.Contains) && (!triedSteamIDs.TryGetValue(listedUser.SteamID, out (byte Tries, ISet<ulong>? GivenAssetIDs, ISet<ulong>? ReceivedAssetIDs) attempt) || (attempt.Tries < byte.MaxValue)) && !Bot.IsBlacklistedFromTrades(listedUser.SteamID)).OrderBy(listedUser => triedSteamIDs.TryGetValue(listedUser.SteamID, out (byte Tries, ISet<ulong>? GivenAssetIDs, ISet<ulong>? ReceivedAssetIDs) attempt) ? attempt.Tries : 0).ThenByDescending(static listedUser => listedUser.MatchEverything).ThenByDescending(static listedUser => listedUser.MatchEverything || (listedUser.ItemsCount < MaxItemsForFairBots)).ThenByDescending(static listedUser => listedUser.Score)) {
HashSet<(uint RealAppID, Asset.EType Type, Asset.ERarity Rarity)> wantedSets = ourTradableState.Keys.Where(set => !skippedSetsThisRound.Contains(set) && listedUser.MatchableTypes.Contains(set.Type)).ToHashSet();
if (wantedSets.Count == 0) {
continue;
}
if (++totalMatches > MaxMatchedBotsHard) {
break;
}
Bot.ArchiLogger.LogGenericTrace($"{listedUser.SteamID}...");
byte? holdDuration = await Bot.ArchiWebHandler.GetTradeHoldDurationForUser(listedUser.SteamID, listedUser.TradeToken).ConfigureAwait(false);
switch (holdDuration) {
case null:
Bot.ArchiLogger.LogGenericTrace(string.Format(CultureInfo.CurrentCulture, Strings.ErrorIsEmpty, nameof(holdDuration)));
continue;
case > 0 when holdDuration.Value > maxTradeHoldDuration:
Bot.ArchiLogger.LogGenericTrace($"{holdDuration.Value} > {maxTradeHoldDuration}");
continue;
}
HashSet<Asset> theirInventory;
try {
theirInventory = await Bot.ArchiWebHandler.GetInventoryAsync(listedUser.SteamID).Where(item => (!listedUser.MatchEverything || item.Tradable) && wantedSets.Contains((item.RealAppID, item.Type, item.Rarity)) && ((holdDuration.Value == 0) || !(item.Type is Asset.EType.FoilTradingCard or Asset.EType.TradingCard && CardsFarmer.SalesBlacklist.Contains(item.RealAppID)))).ToHashSetAsync().ConfigureAwait(false);
} catch (HttpRequestException e) {
Bot.ArchiLogger.LogGenericWarningException(e);
continue;
} catch (Exception e) {
Bot.ArchiLogger.LogGenericException(e);
continue;
}
if (theirInventory.Count == 0) {
Bot.ArchiLogger.LogGenericTrace(string.Format(CultureInfo.CurrentCulture, Strings.ErrorIsEmpty, nameof(theirInventory)));
continue;
}
HashSet<(uint RealAppID, Asset.EType Type, Asset.ERarity Rarity)> skippedSetsThisUser = new();
Dictionary<(uint RealAppID, Asset.EType Type, Asset.ERarity Rarity), Dictionary<ulong, uint>> theirTradableState = Trading.GetTradableInventoryState(theirInventory);
Dictionary<(uint RealAppID, Asset.EType Type, Asset.ERarity Rarity), Dictionary<ulong, uint>> inventoryStateChanges = new();
for (byte i = 0; i < Trading.MaxTradesPerAccount; i++) {
byte itemsInTrade = 0;
HashSet<(uint RealAppID, Asset.EType Type, Asset.ERarity Rarity)> skippedSetsThisTrade = new();
Dictionary<ulong, uint> classIDsToGive = new();
Dictionary<ulong, uint> classIDsToReceive = new();
Dictionary<ulong, uint> fairClassIDsToGive = new();
Dictionary<ulong, uint> fairClassIDsToReceive = new();
foreach (((uint RealAppID, Asset.EType Type, Asset.ERarity Rarity) set, Dictionary<ulong, uint> ourFullItems) in ourFullState.Where(set => !skippedSetsThisUser.Contains(set.Key) && listedUser.MatchableTypes.Contains(set.Key.Type) && set.Value.Values.Any(static count => count > 1))) {
if (!ourTradableState.TryGetValue(set, out Dictionary<ulong, uint>? ourTradableItems) || (ourTradableItems.Count == 0)) {
continue;
}
if (!theirTradableState.TryGetValue(set, out Dictionary<ulong, uint>? theirTradableItems) || (theirTradableItems.Count == 0)) {
continue;
}
// Those 2 collections are on user-basis since we can't be sure that the trade passes through (and therefore we need to keep original state in case of failure)
Dictionary<ulong, uint> ourFullSet = new(ourFullItems);
Dictionary<ulong, uint> ourTradableSet = new(ourTradableItems);
// We also have to take into account changes that happened in previous trades with this user, so this block will adapt to that
if (inventoryStateChanges.TryGetValue(set, out Dictionary<ulong, uint>? pastChanges) && (pastChanges.Count > 0)) {
foreach ((ulong classID, uint amount) in pastChanges) {
if (!ourFullSet.TryGetValue(classID, out uint fullAmount) || (fullAmount == 0) || (fullAmount < amount)) {
Bot.ArchiLogger.LogNullError(nameof(fullAmount));
return (false, skippedSetsThisRound.Count > 0);
}
if (fullAmount > amount) {
ourFullSet[classID] = fullAmount - amount;
} else {
ourFullSet.Remove(classID);
}
if (!ourTradableSet.TryGetValue(classID, out uint tradableAmount) || (tradableAmount == 0) || (tradableAmount < amount)) {
Bot.ArchiLogger.LogNullError(nameof(tradableAmount));
return (false, skippedSetsThisRound.Count > 0);
}
if (fullAmount > amount) {
ourTradableSet[classID] = fullAmount - amount;
} else {
ourTradableSet.Remove(classID);
}
}
if (Trading.IsEmptyForMatching(ourFullSet, ourTradableSet)) {
continue;
}
}
bool match;
do {
match = false;
foreach ((ulong ourItem, uint ourFullAmount) in ourFullSet.Where(static item => item.Value > 1).OrderByDescending(static item => item.Value)) {
if (!ourTradableSet.TryGetValue(ourItem, out uint ourTradableAmount) || (ourTradableAmount == 0)) {
continue;
}
foreach ((ulong theirItem, uint theirTradableAmount) in theirTradableItems.OrderBy(item => ourFullSet.TryGetValue(item.Key, out uint ourAmountOfTheirItem) ? ourAmountOfTheirItem : 0)) {
if (ourFullSet.TryGetValue(theirItem, out uint ourAmountOfTheirItem) && (ourFullAmount <= ourAmountOfTheirItem + 1)) {
continue;
}
if (!listedUser.MatchEverything) {
// We have a potential match, let's check fairness for them
fairClassIDsToGive.TryGetValue(ourItem, out uint fairGivenAmount);
fairClassIDsToReceive.TryGetValue(theirItem, out uint fairReceivedAmount);
fairClassIDsToGive[ourItem] = ++fairGivenAmount;
fairClassIDsToReceive[theirItem] = ++fairReceivedAmount;
// Filter their inventory for the sets we're trading or have traded with this user
HashSet<Asset> fairFiltered = theirInventory.Where(item => ((item.RealAppID == set.RealAppID) && (item.Type == set.Type) && (item.Rarity == set.Rarity)) || skippedSetsThisTrade.Contains((item.RealAppID, item.Type, item.Rarity))).Select(static item => item.CreateShallowCopy()).ToHashSet();
// Copy list to HashSet<Steam.Asset>
HashSet<Asset> fairItemsToGive = Trading.GetTradableItemsFromInventory(ourInventory.Where(item => ((item.RealAppID == set.RealAppID) && (item.Type == set.Type) && (item.Rarity == set.Rarity)) || skippedSetsThisTrade.Contains((item.RealAppID, item.Type, item.Rarity))).Select(static item => item.CreateShallowCopy()).ToHashSet(), fairClassIDsToGive.ToDictionary(static classID => classID.Key, static classID => classID.Value));
HashSet<Asset> fairItemsToReceive = Trading.GetTradableItemsFromInventory(fairFiltered.Select(static item => item.CreateShallowCopy()).ToHashSet(), fairClassIDsToReceive.ToDictionary(static classID => classID.Key, static classID => classID.Value));
// Actual check:
if (!Trading.IsTradeNeutralOrBetter(fairFiltered, fairItemsToReceive, fairItemsToGive)) {
if (fairGivenAmount > 1) {
fairClassIDsToGive[ourItem] = fairGivenAmount - 1;
} else {
fairClassIDsToGive.Remove(ourItem);
}
if (fairReceivedAmount > 1) {
fairClassIDsToReceive[theirItem] = fairReceivedAmount - 1;
} else {
fairClassIDsToReceive.Remove(theirItem);
}
continue;
}
}
// Skip this set from the remaining of this round
skippedSetsThisTrade.Add(set);
// Update our state based on given items
classIDsToGive[ourItem] = classIDsToGive.TryGetValue(ourItem, out uint ourGivenAmount) ? ourGivenAmount + 1 : 1;
ourFullSet[ourItem] = ourFullAmount - 1; // We don't need to remove anything here because we can guarantee that ourItem.Value is at least 2
if (inventoryStateChanges.TryGetValue(set, out Dictionary<ulong, uint>? currentChanges)) {
currentChanges[ourItem] = currentChanges.TryGetValue(ourItem, out uint amount) ? amount + 1 : 1;
} else {
inventoryStateChanges[set] = new Dictionary<ulong, uint> {
{ ourItem, 1 }
};
}
// Update our state based on received items
classIDsToReceive[theirItem] = classIDsToReceive.TryGetValue(theirItem, out uint ourReceivedAmount) ? ourReceivedAmount + 1 : 1;
ourFullSet[theirItem] = ourAmountOfTheirItem + 1;
if (ourTradableAmount > 1) {
ourTradableSet[ourItem] = ourTradableAmount - 1;
} else {
ourTradableSet.Remove(ourItem);
}
// Update their state based on taken items
if (theirTradableAmount > 1) {
theirTradableItems[theirItem] = theirTradableAmount - 1;
} else {
theirTradableItems.Remove(theirItem);
}
itemsInTrade += 2;
match = true;
break;
}
if (match) {
break;
}
}
} while (match && (itemsInTrade < Trading.MaxItemsPerTrade - 1));
if (itemsInTrade >= Trading.MaxItemsPerTrade - 1) {
break;
}
}
if (skippedSetsThisTrade.Count == 0) {
Bot.ArchiLogger.LogGenericTrace(string.Format(CultureInfo.CurrentCulture, Strings.ErrorIsEmpty, nameof(skippedSetsThisTrade)));
break;
}
// Remove the items from inventories
HashSet<Asset> itemsToGive = Trading.GetTradableItemsFromInventory(ourInventory, classIDsToGive);
HashSet<Asset> itemsToReceive = Trading.GetTradableItemsFromInventory(theirInventory, classIDsToReceive);
if ((itemsToGive.Count != itemsToReceive.Count) || !Trading.IsFairExchange(itemsToGive, itemsToReceive)) {
// Failsafe
Bot.ArchiLogger.LogGenericError(string.Format(CultureInfo.CurrentCulture, Strings.WarningFailedWithError, Strings.ErrorAborted));
return (false, skippedSetsThisRound.Count > 0);
}
if (triedSteamIDs.TryGetValue(listedUser.SteamID, out (byte Tries, ISet<ulong>? GivenAssetIDs, ISet<ulong>? ReceivedAssetIDs) previousAttempt)) {
if ((previousAttempt.GivenAssetIDs == null) || (previousAttempt.ReceivedAssetIDs == null) || (itemsToGive.Select(static item => item.AssetID).All(previousAttempt.GivenAssetIDs.Contains) && itemsToReceive.Select(static item => item.AssetID).All(previousAttempt.ReceivedAssetIDs.Contains))) {
// This user didn't respond in our previous round, avoid him for remaining ones
triedSteamIDs[listedUser.SteamID] = (byte.MaxValue, previousAttempt.GivenAssetIDs, previousAttempt.ReceivedAssetIDs);
break;
}
previousAttempt.GivenAssetIDs.UnionWith(itemsToGive.Select(static item => item.AssetID));
previousAttempt.ReceivedAssetIDs.UnionWith(itemsToReceive.Select(static item => item.AssetID));
} else {
previousAttempt.GivenAssetIDs = new HashSet<ulong>(itemsToGive.Select(static item => item.AssetID));
previousAttempt.ReceivedAssetIDs = new HashSet<ulong>(itemsToReceive.Select(static item => item.AssetID));
}
triedSteamIDs[listedUser.SteamID] = (++previousAttempt.Tries, previousAttempt.GivenAssetIDs, previousAttempt.ReceivedAssetIDs);
Bot.ArchiLogger.LogGenericTrace($"{Bot.SteamID} <- {string.Join(", ", itemsToReceive.Select(static item => $"{item.RealAppID}/{item.Type}-{item.ClassID} #{item.Amount}"))} | {string.Join(", ", itemsToGive.Select(static item => $"{item.RealAppID}/{item.Type}-{item.ClassID} #{item.Amount}"))} -> {listedUser.SteamID}");
(bool success, HashSet<ulong>? mobileTradeOfferIDs) = await Bot.ArchiWebHandler.SendTradeOffer(listedUser.SteamID, itemsToGive, itemsToReceive, listedUser.TradeToken, true).ConfigureAwait(false);
if ((mobileTradeOfferIDs?.Count > 0) && Bot.HasMobileAuthenticator) {
(bool twoFactorSuccess, _, _) = await Bot.Actions.HandleTwoFactorAuthenticationConfirmations(true, Confirmation.EType.Trade, mobileTradeOfferIDs, true).ConfigureAwait(false);
if (!twoFactorSuccess) {
Bot.ArchiLogger.LogGenericTrace(Strings.WarningFailed);
return (false, skippedSetsThisRound.Count > 0);
}
}
if (!success) {
Bot.ArchiLogger.LogGenericTrace(Strings.WarningFailed);
break;
}
// Add itemsToGive to theirInventory to reflect their current state if we're over MaxItemsPerTrade
theirInventory.UnionWith(itemsToGive);
skippedSetsThisUser.UnionWith(skippedSetsThisTrade);
Bot.ArchiLogger.LogGenericTrace(Strings.Success);
}
if (skippedSetsThisUser.Count == 0) {
if (skippedSetsThisRound.Count == 0) {
// If we didn't find any match on clean round, this user isn't going to have anything interesting for us anytime soon
triedSteamIDs[listedUser.SteamID] = (byte.MaxValue, null, null);
}
continue;
}
skippedSetsThisRound.UnionWith(skippedSetsThisUser);
foreach ((uint RealAppID, Asset.EType Type, Asset.ERarity Rarity) skippedSet in skippedSetsThisUser) {
ourFullState.Remove(skippedSet);
ourTradableState.Remove(skippedSet);
}
if (Trading.IsEmptyForMatching(ourFullState, ourTradableState)) {
// User doesn't have any more dupes in the inventory
break;
}
ourFullState.TrimExcess();
ourTradableState.TrimExcess();
}
Bot.ArchiLogger.LogGenericInfo(string.Format(CultureInfo.CurrentCulture, Strings.ActivelyMatchingItemsRound, skippedSetsThisRound.Count));
// Keep matching when we either traded something this round (so it makes sense for a refresh) or if we didn't try all available bots yet (so it makes sense to keep going)
return ((totalMatches > 0) && ((skippedSetsThisRound.Count > 0) || triedSteamIDs.Values.All(static data => data.Tries < 2)), skippedSetsThisRound.Count > 0);
}
}