mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2026-01-01 14:10:53 +00:00
631 lines
32 KiB
XML
631 lines
32 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0"/>
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string"/>
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<xsd:attribute name="type" type="xsd:string"/>
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<xsd:attribute name="mimetype" type="xsd:string"/>
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<xsd:attribute ref="xml:space"/>
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string"/>
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<xsd:attribute name="name" type="xsd:string"/>
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
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<xsd:attribute ref="xml:space"/>
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required"/>
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="AcceptingTrade" xml:space="preserve">
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<value>Aceitando a troca: {0}</value>
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<comment>{0} will be replaced by trade number</comment>
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</data>
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<data name="AutoUpdateCheckInfo" xml:space="preserve">
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<value>ASF vai automaticamente procurar por novas versões a cada {0}.</value>
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<comment>{0} will be replaced by translated TimeSpan string (such as "24 hours")</comment>
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</data>
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<data name="Content" xml:space="preserve">
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<value>Conteúdo:
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{0}</value>
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<comment>{0} will be replaced by content string. Please note that this string should include newline for formatting.</comment>
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</data>
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<data name="ErrorConfigPropertyInvalid" xml:space="preserve">
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<value>Propriedade de configuração {0} é inválida: {1}</value>
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<comment>{0} will be replaced by name of the configuration property, {1} will be replaced by invalid value</comment>
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</data>
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<data name="ErrorEarlyFatalExceptionInfo" xml:space="preserve">
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<value>ASF V{0} encontrou uma exceção fatal antes que o núcleo do módulo de log foi sequer capaz de inicializar!</value>
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<comment>{0} will be replaced by version number</comment>
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</data>
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<data name="ErrorEarlyFatalExceptionPrint" xml:space="preserve">
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<value>Exceção: {0}() {1}
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StackTrace:
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{2}</value>
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<comment>{0} will be replaced by function name, {1} will be replaced by exception message, {2} will be replaced by entire stack trace. Please note that this string should include newlines for formatting.</comment>
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</data>
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<data name="ErrorExitingWithNonZeroErrorCode" xml:space="preserve">
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<value>Saindo com erro diferente de zero!</value>
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</data>
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<data name="ErrorFailingRequest" xml:space="preserve">
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<value>Pedido falhou em: {0}</value>
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<comment>{0} will be replaced by URL of the request</comment>
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</data>
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<data name="ErrorGlobalConfigNotLoaded" xml:space="preserve">
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<value>Configuração global não pôde ser carregada, por favor certefique-se que {0} existe e é válido! Siga os passos na wiki se tiver dúvidas.</value>
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<comment>{0} will be replaced by file's path</comment>
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</data>
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<data name="ErrorIsInvalid" xml:space="preserve">
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<value>{0} é inválido!</value>
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<comment>{0} will be replaced by object's name</comment>
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</data>
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<data name="ErrorMobileAuthenticatorInvalidDeviceID" xml:space="preserve">
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<value>Recusando a executação desta função devido ao ID de dispositivo ser inválido no ASF 2FA!</value>
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</data>
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<data name="ErrorNoBotsDefined" xml:space="preserve">
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<value>Sem bots definidos, esqueceste-te de configurar o teu ASF?</value>
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</data>
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<data name="ErrorObjectIsNull" xml:space="preserve">
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<value>{0} é nulo!</value>
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<comment>{0} will be replaced by object's name</comment>
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</data>
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<data name="ErrorParsingObject" xml:space="preserve">
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<value>Falha ao analisar {0}!</value>
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<comment>{0} will be replaced by object's name</comment>
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</data>
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<data name="ErrorRequestFailedTooManyTimes" xml:space="preserve">
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<value>O pedido falhou após {0} tentativas!</value>
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<comment>{0} will be replaced by maximum number of tries</comment>
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</data>
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<data name="ErrorUpdateCheckFailed" xml:space="preserve">
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<value>Não foi possível verificar a ultima versão!</value>
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</data>
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<data name="ErrorUpdateNoAssetForThisVersion" xml:space="preserve">
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<value>Não se conseguiu prosseguir com a atualização porque não há nenhum recurso que se relacione com a versão atual! Foi impossível atualizar automaticamente para essa versão.</value>
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</data>
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<data name="ErrorUpdateNoAssets" xml:space="preserve">
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<value>Não foi possível prosseguir com a atualização porque essa versão não incluí recursos!</value>
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</data>
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<data name="ErrorUserInputRunningInHeadlessMode" xml:space="preserve">
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<value>O pedido de entrada do usuário foi recebido, mas o processo está sendo executado no modo não-interativo!</value>
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</data>
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<data name="Exiting" xml:space="preserve">
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<value>Saindo...</value>
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</data>
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<data name="WarningFailed" xml:space="preserve">
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<value>Erro!</value>
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</data>
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<data name="GlobalConfigChanged" xml:space="preserve">
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<value>A configuração global foi alterada!</value>
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</data>
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<data name="ErrorGlobalConfigRemoved" xml:space="preserve">
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<value>A configuração global foi removida!</value>
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</data>
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<data name="IgnoringTrade" xml:space="preserve">
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<value>A ignorar a troca: {0}</value>
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<comment>{0} will be replaced by trade number</comment>
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</data>
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<data name="LoggingIn" xml:space="preserve">
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<value>A iniciar sessão em {0}...</value>
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<comment>{0} will be replaced by service's name</comment>
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</data>
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<data name="NoBotsAreRunning" xml:space="preserve">
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<value>Sem bots ligados, a sair...</value>
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</data>
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<data name="RefreshingOurSession" xml:space="preserve">
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<value>A atualizar a nossa sessão!</value>
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</data>
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<data name="RejectingTrade" xml:space="preserve">
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<value>Rejeitando a troca: {0}</value>
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<comment>{0} will be replaced by trade number</comment>
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</data>
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<data name="Restarting" xml:space="preserve">
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<value>Reiniciando...</value>
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</data>
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<data name="Starting" xml:space="preserve">
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<value>Iniciando...</value>
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</data>
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<data name="Success" xml:space="preserve">
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<value>Sucesso!</value>
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</data>
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<data name="UnlockingParentalAccount" xml:space="preserve">
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<value>Desbloqueando a conta parental...</value>
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</data>
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<data name="UpdateCheckingNewVersion" xml:space="preserve">
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<value>A verificar por novas versões...</value>
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</data>
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<data name="UpdateDownloadingNewVersion" xml:space="preserve">
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<value>Obtendo a nova versão: {0} ({1} MB)... Enquanto esperas, considera doar algo se aprecias o trabalho feito! :)</value>
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<comment>{0} will be replaced by version string, {1} will be replaced by update size (in megabytes)</comment>
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</data>
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<data name="UpdateFinished" xml:space="preserve">
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<value>Processo de actualização terminada!</value>
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</data>
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<data name="UpdateNewVersionAvailable" xml:space="preserve">
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<value>Há uma nova versão do ASF disponível! Considere atualizar!</value>
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</data>
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<data name="UpdateVersionInfo" xml:space="preserve">
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<value>Versão local: {0} | Versão remota: {1}</value>
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<comment>{0} will be replaced by current version, {1} will be replaced by remote version</comment>
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</data>
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<data name="UserInputDeviceID" xml:space="preserve">
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<value>Por favor digita o ID do teu dispositivo autenticador móvel (incluindo "android:"): </value>
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<comment>Please note that this translation should end with space</comment>
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</data>
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<data name="UserInputSteam2FA" xml:space="preserve">
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<value>Por favor digite o seu código 2FA do autenticador da Steam: </value>
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<comment>Please note that this translation should end with space</comment>
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</data>
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<data name="UserInputSteamGuard" xml:space="preserve">
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<value>Por favor insira o código de autenticador SteamGuard que foi enviado para o seu e-mail: </value>
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<comment>Please note that this translation should end with space</comment>
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</data>
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<data name="UserInputSteamLogin" xml:space="preserve">
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<value>Por favor, digite o seu login da sua conta Steam: </value>
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<comment>Please note that this translation should end with space</comment>
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</data>
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<data name="UserInputSteamPassword" xml:space="preserve">
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<value>Por favor, digite a password da sua conta Steam: </value>
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<comment>Please note that this translation should end with space</comment>
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</data>
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<data name="UserInputUnknown" xml:space="preserve">
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<value>Por favor, insira o valor não-documentado de {0}: </value>
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<comment>{0} will be replaced by property name. Please note that this translation should end with space</comment>
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</data>
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<data name="WarningUnknownValuePleaseReport" xml:space="preserve">
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<value>Valor desconhecido recebido por {0}, por favor reporte isto: {1}</value>
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<comment>{0} will be replaced by object's name, {1} will be replaced by value for that object</comment>
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</data>
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<data name="IPCReady" xml:space="preserve">
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<value>Servidor IPC pronto!</value>
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</data>
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<data name="BotAlreadyStopped" xml:space="preserve">
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<value>Este bot já parou!</value>
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</data>
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<data name="BotNotFound" xml:space="preserve">
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<value>Não foi possível encontrar qualquer bot chamado {0}!</value>
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<comment>{0} will be replaced by bot's name query (string)</comment>
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</data>
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<data name="BotStatusOverview" xml:space="preserve">
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<value>Existem {0}/{1} bots em execução, com o total de {2} jogos ({3} cartas) sobraram para farmar.</value>
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<comment>{0} will be replaced by number of active bots, {1} will be replaced by total number of bots, {2} will be replaced by total number of games left to idle, {3} will be replaced by total number of cards left to idle</comment>
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</data>
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<data name="BotStatusIdling" xml:space="preserve">
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<value>O Bot está a farmar o jogo: {0} ({1}, {2} cartas restantes) num total de {3} jogos ({4} cartas) restantes para farmar (~{5} restantes).</value>
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<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to idle, {3} will be replaced by total number of games to idle, {4} will be replaced by total number of cards to idle, {5} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
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</data>
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<data name="BotStatusIdlingList" xml:space="preserve">
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<value>Bot está a farmar cartas dos jogos: {0} num total de {1} jogos ({2} cartas) restantes para colecionar (~{3} cartas restantes).</value>
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<comment>{0} will be replaced by list of the games (IDs, numbers), {1} will be replaced by total number of games to idle, {2} will be replaced by total number of cards to idle, {3} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
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</data>
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<data name="CheckingFirstBadgePage" xml:space="preserve">
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<value>Verificando a primeira página de medalhas...</value>
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</data>
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<data name="CheckingOtherBadgePages" xml:space="preserve">
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<value>Verificando outras páginas de medalhas...</value>
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</data>
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<data name="ChosenFarmingAlgorithm" xml:space="preserve">
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<value>Algoritmo de coleção: {0}</value>
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<comment>{0} will be replaced by the name of chosen idling algorithm</comment>
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</data>
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<data name="Done" xml:space="preserve">
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<value>Feito!</value>
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</data>
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<data name="GamesToIdle" xml:space="preserve">
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<value>ASF contém um total de {0} jogos ({1} cartas) restantes para colectar (~{2} restante)...</value>
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<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
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</data>
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<data name="IdlingFinished" xml:space="preserve">
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<value>Coleção terminada!</value>
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</data>
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<data name="IdlingFinishedForGame" xml:space="preserve">
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<value>Coleta terminada: {0} ({1}) com {2} jogadas!</value>
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<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
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</data>
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<data name="IdlingFinishedForGames" xml:space="preserve">
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<value>Coleção terminada de: {0}</value>
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<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
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</data>
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<data name="IdlingStatusForGame" xml:space="preserve">
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<value>Estado de coleção de {0} ({1}): {2} cartas restantes</value>
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<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to idle</comment>
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</data>
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<data name="IdlingStopped" xml:space="preserve">
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<value>Coleção parada!</value>
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</data>
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<data name="NothingToIdle" xml:space="preserve">
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<value>Nós não temos nada para coletar nesta conta!</value>
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</data>
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<data name="NowIdling" xml:space="preserve">
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<value>Agora a farmar: {0} ({1})</value>
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<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
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|
</data>
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<data name="NowIdlingList" xml:space="preserve">
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<value>Agora a farmar: {0}</value>
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<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
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</data>
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<data name="PlayingNotAvailable" xml:space="preserve">
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<value>"Jogar" está indisponível no momento, vamos tentar outra vez mais tarde!</value>
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</data>
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<data name="StillIdling" xml:space="preserve">
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<value>Ainda está a coletar: {0} ({1})</value>
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<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
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</data>
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<data name="StillIdlingList" xml:space="preserve">
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<value>Ainda está a coletar: {0}</value>
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<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
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</data>
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<data name="StoppedIdling" xml:space="preserve">
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<value>Parou de coletar: {0} ({1})</value>
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<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
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</data>
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<data name="StoppedIdlingList" xml:space="preserve">
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<value>Parou de coletar: {0}</value>
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<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
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</data>
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<data name="UnknownCommand" xml:space="preserve">
|
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<value>Comando desconhecido!</value>
|
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</data>
|
|
<data name="WarningCouldNotCheckBadges" xml:space="preserve">
|
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<value>Não foi possível obter a informação das medalhas, vamos tentar outra vez mais tarde!</value>
|
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</data>
|
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<data name="WarningCouldNotCheckCardsStatus" xml:space="preserve">
|
|
<value>Não foi possível verificar o estado das cartas para o jogo: {0} ({1}), tentaremos mais tarde!</value>
|
|
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
|
|
</data>
|
|
<data name="BotAcceptingGift" xml:space="preserve">
|
|
<value>A aceitar presente: {0}...</value>
|
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<comment>{0} will be replaced by giftID (number)</comment>
|
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</data>
|
|
<data name="BotAccountLimited" xml:space="preserve">
|
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<value>Esta conta é limitada, processo da coleta está indisponível até que a restrição seja removida!</value>
|
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</data>
|
|
<data name="BotAddLicense" xml:space="preserve">
|
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<value>ID: {0} | Estado: {1}</value>
|
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<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string</comment>
|
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</data>
|
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<data name="BotAddLicenseWithItems" xml:space="preserve">
|
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<value>ID: {0} | Estado: {1} | Items: {2}</value>
|
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<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string, {2} will be replaced by list of granted IDs (numbers), separated by a comma</comment>
|
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</data>
|
|
<data name="BotAlreadyRunning" xml:space="preserve">
|
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<value>Este bot já está em funcionamento!</value>
|
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</data>
|
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<data name="BotAuthenticatorConverting" xml:space="preserve">
|
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<value>A converter ficheiro .maFile em formato ASF...</value>
|
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</data>
|
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<data name="BotAuthenticatorImportFinished" xml:space="preserve">
|
|
<value>Autenticação com o telemóvel foi importada com sucesso!</value>
|
|
</data>
|
|
<data name="BotAuthenticatorInvalidDeviceID" xml:space="preserve">
|
|
<value>O id do teu telemóvel está incorreto ou não existe!</value>
|
|
</data>
|
|
<data name="BotAuthenticatorToken" xml:space="preserve">
|
|
<value>Código de Autorização 2FA: {0}</value>
|
|
<comment>{0} will be replaced by generated 2FA token (string)</comment>
|
|
</data>
|
|
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
|
|
<value>O farm automático está agora pausado!</value>
|
|
</data>
|
|
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
|
|
<value>O farm automático retornou!</value>
|
|
</data>
|
|
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
|
|
<value>A coleta automática está pausada!</value>
|
|
</data>
|
|
<data name="BotAutomaticIdlingResumedAlready" xml:space="preserve">
|
|
<value>A coleta automática já foi resumida!</value>
|
|
</data>
|
|
<data name="BotConnected" xml:space="preserve">
|
|
<value>Conectado ao Steam!</value>
|
|
</data>
|
|
<data name="BotDisconnected" xml:space="preserve">
|
|
<value>Desconectado da Steam!</value>
|
|
</data>
|
|
<data name="BotDisconnecting" xml:space="preserve">
|
|
<value>Desconectando...</value>
|
|
</data>
|
|
<data name="BotEncryptedPassword" xml:space="preserve">
|
|
<value>[{0}] palavra-chave: {1}</value>
|
|
<comment>{0} will be replaced by password encryption method (string), {1} will be replaced by encrypted password using that method (string)</comment>
|
|
</data>
|
|
<data name="BotInstanceNotStartingBecauseDisabled" xml:space="preserve">
|
|
<value>Não iniciar este bot porque está desligado no ficheiro de configuração!</value>
|
|
</data>
|
|
|
|
<data name="BotLoggedOff" xml:space="preserve">
|
|
<value>Desconectado da Steam: {0}</value>
|
|
<comment>{0} will be replaced by logging off reason (string)</comment>
|
|
</data>
|
|
|
|
<data name="BotLoggingIn" xml:space="preserve">
|
|
<value>A iniciar sessão...</value>
|
|
</data>
|
|
<data name="BotLogonSessionReplaced" xml:space="preserve">
|
|
<value>Esta conta parece que está a ser usado em outra instância ASF, o que é comportamento indefinido, encerrando!</value>
|
|
</data>
|
|
<data name="BotLootingFailed" xml:space="preserve">
|
|
<value>A Troca falhou!</value>
|
|
</data>
|
|
<data name="BotLootingMasterNotDefined" xml:space="preserve">
|
|
<value>Troca não pôde ser enviada porque não há nenhum usuário com a permissão mestre definida!</value>
|
|
</data>
|
|
<data name="BotLootingSuccess" xml:space="preserve">
|
|
<value>O pedido de troca foi enviado com sucesso!</value>
|
|
</data>
|
|
|
|
<data name="BotNoASFAuthenticator" xml:space="preserve">
|
|
<value>Este bot não tem a ASF 2FA ligada! Esqueceu-se de importar seu autenticador como ASF 2FA?</value>
|
|
</data>
|
|
<data name="BotNotConnected" xml:space="preserve">
|
|
<value>Este bot não está conectado!</value>
|
|
</data>
|
|
<data name="BotNotOwnedYet" xml:space="preserve">
|
|
<value>Não possuí ainda: {0}</value>
|
|
<comment>{0} will be replaced by query (string)</comment>
|
|
</data>
|
|
<data name="BotOwnedAlreadyWithName" xml:space="preserve">
|
|
<value>Já adquirido: {0} | {1}</value>
|
|
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
|
|
</data>
|
|
|
|
<data name="BotReconnecting" xml:space="preserve">
|
|
<value>Reconectando...</value>
|
|
</data>
|
|
<data name="BotRedeem" xml:space="preserve">
|
|
<value>Chave: {0} | Estado: {1}</value>
|
|
<comment>{0} will be replaced by cd-key (string), {1} will be replaced by status string</comment>
|
|
</data>
|
|
<data name="BotRedeemWithItems" xml:space="preserve">
|
|
<value>Chave: {0} | Status: {1} | Itens: {2}</value>
|
|
<comment>{0} will be replaced by cd-key (string), {1} will be replaced by status string, {2} will be replaced by list of key-value pairs, separated by a comma</comment>
|
|
</data>
|
|
<data name="BotRemovedExpiredLoginKey" xml:space="preserve">
|
|
<value>A chave de login expirada foi removida!</value>
|
|
</data>
|
|
<data name="BotStatusNotIdling" xml:space="preserve">
|
|
<value>O Bot não está a farmar nada.</value>
|
|
</data>
|
|
<data name="BotStatusLimited" xml:space="preserve">
|
|
<value>O Bot é limitado e não consegue farmar nenhuma carta.</value>
|
|
</data>
|
|
<data name="BotStatusConnecting" xml:space="preserve">
|
|
<value>O Bot está a conectar-se à rede Steam.</value>
|
|
</data>
|
|
<data name="BotStatusNotRunning" xml:space="preserve">
|
|
<value>O Bot não está ligado.</value>
|
|
</data>
|
|
<data name="BotStatusPaused" xml:space="preserve">
|
|
<value>O Bot está parado ou a ser executado no modo manual.</value>
|
|
</data>
|
|
<data name="BotStatusPlayingNotAvailable" xml:space="preserve">
|
|
<value>O Bot está a ser usado atualmente.</value>
|
|
</data>
|
|
<data name="BotUnableToLogin" xml:space="preserve">
|
|
<value>Não foi possível efectuar o login para a Steam: {0}/{1}</value>
|
|
<comment>{0} will be replaced by failure reason (string), {1} will be replaced by extended failure reason (string)</comment>
|
|
</data>
|
|
<data name="ErrorIsEmpty" xml:space="preserve">
|
|
<value>{0} está vazio!</value>
|
|
<comment>{0} will be replaced by object's name</comment>
|
|
</data>
|
|
<data name="UnusedKeys" xml:space="preserve">
|
|
<value>Chaves não utilizadas: {0}</value>
|
|
<comment>{0} will be replaced by list of cd-keys (strings), separated by a comma</comment>
|
|
</data>
|
|
<data name="WarningFailedWithError" xml:space="preserve">
|
|
<value>Falhado devido: {0}</value>
|
|
<comment>{0} will be replaced by failure reason (string)</comment>
|
|
</data>
|
|
<data name="BotConnectionLost" xml:space="preserve">
|
|
<value>Conexão à rede Steam perdida, a ligar novamente...</value>
|
|
</data>
|
|
<data name="BotAccountFree" xml:space="preserve">
|
|
<value>A conta já não está mais ocupada, a resumir o processo!</value>
|
|
</data>
|
|
<data name="BotAccountOccupied" xml:space="preserve">
|
|
<value>A conta atualmente está a ser usada: ASF retomará o farm quando estiver livre...</value>
|
|
</data>
|
|
<data name="BotConnecting" xml:space="preserve">
|
|
<value>A ligar...</value>
|
|
</data>
|
|
<data name="BotHeartBeatFailed" xml:space="preserve">
|
|
<value>Erro ao desconectar o cliente, a abandonar este bot!</value>
|
|
</data>
|
|
<data name="BotSteamDirectoryInitializationFailed" xml:space="preserve">
|
|
<value>Não foi possível executar o Steam Directory, a conexão com a rede Steam pode demorar mais do que o normal!</value>
|
|
</data>
|
|
<data name="BotStopping" xml:space="preserve">
|
|
<value>A parar...</value>
|
|
</data>
|
|
<data name="ErrorBotConfigInvalid" xml:space="preserve">
|
|
<value>A sua configuração do bot é inválida, por favor verifique o conteúdo de {0} e tente outra vez!</value>
|
|
<comment>{0} will be replaced by file's path</comment>
|
|
</data>
|
|
<data name="ErrorDatabaseInvalid" xml:space="preserve">
|
|
<value>Não foi possível carregar a base de dados, se este problema persistir, por favor remova "{0}" para recriar o banco dados!</value>
|
|
<comment>{0} will be replaced by file's path</comment>
|
|
</data>
|
|
<data name="Initializing" xml:space="preserve">
|
|
<value>Inicializando o {0}...</value>
|
|
<comment>{0} will be replaced by service name that is being initialized</comment>
|
|
</data>
|
|
<data name="WarningPrivacyPolicy" xml:space="preserve">
|
|
<value>Por favor reveja a nossa seção de política de privacidade no wiki, se tiver alguma dúvida nas ações do ASF!</value>
|
|
</data>
|
|
<data name="Welcome" xml:space="preserve">
|
|
<value>Parece que é a primeira vez a iniciar este programa, bem vindo!</value>
|
|
</data>
|
|
<data name="ErrorInvalidCurrentCulture" xml:space="preserve">
|
|
<value>O seu CurrentCulture fornecido é inválido, ASF continuará a funcionar com o predefinido!</value>
|
|
</data>
|
|
<data name="TranslationIncomplete" xml:space="preserve">
|
|
<value>ASF tentará usar a sua {0} cultura preferida, mas a tradução nesse idioma foi concluído apenas em {1}. Talvez você poderia nos ajudar a melhorar ASF e a sua tradução no seu idioma?</value>
|
|
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
|
|
</data>
|
|
<data name="IdlingGameNotPossible" xml:space="preserve">
|
|
<value>Farmar {0} ({1}) está temporariamente indisponivel, logo ASF não é capaz de farmar esse jogo neste momento.</value>
|
|
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
|
|
</data>
|
|
<data name="WarningIdlingGameMismatch" xml:space="preserve">
|
|
<value>ASF detectou incompatibilidade do ID de {0} ({1}) e usará o ID de {2} em vez disso.</value>
|
|
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by game's ID (number)</comment>
|
|
</data>
|
|
<data name="BotVersion" xml:space="preserve">
|
|
<value>{0} V{1}</value>
|
|
<comment>{0} will be replaced by program's name (e.g. "ASF"), {1} will be replaced by program's version (e.g. "1.0.0.0"). This string typically has nothing to translate and you should leave it as it is, unless you need to change the format, e.g. in RTL languages.</comment>
|
|
</data>
|
|
<data name="BotAccountLocked" xml:space="preserve">
|
|
<value>Esta conta está bloqueada, está permanentemente indisponível o processo de farmar!</value>
|
|
</data>
|
|
<data name="BotStatusLocked" xml:space="preserve">
|
|
<value>O Bot está trancado e não consegue farmar nenhuma carta.</value>
|
|
</data>
|
|
<data name="ErrorFunctionOnlyInHeadlessMode" xml:space="preserve">
|
|
<value>Esta função está disponível apenas no modo headless!</value>
|
|
</data>
|
|
<data name="BotOwnedAlready" xml:space="preserve">
|
|
<value>Já adquirido: {0}</value>
|
|
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
|
|
</data>
|
|
<data name="ErrorAccessDenied" xml:space="preserve">
|
|
<value>Acesso negado!</value>
|
|
</data>
|
|
<data name="WarningPreReleaseVersion" xml:space="preserve">
|
|
<value>Estás a usar uma versão mais recente que a última versão do teu canal de atualização. Por favor considera que as versões de pré-lançamento são dedicados a utilizadores que sabem reportar erros, lidar com problemas e dar feedback - não irás receber suporte técnico.</value>
|
|
</data>
|
|
<data name="BotStats" xml:space="preserve">
|
|
<value>Uso de memória atual: {0} MB.</value>
|
|
<comment>{0} will be replaced by number (in megabytes) of memory being used</comment>
|
|
</data>
|
|
<data name="ClearingDiscoveryQueue" xml:space="preserve">
|
|
<value>Passando a Fila de Exploração da Steam #{0}...</value>
|
|
<comment>{0} will be replaced by queue number</comment>
|
|
</data>
|
|
<data name="DoneClearingDiscoveryQueue" xml:space="preserve">
|
|
<value>Fila de exploração da Steam feita #{0}.</value>
|
|
<comment>{0} will be replaced by queue number</comment>
|
|
</data>
|
|
|
|
|
|
|
|
|
|
|
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|
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|
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|
|
|
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|
|
|
|
</root>
|