Files
ArchiSteamFarm/ArchiSteamFarm/HistoryTarget.cs
2018-01-31 21:29:17 +01:00

80 lines
2.8 KiB
C#

// _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
//
// Copyright 2015-2018 Łukasz "JustArchi" Domeradzki
// Contact: JustArchi@JustArchi.net
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using NLog;
using NLog.Targets;
namespace ArchiSteamFarm {
[SuppressMessage("ReSharper", "ClassNeverInstantiated.Global")]
[Target(TargetName)]
internal sealed class HistoryTarget : TargetWithLayout {
internal const string TargetName = "History";
private const byte DefaultMaxCount = 20;
internal IEnumerable<string> ArchivedMessages => HistoryQueue;
private readonly FixedSizeConcurrentQueue<string> HistoryQueue = new FixedSizeConcurrentQueue<string>(DefaultMaxCount);
// This is NLog config property, it must have public get() and set() capabilities
[SuppressMessage("ReSharper", "UnusedMember.Global")]
public byte MaxCount {
get => HistoryQueue.MaxCount;
set {
if (value == 0) {
ASF.ArchiLogger.LogNullError(nameof(value));
return;
}
HistoryQueue.MaxCount = value;
}
}
// This constructor is intentionally public, as NLog uses it for creating targets
// It must stay like this as we want to have our targets defined in our NLog.config
public HistoryTarget(string name = null) => Name = name;
protected override void Write(LogEventInfo logEvent) {
if (logEvent == null) {
ASF.ArchiLogger.LogNullError(nameof(logEvent));
return;
}
base.Write(logEvent);
string message = Layout.Render(logEvent);
HistoryQueue.Enqueue(message);
NewHistoryEntry?.Invoke(this, new NewHistoryEntryArgs(message));
}
internal event EventHandler<NewHistoryEntryArgs> NewHistoryEntry;
internal sealed class NewHistoryEntryArgs : EventArgs {
internal readonly string Message;
internal NewHistoryEntryArgs(string message) => Message = message ?? throw new ArgumentNullException(nameof(message));
}
}
}