mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2026-01-01 06:00:46 +00:00
307 lines
8.6 KiB
C#
307 lines
8.6 KiB
C#
/*
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_ _ _ ____ _ _____
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/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
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/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
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/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
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/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
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Copyright 2015-2016 Łukasz "JustArchi" Domeradzki
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Contact: JustArchi@JustArchi.net
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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using SteamKit2;
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using SteamKit2.Internal;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Net;
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using System.Threading.Tasks;
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namespace ArchiSteamFarm {
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internal sealed class ArchiHandler : ClientMsgHandler {
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/*
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____ _ _ _ _
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/ ___| __ _ | || || |__ __ _ ___ | | __ ___
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| | / _` || || || '_ \ / _` | / __|| |/ // __|
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| |___| (_| || || || |_) || (_| || (__ | < \__ \
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\____|\__,_||_||_||_.__/ \__,_| \___||_|\_\|___/
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*/
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internal sealed class NotificationsCallback : CallbackMsg {
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internal sealed class Notification {
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internal enum ENotificationType : uint {
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Unknown = 0,
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Trading = 1,
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// Only custom below, different than ones available as user_notification_type
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Items = 514
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}
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internal ENotificationType NotificationType { get; set; }
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}
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internal readonly List<Notification> Notifications;
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internal NotificationsCallback(JobID jobID, CMsgClientUserNotifications msg) {
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JobID = jobID;
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if (msg == null || msg.notifications == null) {
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return;
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}
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Notifications = new List<Notification>(msg.notifications.Count);
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foreach (var notification in msg.notifications) {
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Notifications.Add(new Notification {
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NotificationType = (Notification.ENotificationType) notification.user_notification_type
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});
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}
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}
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internal NotificationsCallback(JobID jobID, CMsgClientItemAnnouncements msg) {
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JobID = jobID;
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if (msg == null) {
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return;
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}
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if (msg.count_new_items > 0) {
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Notifications = new List<Notification>(1) {
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new Notification { NotificationType = Notification.ENotificationType.Items }
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};
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}
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}
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}
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internal sealed class OfflineMessageCallback : CallbackMsg {
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internal readonly uint OfflineMessages;
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internal readonly List<uint> Users;
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internal OfflineMessageCallback(JobID jobID, CMsgClientOfflineMessageNotification msg) {
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JobID = jobID;
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if (msg == null) {
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return;
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}
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OfflineMessages = msg.offline_messages;
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Users = msg.friends_with_offline_messages;
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}
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}
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internal sealed class PurchaseResponseCallback : CallbackMsg {
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internal enum EPurchaseResult {
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Unknown = -1,
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OK = 0,
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AlreadyOwned = 9,
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RegionLocked = 13,
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InvalidKey = 14,
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DuplicatedKey = 15,
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BaseGameRequired = 24,
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OnCooldown = 53
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}
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internal readonly EResult Result;
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internal readonly EPurchaseResult PurchaseResult;
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internal readonly KeyValue ReceiptInfo;
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internal readonly Dictionary<uint, string> Items;
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internal PurchaseResponseCallback(JobID jobID, CMsgClientPurchaseResponse msg) {
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JobID = jobID;
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if (msg == null) {
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return;
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}
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Result = (EResult) msg.eresult;
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PurchaseResult = (EPurchaseResult) msg.purchase_result_details;
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ReceiptInfo = new KeyValue();
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using (MemoryStream ms = new MemoryStream(msg.purchase_receipt_info)) {
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if (!ReceiptInfo.TryReadAsBinary(ms)) {
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return;
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}
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List<KeyValue> lineItems = ReceiptInfo["lineitems"].Children;
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Items = new Dictionary<uint, string>(lineItems.Count);
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foreach (KeyValue lineItem in lineItems) {
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uint appID = (uint) lineItem["PackageID"].AsUnsignedLong();
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string gameName = lineItem["ItemDescription"].AsString();
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gameName = WebUtility.UrlDecode(gameName); // Apparently steam expects client to decode sent HTML
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Items.Add(appID, gameName);
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}
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}
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}
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}
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/*
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__ __ _ _ _
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| \/ | ___ | |_ | |__ ___ __| | ___
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| |\/| | / _ \| __|| '_ \ / _ \ / _` |/ __|
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| | | || __/| |_ | | | || (_) || (_| |\__ \
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|_| |_| \___| \__||_| |_| \___/ \__,_||___/
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*/
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internal void AcceptClanInvite(ulong clanID) {
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if (clanID == 0 || !Client.IsConnected) {
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return;
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}
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var request = new ClientMsg<CMsgClientClanInviteAction>((int) EMsg.ClientAcknowledgeClanInvite);
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request.Body.GroupID = clanID;
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request.Body.AcceptInvite = true;
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Client.Send(request);
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}
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internal void DeclineClanInvite(ulong clanID) {
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if (clanID == 0 || !Client.IsConnected) {
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return;
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}
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var request = new ClientMsg<CMsgClientClanInviteAction>((int) EMsg.ClientAcknowledgeClanInvite);
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request.Body.GroupID = clanID;
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request.Body.AcceptInvite = false;
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Client.Send(request);
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}
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internal void PlayGames(params uint[] gameIDs) {
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if (!Client.IsConnected) {
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return;
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}
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var request = new ClientMsgProtobuf<CMsgClientGamesPlayed>(EMsg.ClientGamesPlayed);
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foreach (uint gameID in gameIDs) {
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if (gameID == 0) {
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continue;
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}
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request.Body.games_played.Add(new CMsgClientGamesPlayed.GamePlayed {
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game_id = new GameID(gameID),
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});
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}
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Client.Send(request);
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}
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internal void PlayGames(ICollection<uint> gameIDs) {
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if (gameIDs == null || gameIDs.Count == 0 || !Client.IsConnected) {
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return;
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}
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var request = new ClientMsgProtobuf<CMsgClientGamesPlayed>(EMsg.ClientGamesPlayed);
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foreach (uint gameID in gameIDs) {
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if (gameID == 0) {
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continue;
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}
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request.Body.games_played.Add(new CMsgClientGamesPlayed.GamePlayed {
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game_id = new GameID(gameID),
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});
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}
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Client.Send(request);
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}
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internal async Task<PurchaseResponseCallback> RedeemKey(string key) {
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if (string.IsNullOrEmpty(key) || !Client.IsConnected) {
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return null;
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}
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var request = new ClientMsgProtobuf<CMsgClientRegisterKey>(EMsg.ClientRegisterKey) {
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SourceJobID = Client.GetNextJobID()
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};
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request.Body.key = key;
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Client.Send(request);
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try {
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return await new AsyncJob<PurchaseResponseCallback>(Client, request.SourceJobID);
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} catch (Exception e) {
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Logging.LogGenericException(e);
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return null;
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}
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}
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/*
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_ _ _ _
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| | | | __ _ _ __ __| || | ___ _ __ ___
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| |_| | / _` || '_ \ / _` || | / _ \| '__|/ __|
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| _ || (_| || | | || (_| || || __/| | \__ \
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|_| |_| \__,_||_| |_| \__,_||_| \___||_| |___/
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*/
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public override void HandleMsg(IPacketMsg packetMsg) {
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if (packetMsg == null) {
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return;
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}
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switch (packetMsg.MsgType) {
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case EMsg.ClientFSOfflineMessageNotification:
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HandleFSOfflineMessageNotification(packetMsg);
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break;
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case EMsg.ClientItemAnnouncements:
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HandleItemAnnouncements(packetMsg);
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break;
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case EMsg.ClientPurchaseResponse:
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HandlePurchaseResponse(packetMsg);
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break;
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case EMsg.ClientUserNotifications:
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HandleUserNotifications(packetMsg);
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break;
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}
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}
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private void HandleFSOfflineMessageNotification(IPacketMsg packetMsg) {
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if (packetMsg == null) {
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return;
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}
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var response = new ClientMsgProtobuf<CMsgClientOfflineMessageNotification>(packetMsg);
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Client.PostCallback(new OfflineMessageCallback(packetMsg.TargetJobID, response.Body));
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}
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private void HandleItemAnnouncements(IPacketMsg packetMsg) {
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if (packetMsg == null) {
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return;
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}
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var response = new ClientMsgProtobuf<CMsgClientItemAnnouncements>(packetMsg);
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Client.PostCallback(new NotificationsCallback(packetMsg.TargetJobID, response.Body));
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}
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private void HandlePurchaseResponse(IPacketMsg packetMsg) {
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if (packetMsg == null) {
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return;
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}
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var response = new ClientMsgProtobuf<CMsgClientPurchaseResponse>(packetMsg);
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Client.PostCallback(new PurchaseResponseCallback(packetMsg.TargetJobID, response.Body));
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}
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private void HandleUserNotifications(IPacketMsg packetMsg) {
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if (packetMsg == null) {
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return;
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}
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var response = new ClientMsgProtobuf<CMsgClientUserNotifications>(packetMsg);
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Client.PostCallback(new NotificationsCallback(packetMsg.TargetJobID, response.Body));
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}
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}
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} |