mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2026-01-01 06:00:46 +00:00
704 lines
38 KiB
XML
704 lines
38 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<root>
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0"/>
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string"/>
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<xsd:attribute name="type" type="xsd:string"/>
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<xsd:attribute name="mimetype" type="xsd:string"/>
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<xsd:attribute ref="xml:space"/>
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string"/>
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<xsd:attribute name="name" type="xsd:string"/>
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
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<xsd:attribute ref="xml:space"/>
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required"/>
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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<resheader name="version">
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<value>2.0</value>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="AcceptingTrade" xml:space="preserve">
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<value>Échange accepté : {0}</value>
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<comment>{0} will be replaced by trade number</comment>
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</data>
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<data name="AutoUpdateCheckInfo" xml:space="preserve">
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<value>ASF recherchera automatiquement de nouvelles mises à jour toutes les {0} heures.</value>
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<comment>{0} will be replaced by number of hours</comment>
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</data>
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<data name="Content" xml:space="preserve">
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<value>Contenu :
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{0}</value>
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<comment>{0} will be replaced by content string. Please note that this string should include newline for formatting.</comment>
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</data>
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<data name="ErrorConfigPropertyInvalid" xml:space="preserve">
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<value>La valeur {1} du paramètre {0} configurée n’est pas valide</value>
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<comment>{0} will be replaced by name of the configuration property, {1} will be replaced by invalid value</comment>
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</data>
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<data name="ErrorEarlyFatalExceptionInfo" xml:space="preserve">
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<value>ASF V{0} a rencontré une exception fatale avant même que le module de base de journalisation ait le temps de s'initialiser !</value>
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<comment>{0} will be replaced by version number</comment>
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</data>
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<data name="ErrorEarlyFatalExceptionPrint" xml:space="preserve">
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<value>Exception : {0}() {1}
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StackTrace :
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{2}</value>
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<comment>{0} will be replaced by function name, {1} will be replaced by exception message, {2} will be replaced by entire stack trace. Please note that this string should include newlines for formatting.</comment>
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</data>
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<data name="ErrorExitingWithNonZeroErrorCode" xml:space="preserve">
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<value>Sortie avec un code d’erreur non nul !</value>
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</data>
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<data name="ErrorFailingRequest" xml:space="preserve">
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<value>Échec de la requête : {0}</value>
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<comment>{0} will be replaced by URL of the request</comment>
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</data>
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<data name="ErrorGlobalConfigNotLoaded" xml:space="preserve">
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<value>La configuration globale n'a pu être chargée. Merci de vérifier que {0} existe et est valide ! Suivez le guide de configuration sur le wiki en cas de doute.</value>
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<comment>{0} will be replaced by file's path</comment>
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</data>
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<data name="ErrorIsInvalid" xml:space="preserve">
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<value>{0} est invalide !</value>
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<comment>{0} will be replaced by object's name</comment>
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</data>
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<data name="ErrorMobileAuthenticatorInvalidDeviceID" xml:space="preserve">
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<value>Refus d’exécution de cette fonction en raison d'un DeviceID invalide dans ASF 2FA !</value>
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</data>
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<data name="ErrorNoBotsDefined" xml:space="preserve">
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<value>Aucun bot défini, avez-vous omis de configurer ASF ?</value>
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</data>
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<data name="ErrorObjectIsNull" xml:space="preserve">
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<value>{0} est invalide !</value>
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<comment>{0} will be replaced by object's name</comment>
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</data>
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<data name="ErrorParsingObject" xml:space="preserve">
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<value>L’analyse de {0} a échoué !</value>
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<comment>{0} will be replaced by object's name</comment>
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</data>
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<data name="ErrorRemovingOldBinary" xml:space="preserve">
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<value>Impossible de supprimer l'ancien binaire d'ASF, merci de supprimer {0} manuellement afin que la fonction de mise à jour puisse fonctionner !</value>
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<comment>{0} will be replaced by file's path</comment>
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</data>
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<data name="ErrorRequestFailedTooManyTimes" xml:space="preserve">
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<value>La requête a échoué malgré {0} tentatives !</value>
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<comment>{0} will be replaced by maximum number of tries</comment>
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</data>
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<data name="ErrorUpdateCheckFailed" xml:space="preserve">
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<value>Impossible de vérifier la dernière version !</value>
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</data>
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<data name="ErrorUpdateNoAssetForThisBinary" xml:space="preserve">
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<value>Impossible de procéder à la mise à jour car il n’y a aucune correspondance au binaire en cours d’exécution ! Veuillez vous assurer que votre binaire ASF est nommé de manière appropriée !</value>
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</data>
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<data name="ErrorUpdateNoAssets" xml:space="preserve">
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<value>Impossible de procéder à une mise à jour parce que cette version ne contient aucun fichier !</value>
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</data>
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<data name="ErrorUserInputRunningInHeadlessMode" xml:space="preserve">
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<value>Réception d'une demande d'entrée utilisateur, mais le processus en cours tourne en mode non-interactif !</value>
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</data>
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<data name="ErrorWCFAccessDenied" xml:space="preserve">
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<value>Refus de traiter la requête car le paramètre SteamOwnerID n’est pas défini !</value>
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<comment>SteamOwnerID is name of bot config property, it should not be translated</comment>
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</data>
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<data name="Exiting" xml:space="preserve">
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<value>Fermeture...</value>
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</data>
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<data name="WarningFailed" xml:space="preserve">
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<value>Échec !</value>
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</data>
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<data name="GlobalConfigChanged" xml:space="preserve">
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<value>Le fichier de configuration globale a été modifié !</value>
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</data>
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<data name="ErrorGlobalConfigRemoved" xml:space="preserve">
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<value>Le fichier de configuration globale a été supprimé !</value>
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</data>
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<data name="IgnoringTrade" xml:space="preserve">
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<value>Offre ignorée : {0}</value>
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<comment>{0} will be replaced by trade number</comment>
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</data>
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<data name="LoggingIn" xml:space="preserve">
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<value>Connexion à {0}...</value>
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<comment>{0} will be replaced by service's name</comment>
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</data>
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<data name="NoBotsAreRunning" xml:space="preserve">
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<value>Aucun bot en fonctionnement, fermeture en cours...</value>
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</data>
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<data name="RefreshingOurSession" xml:space="preserve">
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<value>Rafraîchissement de notre session !</value>
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</data>
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<data name="RejectingTrade" xml:space="preserve">
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<value>Offre rejetée : {0}</value>
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<comment>{0} will be replaced by trade number</comment>
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</data>
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<data name="Restarting" xml:space="preserve">
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<value>Redémarrage...</value>
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</data>
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<data name="WarningRuntimeUnsupported" xml:space="preserve">
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<value>ASF a détecté un environnement d'exécution en cours non pris en charge, le programme pourrait NE PAS fonctionner. Vous le lancez à vos propres risques et périls, et sans aide !</value>
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</data>
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<data name="RuntimeVersionComparison" xml:space="preserve">
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<value>Version requise : {0} | Version trouvée : {1}</value>
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<comment>{0} will be replaced by required version, {1} will be replaced by current version</comment>
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</data>
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<data name="RuntimeVersionOK" xml:space="preserve">
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<value>La version {0} de votre environnement d'exécution est OK.</value>
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<comment>{0} will be replaced by runtime name (e.g. "Mono")</comment>
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</data>
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<data name="WarningRuntimeVersionTooOld" xml:space="preserve">
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<value>La version {0} de votre environnement d'exécution est trop ancienne !</value>
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<comment>{0} will be replaced by runtime name (e.g. "Mono")</comment>
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</data>
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<data name="Starting" xml:space="preserve">
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<value>Démarrage...</value>
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</data>
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<data name="StatusCode" xml:space="preserve">
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<value>Code de statut : {0}</value>
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<comment>{0} will be replaced by status code number/name</comment>
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</data>
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<data name="Success" xml:space="preserve">
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<value>Succès !</value>
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</data>
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<data name="TimeSpanDay" xml:space="preserve">
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<value>1 jour</value>
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</data>
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<data name="TimeSpanDays" xml:space="preserve">
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<value>{0} jours</value>
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<comment>{0} will be replaced by number of days</comment>
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</data>
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<data name="TimeSpanHour" xml:space="preserve">
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<value>1 heure</value>
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</data>
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<data name="TimeSpanHours" xml:space="preserve">
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<value>{0} heures</value>
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<comment>{0} will be replaced by number of hours</comment>
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</data>
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<data name="TimeSpanMinute" xml:space="preserve">
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<value>1 minute</value>
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</data>
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<data name="TimeSpanMinutes" xml:space="preserve">
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<value>{0} minutes</value>
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<comment>{0} will be replaced by number of minutes</comment>
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</data>
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<data name="TimeSpanSecond" xml:space="preserve">
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<value>1 seconde</value>
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</data>
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<data name="TimeSpanSeconds" xml:space="preserve">
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<value>{0} secondes</value>
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<comment>{0} will be replaced by number of seconds</comment>
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</data>
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<data name="UnlockingParentalAccount" xml:space="preserve">
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<value>Désactivation du mode famille...</value>
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</data>
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<data name="UpdateCheckingNewVersion" xml:space="preserve">
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<value>Recherche d'une nouvelle version...</value>
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</data>
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<data name="UpdateDownloadingNewVersion" xml:space="preserve">
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<value>Téléchargement de la nouvelle version en cours... En attendant, vous pouvez faire un don si vous appréciez le travail effectué ! :)</value>
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</data>
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<data name="UpdateFinished" xml:space="preserve">
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<value>Mise à jour terminée !</value>
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</data>
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<data name="UpdateNewVersionAvailable" xml:space="preserve">
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<value>Une nouvelle version d'ASF est disponible ! Envisagez de la mettre à jour !</value>
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</data>
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<data name="UpdateVersionInfo" xml:space="preserve">
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<value>Version installée : {0} | Version la plus récente : {1}</value>
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<comment>{0} will be replaced by current version, {1} will be replaced by remote version</comment>
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</data>
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<data name="UserInputDeviceID" xml:space="preserve">
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<value><{0}> Veuillez entrer l'ID de votre périphérique (incluant « android : ») : </value>
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<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
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</data>
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<data name="UserInputSteam2FA" xml:space="preserve">
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<value><{0}> Veuillez entrer le code 2FA de votre authentificateur mobile Steam : </value>
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<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
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</data>
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<data name="UserInputSteamGuard" xml:space="preserve">
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<value><{0}> Veuillez entrer le code d’authentification SteamGuard qui vous a été envoyé par e-mail : </value>
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<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
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</data>
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<data name="UserInputSteamLogin" xml:space="preserve">
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<value><{0}> Veuillez entrer votre nom d’utilisateur Steam : </value>
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<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
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</data>
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<data name="UserInputSteamParentalPIN" xml:space="preserve">
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<value><{0}> Veuillez entrer le code du Mode famille : </value>
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<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
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</data>
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<data name="UserInputSteamPassword" xml:space="preserve">
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<value><{0}> Veuillez entrer votre mot de passe Steam : </value>
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<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
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</data>
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<data name="UserInputUnknown" xml:space="preserve">
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<value><{0}> Veuillez entrer la valeur non documentée de {1} : </value>
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<comment>{0} will be replaced by bot's name, {1} will be replaced by property name. Please note that this translation should end with space</comment>
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</data>
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<data name="UserInputWCFHost" xml:space="preserve">
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<value><{0}> Veuillez entrer votre hôte WCF : </value>
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<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
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</data>
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<data name="WarningUnknownValuePleaseReport" xml:space="preserve">
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<value>{0} a reçu une valeur inconnue, veuillez le signaler : {1}</value>
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<comment>{0} will be replaced by object's name, {1} will be replaced by value for that object</comment>
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</data>
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<data name="WarningTooManyGamesToPlay" xml:space="preserve">
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<value>Jouer à plus de {0} jeux en même temps n’est pas possible, seules les {0} premières entrées de {1} seront utilisées !</value>
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<comment>{0} will be replaced by max number of games, {1} will be replaced by name of the configuration property</comment>
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</data>
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<data name="WarningWCFIgnoringCommand" xml:space="preserve">
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<value>Commande WCF ignorée car --client n’a pas été spécifié : {0}</value>
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<comment>{0} will be replaced by WCF command</comment>
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</data>
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<data name="ErrorWCFAddressAccessDeniedException" xml:space="preserve">
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<value>Le service WCF n’a pas pu être démarré en raison d'un refus d'accès AddressAccessDeniedException ! Si vous souhaitez utiliser le service WCF fourni par ASF, envisagez de lancer ASF en tant qu’administrateur ou en donnant des autorisations adéquates !</value>
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</data>
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<data name="WCFAnswered" xml:space="preserve">
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<value>Réponse à la commande WCF : {0} avec : {1}</value>
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<comment>{0} will be replaced by WCF command, {1} will be replaced by WCF answer</comment>
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</data>
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<data name="WCFReady" xml:space="preserve">
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<value>Serveur WCF prêt !</value>
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</data>
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<data name="WCFResponseReceived" xml:space="preserve">
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<value>Réponse WCF reçue : {0}</value>
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<comment>{0} will be replaced by WCF response</comment>
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</data>
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<data name="WCFSendingCommand" xml:space="preserve">
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<value>Envoi de la commande : {0} au serveur WCF sur {1}...</value>
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<comment>{0} will be replaced by WCF command, {1} will be replaced by WCF hostname</comment>
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</data>
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<data name="WCFStarting" xml:space="preserve">
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<value>Démarrage du serveur WCF sur {0}...</value>
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<comment>{0} will be replaced by WCF hostname</comment>
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</data>
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<data name="BotAlreadyStopped" xml:space="preserve">
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<value>L'instance de ce bot est déjà arrêtée !</value>
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</data>
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<data name="BotNotFound" xml:space="preserve">
|
||
<value>Aucun bot nommé {0} n'a été trouvé !</value>
|
||
<comment>{0} will be replaced by bot's name</comment>
|
||
</data>
|
||
<data name="BotsStatusOverview" xml:space="preserve">
|
||
<value>Il y a {0}/{1} bots en cours d’exécution, avec un total de {2} jeux ({3} cartes) restants à traiter.</value>
|
||
<comment>{0} will be replaced by number of active bots, {1} will be replaced by total number of bots, {2} will be replaced by total number of games left to idle, {3} will be replaced by total number of cards left to idle</comment>
|
||
</data>
|
||
<data name="BotStatusIdling" xml:space="preserve">
|
||
<value>Le bot {0} collecte les cartes du jeu : {1} ({2}, {3} cartes restantes à obtenir) sur un total de {4} jeux ({5} cartes) à faire tourner (~{6} restantes).</value>
|
||
<comment>{0} will be replaced by bot's name, {1} will be replaced by game's appID (number), {2} will be replaced by game's name, {3} will be replaced by number of cards left to idle, {4} will be replaced by total number of games to idle, {5} will be replaced by total number of cards to idle, {6} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
|
||
</data>
|
||
<data name="BotStatusIdlingList" xml:space="preserve">
|
||
<value>Le bot {0} collecte les cartes des jeux : {1} sur un total de {2} jeux ({3} cartes) restants à traiter (~{4} restantes).</value>
|
||
<comment>{0} will be replaced by bot's name, {1} will be replaced by list of the games (appIDs, numbers), {2} will be replaced by total number of games to idle, {3} will be replaced by total number of cards to idle, {4} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
|
||
</data>
|
||
<data name="CheckingFirstBadgePage" xml:space="preserve">
|
||
<value>Vérification de la première page des badges...</value>
|
||
</data>
|
||
<data name="CheckingOtherBadgePages" xml:space="preserve">
|
||
<value>Vérification des autres pages de badges...</value>
|
||
</data>
|
||
<data name="ChosenFarmingAlgorithm" xml:space="preserve">
|
||
<value>Algorithme de collecte choisi : {0}</value>
|
||
<comment>{0} will be replaced by the name of chosen idling algorithm</comment>
|
||
</data>
|
||
<data name="Done" xml:space="preserve">
|
||
<value>Fait !</value>
|
||
</data>
|
||
<data name="GamesToIdle" xml:space="preserve">
|
||
<value>Nous avons un total de {0} jeux ({1} cartes) restants à traiter (~{2} restantes)...</value>
|
||
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
|
||
</data>
|
||
<data name="IdlingFinished" xml:space="preserve">
|
||
<value>Collecte terminée !</value>
|
||
</data>
|
||
<data name="IdlingFinishedForGame" xml:space="preserve">
|
||
<value>Collecte terminée : {0} ({1}) après {2} de temps de jeu !</value>
|
||
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
|
||
</data>
|
||
<data name="IdlingFinishedForGames" xml:space="preserve">
|
||
<value>Collecte terminée des jeux : {0}</value>
|
||
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
|
||
</data>
|
||
<data name="IdlingStatusForGame" xml:space="preserve">
|
||
<value>Progression de la collecte pour {0} ({1}) : {2} cartes restantes</value>
|
||
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to idle</comment>
|
||
</data>
|
||
<data name="IdlingStopped" xml:space="preserve">
|
||
<value>Collecte interrompue !</value>
|
||
</data>
|
||
<data name="IgnoredStickyPauseEnabled" xml:space="preserve">
|
||
<value>Requête ignorée car la pause permanente est active !</value>
|
||
</data>
|
||
<data name="NothingToIdle" xml:space="preserve">
|
||
<value>Nous n’avons rien à collecter sur ce compte !</value>
|
||
</data>
|
||
<data name="NowIdling" xml:space="preserve">
|
||
<value>Collecte en cours : {0} ({1})</value>
|
||
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
|
||
</data>
|
||
<data name="NowIdlingList" xml:space="preserve">
|
||
<value>Collecte en cours : {0}</value>
|
||
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
|
||
</data>
|
||
<data name="PlayingNotAvailable" xml:space="preserve">
|
||
<value>Le jeu est actuellement indisponible, nous réessayerons plus tard !</value>
|
||
</data>
|
||
<data name="StillIdling" xml:space="preserve">
|
||
<value>Collecte toujours en cours : {0} ({1})</value>
|
||
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
|
||
</data>
|
||
<data name="StillIdlingList" xml:space="preserve">
|
||
<value>Collecte toujours en cours : {0}</value>
|
||
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
|
||
</data>
|
||
<data name="StoppedIdling" xml:space="preserve">
|
||
<value>Collecte arrêtée : {0} ({1})</value>
|
||
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
|
||
</data>
|
||
<data name="StoppedIdlingList" xml:space="preserve">
|
||
<value>Collecte arrêtée : {0}</value>
|
||
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
|
||
</data>
|
||
<data name="UnknownCommand" xml:space="preserve">
|
||
<value>Commande inconnue !</value>
|
||
</data>
|
||
<data name="WarningCouldNotCheckBadges" xml:space="preserve">
|
||
<value>Impossible d'obtenir les informations des badges, nous réessayerons plus tard !</value>
|
||
</data>
|
||
<data name="WarningCouldNotCheckCardsStatus" xml:space="preserve">
|
||
<value>Impossible de vérifier les cartes restantes pour : {0} ({1}), nous réessayerons plus tard !</value>
|
||
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
|
||
</data>
|
||
<data name="BotAcceptingGift" xml:space="preserve">
|
||
<value>Acceptation du cadeau : {0}...</value>
|
||
<comment>{0} will be replaced by giftID (number)</comment>
|
||
</data>
|
||
<data name="BotAccountLimited" xml:space="preserve">
|
||
<value>Ce compte est limité, le processus de collecte est impossible tant que la restriction n'a pas été levée !</value>
|
||
</data>
|
||
<data name="BotAddLicenseResponse" xml:space="preserve">
|
||
<value><{0}> GameID : {1} | Statut : {2}</value>
|
||
<comment>{0} will be replaced by bot's name, {1} will be replaced by gameID (number), {2} will be replaced by status string</comment>
|
||
</data>
|
||
<data name="BotAddLicenseResponseWithItems" xml:space="preserve">
|
||
<value><{0} > GameID : {1} | Statut : {2} | Items : {3}</value>
|
||
<comment>{0} will be replaced by bot's name, {1} will be replaced by gameID (number), {2} will be replaced by status string, {3} will be replaced by list of granted appIDs (numbers), separated by a comma</comment>
|
||
</data>
|
||
<data name="BotAlreadyRunning" xml:space="preserve">
|
||
<value>Ce bot est déjà en cours d'utilisation !</value>
|
||
<comment>{0} will be replaced by bot's name</comment>
|
||
</data>
|
||
<data name="BotAuthenticatorConverting" xml:space="preserve">
|
||
<value>Conversion de .maFile au format ASF...</value>
|
||
</data>
|
||
<data name="BotAuthenticatorImportFinished" xml:space="preserve">
|
||
<value>Importation de l'authentificateur mobile effectuée avec succès !</value>
|
||
</data>
|
||
<data name="BotAuthenticatorInvalidDeviceID" xml:space="preserve">
|
||
<value>Votre DeviceID est incorrect ou n’existe pas !</value>
|
||
</data>
|
||
<data name="BotAuthenticatorToken" xml:space="preserve">
|
||
<value>Code 2FA : {0}</value>
|
||
<comment>{0} will be replaced by generated 2FA token (string)</comment>
|
||
</data>
|
||
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
|
||
<value>La collecte automatique est maintenant suspendue !</value>
|
||
</data>
|
||
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
|
||
<value>La collecte automatique a maintenant repris !</value>
|
||
</data>
|
||
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
|
||
<value>La collecte automatique est déjà en pause !</value>
|
||
</data>
|
||
<data name="BotAutomaticIdlingPausedWithCountdown" xml:space="preserve">
|
||
<value>La collecte automatique est maintenant en pause ! Vous avez {0} minutes pour démarrer un jeu.</value>
|
||
<comment>{0} will be replaced by number of minutes</comment>
|
||
</data>
|
||
<data name="BotAutomaticIdlingResumedAlready" xml:space="preserve">
|
||
<value>La collecte automatique a déjà repris !</value>
|
||
</data>
|
||
<data name="BotConnected" xml:space="preserve">
|
||
<value>Connecté à Steam !</value>
|
||
</data>
|
||
<data name="BotDisconnected" xml:space="preserve">
|
||
<value>Déconnecté de Steam !</value>
|
||
</data>
|
||
<data name="BotDisconnecting" xml:space="preserve">
|
||
<value>Déconnexion...</value>
|
||
</data>
|
||
<data name="BotEncryptedPassword" xml:space="preserve">
|
||
<value>[{0}] mot de passe : {1}</value>
|
||
<comment>{0} will be replaced by password encryption method (string), {1} will be replaced by encrypted password using that method (string)</comment>
|
||
</data>
|
||
<data name="BotInstanceNotStartingBecauseDisabled" xml:space="preserve">
|
||
<value>Ce bot n'a pas été lancé car l'option de démarrage est désactivée dans son fichier de configuration !</value>
|
||
</data>
|
||
<data name="BotInvalidAuthenticatorDuringLogin" xml:space="preserve">
|
||
<value>Réception du code d'erreur TwoFactorCodeMismatch {0} fois d’affilée, cela indique presque toujours des données d'authentification ASF 2FA invalides, abandon !</value>
|
||
<comment>{0} will be replaced by maximum allowed number of failed 2FA attempts</comment>
|
||
</data>
|
||
<data name="BotLoggedOff" xml:space="preserve">
|
||
<value>Déconnecté de Steam : {0}</value>
|
||
<comment>{0} will be replaced by logging off reason (string)</comment>
|
||
</data>
|
||
<data name="BotLoggedOn" xml:space="preserve">
|
||
<value>Connexion réussie !</value>
|
||
</data>
|
||
<data name="BotLoggingIn" xml:space="preserve">
|
||
<value>Connexion en cours...</value>
|
||
</data>
|
||
<data name="BotLogonSessionReplaced" xml:space="preserve">
|
||
<value>Ce compte semble être utilisé dans une autre instance ASF, ce qui peut entraîner un comportement indéfini, fonctionnement interrompu !</value>
|
||
</data>
|
||
<data name="BotLootingFailed" xml:space="preserve">
|
||
<value>L'offre d'échange a échoué !</value>
|
||
</data>
|
||
<data name="BotLootingMasterNotDefined" xml:space="preserve">
|
||
<value>L'offre n'a pu être envoyée car le paramètre SteamMasterID n’est pas défini !</value>
|
||
<comment>SteamMasterID is name of bot config property, it should not be translated</comment>
|
||
</data>
|
||
<data name="BotLootingNoLootableTypes" xml:space="preserve">
|
||
<value>Vous n'avez aucun type d'objets à récupérer de configuré !</value>
|
||
</data>
|
||
<data name="BotLootingNowDisabled" xml:space="preserve">
|
||
<value>La récupération des cartes est maintenant désactivée !</value>
|
||
</data>
|
||
<data name="BotLootingNowEnabled" xml:space="preserve">
|
||
<value>La récupération des cartes est maintenant activée !</value>
|
||
</data>
|
||
<data name="BotLootingSuccess" xml:space="preserve">
|
||
<value>Offre d'échange envoyée avec succès !</value>
|
||
</data>
|
||
<data name="BotLootingTemporarilyDisabled" xml:space="preserve">
|
||
<value>La récupération des cartes est temporairement désactivée !</value>
|
||
</data>
|
||
<data name="BotLootingYourself" xml:space="preserve">
|
||
<value>Vous ne pouvez pas lancer la récupération des cartes sur vous-même !</value>
|
||
</data>
|
||
<data name="BotNoASFAuthenticator" xml:space="preserve">
|
||
<value>Ce bot n’a pas ASF 2FA d'activé ! Avez-vous oublié d’importer votre authentificateur en tant que ASF 2FA ?</value>
|
||
</data>
|
||
<data name="BotNotConnected" xml:space="preserve">
|
||
<value>Ce bot n’est pas connecté !</value>
|
||
<comment>{0} will be replaced by bot's name</comment>
|
||
</data>
|
||
<data name="BotNotOwnedYet" xml:space="preserve">
|
||
<value><{0}> ne possède pas encore : {1}</value>
|
||
<comment>{0} will be replaced by bot's name, {1} will be replaced by query (string)</comment>
|
||
</data>
|
||
<data name="BotOwnedAlready" xml:space="preserve">
|
||
<value><{0}> possède déjà : {1} | {2}</value>
|
||
<comment>{0} will be replaced by bot's name, {1} will be replaced by game's appID (number), {2} will be replaced by game's name</comment>
|
||
</data>
|
||
<data name="BotRateLimitExceeded" xml:space="preserve">
|
||
<value>Fréquence limite dépassée, nouvelle tentative après {0} minutes d'attente...</value>
|
||
<comment>{0} will be replaced by number of minutes</comment>
|
||
</data>
|
||
<data name="BotReconnecting" xml:space="preserve">
|
||
<value>Reconnexion...</value>
|
||
</data>
|
||
<data name="BotRedeemResponse" xml:space="preserve">
|
||
<value><{0}> Clé : {1} | Statut : {2}</value>
|
||
<comment>{0} will be replaced by bot's name, {1} will be replaced by cd-key (string), {2} will be replaced by status string</comment>
|
||
</data>
|
||
<data name="BotRedeemResponseWithItems" xml:space="preserve">
|
||
<value><{0}> Clé : {1} | Statut : {2} | Items : {3}</value>
|
||
<comment>{0} will be replaced by bot's name, {1} will be replaced by cd-key (string), {2} will be replaced by status string, {3} will be replaced by list of key-value pairs, separated by a comma</comment>
|
||
</data>
|
||
<data name="BotRemovedExpiredLoginKey" xml:space="preserve">
|
||
<value>La clé expirée a été supprimée !</value>
|
||
</data>
|
||
<data name="BotsStatusNotIdling" xml:space="preserve">
|
||
<value>Le bot {0} n'est pas en cours de collecte.</value>
|
||
<comment>{0} will be replaced by bot's name</comment>
|
||
</data>
|
||
<data name="BotStatusLimited" xml:space="preserve">
|
||
<value>Le compte Steam utilisé par le bot {0} est limité et ne peut pas être utilisé pour la collecte de nouvelles cartes.</value>
|
||
<comment>{0} will be replaced by bot's name</comment>
|
||
</data>
|
||
<data name="BotStatusNotConnected" xml:space="preserve">
|
||
<value>Le bot {0} n’est pas connecté.</value>
|
||
<comment>{0} will be replaced by bot's name</comment>
|
||
</data>
|
||
<data name="BotStatusNotRunning" xml:space="preserve">
|
||
<value>Le bot {0} n’est pas en cours d’exécution.</value>
|
||
<comment>{0} will be replaced by bot's name</comment>
|
||
</data>
|
||
<data name="BotStatusPaused" xml:space="preserve">
|
||
<value>Le bot {0} est en pause ou en cours d’exécution en mode manuel.</value>
|
||
<comment>{0} will be replaced by bot's name</comment>
|
||
</data>
|
||
<data name="BotStatusPlayingNotAvailable" xml:space="preserve">
|
||
<value>Le bot {0} est actuellement utilisé.</value>
|
||
<comment>{0} will be replaced by bot's name</comment>
|
||
</data>
|
||
<data name="BotUnableToConnect" xml:space="preserve">
|
||
<value>Impossible de se connecter à Steam : {0}</value>
|
||
<comment>{0} will be replaced by failure reason (string)</comment>
|
||
</data>
|
||
<data name="BotUnableToLogin" xml:space="preserve">
|
||
<value>Impossible de se connecter à Steam : {0}/{1}</value>
|
||
<comment>{0} will be replaced by failure reason (string), {1} will be replaced by extended failure reason (string)</comment>
|
||
</data>
|
||
<data name="ErrorIsEmpty" xml:space="preserve">
|
||
<value>{0} est vide !</value>
|
||
<comment>{0} will be replaced by object's name</comment>
|
||
</data>
|
||
<data name="UnusedKeys" xml:space="preserve">
|
||
<value>Clés non utilisées : {0}</value>
|
||
<comment>{0} will be replaced by list of cd-keys (strings), separated by a comma</comment>
|
||
</data>
|
||
<data name="WarningFailedWithError" xml:space="preserve">
|
||
<value>Échec dû à une erreur : {0}</value>
|
||
<comment>{0} will be replaced by failure reason (string)</comment>
|
||
</data>
|
||
<data name="BotConnectionLost" xml:space="preserve">
|
||
<value>Connexion au réseau Steam perdue, reconnexion...</value>
|
||
</data>
|
||
<data name="BotAccountFree" xml:space="preserve">
|
||
<value>Le compte n'est plus occupé, reprise du processus de collecte !</value>
|
||
</data>
|
||
<data name="BotAccountOccupied" xml:space="preserve">
|
||
<value>Ce compte est actuellement utilisé, ASF reprendra la collecte quand celui-ci sera libre...</value>
|
||
</data>
|
||
<data name="BotAutomaticIdlingPauseTimeout" xml:space="preserve">
|
||
<value>La bibliothèque partagée n'a pas pas été lancée dans le temps imparti, reprise du processus de collecte !</value>
|
||
</data>
|
||
<data name="BotConnecting" xml:space="preserve">
|
||
<value>Connexion...</value>
|
||
</data>
|
||
<data name="BotHeartBeatFailed" xml:space="preserve">
|
||
<value>Impossible de déconnecter le client, abandon de l'instance de ce bot !</value>
|
||
</data>
|
||
<data name="BotSteamDirectoryInitializationFailed" xml:space="preserve">
|
||
<value>Impossible d'initialiser SteamDirectory, la connexion au réseau Steam pourrait prendre beaucoup plus longtemps que d’habitude !</value>
|
||
</data>
|
||
<data name="BotStopping" xml:space="preserve">
|
||
<value>Arrêt...</value>
|
||
</data>
|
||
<data name="ErrorBotConfigInvalid" xml:space="preserve">
|
||
<value>La configuration de votre bot n’est pas valide, veuillez vérifier le contenu de {0} et réessayez !</value>
|
||
<comment>{0} will be replaced by file's path</comment>
|
||
</data>
|
||
<data name="ErrorDatabaseInvalid" xml:space="preserve">
|
||
<value>La base de données persistante n'a pu être chargée, si le problème persiste, merci de supprimer {0} afin de la recréer !</value>
|
||
<comment>{0} will be replaced by file's path</comment>
|
||
</data>
|
||
<data name="Initializing" xml:space="preserve">
|
||
<value>Initialisation de {0}...</value>
|
||
<comment>{0} will be replaced by service name that is being initialized</comment>
|
||
</data>
|
||
<data name="WarningPrivacyPolicy" xml:space="preserve">
|
||
<value>Veuillez consulter sur le wiki notre section politique de confidentialité, si vous vous souciez de ce que fait ASF !</value>
|
||
</data>
|
||
<data name="Welcome" xml:space="preserve">
|
||
<value>Il semble que c'est la première fois que vous lancez le programme, bienvenue !</value>
|
||
</data>
|
||
<data name="ErrorInvalidCurrentCulture" xml:space="preserve">
|
||
<value>Votre paramètre CurrentCulture fourni n’est pas valide, ASF continuera à fonctionner avec celui par défaut !</value>
|
||
</data>
|
||
<data name="TranslationIncomplete" xml:space="preserve">
|
||
<value>ASF va tenter d’utiliser votre langage préféré {0}, mais la traduction dans ce langage est achevée seulement à {1}. Peut-être vous pourriez nous aider à améliorer la traduction ASF pour votre langue ?</value>
|
||
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
|
||
</data>
|
||
<data name="IdlingGameNotReleasedYet" xml:space="preserve">
|
||
<value>La collecte des cartes pour {0} ({1}) est temporairement désactivée, car ce jeu n’est pas encore sorti.</value>
|
||
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
|
||
</data>
|
||
</root> |