Files
ArchiSteamFarm/ArchiSteamFarm/Localization/Strings.ro-RO.resx
2018-03-06 10:06:10 +01:00

665 lines
36 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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value : The object must be serialized with
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mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
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<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
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</xsd:element>
<xsd:element name="data">
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<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
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<data name="AcceptingTrade" xml:space="preserve">
<value>Se acceptă schimbul: {0}</value>
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="AutoUpdateCheckInfo" xml:space="preserve">
<value>ASF va căuta automat versiuni noi la fiecare {0}.</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "24 hours")</comment>
</data>
<data name="Content" xml:space="preserve">
<value>Conținut:
{0}</value>
<comment>{0} will be replaced by content string. Please note that this string should include newline for formatting.</comment>
</data>
<data name="ErrorConfigPropertyInvalid" xml:space="preserve">
<value>Proprietatea {0} a fost configurată cu o valoare invalidă: {1}</value>
<comment>{0} will be replaced by name of the configuration property, {1} will be replaced by invalid value</comment>
</data>
<data name="ErrorEarlyFatalExceptionInfo" xml:space="preserve">
<value>ASF V{0} a întâmpinat o eroare fatală înainte ca modulul pentru autentificare să fie inițializat!</value>
<comment>{0} will be replaced by version number</comment>
</data>
<data name="ErrorEarlyFatalExceptionPrint" xml:space="preserve">
<value>Excepție: {0}() {1}
StackTrace:
{2}</value>
<comment>{0} will be replaced by function name, {1} will be replaced by exception message, {2} will be replaced by entire stack trace. Please note that this string should include newlines for formatting.</comment>
</data>
<data name="ErrorExitingWithNonZeroErrorCode" xml:space="preserve">
<value>Ieșire cu cod de eroare diferit de zero!</value>
</data>
<data name="ErrorFailingRequest" xml:space="preserve">
<value>Cerere eșuată: {0}</value>
<comment>{0} will be replaced by URL of the request</comment>
</data>
<data name="ErrorGlobalConfigNotLoaded" xml:space="preserve">
<value>Configurarea globală nu a putut fi încărcată. Te rog să verifici că {0} există și este valid! Urmează ghidul de configurare de pe wiki dacă nu ești sigur.</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorIsInvalid" xml:space="preserve">
<value>{0} este invalid!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorMobileAuthenticatorInvalidDeviceID" xml:space="preserve">
<value>Se refuză executarea acestei funcții din cauza DeviceID-ului invalid din ASF 2FA!</value>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>Nici un bot nu este definit. Ai uitat să configurezi ASF?</value>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} are valoare nulă!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorParsingObject" xml:space="preserve">
<value>Parsarea {0} a eșuat!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorRequestFailedTooManyTimes" xml:space="preserve">
<value>Cererea a eșuat după {0} încercări!</value>
<comment>{0} will be replaced by maximum number of tries</comment>
</data>
<data name="ErrorUpdateCheckFailed" xml:space="preserve">
<value>Nu a fost posibilă verificarea celei mai recente versiuni!</value>
</data>
<data name="ErrorUpdateNoAssetForThisVersion" xml:space="preserve">
<value>Nu s-a putut continua cu actualizarea deoarece nu există niciun fișier asemănător versiunii care rulează! Actualizarea automată către acea versiune nu este posibilă.</value>
</data>
<data name="ErrorUpdateNoAssets" xml:space="preserve">
<value>Nu putem continua cu actualizarea deoarece acea versiune nu conține niciun fișier!</value>
</data>
<data name="ErrorUserInputRunningInHeadlessMode" xml:space="preserve">
<value>S-a primit o cerere de date introduse de utilizator, dar procesul se execută în modul fără cap (serviciu)!</value>
</data>
<data name="Exiting" xml:space="preserve">
<value>Ieșire...</value>
</data>
<data name="WarningFailed" xml:space="preserve">
<value>Eșuat!</value>
</data>
<data name="GlobalConfigChanged" xml:space="preserve">
<value>Fișierul de configurare globală a fost schimbat!</value>
</data>
<data name="ErrorGlobalConfigRemoved" xml:space="preserve">
<value>Fișierul de configurare globală a fost eliminat!</value>
</data>
<data name="IgnoringTrade" xml:space="preserve">
<value>Se ignoră schimbul: {0}</value>
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="LoggingIn" xml:space="preserve">
<value>Se autentifică la {0}...</value>
<comment>{0} will be replaced by service's name</comment>
</data>
<data name="NoBotsAreRunning" xml:space="preserve">
<value>Niciun bot nu rulează, se închide...</value>
</data>
<data name="RefreshingOurSession" xml:space="preserve">
<value>Se reîmprospătează sesiunea!</value>
</data>
<data name="RejectingTrade" xml:space="preserve">
<value>Se respinge schimbul: {0}</value>
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="Restarting" xml:space="preserve">
<value>Repornește...</value>
</data>
<data name="Starting" xml:space="preserve">
<value>Pornește...</value>
</data>
<data name="StatusCode" xml:space="preserve">
<value>Cod de stare: {0}</value>
<comment>{0} will be replaced by status code number/name</comment>
</data>
<data name="Success" xml:space="preserve">
<value>Succes!</value>
</data>
<data name="UnlockingParentalAccount" xml:space="preserve">
<value>Se deblochează contul parental...</value>
</data>
<data name="UpdateCheckingNewVersion" xml:space="preserve">
<value>Se caută versiune nouă...</value>
</data>
<data name="UpdateDownloadingNewVersion" xml:space="preserve">
<value>Se descarcă versiunea nouă: {0} ({1} MB)... Cât timp aștepți, ia în cosiderare donarea dacă apreciezi munca depusă! :)</value>
<comment>{0} will be replaced by version string, {1} will be replaced by update size (in megabytes)</comment>
</data>
<data name="UpdateFinished" xml:space="preserve">
<value>Proces de actualizare finalizat!</value>
</data>
<data name="UpdateNewVersionAvailable" xml:space="preserve">
<value>O nouă versiune ASF este disponibilă! Ia în considerare actualizarea!</value>
</data>
<data name="UpdateVersionInfo" xml:space="preserve">
<value>Versiunea locală: {0} | Versiunea de la distanță: {1}</value>
<comment>{0} will be replaced by current version, {1} will be replaced by remote version</comment>
</data>
<data name="UserInputDeviceID" xml:space="preserve">
<value>Te rog să introduci ID-ul dispozitivului mobil care are autentificatorul (incluzând "android:"): </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteam2FA" xml:space="preserve">
<value>Te rog să introduci codul 2FA de pe autentificatorul Steam: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamGuard" xml:space="preserve">
<value>Te rog să introduci codul de autentificare SteamGuard, care a fost trimis pe adresa de e-mail: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamLogin" xml:space="preserve">
<value>Te rugăm să introduci datele de autentificare Steam: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamParentalPIN" xml:space="preserve">
<value>Te rog să introduci PIN-ul parental Steam: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamPassword" xml:space="preserve">
<value>Te rog să introduci parola contului tău de Steam: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputUnknown" xml:space="preserve">
<value>Te rog să introduci valoarea nedocumentată a {0}: </value>
<comment>{0} will be replaced by property name. Please note that this translation should end with space</comment>
</data>
<data name="WarningUnknownValuePleaseReport" xml:space="preserve">
<value>Am primit o valoare necunoscută pentru {0}, te rog să raportezi acest lucru: {1}</value>
<comment>{0} will be replaced by object's name, {1} will be replaced by value for that object</comment>
</data>
<data name="WarningTooManyGamesToPlay" xml:space="preserve">
<value>Jucarea a mai mult de {0} jocuri concomitent nu este posibil, numai primele {0} intrări de la {1} vor fi folosite!</value>
<comment>{0} will be replaced by max number of games, {1} will be replaced by name of the configuration property</comment>
</data>
<data name="IPCReady" xml:space="preserve">
<value>Serverul IPC este pregătit!</value>
</data>
<data name="IPCStarting" xml:space="preserve">
<value>Pornește serverul IPC pe {0}...</value>
<comment>{0} will be replaced by IPC hostname</comment>
</data>
<data name="BotAlreadyStopped" xml:space="preserve">
<value>Acest bot s-a oprit deja!</value>
</data>
<data name="BotNotFound" xml:space="preserve">
<value>Nu am putut găsi un bot cu numele {0}!</value>
<comment>{0} will be replaced by bot's name query (string)</comment>
</data>
<data name="BotStatusOverview" xml:space="preserve">
<value>Sunt {0}/{1} boți care rulează, cu un total de {2} jocuri ({3} cartonașe) rămase de farmat.</value>
<comment>{0} will be replaced by number of active bots, {1} will be replaced by total number of bots, {2} will be replaced by total number of games left to idle, {3} will be replaced by total number of cards left to idle</comment>
</data>
<data name="BotStatusIdling" xml:space="preserve">
<value>Botul farmează jocul: {0} ({1}, {2} cartonașe rămase de picat) dintr-un total de {3} jocuri ({4} cartonașe) rămase de farmat (~{5} rămase).</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to idle, {3} will be replaced by total number of games to idle, {4} will be replaced by total number of cards to idle, {5} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="BotStatusIdlingList" xml:space="preserve">
<value>Botul farmează jocul: {0} dintr-un total de {1} jocuri ({2} cartonașe) rămase de farmat (~{3} rămase).</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), {1} will be replaced by total number of games to idle, {2} will be replaced by total number of cards to idle, {3} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="CheckingFirstBadgePage" xml:space="preserve">
<value>Se verifică prima pagină cu insigne...</value>
</data>
<data name="CheckingOtherBadgePages" xml:space="preserve">
<value>Se verifică celelalte pagini cu insigne...</value>
</data>
<data name="ChosenFarmingAlgorithm" xml:space="preserve">
<value>Algoritmul de farmare ales: {0}</value>
<comment>{0} will be replaced by the name of chosen idling algorithm</comment>
</data>
<data name="Done" xml:space="preserve">
<value>Realizat!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>Avem un total de {0} jocuri ({1} cartonașe) rămase de farmat (~{2} rămase)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">
<value>Farmare încheiată!</value>
</data>
<data name="IdlingFinishedForGame" xml:space="preserve">
<value>Am terminat de farmat: {0}({1}) după {2} de joc!</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="IdlingFinishedForGames" xml:space="preserve">
<value>Am terminat de farmat jocurile: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="IdlingStatusForGame" xml:space="preserve">
<value>Starea farmării pentru {0} ({1}): {2} cartonașe rămase</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to idle</comment>
</data>
<data name="IdlingStopped" xml:space="preserve">
<value>Farmare oprită!</value>
</data>
<data name="IgnoredStickyPauseEnabled" xml:space="preserve">
<value>Cerere ignorată, deoarece pauza permanentă este activată!</value>
</data>
<data name="NothingToIdle" xml:space="preserve">
<value>Nu avem nimic de farmat pe acest cont!</value>
</data>
<data name="NowIdling" xml:space="preserve">
<value>Acum se farmează: {0}({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="NowIdlingList" xml:space="preserve">
<value>Acum se farmează: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="PlayingNotAvailable" xml:space="preserve">
<value>Jucatul este indisponibil momentan, o să încercăm din nou mai târziu!</value>
</data>
<data name="StillIdling" xml:space="preserve">
<value>Încă se farmează: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StillIdlingList" xml:space="preserve">
<value>Încă se farmează: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="StoppedIdling" xml:space="preserve">
<value>Farmatul oprit pentru: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StoppedIdlingList" xml:space="preserve">
<value>Farmatul oprit pentru: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="UnknownCommand" xml:space="preserve">
<value>Comandă necunoscută!</value>
</data>
<data name="WarningCouldNotCheckBadges" xml:space="preserve">
<value>Nu am putut obține informații despre insigne, vom încerca din nou mai târziu!</value>
</data>
<data name="WarningCouldNotCheckCardsStatus" xml:space="preserve">
<value>Nu s-a putut verifica starea cartonașelor pentru: {0} ({1}), vom încerca din nou târziu!</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotAcceptingGift" xml:space="preserve">
<value>Se acceptă cadoul: {0}...</value>
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
<value>Acest cont este limitat, procesul de farmat este indisponibil până când restricția este eliminată!</value>
</data>
<data name="BotAddLicense" xml:space="preserve">
<value>ID: {0} | Stare: {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string</comment>
</data>
<data name="BotAddLicenseWithItems" xml:space="preserve">
<value>ID: {0} | Stare: {1} | Obiecte: {2}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string, {2} will be replaced by list of granted IDs (numbers), separated by a comma</comment>
</data>
<data name="BotAlreadyRunning" xml:space="preserve">
<value>Acest bot rulează deja!</value>
</data>
<data name="BotAuthenticatorConverting" xml:space="preserve">
<value>Se convertește .maFile în formatul ASF...</value>
</data>
<data name="BotAuthenticatorImportFinished" xml:space="preserve">
<value>Importarea autentificatorului mobil s-a încheiat cu succes!</value>
</data>
<data name="BotAuthenticatorInvalidDeviceID" xml:space="preserve">
<value>DeviceID-ul introdus este incorect sau inexistent!</value>
</data>
<data name="BotAuthenticatorToken" xml:space="preserve">
<value>Cod 2FA: {0}</value>
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
<value>Farmarea automată a fost pusă pe pauză!</value>
</data>
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
<value>Farmarea automată a fost reluată!</value>
</data>
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
<value>Farmarea automată este pusă pe pauză deja!</value>
</data>
<data name="BotAutomaticIdlingPausedWithCountdown" xml:space="preserve">
<value>Farmarea automată este acum pusă pe pauză! Ai {0} pentru a porni un joc.</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "5 minutes")</comment>
</data>
<data name="BotAutomaticIdlingResumedAlready" xml:space="preserve">
<value>Farmarea automată este reluată deja!</value>
</data>
<data name="BotConnected" xml:space="preserve">
<value>Conectat la Steam!</value>
</data>
<data name="BotDisconnected" xml:space="preserve">
<value>Deconectat de la Steam!</value>
</data>
<data name="BotDisconnecting" xml:space="preserve">
<value>Deconectare...</value>
</data>
<data name="BotEncryptedPassword" xml:space="preserve">
<value>[{0}] parola: {1}</value>
<comment>{0} will be replaced by password encryption method (string), {1} will be replaced by encrypted password using that method (string)</comment>
</data>
<data name="BotInstanceNotStartingBecauseDisabled" xml:space="preserve">
<value>Nu se pornește acestă instanță de bot deoarece este dezactivată în fișierul de configurare!</value>
</data>
<data name="BotInvalidAuthenticatorDuringLogin" xml:space="preserve">
<value>Cod de eroare TwoFactorCodeMismatch primit {0} ori la rând, acest lucru indică aproape întotdeauna o acreditare ASF 2FA invalidă, abandonare!</value>
<comment>{0} will be replaced by maximum allowed number of failed 2FA attempts</comment>
</data>
<data name="BotLoggedOff" xml:space="preserve">
<value>Deconectat de la Steam: {0}</value>
<comment>{0} will be replaced by logging off reason (string)</comment>
</data>
<data name="BotLoggedOn" xml:space="preserve">
<value>Conectare reușită!</value>
</data>
<data name="BotLoggingIn" xml:space="preserve">
<value>Se autentifică...</value>
</data>
<data name="BotLogonSessionReplaced" xml:space="preserve">
<value>Acest cont pare a fi utilizat într-o altă instanță de ASF, care este un comportament nedefinit, se refuză păstrarea rulării!</value>
</data>
<data name="BotLootingFailed" xml:space="preserve">
<value>Oferta de schimb nu a reușit!</value>
</data>
<data name="BotLootingMasterNotDefined" xml:space="preserve">
<value>Schimbul nu a putut fi trimis deoarece nu există utilizator cu permisiunea master definită!</value>
</data>
<data name="BotLootingNoLootableTypes" xml:space="preserve">
<value>Nu aveți niciun tip colectabil!</value>
</data>
<data name="BotLootingNowDisabled" xml:space="preserve">
<value>Colectarea este dezactivată acum!</value>
</data>
<data name="BotLootingNowEnabled" xml:space="preserve">
<value>Colectarea este activată acum!</value>
</data>
<data name="BotLootingSuccess" xml:space="preserve">
<value>Oferta de schimb a fost trimisă cu succes!</value>
</data>
<data name="BotLootingTemporarilyDisabled" xml:space="preserve">
<value>Colectarea este dezactivată temporar!</value>
</data>
<data name="BotSendingTradeToYourself" xml:space="preserve">
<value>Nu poți să îți trimiți ție un schimb!</value>
</data>
<data name="BotNoASFAuthenticator" xml:space="preserve">
<value>Acest bot nu are ASF 2FA activat! Ai uitat să imporți autentificatorul ca ASF 2FA?</value>
</data>
<data name="BotNotConnected" xml:space="preserve">
<value>Această instanță de bot nu este conectată!</value>
</data>
<data name="BotNotOwnedYet" xml:space="preserve">
<value>Nedeținute încă: {0}</value>
<comment>{0} will be replaced by query (string)</comment>
</data>
<data name="BotOwnedAlreadyWithName" xml:space="preserve">
<value>Deținute deja: {0} | {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotRateLimitExceeded" xml:space="preserve">
<value>Limita ratei depășită; vom reîncerca după {0} de așteptare...</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "25 minutes")</comment>
</data>
<data name="BotReconnecting" xml:space="preserve">
<value>Reconectare...</value>
</data>
<data name="BotRedeem" xml:space="preserve">
<value>Cheie: {0} | Stare: {1}</value>
<comment>{0} will be replaced by cd-key (string), {1} will be replaced by status string</comment>
</data>
<data name="BotRedeemWithItems" xml:space="preserve">
<value>Cheie: {0} | Stare: {1} | Articole: {2}</value>
<comment>{0} will be replaced by cd-key (string), {1} will be replaced by status string, {2} will be replaced by list of key-value pairs, separated by a comma</comment>
</data>
<data name="BotRemovedExpiredLoginKey" xml:space="preserve">
<value>S-a eliminat o cheie de autentificare expirată!</value>
</data>
<data name="BotStatusNotIdling" xml:space="preserve">
<value>Botul nu farmează nimic.</value>
</data>
<data name="BotStatusLimited" xml:space="preserve">
<value>Botul este limitat și nu poate face să pice vreun cartonaș prin farmare.</value>
</data>
<data name="BotStatusConnecting" xml:space="preserve">
<value>Botul se conectează la rețeaua Steam.</value>
</data>
<data name="BotStatusNotRunning" xml:space="preserve">
<value>Botul nu rulează.</value>
</data>
<data name="BotStatusPaused" xml:space="preserve">
<value>Botul este pe pauză sau rulează în modul manual.</value>
</data>
<data name="BotStatusPlayingNotAvailable" xml:space="preserve">
<value>Botul este folosit în prezent.</value>
</data>
<data name="BotUnableToLogin" xml:space="preserve">
<value>Nu s-a putut autentifica la Steam: {0}/{1}</value>
<comment>{0} will be replaced by failure reason (string), {1} will be replaced by extended failure reason (string)</comment>
</data>
<data name="ErrorIsEmpty" xml:space="preserve">
<value>{0} este gol!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="UnusedKeys" xml:space="preserve">
<value>Chei nefolosite: {0}</value>
<comment>{0} will be replaced by list of cd-keys (strings), separated by a comma</comment>
</data>
<data name="WarningFailedWithError" xml:space="preserve">
<value>Eșec din cauza erorii: {0}</value>
<comment>{0} will be replaced by failure reason (string)</comment>
</data>
<data name="BotConnectionLost" xml:space="preserve">
<value>Conexiunea la rețeaua Steam a fost pierdută. Se reconectează...</value>
</data>
<data name="BotAccountFree" xml:space="preserve">
<value>Contul nu mai este ocupat: procesul de farmat este reluat!</value>
</data>
<data name="BotAccountOccupied" xml:space="preserve">
<value>Contul este în prezent folosit: ASF va relua farmatul atunci când este liber...</value>
</data>
<data name="BotAutomaticIdlingPauseTimeout" xml:space="preserve">
<value>Biblioteca partajată nu a fost lansată în perioada de timp alocată. Procesul de farmat a fost reluat!</value>
</data>
<data name="BotConnecting" xml:space="preserve">
<value>Se conectează...</value>
</data>
<data name="BotHeartBeatFailed" xml:space="preserve">
<value>Deconectarea clientului a eșuat. Se abandonează acestă instanță de bot!</value>
</data>
<data name="BotSteamDirectoryInitializationFailed" xml:space="preserve">
<value>Nu a fost posibilă inițializarea SteamDirectory: conectarea cu rețeaua Steam ar putea dura mult mai mult ca de obicei!</value>
</data>
<data name="BotStopping" xml:space="preserve">
<value>Se oprește...</value>
</data>
<data name="ErrorBotConfigInvalid" xml:space="preserve">
<value>Configurația botului este invalidă. Te rugăm să verifici conținutul {0} și să încerci din nou!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorDatabaseInvalid" xml:space="preserve">
<value>Nu s-a putut realiza încărcarea bazei de date persistente, în cazul în care problema persistă, te rog să elimini {0} pentru a recrea baza de date!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="Initializing" xml:space="preserve">
<value>Se inițializează {0}...</value>
<comment>{0} will be replaced by service name that is being initialized</comment>
</data>
<data name="WarningPrivacyPolicy" xml:space="preserve">
<value>Te rog să consulți politica noastră de confidențialitate în secțiunea pe wiki dacă ești preocupat de ceea ce face ASF!</value>
</data>
<data name="Welcome" xml:space="preserve">
<value>Se pare că aceasta este prima ta lansare a programului, bine ai venit!</value>
</data>
<data name="ErrorInvalidCurrentCulture" xml:space="preserve">
<value>CurrentCulture furnizată de tine nu este validă, ASF va continua să ruleze cu cea implicită!</value>
</data>
<data name="TranslationIncomplete" xml:space="preserve">
<value>ASF va încerca să folosească cultura {0} preferată de tine, dar traducerea în această limbă a fost completată doar în proporție de {1}. Poate că ai putea ajuta la îmbunatățirea traducerii ASF pentru limba ta?</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotPossible" xml:space="preserve">
<value>Farmatul {0} ({1}) este dezactivat temporar, deoarece ASF nu este capabil de a juca acest joc în acest moment.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="WarningIdlingGameMismatch" xml:space="preserve">
<value>ASF a detectat o nepotrivire ID pentru {0} ({1}) și va utiliza ID-ul {2} în schimb.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by game's ID (number)</comment>
</data>
<data name="BotVersion" xml:space="preserve">
<value>{0} V{1}</value>
<comment>{0} will be replaced by program's name (e.g. "ASF"), {1} will be replaced by program's version (e.g. "1.0.0.0"). This string typically has nothing to translate and you should leave it as it is, unless you need to change the format, e.g. in RTL languages.</comment>
</data>
<data name="BotAccountLocked" xml:space="preserve">
<value>Acest cont este blocat, procesul de farmare este permanent indisponibil!</value>
</data>
<data name="BotStatusLocked" xml:space="preserve">
<value>Botul este blocat și nu poate face să pice vreun cartonaș prin farmare.</value>
</data>
<data name="ErrorFunctionOnlyInHeadlessMode" xml:space="preserve">
<value>Această funcție este disponibilă numai în modul fără cap!</value>
</data>
<data name="BotOwnedAlready" xml:space="preserve">
<value>Deținute deja: {0}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="ErrorAccessDenied" xml:space="preserve">
<value>Acces interzis!</value>
</data>
<data name="WarningPreReleaseVersion" xml:space="preserve">
<value>Folosești o versiune care este mai nouă față de ultima versiune lansată pentru canalul tău de actualizare. Te rugăm să reții că versiunile preliminare sunt dedicate utilizatorilor care știu cum să raporteze defecțiuni, să abordeze problemele și să ofere feedback - nu va fi oferit suport tehnic.</value>
</data>
<data name="BotStats" xml:space="preserve">
<value>Utilizarea actuală a memoriei: {0} MB.</value>
<comment>{0} will be replaced by number (in megabytes) of memory being used</comment>
</data>
<data name="ClearingDiscoveryQueue" xml:space="preserve">
<value>Se șterge lista de descoperiri Steam #{0}...</value>
<comment>{0} will be replaced by queue number</comment>
</data>
<data name="DoneClearingDiscoveryQueue" xml:space="preserve">
<value>S-a terminat ștergerea cozii pentru lista de descoperiri Steam #{0}.</value>
<comment>{0} will be replaced by queue number</comment>
</data>
<data name="BotOwnsOverviewPerGame" xml:space="preserve">
<value>{0}/{1} boți dețin deja jocul {2}.</value>
<comment>{0} will be replaced by number of bots that already own particular game being checked, {1} will be replaced by total number of bots that were checked during the process, {2} will be replaced by game's ID (number)</comment>
</data>
<data name="BotRefreshingPackagesData" xml:space="preserve">
<value>Se reîmprospătează datele pachetelor...</value>
</data>
</root>