Files
ArchiSteamFarm/ArchiSteamFarm/Steam/Storage/BotConfig.cs
2024-03-17 02:29:04 +01:00

699 lines
26 KiB
C#

// ----------------------------------------------------------------------------------------------
// _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
// ----------------------------------------------------------------------------------------------
//
// Copyright 2015-2024 Łukasz "JustArchi" Domeradzki
// Contact: JustArchi@JustArchi.net
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.ComponentModel.DataAnnotations;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text.Json;
using System.Text.Json.Serialization;
using System.Threading.Tasks;
using ArchiSteamFarm.Core;
using ArchiSteamFarm.Helpers;
using ArchiSteamFarm.Helpers.Json;
using ArchiSteamFarm.IPC.Integration;
using ArchiSteamFarm.Localization;
using ArchiSteamFarm.Steam.Data;
using ArchiSteamFarm.Steam.Integration;
using JetBrains.Annotations;
using SteamKit2;
namespace ArchiSteamFarm.Steam.Storage;
[SuppressMessage("ReSharper", "ClassCannotBeInstantiated")]
public sealed class BotConfig {
[PublicAPI]
public const bool DefaultAcceptGifts = false;
[PublicAPI]
public const EBotBehaviour DefaultBotBehaviour = EBotBehaviour.None;
[PublicAPI]
public const string? DefaultCustomGamePlayedWhileFarming = null;
[PublicAPI]
public const string? DefaultCustomGamePlayedWhileIdle = null;
[PublicAPI]
public const bool DefaultEnabled = false;
[PublicAPI]
public const EFarmingPreferences DefaultFarmingPreferences = EFarmingPreferences.None;
[PublicAPI]
public const byte DefaultHoursUntilCardDrops = 3;
[PublicAPI]
public const EPersonaStateFlag DefaultOnlineFlags = 0;
[PublicAPI]
public const EPersonaState DefaultOnlineStatus = EPersonaState.Online;
[PublicAPI]
public const ArchiCryptoHelper.ECryptoMethod DefaultPasswordFormat = ArchiCryptoHelper.ECryptoMethod.PlainText;
[PublicAPI]
public const ERedeemingPreferences DefaultRedeemingPreferences = ERedeemingPreferences.None;
[PublicAPI]
public const ERemoteCommunication DefaultRemoteCommunication = ERemoteCommunication.All;
[PublicAPI]
public const byte DefaultSendTradePeriod = 0;
[PublicAPI]
public const string? DefaultSteamLogin = null;
[PublicAPI]
public const ulong DefaultSteamMasterClanID = 0;
[PublicAPI]
public const string? DefaultSteamParentalCode = null;
[PublicAPI]
public const string? DefaultSteamPassword = null;
[PublicAPI]
public const string? DefaultSteamTradeToken = null;
[PublicAPI]
public const byte DefaultTradeCheckPeriod = 60;
[PublicAPI]
public const ETradingPreferences DefaultTradingPreferences = ETradingPreferences.None;
[PublicAPI]
public const bool DefaultUseLoginKeys = true;
[PublicAPI]
public const ArchiHandler.EUserInterfaceMode DefaultUserInterfaceMode = ArchiHandler.EUserInterfaceMode.Default;
internal const byte SteamParentalCodeLength = 4;
internal const byte SteamTradeTokenLength = 8;
[PublicAPI]
public static readonly ImmutableHashSet<EAssetType> DefaultCompleteTypesToSend = ImmutableHashSet<EAssetType>.Empty;
[PublicAPI]
public static readonly ImmutableList<EFarmingOrder> DefaultFarmingOrders = ImmutableList<EFarmingOrder>.Empty;
[PublicAPI]
public static readonly ImmutableList<uint> DefaultGamesPlayedWhileIdle = ImmutableList<uint>.Empty;
[PublicAPI]
public static readonly ImmutableHashSet<EAssetType> DefaultLootableTypes = ImmutableHashSet.Create(EAssetType.BoosterPack, EAssetType.FoilTradingCard, EAssetType.TradingCard);
[PublicAPI]
public static readonly ImmutableHashSet<EAssetType> DefaultMatchableTypes = ImmutableHashSet.Create(EAssetType.TradingCard);
[PublicAPI]
public static readonly ImmutableDictionary<ulong, EAccess> DefaultSteamUserPermissions = ImmutableDictionary<ulong, EAccess>.Empty;
[PublicAPI]
public static readonly ImmutableHashSet<EAssetType> DefaultTransferableTypes = ImmutableHashSet.Create(EAssetType.BoosterPack, EAssetType.FoilTradingCard, EAssetType.TradingCard);
[JsonInclude]
public bool AcceptGifts { get; private init; } = DefaultAcceptGifts;
[JsonInclude]
public EBotBehaviour BotBehaviour { get; private init; } = DefaultBotBehaviour;
[JsonDisallowNull]
[JsonInclude]
[SwaggerValidValues(ValidIntValues = [(int) EAssetType.FoilTradingCard, (int) EAssetType.TradingCard])]
public ImmutableHashSet<EAssetType> CompleteTypesToSend { get; private init; } = DefaultCompleteTypesToSend;
[JsonInclude]
public string? CustomGamePlayedWhileFarming { get; private init; } = DefaultCustomGamePlayedWhileFarming;
[JsonInclude]
public string? CustomGamePlayedWhileIdle { get; private init; } = DefaultCustomGamePlayedWhileIdle;
[JsonInclude]
public bool Enabled { get; private init; } = DefaultEnabled;
[JsonDisallowNull]
[JsonInclude]
public ImmutableList<EFarmingOrder> FarmingOrders { get; private init; } = DefaultFarmingOrders;
[JsonInclude]
public EFarmingPreferences FarmingPreferences { get; private init; } = DefaultFarmingPreferences;
[JsonDisallowNull]
[JsonInclude]
[MaxLength(ArchiHandler.MaxGamesPlayedConcurrently)]
[SwaggerItemsMinMax(MinimumUint = 1, MaximumUint = uint.MaxValue)]
[UnconditionalSuppressMessage("AssemblyLoadTrimming", "IL2026:RequiresUnreferencedCode", Justification = "This is optional, supportive attribute, we don't care if it gets trimmed or not")]
public ImmutableList<uint> GamesPlayedWhileIdle { get; private init; } = DefaultGamesPlayedWhileIdle;
[JsonInclude]
[Range(byte.MinValue, byte.MaxValue)]
public byte HoursUntilCardDrops { get; private init; } = DefaultHoursUntilCardDrops;
[JsonDisallowNull]
[JsonInclude]
public ImmutableHashSet<EAssetType> LootableTypes { get; private init; } = DefaultLootableTypes;
[JsonDisallowNull]
[JsonInclude]
public ImmutableHashSet<EAssetType> MatchableTypes { get; private init; } = DefaultMatchableTypes;
[JsonInclude]
public EPersonaStateFlag OnlineFlags { get; private init; } = DefaultOnlineFlags;
[JsonInclude]
public EPersonaState OnlineStatus { get; private init; } = DefaultOnlineStatus;
[JsonInclude]
public ArchiCryptoHelper.ECryptoMethod PasswordFormat { get; internal set; } = DefaultPasswordFormat;
[JsonInclude]
public ERedeemingPreferences RedeemingPreferences { get; private init; } = DefaultRedeemingPreferences;
[JsonInclude]
public ERemoteCommunication RemoteCommunication { get; private init; } = DefaultRemoteCommunication;
[JsonInclude]
[Range(byte.MinValue, byte.MaxValue)]
public byte SendTradePeriod { get; private init; } = DefaultSendTradePeriod;
[JsonInclude]
public string? SteamLogin {
get => BackingSteamLogin;
internal set {
IsSteamLoginSet = true;
BackingSteamLogin = value;
}
}
[JsonInclude]
[SwaggerSteamIdentifier(AccountType = EAccountType.Clan)]
[SwaggerValidValues(ValidIntValues = [0])]
public ulong SteamMasterClanID { get; private init; } = DefaultSteamMasterClanID;
[JsonInclude]
[MaxLength(SteamParentalCodeLength)]
[MinLength(SteamParentalCodeLength)]
[SwaggerValidValues(ValidStringValues = ["0"])]
[UnconditionalSuppressMessage("AssemblyLoadTrimming", "IL2026:RequiresUnreferencedCode", Justification = "This is optional, supportive attribute, we don't care if it gets trimmed or not")]
public string? SteamParentalCode {
get => BackingSteamParentalCode;
internal set {
IsSteamParentalCodeSet = true;
BackingSteamParentalCode = value;
}
}
[JsonInclude]
public string? SteamPassword {
get => BackingSteamPassword;
internal set {
IsSteamPasswordSet = true;
BackingSteamPassword = value;
}
}
[JsonInclude]
[MaxLength(SteamTradeTokenLength)]
[MinLength(SteamTradeTokenLength)]
[UnconditionalSuppressMessage("AssemblyLoadTrimming", "IL2026:RequiresUnreferencedCode", Justification = "This is optional, supportive attribute, we don't care if it gets trimmed or not")]
public string? SteamTradeToken { get; private init; } = DefaultSteamTradeToken;
[JsonDisallowNull]
[JsonInclude]
public ImmutableDictionary<ulong, EAccess> SteamUserPermissions { get; private init; } = DefaultSteamUserPermissions;
[JsonInclude]
[Range(byte.MinValue, byte.MaxValue)]
public byte TradeCheckPeriod { get; private init; } = DefaultTradeCheckPeriod;
[JsonInclude]
public ETradingPreferences TradingPreferences { get; private init; } = DefaultTradingPreferences;
[JsonDisallowNull]
[JsonInclude]
public ImmutableHashSet<EAssetType> TransferableTypes { get; private init; } = DefaultTransferableTypes;
[JsonInclude]
public bool UseLoginKeys { get; private init; } = DefaultUseLoginKeys;
[JsonInclude]
public ArchiHandler.EUserInterfaceMode UserInterfaceMode { get; private init; } = DefaultUserInterfaceMode;
[JsonExtensionData]
[JsonInclude]
internal Dictionary<string, JsonElement>? AdditionalProperties { get; set; }
internal bool IsSteamLoginSet { get; set; }
internal bool IsSteamParentalCodeSet { get; set; }
internal bool IsSteamPasswordSet { get; set; }
internal bool Saving { get; set; }
private string? BackingSteamLogin = DefaultSteamLogin;
private string? BackingSteamParentalCode = DefaultSteamParentalCode;
private string? BackingSteamPassword = DefaultSteamPassword;
[JsonDisallowNull]
[JsonInclude]
[JsonPropertyName($"{SharedInfo.UlongCompatibilityStringPrefix}{nameof(SteamMasterClanID)}")]
private string SSteamMasterClanID {
get => SteamMasterClanID.ToString(CultureInfo.InvariantCulture);
init {
ArgumentException.ThrowIfNullOrEmpty(value);
// We intend to throw exception back to caller here
SteamMasterClanID = ulong.Parse(value, CultureInfo.InvariantCulture);
}
}
[JsonConstructor]
internal BotConfig() { }
[UsedImplicitly]
public bool ShouldSerializeAcceptGifts() => !Saving || (AcceptGifts != DefaultAcceptGifts);
[UsedImplicitly]
public bool ShouldSerializeBotBehaviour() => !Saving || (BotBehaviour != DefaultBotBehaviour);
[UsedImplicitly]
public bool ShouldSerializeCompleteTypesToSend() => !Saving || ((CompleteTypesToSend != DefaultCompleteTypesToSend) && !CompleteTypesToSend.SetEquals(DefaultCompleteTypesToSend));
[UsedImplicitly]
public bool ShouldSerializeCustomGamePlayedWhileFarming() => !Saving || (CustomGamePlayedWhileFarming != DefaultCustomGamePlayedWhileFarming);
[UsedImplicitly]
public bool ShouldSerializeCustomGamePlayedWhileIdle() => !Saving || (CustomGamePlayedWhileIdle != DefaultCustomGamePlayedWhileIdle);
[UsedImplicitly]
public bool ShouldSerializeEnabled() => !Saving || (Enabled != DefaultEnabled);
[UsedImplicitly]
public bool ShouldSerializeFarmingOrders() => !Saving || ((FarmingOrders != DefaultFarmingOrders) && !FarmingOrders.SequenceEqual(DefaultFarmingOrders));
[UsedImplicitly]
public bool ShouldSerializeFarmingPreferences() => !Saving || (FarmingPreferences != DefaultFarmingPreferences);
[UsedImplicitly]
public bool ShouldSerializeGamesPlayedWhileIdle() => !Saving || ((GamesPlayedWhileIdle != DefaultGamesPlayedWhileIdle) && !GamesPlayedWhileIdle.SequenceEqual(DefaultGamesPlayedWhileIdle));
[UsedImplicitly]
public bool ShouldSerializeHoursUntilCardDrops() => !Saving || (HoursUntilCardDrops != DefaultHoursUntilCardDrops);
[UsedImplicitly]
public bool ShouldSerializeLootableTypes() => !Saving || ((LootableTypes != DefaultLootableTypes) && !LootableTypes.SetEquals(DefaultLootableTypes));
[UsedImplicitly]
public bool ShouldSerializeMatchableTypes() => !Saving || ((MatchableTypes != DefaultMatchableTypes) && !MatchableTypes.SetEquals(DefaultMatchableTypes));
[UsedImplicitly]
public bool ShouldSerializeOnlineFlags() => !Saving || (OnlineFlags != DefaultOnlineFlags);
[UsedImplicitly]
public bool ShouldSerializeOnlineStatus() => !Saving || (OnlineStatus != DefaultOnlineStatus);
[UsedImplicitly]
public bool ShouldSerializePasswordFormat() => !Saving || (PasswordFormat != DefaultPasswordFormat);
[UsedImplicitly]
public bool ShouldSerializeRedeemingPreferences() => !Saving || (RedeemingPreferences != DefaultRedeemingPreferences);
[UsedImplicitly]
public bool ShouldSerializeRemoteCommunication() => !Saving || (RemoteCommunication != DefaultRemoteCommunication);
[UsedImplicitly]
public bool ShouldSerializeSendTradePeriod() => !Saving || (SendTradePeriod != DefaultSendTradePeriod);
[UsedImplicitly]
public bool ShouldSerializeSSteamMasterClanID() => !Saving;
[UsedImplicitly]
public bool ShouldSerializeSteamLogin() => Saving && IsSteamLoginSet && (SteamLogin != DefaultSteamLogin);
[UsedImplicitly]
public bool ShouldSerializeSteamMasterClanID() => !Saving || (SteamMasterClanID != DefaultSteamMasterClanID);
[UsedImplicitly]
public bool ShouldSerializeSteamParentalCode() => Saving && IsSteamParentalCodeSet && (SteamParentalCode != DefaultSteamParentalCode);
[UsedImplicitly]
public bool ShouldSerializeSteamPassword() => Saving && IsSteamPasswordSet && (SteamPassword != DefaultSteamPassword);
[UsedImplicitly]
public bool ShouldSerializeSteamTradeToken() => !Saving || (SteamTradeToken != DefaultSteamTradeToken);
[UsedImplicitly]
public bool ShouldSerializeSteamUserPermissions() => !Saving || ((SteamUserPermissions != DefaultSteamUserPermissions) && ((SteamUserPermissions.Count != DefaultSteamUserPermissions.Count) || SteamUserPermissions.Except(DefaultSteamUserPermissions).Any()));
[UsedImplicitly]
public bool ShouldSerializeTradeCheckPeriod() => !Saving || (TradeCheckPeriod != DefaultTradeCheckPeriod);
[UsedImplicitly]
public bool ShouldSerializeTradingPreferences() => !Saving || (TradingPreferences != DefaultTradingPreferences);
[UsedImplicitly]
public bool ShouldSerializeTransferableTypes() => !Saving || ((TransferableTypes != DefaultTransferableTypes) && !TransferableTypes.SetEquals(DefaultTransferableTypes));
[UsedImplicitly]
public bool ShouldSerializeUseLoginKeys() => !Saving || (UseLoginKeys != DefaultUseLoginKeys);
[UsedImplicitly]
public bool ShouldSerializeUserInterfaceMode() => !Saving || (UserInterfaceMode != DefaultUserInterfaceMode);
[PublicAPI]
public static async Task<bool> Write(string filePath, BotConfig botConfig) {
ArgumentException.ThrowIfNullOrEmpty(filePath);
ArgumentNullException.ThrowIfNull(botConfig);
string json = botConfig.ToJsonText(true);
return await SerializableFile.Write(filePath, json).ConfigureAwait(false);
}
internal (bool Valid, string? ErrorMessage) CheckValidation() {
if (BotBehaviour > EBotBehaviour.All) {
return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(BotBehaviour), BotBehaviour));
}
if (!string.IsNullOrEmpty(CustomGamePlayedWhileFarming)) {
try {
// Test CustomGamePlayedWhileFarming against supported format, otherwise we'll throw later when used
string _ = string.Format(CultureInfo.CurrentCulture, CustomGamePlayedWhileFarming, null, null);
} catch (FormatException e) {
return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(CustomGamePlayedWhileFarming), e.Message));
}
}
foreach (EFarmingOrder farmingOrder in FarmingOrders.Where(static farmingOrder => !Enum.IsDefined(farmingOrder))) {
return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(FarmingOrders), farmingOrder));
}
if (GamesPlayedWhileIdle.Contains(0)) {
return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(GamesPlayedWhileIdle), 0));
}
if (GamesPlayedWhileIdle.Count > ArchiHandler.MaxGamesPlayedConcurrently) {
return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(GamesPlayedWhileIdle), $"{nameof(GamesPlayedWhileIdle.Count)} {GamesPlayedWhileIdle.Count} > {ArchiHandler.MaxGamesPlayedConcurrently}"));
}
foreach (EAssetType lootableType in LootableTypes.Where(static lootableType => !Enum.IsDefined(lootableType))) {
return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(LootableTypes), lootableType));
}
HashSet<EAssetType>? completeTypesToSendValidTypes = null;
foreach (EAssetType completableType in CompleteTypesToSend) {
if (!Enum.IsDefined(completableType)) {
return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(CompleteTypesToSend), completableType));
}
if (completeTypesToSendValidTypes == null) {
SwaggerValidValuesAttribute? completeTypesToSendValidValues = typeof(BotConfig).GetProperty(nameof(CompleteTypesToSend))?.GetCustomAttribute<SwaggerValidValuesAttribute>();
if (completeTypesToSendValidValues?.ValidIntValues == null) {
throw new InvalidOperationException(nameof(completeTypesToSendValidValues));
}
completeTypesToSendValidTypes = completeTypesToSendValidValues.ValidIntValues.Select(static value => (EAssetType) value).ToHashSet();
}
if (!completeTypesToSendValidTypes.Contains(completableType)) {
return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(CompleteTypesToSend), completableType));
}
}
foreach (EAssetType matchableType in MatchableTypes.Where(static matchableType => !Enum.IsDefined(matchableType))) {
return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(MatchableTypes), matchableType));
}
if (OnlineFlags < 0) {
return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(OnlineFlags), OnlineFlags));
}
if (!Enum.IsDefined(OnlineStatus)) {
return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(OnlineStatus), OnlineStatus));
}
if (!Enum.IsDefined(PasswordFormat)) {
return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(PasswordFormat), PasswordFormat));
}
if (RedeemingPreferences > ERedeemingPreferences.All) {
return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(RedeemingPreferences), RedeemingPreferences));
}
if ((SteamMasterClanID != 0) && !new SteamID(SteamMasterClanID).IsClanAccount) {
return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(SteamMasterClanID), SteamMasterClanID));
}
if (!string.IsNullOrEmpty(SteamParentalCode) && ((SteamParentalCode.Length != SteamParentalCodeLength) || SteamParentalCode.Any(static character => character is < '0' or > '9'))) {
return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(SteamParentalCode), SteamParentalCode));
}
if (!string.IsNullOrEmpty(SteamTradeToken) && (SteamTradeToken.Length != SteamTradeTokenLength)) {
return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(SteamTradeToken), SteamTradeToken));
}
foreach ((ulong steamID, EAccess permission) in SteamUserPermissions) {
if ((steamID == 0) || !new SteamID(steamID).IsIndividualAccount) {
return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(SteamUserPermissions), steamID));
}
if (!Enum.IsDefined(permission)) {
return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(SteamUserPermissions), permission));
}
}
if (TradingPreferences > ETradingPreferences.All) {
return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(TradingPreferences), TradingPreferences));
}
return !Enum.IsDefined(UserInterfaceMode) ? (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(UserInterfaceMode), UserInterfaceMode)) : (true, null);
}
internal async Task<string?> GetDecryptedSteamPassword() {
if (string.IsNullOrEmpty(SteamPassword)) {
return null;
}
if (PasswordFormat == ArchiCryptoHelper.ECryptoMethod.PlainText) {
// We can return SteamPassword only with PlainText, as despite no transformation other password formats still require decryption process
return SteamPassword;
}
string? result = await ArchiCryptoHelper.Decrypt(PasswordFormat, SteamPassword).ConfigureAwait(false);
if (string.IsNullOrEmpty(result)) {
ASF.ArchiLogger.LogGenericError(string.Format(CultureInfo.CurrentCulture, Strings.ErrorIsInvalid, nameof(SteamPassword)));
return null;
}
return result;
}
internal static async Task<(BotConfig? BotConfig, string? LatestJson)> Load(string filePath, string? botName = null) {
ArgumentException.ThrowIfNullOrEmpty(filePath);
if (!File.Exists(filePath)) {
return (null, null);
}
string json;
BotConfig? botConfig;
try {
json = await File.ReadAllTextAsync(filePath).ConfigureAwait(false);
if (string.IsNullOrEmpty(json)) {
ASF.ArchiLogger.LogGenericError(string.Format(CultureInfo.CurrentCulture, Strings.ErrorIsEmpty, nameof(json)));
return (null, null);
}
botConfig = json.ToJsonObject<BotConfig>();
} catch (Exception e) {
ASF.ArchiLogger.LogGenericException(e);
return (null, null);
}
if (botConfig == null) {
ASF.ArchiLogger.LogNullError(botConfig);
return (null, null);
}
(bool valid, string? errorMessage) = botConfig.CheckValidation();
if (!valid) {
if (!string.IsNullOrEmpty(errorMessage)) {
ASF.ArchiLogger.LogGenericError(errorMessage);
}
return (null, null);
}
string? decryptedSteamPassword = await botConfig.GetDecryptedSteamPassword().ConfigureAwait(false);
if (!string.IsNullOrEmpty(decryptedSteamPassword)) {
HashSet<string> disallowedValues = new(StringComparer.InvariantCultureIgnoreCase) { "account" };
if (!string.IsNullOrEmpty(botConfig.SteamLogin)) {
disallowedValues.Add(botConfig.SteamLogin);
}
Utilities.InBackground(
() => {
(bool isWeak, string? reason) = Utilities.TestPasswordStrength(decryptedSteamPassword, disallowedValues);
if (isWeak) {
if (string.IsNullOrEmpty(botName)) {
botName = Path.GetFileNameWithoutExtension(filePath);
}
ASF.ArchiLogger.LogGenericWarning(string.Format(CultureInfo.CurrentCulture, Strings.WarningWeakSteamPassword, botName, reason));
}
}
);
}
switch (botConfig.PasswordFormat) {
case ArchiCryptoHelper.ECryptoMethod.AES when ArchiCryptoHelper.HasDefaultCryptKey:
ASF.ArchiLogger.LogGenericError(string.Format(CultureInfo.CurrentCulture, Strings.WarningDefaultCryptKeyUsedForEncryption, botConfig.PasswordFormat, nameof(SteamPassword)));
break;
case ArchiCryptoHelper.ECryptoMethod.ProtectedDataForCurrentUser when ArchiCryptoHelper.HasDefaultCryptKey:
ASF.ArchiLogger.LogGenericInfo(string.Format(CultureInfo.CurrentCulture, Strings.WarningDefaultCryptKeyUsedForHashing, botConfig.PasswordFormat, nameof(SteamPassword)));
break;
}
if (!Program.ConfigMigrate) {
return (botConfig, null);
}
botConfig.Saving = true;
string latestJson = botConfig.ToJsonText(true);
botConfig.Saving = false;
return (botConfig, json != latestJson ? latestJson : null);
}
[PublicAPI]
public enum EAccess : byte {
None,
FamilySharing,
Operator,
Master
}
[Flags]
[PublicAPI]
public enum EBotBehaviour : byte {
None = 0,
RejectInvalidFriendInvites = 1,
RejectInvalidTrades = 2,
RejectInvalidGroupInvites = 4,
DismissInventoryNotifications = 8,
MarkReceivedMessagesAsRead = 16,
MarkBotMessagesAsRead = 32,
All = RejectInvalidFriendInvites | RejectInvalidTrades | RejectInvalidGroupInvites | DismissInventoryNotifications | MarkReceivedMessagesAsRead | MarkBotMessagesAsRead
}
[PublicAPI]
public enum EFarmingOrder : byte {
Unordered,
AppIDsAscending,
AppIDsDescending,
CardDropsAscending,
CardDropsDescending,
HoursAscending,
HoursDescending,
NamesAscending,
NamesDescending,
Random,
BadgeLevelsAscending,
BadgeLevelsDescending,
RedeemDateTimesAscending,
RedeemDateTimesDescending,
MarketableAscending,
MarketableDescending
}
[Flags]
[PublicAPI]
public enum EFarmingPreferences : byte {
None = 0,
FarmingPausedByDefault = 1,
ShutdownOnFarmingFinished = 2,
SendOnFarmingFinished = 4,
FarmPriorityQueueOnly = 8,
SkipRefundableGames = 16,
SkipUnplayedGames = 32,
EnableRiskyCardsDiscovery = 64,
AutoSteamSaleEvent = 128,
All = FarmingPausedByDefault | ShutdownOnFarmingFinished | SendOnFarmingFinished | FarmPriorityQueueOnly | SkipRefundableGames | SkipUnplayedGames | EnableRiskyCardsDiscovery | AutoSteamSaleEvent
}
[Flags]
[PublicAPI]
public enum ERedeemingPreferences : byte {
None = 0,
Forwarding = 1,
Distributing = 2,
KeepMissingGames = 4,
AssumeWalletKeyOnBadActivationCode = 8,
All = Forwarding | Distributing | KeepMissingGames | AssumeWalletKeyOnBadActivationCode
}
[Flags]
[PublicAPI]
public enum ERemoteCommunication : byte {
None = 0,
SteamGroup = 1,
PublicListing = 2,
All = SteamGroup | PublicListing
}
[Flags]
[PublicAPI]
public enum ETradingPreferences : byte {
None = 0,
AcceptDonations = 1,
SteamTradeMatcher = 2,
MatchEverything = 4,
DontAcceptBotTrades = 8,
MatchActively = 16,
All = AcceptDonations | SteamTradeMatcher | MatchEverything | DontAcceptBotTrades | MatchActively
}
}