mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2026-01-01 06:00:46 +00:00
532 lines
17 KiB
C#
532 lines
17 KiB
C#
/*
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_ _ _ ____ _ _____
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/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
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/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
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/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
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/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
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Copyright 2015-2016 Łukasz "JustArchi" Domeradzki
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Contact: JustArchi@JustArchi.net
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Threading;
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using System.Threading.Tasks;
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namespace ArchiSteamFarm {
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internal static class Program {
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internal enum EUserInputType : byte {
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Unknown,
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DeviceID,
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Login,
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Password,
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PhoneNumber,
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SMS,
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SteamGuard,
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SteamParentalPIN,
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RevocationCode,
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TwoFactorAuthentication,
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WCFHostname
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}
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internal enum EMode : byte {
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Unknown,
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Normal, // Standard most common usage
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Client, // WCF client only
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Server // Normal + WCF server
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}
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internal const string ASF = "ASF";
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internal const string ConfigDirectory = "config";
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internal const string DebugDirectory = "debug";
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internal const string LogFile = "log.txt";
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internal const string GithubRepo = "JustArchi/ArchiSteamFarm";
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internal const string GlobalConfigFile = ASF + ".json";
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internal const string GlobalDatabaseFile = ASF + ".db";
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private const string GithubReleaseURL = "https://api.github.com/repos/" + GithubRepo + "/releases"; // GitHub API is HTTPS only
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internal static readonly Version Version = Assembly.GetEntryAssembly().GetName().Version;
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private static readonly object ConsoleLock = new object();
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private static readonly SemaphoreSlim SteamSemaphore = new SemaphoreSlim(1);
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private static readonly ManualResetEventSlim ShutdownResetEvent = new ManualResetEventSlim(false);
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private static readonly string ExecutableFile = Assembly.GetEntryAssembly().Location;
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private static readonly string ExecutableName = Path.GetFileName(ExecutableFile);
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private static readonly string ExecutableDirectory = Path.GetDirectoryName(ExecutableFile);
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private static readonly WCF WCF = new WCF();
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internal static GlobalConfig GlobalConfig { get; private set; }
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internal static GlobalDatabase GlobalDatabase { get; private set; }
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internal static bool ConsoleIsBusy { get; private set; } = false;
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private static Timer AutoUpdatesTimer;
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private static EMode Mode = EMode.Normal;
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private static WebBrowser WebBrowser;
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internal static async Task CheckForUpdate() {
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string oldExeFile = ExecutableFile + ".old";
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// We booted successfully so we can now remove old exe file
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if (File.Exists(oldExeFile)) {
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// It's entirely possible that old process is still running, allow at least a second before trying to remove the file
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await Utilities.SleepAsync(1000).ConfigureAwait(false);
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try {
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File.Delete(oldExeFile);
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} catch (Exception e) {
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Logging.LogGenericException(e);
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Logging.LogGenericError("Could not remove old ASF binary, please remove " + oldExeFile + " manually in order for update function to work!");
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}
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}
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if (GlobalConfig.UpdateChannel == GlobalConfig.EUpdateChannel.Unknown) {
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return;
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}
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string releaseURL = GithubReleaseURL;
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if (GlobalConfig.UpdateChannel == GlobalConfig.EUpdateChannel.Stable) {
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releaseURL += "/latest";
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}
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string response = null;
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Logging.LogGenericInfo("Checking new version...");
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for (byte i = 0; i < WebBrowser.MaxRetries && string.IsNullOrEmpty(response); i++) {
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response = await WebBrowser.UrlGetToContent(releaseURL).ConfigureAwait(false);
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}
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if (string.IsNullOrEmpty(response)) {
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Logging.LogGenericWarning("Could not check latest version!");
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return;
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}
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GitHub.ReleaseResponse releaseResponse;
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if (GlobalConfig.UpdateChannel == GlobalConfig.EUpdateChannel.Stable) {
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try {
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releaseResponse = JsonConvert.DeserializeObject<GitHub.ReleaseResponse>(response);
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} catch (JsonException e) {
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Logging.LogGenericException(e);
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return;
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}
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} else {
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List<GitHub.ReleaseResponse> releases;
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try {
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releases = JsonConvert.DeserializeObject<List<GitHub.ReleaseResponse>>(response);
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} catch (JsonException e) {
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Logging.LogGenericException(e);
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return;
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}
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if (releases == null || releases.Count == 0) {
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Logging.LogGenericWarning("Could not check latest version!");
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return;
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}
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releaseResponse = releases[0];
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}
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if (string.IsNullOrEmpty(releaseResponse.Tag)) {
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Logging.LogGenericWarning("Could not check latest version!");
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return;
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}
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Version newVersion = new Version(releaseResponse.Tag);
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Logging.LogGenericInfo("Local version: " + Version + " | Remote version: " + newVersion);
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if (Version.CompareTo(newVersion) >= 0) { // If local version is the same or newer than remote version
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if (AutoUpdatesTimer == null && GlobalConfig.AutoUpdates) {
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Logging.LogGenericInfo("ASF will automatically check for new versions every 24 hours");
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AutoUpdatesTimer = new Timer(
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async e => await CheckForUpdate().ConfigureAwait(false),
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null,
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TimeSpan.FromDays(1), // Delay
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TimeSpan.FromDays(1) // Period
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);
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}
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return;
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}
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if (!GlobalConfig.AutoUpdates) {
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Logging.LogGenericInfo("New version is available!");
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Logging.LogGenericInfo("Consider updating yourself!");
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await Utilities.SleepAsync(5000).ConfigureAwait(false);
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return;
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}
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if (File.Exists(oldExeFile)) {
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Logging.LogGenericWarning("Refusing to proceed with auto update as old " + oldExeFile + " binary could not be removed, please remove it manually");
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return;
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}
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// Auto update logic starts here
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if (releaseResponse.Assets == null) {
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Logging.LogGenericWarning("Could not proceed with update because that version doesn't include assets!");
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return;
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}
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GitHub.Asset binaryAsset = null;
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foreach (var asset in releaseResponse.Assets) {
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if (string.IsNullOrEmpty(asset.Name) || !asset.Name.Equals(ExecutableName, StringComparison.OrdinalIgnoreCase)) {
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continue;
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}
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binaryAsset = asset;
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break;
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}
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if (binaryAsset == null) {
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Logging.LogGenericWarning("Could not proceed with update because there is no asset that relates to currently running binary!");
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return;
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}
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if (string.IsNullOrEmpty(binaryAsset.DownloadURL)) {
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Logging.LogGenericWarning("Could not proceed with update because download URL is empty!");
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return;
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}
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byte[] result = null;
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for (byte i = 0; i < WebBrowser.MaxRetries && result == null; i++) {
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Logging.LogGenericInfo("Downloading new version...");
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result = await WebBrowser.UrlGetToBytes(binaryAsset.DownloadURL).ConfigureAwait(false);
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}
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if (result == null) {
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Logging.LogGenericWTF("Request failed even after " + WebBrowser.MaxRetries + " tries");
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return;
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}
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string newExeFile = ExecutableFile + ".new";
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// Firstly we create new exec
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try {
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File.WriteAllBytes(newExeFile, result);
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} catch (Exception e) {
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Logging.LogGenericException(e);
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return;
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}
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// Now we move current -> old
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try {
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File.Move(ExecutableFile, oldExeFile);
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} catch (Exception e) {
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Logging.LogGenericException(e);
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try {
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// Cleanup
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File.Delete(newExeFile);
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} catch { }
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return;
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}
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// Now we move new -> current
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try {
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File.Move(newExeFile, ExecutableFile);
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} catch (Exception e) {
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Logging.LogGenericException(e);
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try {
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// Cleanup
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File.Move(oldExeFile, ExecutableFile);
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File.Delete(newExeFile);
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} catch { }
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return;
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}
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Logging.LogGenericInfo("Update process finished!");
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if (GlobalConfig.AutoRestart) {
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Logging.LogGenericInfo("Restarting...");
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await Utilities.SleepAsync(5000).ConfigureAwait(false);
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Restart();
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} else {
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Logging.LogGenericInfo("Exiting...");
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await Utilities.SleepAsync(5000).ConfigureAwait(false);
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Exit();
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}
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}
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internal static void Exit(int exitCode = 0) {
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WCF.StopServer();
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Environment.Exit(exitCode);
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}
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internal static void Restart() {
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try {
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Process.Start(ExecutableFile, string.Join(" ", Environment.GetCommandLineArgs().Skip(1)));
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} catch (Exception e) {
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Logging.LogGenericException(e);
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}
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Exit();
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}
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internal static async Task LimitSteamRequestsAsync() {
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await SteamSemaphore.WaitAsync().ConfigureAwait(false);
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Task.Run(async () => {
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await Utilities.SleepAsync(GlobalConfig.LoginLimiterDelay * 1000).ConfigureAwait(false);
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SteamSemaphore.Release();
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}).Forget();
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}
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internal static string GetUserInput(EUserInputType userInputType, string botName = null, string extraInformation = null) {
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if (userInputType == EUserInputType.Unknown) {
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return null;
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}
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if (GlobalConfig.Headless) {
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Logging.LogGenericWarning("Received a request for user input, but process is running in headless mode!");
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return null;
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}
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string result;
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lock (ConsoleLock) {
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ConsoleIsBusy = true;
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switch (userInputType) {
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case EUserInputType.DeviceID:
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Console.Write((string.IsNullOrEmpty(botName) ? "" : "<" + botName + "> ") + "Please enter your Device ID (including \"android:\"): ");
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break;
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case EUserInputType.Login:
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Console.Write((string.IsNullOrEmpty(botName) ? "" : "<" + botName + "> ") + "Please enter your login: ");
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break;
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case EUserInputType.Password:
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Console.Write((string.IsNullOrEmpty(botName) ? "" : "<" + botName + "> ") + "Please enter your password: ");
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break;
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case EUserInputType.PhoneNumber:
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Console.Write((string.IsNullOrEmpty(botName) ? "" : "<" + botName + "> ") + "Please enter your full phone number (e.g. +1234567890): ");
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break;
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case EUserInputType.SMS:
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Console.Write((string.IsNullOrEmpty(botName) ? "" : "<" + botName + "> ") + "Please enter SMS code sent on your mobile: ");
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break;
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case EUserInputType.SteamGuard:
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Console.Write((string.IsNullOrEmpty(botName) ? "" : "<" + botName + "> ") + "Please enter the auth code sent to your email: ");
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break;
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case EUserInputType.SteamParentalPIN:
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Console.Write((string.IsNullOrEmpty(botName) ? "" : "<" + botName + "> ") + "Please enter steam parental PIN: ");
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break;
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case EUserInputType.RevocationCode:
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Console.WriteLine((string.IsNullOrEmpty(botName) ? "" : "<" + botName + "> ") + "PLEASE WRITE DOWN YOUR REVOCATION CODE: " + extraInformation);
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Console.Write("Hit enter once ready...");
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break;
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case EUserInputType.TwoFactorAuthentication:
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Console.Write((string.IsNullOrEmpty(botName) ? "" : "<" + botName + "> ") + "Please enter your 2 factor auth code from your authenticator app: ");
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break;
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case EUserInputType.WCFHostname:
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Console.Write((string.IsNullOrEmpty(botName) ? "" : "<" + botName + "> ") + "Please enter your WCF hostname: ");
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break;
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default:
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Console.Write((string.IsNullOrEmpty(botName) ? "" : "<" + botName + "> ") + "Please enter not documented yet value of \"" + userInputType + "\": ");
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break;
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}
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result = Console.ReadLine();
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if (!Console.IsOutputRedirected) {
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Console.Clear(); // For security purposes
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}
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ConsoleIsBusy = false;
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}
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return string.IsNullOrEmpty(result) ? null : result.Trim();
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}
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internal static void OnBotShutdown() {
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foreach (Bot bot in Bot.Bots.Values) {
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if (bot.KeepRunning) {
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return;
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}
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}
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if (WCF.IsServerRunning()) {
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return;
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}
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Logging.LogGenericInfo("No bots are running, exiting");
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Thread.Sleep(5000);
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ShutdownResetEvent.Set();
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}
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private static void InitServices() {
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GlobalConfig = GlobalConfig.Load(Path.Combine(ConfigDirectory, GlobalConfigFile));
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if (GlobalConfig == null) {
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Logging.LogGenericError("Global config could not be loaded, please make sure that ASF.json exists and is valid!");
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Thread.Sleep(5000);
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Exit(1);
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}
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GlobalDatabase = GlobalDatabase.Load(Path.Combine(ConfigDirectory, GlobalDatabaseFile));
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if (GlobalDatabase == null) {
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Logging.LogGenericError("Global database could not be loaded!");
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Thread.Sleep(5000);
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Exit(1);
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}
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ArchiWebHandler.Init();
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WebBrowser.Init();
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WCF.Init();
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WebBrowser = new WebBrowser("Main");
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}
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private static void ParseArgs(string[] args) {
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foreach (string arg in args) {
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switch (arg) {
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case "--client":
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Mode = EMode.Client;
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break;
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case "--server":
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Mode = EMode.Server;
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WCF.StartServer();
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break;
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default:
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if (arg.StartsWith("--")) {
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Logging.LogGenericWarning("Unrecognized parameter: " + arg);
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continue;
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}
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if (Mode != EMode.Client) {
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Logging.LogGenericWarning("Ignoring command because --client wasn't specified: " + arg);
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continue;
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}
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Logging.LogGenericInfo("Command sent: " + arg);
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// We intentionally execute this async block synchronously
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Logging.LogGenericInfo("Response received: " + WCF.SendCommand(arg));
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/*
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Task.Run(async () => {
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Logging.LogGenericNotice("WCF", "Response received: " + await WCF.SendCommand(arg).ConfigureAwait(false));
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}).Wait();
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*/
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break;
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}
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}
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}
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private static void UnhandledExceptionHandler(object sender, UnhandledExceptionEventArgs args) {
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if (sender == null || args == null) {
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return;
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}
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Logging.LogGenericException((Exception) args.ExceptionObject);
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}
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private static void UnobservedTaskExceptionHandler(object sender, UnobservedTaskExceptionEventArgs args) {
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if (sender == null || args == null) {
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return;
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}
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Logging.LogGenericException(args.Exception);
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}
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private static void Init(string[] args) {
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AppDomain.CurrentDomain.UnhandledException += UnhandledExceptionHandler;
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TaskScheduler.UnobservedTaskException += UnobservedTaskExceptionHandler;
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Logging.LogGenericInfo("Archi's Steam Farm, version " + Version);
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Directory.SetCurrentDirectory(ExecutableDirectory);
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InitServices();
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// Allow loading configs from source tree if it's a debug build
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if (Debugging.IsDebugBuild) {
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// Common structure is bin/(x64/)Debug/ArchiSteamFarm.exe, so we allow up to 4 directories up
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for (var i = 0; i < 4; i++) {
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Directory.SetCurrentDirectory("..");
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if (Directory.Exists(ConfigDirectory)) {
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break;
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}
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}
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// If config directory doesn't exist after our adjustment, abort all of that
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if (!Directory.Exists(ConfigDirectory)) {
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Directory.SetCurrentDirectory(ExecutableDirectory);
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}
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}
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// If debugging is on, we prepare debug directory prior to running
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if (GlobalConfig.Debug) {
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if (Directory.Exists(DebugDirectory)) {
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Directory.Delete(DebugDirectory, true);
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Thread.Sleep(1000); // Dirty workaround giving Windows some time to sync
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}
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Directory.CreateDirectory(DebugDirectory);
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SteamKit2.DebugLog.AddListener(new Debugging.DebugListener(Path.Combine(Program.DebugDirectory, "debug.txt")));
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SteamKit2.DebugLog.Enabled = true;
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}
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// Parse args
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ParseArgs(args);
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// If we ran ASF as a client, we're done by now
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if (Mode == EMode.Client) {
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Exit();
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}
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// From now on it's server mode
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Logging.Init();
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if (!Directory.Exists(ConfigDirectory)) {
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Logging.LogGenericError("Config directory doesn't exist!");
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Thread.Sleep(5000);
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Exit(1);
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}
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CheckForUpdate().Wait();
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// Before attempting to connect, initialize our list of CMs
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Bot.RefreshCMs(GlobalDatabase.CellID).Wait();
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bool isRunning = false;
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foreach (var configFile in Directory.EnumerateFiles(ConfigDirectory, "*.json")) {
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string botName = Path.GetFileNameWithoutExtension(configFile);
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switch (botName) {
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case ASF:
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case "example":
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case "minimal":
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continue;
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}
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Bot bot = new Bot(botName);
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if (bot.BotConfig != null && bot.BotConfig.Enabled) {
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isRunning = true;
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} else {
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Logging.LogGenericInfo("Not starting this instance because it's disabled in config file", botName);
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}
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}
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// Check if we got any bots running
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if (!isRunning) {
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OnBotShutdown();
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}
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}
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private static void Main(string[] args) {
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Init(args);
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// Wait for signal to shutdown
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ShutdownResetEvent.Wait();
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// We got a signal to shutdown
|
|
Exit();
|
|
}
|
|
}
|
|
}
|