Files
ArchiSteamFarm/ArchiSteamFarm/Localization/Strings.pl-PL.resx
Łukasz Domeradzki c2514d56f8 New translations
2017-01-07 01:59:04 +01:00

693 lines
36 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AcceptingTrade" xml:space="preserve">
<value>Akceptowanie oferty: {0}</value>
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="AutoUpdateCheckInfo" xml:space="preserve">
<value>ASF poszuka aktualizacji co {0} godzin. xd.</value>
<comment>{0} will be replaced by number of hours</comment>
</data>
<data name="Content" xml:space="preserve">
<value>Zawartość:
{0}</value>
<comment>{0} will be replaced by content string. Please note that this string should include newline for formatting.</comment>
</data>
<data name="ErrorConfigPropertyInvalid" xml:space="preserve">
<value>Skonfigurowany {0} obiekt jest nieprawidłowy: {1}</value>
<comment>{0} will be replaced by name of the configuration property, {1} will be replaced by invalid value</comment>
</data>
<data name="ErrorEarlyFatalExceptionInfo" xml:space="preserve">
<value>ASF V{0} napotkał fatalny błąd zanim jeszcze zaczął się logować!</value>
<comment>{0} will be replaced by version number</comment>
</data>
<data name="ErrorEarlyFatalExceptionPrint" xml:space="preserve">
<value>Wyjatek: {0}() {1}
StackTrace:
{2}</value>
<comment>{0} will be replaced by function name, {1} will be replaced by exception message, {2} will be replaced by entire stack trace. Please note that this string should include newlines for formatting.</comment>
</data>
<data name="ErrorExitingWithNonZeroErrorCode" xml:space="preserve">
<value>Zakończenie z nie zerowym błędnym kodem!</value>
</data>
<data name="ErrorFailingRequest" xml:space="preserve">
<value>Niepowodzenie żądanie: {0}</value>
<comment>{0} will be replaced by URL of the request</comment>
</data>
<data name="ErrorGlobalConfigNotLoaded" xml:space="preserve">
<value>Globalne ustawienia nie mogą być załadowane, sprawdż czy ścieżka {0} istnieje i jest prawidłowa! Jeśli masz z tym problem, sprawdź poradnik konfiguracji na Wiki.</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorIsInvalid" xml:space="preserve">
<value>{0} jest nieprawidłowy!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorMobileAuthenticatorInvalidDeviceID" xml:space="preserve">
<value>Odmowy wykonania tej funkcji ze względu na nieprawidłowe DeviceID w ASF 2FA!</value>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>Nie zdefiniowałeś żadnych botów, czy zapomniałeś skonfigurować ASF?</value>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} jest puste!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorParsingObject" xml:space="preserve">
<value>Analizowanie {0} nie powiodło się!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorRemovingOldBinary" xml:space="preserve">
<value>Nie można usunąć starej biblioteki ASF, należy ręcznie usunąć {0} w celu aktualizacji funkcji by działała!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorRequestFailedTooManyTimes" xml:space="preserve">
<value>Żądanie nie powiodło się pomimo {0} prób!</value>
<comment>{0} will be replaced by maximum number of tries</comment>
</data>
<data name="ErrorUpdateCheckFailed" xml:space="preserve">
<value>Nie można sprawdzić najnowszej wersji!</value>
</data>
<data name="ErrorUpdateNoAssetForThisBinary" xml:space="preserve">
<value>Nie może kontynuować aktualizacji, ponieważ nie istnieje żaden składnik odnoszacy się do aktualnej biblioteki! Upewnij się, że twoja biblioteka ASF posiada odpowiednia nazwe!</value>
</data>
<data name="ErrorUpdateNoAssets" xml:space="preserve">
<value>Nie można kontynuować aktualizacji, ponieważ ta wersja nie zawiera żadnych składników!</value>
</data>
<data name="ErrorUserInputRunningInHeadlessMode" xml:space="preserve">
<value>Otrzymano wniosek o interakcje użytkownika, ale proces działa w "headless mode"!</value>
</data>
<data name="ErrorWCFAccessDenied" xml:space="preserve">
<value>Odmowa przyjęcia polecenia ze względu na brak SteamOwnerID!</value>
<comment>SteamOwnerID is name of bot config property, it should not be translated</comment>
</data>
<data name="Exiting" xml:space="preserve">
<value>Zamykanie...</value>
</data>
<data name="WarningFailed" xml:space="preserve">
<value>Błąd!</value>
</data>
<data name="GlobalConfigChanged" xml:space="preserve">
<value>Globalny plik konfiguracyjny został zmieniony!</value>
</data>
<data name="ErrorGlobalConfigRemoved" xml:space="preserve">
<value>Globalny plik konfiguracyjny został usunięty!</value>
</data>
<data name="IgnoringTrade" xml:space="preserve">
<value>Ignorowanie oferty: {0}</value>
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="LoggingIn" xml:space="preserve">
<value>Logowanie do {0}...</value>
<comment>{0} will be replaced by service's name</comment>
</data>
<data name="NoBotsAreRunning" xml:space="preserve">
<value>Brak aktywnych botów, wyłączanie...</value>
</data>
<data name="RefreshingOurSession" xml:space="preserve">
<value>Odświeżanie sesji!</value>
</data>
<data name="RejectingTrade" xml:space="preserve">
<value>Odrzucanie oferty: {0}</value>
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="Restarting" xml:space="preserve">
<value>Restartowanie...</value>
</data>
<data name="WarningRuntimeUnsupported" xml:space="preserve">
<value>ASF wykryło nieobsługiwana wersje, program może nie działać poprawnie o obecnym stanie. Właczasz go na własna odpowiedzialność xd!</value>
</data>
<data name="RuntimeVersionComparison" xml:space="preserve">
<value>Wymagana wersja: {0} | Aktualna wersja: {1}</value>
<comment>{0} will be replaced by required version, {1} will be replaced by current version</comment>
</data>
<data name="RuntimeVersionOK" xml:space="preserve">
<value>Twoja {0} wersja jest aktualna.</value>
<comment>{0} will be replaced by runtime name (e.g. "Mono")</comment>
</data>
<data name="WarningRuntimeVersionTooOld" xml:space="preserve">
<value>Twoja {0} wersja runtime jest za stara!</value>
<comment>{0} will be replaced by runtime name (e.g. "Mono")</comment>
</data>
<data name="Starting" xml:space="preserve">
<value>Uruchamianie...</value>
</data>
<data name="StatusCode" xml:space="preserve">
<value>Status: {0}</value>
<comment>{0} will be replaced by status code number/name</comment>
</data>
<data name="Success" xml:space="preserve">
<value>Sukces!</value>
</data>
<data name="TimeSpanDay" xml:space="preserve">
<value>1 dzień</value>
</data>
<data name="TimeSpanDays" xml:space="preserve">
<value>{0} dni</value>
<comment>{0} will be replaced by number of days</comment>
</data>
<data name="TimeSpanHour" xml:space="preserve">
<value>1 godzina</value>
</data>
<data name="TimeSpanHours" xml:space="preserve">
<value>{0} godzin</value>
<comment>{0} will be replaced by number of hours</comment>
</data>
<data name="TimeSpanMinute" xml:space="preserve">
<value>1 minuta</value>
</data>
<data name="TimeSpanMinutes" xml:space="preserve">
<value>{0} minut</value>
<comment>{0} will be replaced by number of minutes</comment>
</data>
<data name="TimeSpanSecond" xml:space="preserve">
<value>1 sekunda</value>
</data>
<data name="TimeSpanSeconds" xml:space="preserve">
<value>{0} sekund</value>
<comment>{0} will be replaced by number of seconds</comment>
</data>
<data name="UnlockingParentalAccount" xml:space="preserve">
<value>Odblokowywanie konta rodziców...</value>
</data>
<data name="UpdateCheckingNewVersion" xml:space="preserve">
<value>Wyszukiwanie nowych wersji...</value>
</data>
<data name="UpdateDownloadingNewVersion" xml:space="preserve">
<value>Pobieranie nowej wersji.. Podczas czekania rozważ dotację, jeżeli doceniasz nasza prace :)</value>
</data>
<data name="UpdateFinished" xml:space="preserve">
<value>Aktualizacja została zakończona!</value>
</data>
<data name="UpdateNewVersionAvailable" xml:space="preserve">
<value>Dostępna jest nowa wersja ASF! Zalecana aktualizacja!</value>
</data>
<data name="UpdateVersionInfo" xml:space="preserve">
<value>Lokalna wersja: {0} | Wersja na serwerze: {1}</value>
<comment>{0} will be replaced by current version, {1} will be replaced by remote version</comment>
</data>
<data name="UserInputDeviceID" xml:space="preserve">
<value>&lt;{0} &gt; Podaj Device ID twojego urządzenia (w tym "android:"): </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteam2FA" xml:space="preserve">
<value>&lt;{0} &gt; Wprowadź kod 2FA z authenticatora Steam: </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamGuard" xml:space="preserve">
<value>&lt;{0} &gt; Podaj kod SteamGuard, który został wysłany na Twój e-mail: </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamLogin" xml:space="preserve">
<value>&lt;{0} &gt; Proszę podaj twój login Steam: </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamParentalPIN" xml:space="preserve">
<value>&lt;{0} &gt; Podaj rodzicielski PIN na Steam: </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamPassword" xml:space="preserve">
<value>&lt;{0} &gt; Wpisz hasło Steam: </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputUnknown" xml:space="preserve">
<value>&lt;{0}&gt; Wprowadź nieudokumentowaną wartość dla {1}: </value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by property name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputWCFHost" xml:space="preserve">
<value>&lt;{0}&gt; Wprowadź adres hosta usługi WCF: </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="WarningMobileAuthenticatorUnknownConfirmationType" xml:space="preserve">
<value>Otrzymałem nieznany typ potwierdzenia, proszę zgłoś to: {0}</value>
<comment>{0} will be replaced by unknown confirmation type</comment>
</data>
<data name="WarningTooManyGamesToPlay" xml:space="preserve">
<value>Idlowanie więcej niż {0} gier naraz nie jest możliwe, pierwsze {0} gier z {1} zostanie użytych!</value>
<comment>{0} will be replaced by max number of games, {1} will be replaced by name of the configuration property</comment>
</data>
<data name="WarningWCFIgnoringCommand" xml:space="preserve">
<value>Ignorowanie komendy WCF ponieważ nie został użyty parametr --client: {0}</value>
<comment>{0} will be replaced by WCF command</comment>
</data>
<data name="ErrorWCFAddressAccessDeniedException" xml:space="preserve">
<value>Usługa WCF nie może wystartować z powodu błędu AddressAccessDeniedException. Jeżeli chcesz używać usługi WCF dostarczonej przez ASF, przemyśl uruchomienie ASF jako administrator lub dodania odpowiednich uprawnień!</value>
</data>
<data name="WCFAnswered" xml:space="preserve">
<value>Odpowiedź na komendę WCF: {0} : {1}</value>
<comment>{0} will be replaced by WCF command, {1} will be replaced by WCF answer</comment>
</data>
<data name="WCFReady" xml:space="preserve">
<value>Serwer WCF gotowy!</value>
</data>
<data name="WCFResponseReceived" xml:space="preserve">
<value>Odpowiedź WCF: {0}</value>
<comment>{0} will be replaced by WCF response</comment>
</data>
<data name="WCFSendingCommand" xml:space="preserve">
<value>Wysyłanie komendy: {0} do serwera WCF: {1}...</value>
<comment>{0} will be replaced by WCF command, {1} will be replaced by WCF hostname</comment>
</data>
<data name="WCFStarting" xml:space="preserve">
<value>Uruchamianie serwera WCF na {0}...</value>
<comment>{0} will be replaced by WCF hostname</comment>
</data>
<data name="BotAlreadyStopped" xml:space="preserve">
<value>Ten bot został już zatrzymany!</value>
</data>
<data name="BotNotFound" xml:space="preserve">
<value>Nie mogę znaleźć bota o nazwie: {0}!</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotsStatusOverview" xml:space="preserve">
<value>W tej chwili działa {0}/{1} botów z łącznie {2} grami ({3} karty) do wyfarmienia.</value>
<comment>{0} will be replaced by number of active bots, {1} will be replaced by total number of bots, {2} will be replaced by total number of games left to idle, {3} will be replaced by total number of cards left to idle</comment>
</data>
<data name="BotStatusIdling" xml:space="preserve">
<value>Bot {0} idluje grę {1} ({2}, pozostały {3} karty do wyfarmienia) z wszystkich {4} gier ({5} kart), (~{6} pozostałych gier(poprawcie bo troche nie rozumiem o co tu chodzi:/)).</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by game's appID (number), {2} will be replaced by game's name, {3} will be replaced by number of cards left to idle, {4} will be replaced by total number of games to idle, {5} will be replaced by total number of cards to idle, {6} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="BotStatusIdlingList" xml:space="preserve">
<value>Bot {0} is idling games: {1} from a total of {2} games ({3} cards) left to idle (~{4} remaining).</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by list of the games (appIDs, numbers), {2} will be replaced by total number of games to idle, {3} will be replaced by total number of cards to idle, {4} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="CheckingFirstBadgePage" xml:space="preserve">
<value>Sprawdzanie pierwszej strony odznak...</value>
</data>
<data name="CheckingOtherBadgePages" xml:space="preserve">
<value>Sprawdzanie innych stron odznak...</value>
</data>
<data name="ChosenFarmingAlgorithm" xml:space="preserve">
<value>Wybrano algorytm farmienia: {0}</value>
<comment>{0} will be replaced by the name of chosen idling algorithm</comment>
</data>
<data name="Done" xml:space="preserve">
<value>Gotowe!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">
<value>Farmienie zakończone!</value>
</data>
<data name="IdlingFinishedForGame" xml:space="preserve">
<value>Zakończono farmienie: {0} ({1}) po {2} gry!</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinishedForGames" xml:space="preserve">
<value>Zakończono farmienie gier: {0}</value>
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
</data>
<data name="IdlingStatusForGame" xml:space="preserve">
<value>Status farmienia dla {0} ({1}): Pozostały {2} karty</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to idle</comment>
</data>
<data name="IdlingStopped" xml:space="preserve">
<value>Zastopowano farmienie!</value>
</data>
<data name="IgnoredStickyPauseEnabled" xml:space="preserve">
<value>Not honoring this request, as sticky pause is enabled!</value>
</data>
<data name="NothingToIdle" xml:space="preserve">
<value>Nie mamy nic do wyfarmienia na tym koncie!</value>
</data>
<data name="NowIdling" xml:space="preserve">
<value>Teraz farmię: {0} ({1})</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
<data name="NowIdlingList" xml:space="preserve">
<value>Teraz farmię: {0}</value>
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
</data>
<data name="PlayingNotAvailable" xml:space="preserve">
<value>Granie jest obecnie niedostępne, spróbujemy ponownie później!</value>
</data>
<data name="StillIdling" xml:space="preserve">
<value>Nadal farmię: {0} ({1})</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StillIdlingList" xml:space="preserve">
<value>Nadal idluję: {0}</value>
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
</data>
<data name="StoppedIdling" xml:space="preserve">
<value>Zastopowano idlowanie: {0} ({1})</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StoppedIdlingList" xml:space="preserve">
<value>Zastopowano idlowanie: {0}</value>
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
</data>
<data name="UnknownCommand" xml:space="preserve">
<value>Nieznana komenda!</value>
</data>
<data name="WarningCouldNotCheckBadges" xml:space="preserve">
<value>Nie można pobrać informacji o odznakach, postaramy się ponownie później!</value>
</data>
<data name="WarningCouldNotCheckCardsStatus" xml:space="preserve">
<value>Nie można sprawdzić statusu kart dla: {0} ({1}), postaramy się ponownie później!</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotAcceptingGift" xml:space="preserve">
<value>Akceptowanie prezentu: {0}...</value>
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
<value>To konto ma status limitowanego, proces idlowania będzie permanentnie niedostępny do czasu usunięcia restrykcji!</value>
</data>
<data name="BotAddLicenseResponse" xml:space="preserve">
<value>&lt;{0}&gt; ID gry: {1} | Status: {2}</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by gameID (number), {2} will be replaced by status string</comment>
</data>
<data name="BotAddLicenseResponseWithItems" xml:space="preserve">
<value>&lt;{0}&gt; GameID: {1} | Status: {2} | Items: {3}</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by gameID (number), {2} will be replaced by status string, {3} will be replaced by list of granted appIDs (numbers), separated by a comma</comment>
</data>
<data name="BotAlreadyRunning" xml:space="preserve">
<value>That bot instance is already running!</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotAuthenticatorConverting" xml:space="preserve">
<value>Trwa konwersja pliku .maFile do formatu ASF...</value>
</data>
<data name="BotAuthenticatorImportFinished" xml:space="preserve">
<value>Zakończono importowanie mobilnego tokenu!</value>
</data>
<data name="BotAuthenticatorInvalidDeviceID" xml:space="preserve">
<value>ID urządzenia jest niepoprawne lub nie istnieje!</value>
</data>
<data name="BotAuthenticatorToken" xml:space="preserve">
<value>Kod tokena mobilnego to: {0}</value>
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
<value>Automatic idling is now paused!</value>
</data>
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
<value>Automatic idling is now resumed!</value>
</data>
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
<value>Automatic idling is paused already!</value>
</data>
<data name="BotAutomaticIdlingPausedWithCountdown" xml:space="preserve">
<value>Automatic idling is now paused! You have {0} minutes to start a game.</value>
<comment>{0} will be replaced by number of minutes</comment>
</data>
<data name="BotAutomaticIdlingResumedAlready" xml:space="preserve">
<value>Automatic idling is resumed already!</value>
</data>
<data name="BotConnected" xml:space="preserve">
<value>Połączono ze Steam!</value>
</data>
<data name="BotDisconnected" xml:space="preserve">
<value>Rozłączono od Steam!</value>
</data>
<data name="BotDisconnecting" xml:space="preserve">
<value>Rozłączanie...</value>
</data>
<data name="BotEncryptedPassword" xml:space="preserve">
<value>[{0}] Hasło: {1}</value>
<comment>{0} will be replaced by password encryption method (string), {1} will be replaced by encrypted password using that method (string)</comment>
</data>
<data name="BotInstanceNotStartingBecauseDisabled" xml:space="preserve">
<value>Nie uruchamiam tego bota ponieważ został wyłączony w pliku konfiguracyjnym!</value>
</data>
<data name="BotInvalidAuthenticatorDuringLogin" xml:space="preserve">
<value>Received TwoFactorCodeMismatch error code {0} times in a row, this almost always indicates invalid ASF 2FA credentials, aborting!</value>
<comment>{0} will be replaced by maximum allowed number of failed 2FA attempts</comment>
</data>
<data name="BotLoggedOff" xml:space="preserve">
<value>Wylogowano ze Steam: {0}</value>
<comment>{0} will be replaced by logging off reason (string)</comment>
</data>
<data name="BotLoggedOn" xml:space="preserve">
<value>Zalogowano pomyślnie!</value>
</data>
<data name="BotLoggingIn" xml:space="preserve">
<value>Logowanie...</value>
</data>
<data name="BotLogonSessionReplaced" xml:space="preserve">
<value>This account seems to be used in another ASF instance, which is undefined behaviour, refusing to keep it running!</value>
</data>
<data name="BotLootingFailed" xml:space="preserve">
<value>Oferta wymiany nie powiodła się!</value>
</data>
<data name="BotLootingMasterNotDefined" xml:space="preserve">
<value>Oferta nie może zostać wysłana ponieważ nie zdefiniowano SteamMasterID!</value>
<comment>SteamMasterID is name of bot config property, it should not be translated</comment>
</data>
<data name="BotLootingNoLootableTypes" xml:space="preserve">
<value>You don't have any lootable types set!</value>
</data>
<data name="BotLootingNowDisabled" xml:space="preserve">
<value>Looting is now disabled!</value>
</data>
<data name="BotLootingNowEnabled" xml:space="preserve">
<value>Looting is now enabled!</value>
</data>
<data name="BotLootingSuccess" xml:space="preserve">
<value>Trade offer sent successfully!</value>
</data>
<data name="BotLootingTemporarilyDisabled" xml:space="preserve">
<value>Looting is temporarily disabled!</value>
</data>
<data name="BotLootingYourself" xml:space="preserve">
<value>You can't loot yourself!</value>
</data>
<data name="BotNoASFAuthenticator" xml:space="preserve">
<value>That bot doesn't have ASF 2FA enabled! Did you forget to import your authenticator as ASF 2FA?</value>
</data>
<data name="BotNotConnected" xml:space="preserve">
<value>This bot instance is not connected!</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotNotOwnedYet" xml:space="preserve">
<value>&lt;{0}&gt; Not owned yet: {1}</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by query (string)</comment>
</data>
<data name="BotOwnedAlready" xml:space="preserve">
<value>&lt;{0}&gt; Owned already: {1} | {2}</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by game's appID (number), {2} will be replaced by game's name</comment>
</data>
<data name="BotRateLimitExceeded" xml:space="preserve">
<value>Rate limit exceeded, we will retry after {0} minutes of cooldown...</value>
<comment>{0} will be replaced by number of minutes</comment>
</data>
<data name="BotReconnecting" xml:space="preserve">
<value>Ponowne łączenie...</value>
</data>
<data name="BotRedeemResponse" xml:space="preserve">
<value>&lt;{0}&gt; CD-Key: {1} | Status: {2}</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by cd-key (string), {2} will be replaced by status string</comment>
</data>
<data name="BotRedeemResponseWithItems" xml:space="preserve">
<value>&lt;{0}&gt; CD-Key: {1} | Status: {2} | Paczki: {3}</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by cd-key (string), {2} will be replaced by status string, {3} will be replaced by list of key-value pairs, separated by a comma</comment>
</data>
<data name="BotRemovedExpiredLoginKey" xml:space="preserve">
<value>Usunięto przedawniony klucz logowania!</value>
</data>
<data name="BotsStatusNotIdling" xml:space="preserve">
<value>Bot {0} nie idluje niczego.</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotStatusLimited" xml:space="preserve">
<value>Bot {0} is limited and can't drop any cards through idling.</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotStatusNotConnected" xml:space="preserve">
<value>Bot {0} is not connected.</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotStatusNotRunning" xml:space="preserve">
<value>Bot {0} is not running.</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotStatusPaused" xml:space="preserve">
<value>Bot {0} is paused or running in manual mode.</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotStatusPlayingNotAvailable" xml:space="preserve">
<value>Bot {0} is currently being used.</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotUnableToConnect" xml:space="preserve">
<value>Unable to connect to Steam: {0}</value>
<comment>{0} will be replaced by failure reason (string)</comment>
</data>
<data name="BotUnableToLogin" xml:space="preserve">
<value>Unable to login to Steam: {0}/{1}</value>
<comment>{0} will be replaced by failure reason (string), {1} will be replaced by extended failure reason (string)</comment>
</data>
<data name="ErrorIsEmpty" xml:space="preserve">
<value>{0} jest pusty!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="UnusedKeys" xml:space="preserve">
<value>Nieużyte CD-Keye: {0}</value>
<comment>{0} will be replaced by list of cd-keys (strings), separated by a comma</comment>
</data>
<data name="WarningFailedWithError" xml:space="preserve">
<value>Zadanie nie powiodło się z powodu błędu: {0}</value>
<comment>{0} will be replaced by failure reason (string)</comment>
</data>
<data name="BotConnectionLost" xml:space="preserve">
<value>Połączenie z siecią Steam utracone, proba ponownego połączenia...</value>
</data>
<data name="BotAccountFree" xml:space="preserve">
<value>Konto nie jest dalej zajmowane, wznawiam proces idlowania!</value>
</data>
<data name="BotAccountOccupied" xml:space="preserve">
<value>Konto jest aktualnie używane, ASF wznowi idlowanie gdy będzie ponownie dostępne...</value>
</data>
<data name="BotAutomaticIdlingPauseTimeout" xml:space="preserve">
<value>Współdzielona biblioteka nie została uruchomiona w danym przedziale czasu, idlowanie wznowione!</value>
</data>
<data name="BotConnecting" xml:space="preserve">
<value>Łączenie...</value>
</data>
<data name="BotHeartBeatFailed" xml:space="preserve">
<value>Nie udało się rozłączyć klienta, porzucam instancję tego bota!</value>
</data>
<data name="BotSteamDirectoryInitializationFailed" xml:space="preserve">
<value>Nie mogę zainicjować SteamDirectory, łączenie z siecią Steam może zająć o wiele dłużej niż zwykle!</value>
</data>
<data name="BotStopping" xml:space="preserve">
<value>Zatrzymywanie...</value>
</data>
<data name="ErrorBotConfigInvalid" xml:space="preserve">
<value>Plik konfiguracji bota jest nieprawidłowy, sprawdź zawartość {0} i spróbuj ponownie!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorDatabaseInvalid" xml:space="preserve">
<value>Persistent database could not be loaded, if issue persists, please remove {0} in order to recreate the database!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="Initializing" xml:space="preserve">
<value>Inicjowanie {0}...</value>
<comment>{0} will be replaced by service name that is being initialized</comment>
</data>
<data name="WarningPrivacyPolicy" xml:space="preserve">
<value>Jeśli niepokoi Cię to, co w rzeczywistości robi ASF, zapoznaj się z naszą sekcją Polityki prywatności na wiki!</value>
</data>
<data name="Welcome" xml:space="preserve">
<value>Wygląda na to, że to jest pierwsze uruchomienie programu, Zapraszamy!</value>
</data>
</root>