mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2026-01-01 14:10:53 +00:00
227 lines
13 KiB
XML
227 lines
13 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="PluginDisabledMissingBuildToken" xml:space="preserve">
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<value>{0} has been disabled due to a missing build token</value>
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<comment>{0} will be replaced by the name of the plugin (e.g. "SteamTokenDumperPlugin")</comment>
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</data>
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<data name="PluginDisabledInConfig" xml:space="preserve">
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<value>{0} is currently disabled according to your configuration. If you'd like to help SteamDB in data submission, please check out our wiki.</value>
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<comment>{0} will be replaced by the name of the plugin (e.g. "SteamTokenDumperPlugin")</comment>
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</data>
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<data name="PluginInitializedAndEnabled" xml:space="preserve">
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<value>{0} has been initialized successfully, thank you in advance for your help. The first submission will happen in approximately {1} from now.</value>
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<comment>{0} will be replaced by the name of the plugin (e.g. "SteamTokenDumperPlugin"), {1} will be replaced by translated TimeSpan string (such as "53 minutes")</comment>
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</data>
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<data name="FileCouldNotBeLoadedFreshInit" xml:space="preserve">
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<value>{0} could not be loaded, a fresh instance will be initialized...</value>
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<comment>{0} will be replaced by the name of the file (e.g. "GlobalCache")</comment>
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</data>
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<data name="BotNoAppsToRefresh" xml:space="preserve">
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<value>There are no apps that require a refresh on this bot instance.</value>
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</data>
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<data name="BotRetrievingTotalAppAccessTokens" xml:space="preserve">
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<value>Retrieving a total of {0} app access tokens...</value>
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<comment>{0} will be replaced by the number (total count) of app access tokens being retrieved</comment>
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</data>
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<data name="BotRetrievingAppAccessTokens" xml:space="preserve">
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<value>Retrieving {0} app access tokens...</value>
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<comment>{0} will be replaced by the number (count this batch) of app access tokens being retrieved</comment>
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</data>
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<data name="BotFinishedRetrievingAppAccessTokens" xml:space="preserve">
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<value>Finished retrieving {0} app access tokens.</value>
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<comment>{0} will be replaced by the number (count this batch) of app access tokens retrieved</comment>
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</data>
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<data name="BotFinishedRetrievingTotalAppAccessTokens" xml:space="preserve">
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<value>Finished retrieving a total of {0} app access tokens.</value>
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<comment>{0} will be replaced by the number (total count) of app access tokens retrieved</comment>
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</data>
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<data name="BotRetrievingTotalDepots" xml:space="preserve">
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<value>Retrieving all depots for a total of {0} apps...</value>
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<comment>{0} will be replaced by the number (total count) of apps being retrieved</comment>
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</data>
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<data name="BotRetrievingAppInfos" xml:space="preserve">
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<value>Retrieving {0} app infos...</value>
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<comment>{0} will be replaced by the number (count this batch) of app infos being retrieved</comment>
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</data>
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<data name="BotFinishedRetrievingAppInfos" xml:space="preserve">
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<value>Finished retrieving {0} app infos.</value>
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<comment>{0} will be replaced by the number (count this batch) of app infos retrieved</comment>
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</data>
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<data name="BotRetrievingDepotKeys" xml:space="preserve">
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<value>Retrieving {0} depot keys...</value>
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<comment>{0} will be replaced by the number (count this batch) of depot keys being retrieved</comment>
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</data>
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<data name="BotFinishedRetrievingDepotKeys" xml:space="preserve">
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<value>Finished retrieving {0} depot keys.</value>
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<comment>{0} will be replaced by the number (count this batch) of depot keys retrieved</comment>
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</data>
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<data name="BotFinishedRetrievingTotalDepots" xml:space="preserve">
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<value>Finished retrieving all depot keys for a total of {0} apps.</value>
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<comment>{0} will be replaced by the number (total count) of apps retrieved</comment>
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</data>
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<data name="SubmissionNoNewData" xml:space="preserve">
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<value>There is no new data to submit, everything is up-to-date.</value>
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</data>
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<data name="SubmissionNoContributorSet" xml:space="preserve">
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<value>Could not submit the data because there is no valid SteamID set that we could classify as a contributor. Consider setting up {0} property.</value>
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<comment>{0} will be replaced by the name of the config property (e.g. "SteamOwnerID") that the user is expected to set</comment>
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</data>
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<data name="SubmissionInProgress" xml:space="preserve">
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<value>Submitting a total of registered apps/packages/depots: {0}/{1}/{2}...</value>
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<comment>{0} will be replaced by the number of app access tokens being submitted, {1} will be replaced by the number of package access tokens being submitted, {2} will be replaced by the number of depot keys being submitted</comment>
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</data>
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<data name="SubmissionFailedTooManyRequests" xml:space="preserve">
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<value>The submission has failed due to too many requests sent, we'll try again in approximately {0} from now.</value>
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<comment>{0} will be replaced by translated TimeSpan string (such as "53 minutes")</comment>
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</data>
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<data name="SubmissionSuccessful" xml:space="preserve">
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<value>The data has been successfully submitted. The server has registered a total of new apps/packages/depots: {0} ({1} verified)/{2} ({3} verified)/{4} ({5} verified).</value>
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<comment>{0} will be replaced by the number of new app access tokens that the server has registered, {1} will be replaced by the number of verified app access tokens that the server has registered, {2} will be replaced by the number of new package access tokens that the server has registered, {3} will be replaced by the number of verified package access tokens that the server has registered, {4} will be replaced by the number of new depot keys that the server has registered, {5} will be replaced by the number of verified depot keys that the server has registered</comment>
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</data>
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<data name="SubmissionSuccessfulNewApps" xml:space="preserve">
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<value>New apps: {0}</value>
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<comment>{0} will be replaced by list of the apps (IDs, numbers), separated by a comma</comment>
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</data>
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<data name="SubmissionSuccessfulVerifiedApps" xml:space="preserve">
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<value>Verified apps: {0}</value>
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<comment>{0} will be replaced by list of the apps (IDs, numbers), separated by a comma</comment>
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</data>
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<data name="SubmissionSuccessfulNewPackages" xml:space="preserve">
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<value>New packages: {0}</value>
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<comment>{0} will be replaced by list of the packages (IDs, numbers), separated by a comma</comment>
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</data>
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<data name="SubmissionSuccessfulVerifiedPackages" xml:space="preserve">
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<value>Verified packages: {0}</value>
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<comment>{0} will be replaced by list of the packages (IDs, numbers), separated by a comma</comment>
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</data>
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<data name="SubmissionSuccessfulNewDepots" xml:space="preserve">
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<value>New depots: {0}</value>
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<comment>{0} will be replaced by list of the depots (IDs, numbers), separated by a comma</comment>
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</data>
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<data name="SubmissionSuccessfulVerifiedDepots" xml:space="preserve">
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<value>Verified depots: {0}</value>
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<comment>{0} will be replaced by list of the depots (IDs, numbers), separated by a comma</comment>
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</data>
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<data name="PluginSecretListInitialized" xml:space="preserve">
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<value>{0} initialized, the plugin will not resolve any of those: {1}.</value>
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<comment>{0} will be replaced by the name of the config property (e.g. "SecretPackageIDs"), {1} will be replaced by list of the objects (IDs, numbers), separated by a comma</comment>
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</data>
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</root>
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