Files
ArchiSteamFarm/ArchiSteamFarm/SteamTradeOffer.cs
2015-10-28 19:21:27 +01:00

65 lines
2.1 KiB
C#

/*
_ _ _ ____ _ _____
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
Copyright 2015 Łukasz "JustArchi" Domeradzki
Contact: JustArchi@JustArchi.net
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
using SteamKit2;
using System.Collections.Generic;
namespace ArchiSteamFarm {
internal sealed class SteamTradeOffer {
// REF: https://developer.valvesoftware.com/wiki/Steam_Web_API/IEconService
internal enum ETradeOfferState {
Unknown,
Invalid,
Active,
Accepted,
Countered,
Expired,
Canceled,
Declined,
InvalidItems,
EmailPending,
EmailCanceled
}
internal string tradeofferid { get; set; }
internal int accountid_other { get; set; }
internal string message { get; set; }
internal int expiration_time { get; set; }
internal ETradeOfferState trade_offer_state { get; set; }
internal List<SteamItem> items_to_give { get; set; }
internal List<SteamItem> items_to_receive { get; set; }
internal bool is_our_offer { get; set; }
internal int time_created { get; set; }
internal int time_updated { get; set; }
internal bool from_real_time_trade { get; set; }
// Extra
internal ulong OtherSteamID64 {
get {
return new SteamID((uint) accountid_other, EUniverse.Public, EAccountType.Individual).ConvertToUInt64();
}
}
}
}