mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2026-01-01 14:10:53 +00:00
555 lines
23 KiB
C#
555 lines
23 KiB
C#
// _ _ _ ____ _ _____
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// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
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// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
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// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
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// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
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// |
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// Copyright 2015-2021 Łukasz "JustArchi" Domeradzki
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// Contact: JustArchi@JustArchi.net
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// |
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// |
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// http://www.apache.org/licenses/LICENSE-2.0
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// |
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Diagnostics.CodeAnalysis;
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using System.Globalization;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using ArchiSteamFarm.Json;
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using ArchiSteamFarm.Localization;
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using JetBrains.Annotations;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using SteamKit2;
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namespace ArchiSteamFarm {
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[SuppressMessage("ReSharper", "ClassCannotBeInstantiated")]
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public sealed class BotConfig {
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[PublicAPI]
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public const bool DefaultAcceptGifts = false;
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[PublicAPI]
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public const bool DefaultAutoSteamSaleEvent = false;
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[PublicAPI]
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public const EBotBehaviour DefaultBotBehaviour = EBotBehaviour.None;
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[PublicAPI]
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public const string DefaultCustomGamePlayedWhileFarming = null;
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[PublicAPI]
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public const string DefaultCustomGamePlayedWhileIdle = null;
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[PublicAPI]
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public const bool DefaultEnabled = false;
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[PublicAPI]
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public const byte DefaultHoursUntilCardDrops = 3;
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[PublicAPI]
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public const bool DefaultIdlePriorityQueueOnly = false;
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[PublicAPI]
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public const bool DefaultIdleRefundableGames = true;
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[PublicAPI]
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public const EPersonaState DefaultOnlineStatus = EPersonaState.Online;
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[PublicAPI]
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public const ArchiCryptoHelper.ECryptoMethod DefaultPasswordFormat = ArchiCryptoHelper.ECryptoMethod.PlainText;
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[PublicAPI]
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public const bool DefaultPaused = false;
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[PublicAPI]
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public const ERedeemingPreferences DefaultRedeemingPreferences = ERedeemingPreferences.None;
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[PublicAPI]
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public const bool DefaultSendOnFarmingFinished = false;
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[PublicAPI]
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public const byte DefaultSendTradePeriod = 0;
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[PublicAPI]
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public const bool DefaultShutdownOnFarmingFinished = false;
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[PublicAPI]
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public const string DefaultSteamLogin = null;
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[PublicAPI]
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public const ulong DefaultSteamMasterClanID = 0;
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[PublicAPI]
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public const string DefaultSteamParentalCode = null;
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[PublicAPI]
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public const string DefaultSteamPassword = null;
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[PublicAPI]
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public const string DefaultSteamTradeToken = null;
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[PublicAPI]
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public const ETradingPreferences DefaultTradingPreferences = ETradingPreferences.None;
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[PublicAPI]
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public const bool DefaultUseLoginKeys = true;
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internal const byte SteamParentalCodeLength = 4;
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private const byte SteamTradeTokenLength = 8;
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[PublicAPI]
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public static readonly ImmutableHashSet<Steam.Asset.EType> AllowedCompleteTypesToSend = ImmutableHashSet.Create(Steam.Asset.EType.TradingCard, Steam.Asset.EType.FoilTradingCard);
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[PublicAPI]
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public static readonly ImmutableHashSet<Steam.Asset.EType> DefaultCompleteTypesToSend = ImmutableHashSet<Steam.Asset.EType>.Empty;
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[PublicAPI]
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public static readonly ImmutableList<EFarmingOrder> DefaultFarmingOrders = ImmutableList<EFarmingOrder>.Empty;
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[PublicAPI]
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public static readonly ImmutableHashSet<uint> DefaultGamesPlayedWhileIdle = ImmutableHashSet<uint>.Empty;
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[PublicAPI]
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public static readonly ImmutableHashSet<Steam.Asset.EType> DefaultLootableTypes = ImmutableHashSet.Create(Steam.Asset.EType.BoosterPack, Steam.Asset.EType.FoilTradingCard, Steam.Asset.EType.TradingCard);
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[PublicAPI]
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public static readonly ImmutableHashSet<Steam.Asset.EType> DefaultMatchableTypes = ImmutableHashSet.Create(Steam.Asset.EType.TradingCard);
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[PublicAPI]
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public static readonly ImmutableDictionary<ulong, EAccess> DefaultSteamUserPermissions = ImmutableDictionary<ulong, EAccess>.Empty;
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[PublicAPI]
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public static readonly ImmutableHashSet<Steam.Asset.EType> DefaultTransferableTypes = ImmutableHashSet.Create(Steam.Asset.EType.BoosterPack, Steam.Asset.EType.FoilTradingCard, Steam.Asset.EType.TradingCard);
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private static readonly SemaphoreSlim WriteSemaphore = new(1, 1);
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[JsonProperty(Required = Required.DisallowNull)]
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public bool AcceptGifts { get; private set; } = DefaultAcceptGifts;
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[JsonProperty(Required = Required.DisallowNull)]
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public bool AutoSteamSaleEvent { get; private set; } = DefaultAutoSteamSaleEvent;
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[JsonProperty(Required = Required.DisallowNull)]
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public EBotBehaviour BotBehaviour { get; private set; } = DefaultBotBehaviour;
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[JsonProperty(Required = Required.DisallowNull)]
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public ImmutableHashSet<Steam.Asset.EType> CompleteTypesToSend { get; private set; } = DefaultCompleteTypesToSend;
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[JsonProperty]
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public string? CustomGamePlayedWhileFarming { get; private set; } = DefaultCustomGamePlayedWhileFarming;
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[JsonProperty]
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public string? CustomGamePlayedWhileIdle { get; private set; } = DefaultCustomGamePlayedWhileIdle;
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[JsonProperty(Required = Required.DisallowNull)]
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public bool Enabled { get; private set; } = DefaultEnabled;
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[JsonProperty(Required = Required.DisallowNull)]
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public ImmutableList<EFarmingOrder> FarmingOrders { get; private set; } = DefaultFarmingOrders;
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[JsonProperty(Required = Required.DisallowNull)]
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public ImmutableHashSet<uint> GamesPlayedWhileIdle { get; private set; } = DefaultGamesPlayedWhileIdle;
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[JsonProperty(Required = Required.DisallowNull)]
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public byte HoursUntilCardDrops { get; private set; } = DefaultHoursUntilCardDrops;
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[JsonProperty(Required = Required.DisallowNull)]
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public bool IdlePriorityQueueOnly { get; private set; } = DefaultIdlePriorityQueueOnly;
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[JsonProperty(Required = Required.DisallowNull)]
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public bool IdleRefundableGames { get; private set; } = DefaultIdleRefundableGames;
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[JsonProperty(Required = Required.DisallowNull)]
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public ImmutableHashSet<Steam.Asset.EType> LootableTypes { get; private set; } = DefaultLootableTypes;
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[JsonProperty(Required = Required.DisallowNull)]
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public ImmutableHashSet<Steam.Asset.EType> MatchableTypes { get; private set; } = DefaultMatchableTypes;
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[JsonProperty(Required = Required.DisallowNull)]
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public EPersonaState OnlineStatus { get; private set; } = DefaultOnlineStatus;
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[JsonProperty(Required = Required.DisallowNull)]
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public ArchiCryptoHelper.ECryptoMethod PasswordFormat { get; private set; } = DefaultPasswordFormat;
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[JsonProperty(Required = Required.DisallowNull)]
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public bool Paused { get; private set; } = DefaultPaused;
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[JsonProperty(Required = Required.DisallowNull)]
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public ERedeemingPreferences RedeemingPreferences { get; private set; } = DefaultRedeemingPreferences;
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[JsonProperty(Required = Required.DisallowNull)]
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public bool SendOnFarmingFinished { get; private set; } = DefaultSendOnFarmingFinished;
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[JsonProperty(Required = Required.DisallowNull)]
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public byte SendTradePeriod { get; private set; } = DefaultSendTradePeriod;
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[JsonProperty(Required = Required.DisallowNull)]
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public bool ShutdownOnFarmingFinished { get; private set; } = DefaultShutdownOnFarmingFinished;
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[JsonProperty]
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public string? SteamLogin {
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internal get => BackingSteamLogin;
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set {
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IsSteamLoginSet = true;
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BackingSteamLogin = value;
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}
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}
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[JsonProperty(Required = Required.DisallowNull)]
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public ulong SteamMasterClanID { get; private set; } = DefaultSteamMasterClanID;
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[JsonProperty]
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public string? SteamParentalCode {
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internal get => BackingSteamParentalCode;
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set {
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IsSteamParentalCodeSet = true;
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BackingSteamParentalCode = value;
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}
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}
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[JsonProperty]
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public string? SteamPassword {
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internal get => BackingSteamPassword;
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set {
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IsSteamPasswordSet = true;
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BackingSteamPassword = value;
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}
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}
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[JsonProperty]
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public string? SteamTradeToken { get; private set; } = DefaultSteamTradeToken;
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[JsonProperty(Required = Required.DisallowNull)]
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public ImmutableDictionary<ulong, EAccess> SteamUserPermissions { get; private set; } = DefaultSteamUserPermissions;
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[JsonProperty(Required = Required.DisallowNull)]
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public ETradingPreferences TradingPreferences { get; private set; } = DefaultTradingPreferences;
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[JsonProperty(Required = Required.DisallowNull)]
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public ImmutableHashSet<Steam.Asset.EType> TransferableTypes { get; private set; } = DefaultTransferableTypes;
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[JsonProperty(Required = Required.DisallowNull)]
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public bool UseLoginKeys { get; private set; } = DefaultUseLoginKeys;
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[JsonExtensionData]
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internal Dictionary<string, JToken>? AdditionalProperties {
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get;
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[UsedImplicitly]
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set;
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}
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internal string? DecryptedSteamPassword {
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get {
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if (string.IsNullOrEmpty(SteamPassword)) {
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return null;
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}
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if (PasswordFormat == ArchiCryptoHelper.ECryptoMethod.PlainText) {
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return SteamPassword;
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}
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string? result = ArchiCryptoHelper.Decrypt(PasswordFormat, SteamPassword!);
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if (string.IsNullOrEmpty(result)) {
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ASF.ArchiLogger.LogGenericError(string.Format(CultureInfo.CurrentCulture, Strings.ErrorIsInvalid, nameof(SteamPassword)));
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return null;
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}
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return result;
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}
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set {
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if (!string.IsNullOrEmpty(value) && (PasswordFormat != ArchiCryptoHelper.ECryptoMethod.PlainText)) {
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value = ArchiCryptoHelper.Encrypt(PasswordFormat, value!);
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}
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SteamPassword = value;
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}
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}
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internal bool IsSteamLoginSet { get; private set; }
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internal bool IsSteamParentalCodeSet { get; private set; }
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internal bool IsSteamPasswordSet { get; private set; }
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internal bool ShouldSerializeDefaultValues { private get; set; } = true;
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internal bool ShouldSerializeHelperProperties { private get; set; } = true;
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internal bool ShouldSerializeSensitiveDetails { private get; set; }
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private string? BackingSteamLogin = DefaultSteamLogin;
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private string? BackingSteamParentalCode = DefaultSteamParentalCode;
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private string? BackingSteamPassword = DefaultSteamPassword;
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[JsonProperty(PropertyName = SharedInfo.UlongCompatibilityStringPrefix + nameof(SteamMasterClanID), Required = Required.DisallowNull)]
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private string SSteamMasterClanID {
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get => SteamMasterClanID.ToString(CultureInfo.InvariantCulture);
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set {
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if (string.IsNullOrEmpty(value) || !ulong.TryParse(value, out ulong result)) {
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ASF.ArchiLogger.LogGenericError(string.Format(CultureInfo.CurrentCulture, Strings.ErrorIsInvalid, nameof(SSteamMasterClanID)));
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return;
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}
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SteamMasterClanID = result;
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}
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}
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[JsonConstructor]
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internal BotConfig() { }
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[PublicAPI]
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public static async Task<bool> Write(string filePath, BotConfig botConfig) {
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if (string.IsNullOrEmpty(filePath)) {
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throw new ArgumentNullException(nameof(filePath));
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}
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if (botConfig == null) {
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throw new ArgumentNullException(nameof(botConfig));
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}
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string json = JsonConvert.SerializeObject(botConfig, Formatting.Indented);
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string newFilePath = filePath + ".new";
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await WriteSemaphore.WaitAsync().ConfigureAwait(false);
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try {
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await RuntimeCompatibility.File.WriteAllTextAsync(newFilePath, json).ConfigureAwait(false);
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if (File.Exists(filePath)) {
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File.Replace(newFilePath, filePath, null);
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} else {
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File.Move(newFilePath, filePath);
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}
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} catch (Exception e) {
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ASF.ArchiLogger.LogGenericException(e);
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return false;
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} finally {
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WriteSemaphore.Release();
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}
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return true;
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}
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internal (bool Valid, string? ErrorMessage) CheckValidation() {
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if (BotBehaviour > EBotBehaviour.All) {
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return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(BotBehaviour), BotBehaviour));
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}
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foreach (EFarmingOrder farmingOrder in FarmingOrders.Where(farmingOrder => !Enum.IsDefined(typeof(EFarmingOrder), farmingOrder))) {
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return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(FarmingOrders), farmingOrder));
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}
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if (GamesPlayedWhileIdle.Count > ArchiHandler.MaxGamesPlayedConcurrently) {
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return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(GamesPlayedWhileIdle), GamesPlayedWhileIdle.Count + " > " + ArchiHandler.MaxGamesPlayedConcurrently));
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}
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foreach (Steam.Asset.EType lootableType in LootableTypes.Where(lootableType => !Enum.IsDefined(typeof(Steam.Asset.EType), lootableType))) {
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return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(LootableTypes), lootableType));
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}
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foreach (Steam.Asset.EType completableType in CompleteTypesToSend.Where(completableType => !Enum.IsDefined(typeof(Steam.Asset.EType), completableType) || !AllowedCompleteTypesToSend.Contains(completableType))) {
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return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(CompleteTypesToSend), completableType));
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}
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foreach (Steam.Asset.EType matchableType in MatchableTypes.Where(matchableType => !Enum.IsDefined(typeof(Steam.Asset.EType), matchableType))) {
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return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(MatchableTypes), matchableType));
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}
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if (!Enum.IsDefined(typeof(EPersonaState), OnlineStatus)) {
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return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(OnlineStatus), OnlineStatus));
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}
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if (!Enum.IsDefined(typeof(ArchiCryptoHelper.ECryptoMethod), PasswordFormat)) {
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return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(PasswordFormat), PasswordFormat));
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}
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if (RedeemingPreferences > ERedeemingPreferences.All) {
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return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(RedeemingPreferences), RedeemingPreferences));
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}
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if ((SteamMasterClanID != 0) && !new SteamID(SteamMasterClanID).IsClanAccount) {
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return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(SteamMasterClanID), SteamMasterClanID));
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}
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if (!string.IsNullOrEmpty(SteamParentalCode) && (SteamParentalCode != "0") && (SteamParentalCode!.Length != SteamParentalCodeLength)) {
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return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(SteamParentalCode), SteamParentalCode));
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}
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if (!string.IsNullOrEmpty(SteamTradeToken) && (SteamTradeToken!.Length != SteamTradeTokenLength)) {
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return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(SteamTradeToken), SteamTradeToken));
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}
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foreach ((ulong steamID, EAccess permission) in SteamUserPermissions) {
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if ((steamID == 0) || !new SteamID(steamID).IsIndividualAccount) {
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return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(SteamUserPermissions), steamID));
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}
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if (!Enum.IsDefined(typeof(EAccess), permission)) {
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return (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(SteamUserPermissions), permission));
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}
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}
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return TradingPreferences <= ETradingPreferences.All ? (true, null) : (false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorConfigPropertyInvalid, nameof(TradingPreferences), TradingPreferences));
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}
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internal static async Task<BotConfig?> Load(string filePath) {
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if (string.IsNullOrEmpty(filePath)) {
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throw new ArgumentNullException(nameof(filePath));
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}
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if (!File.Exists(filePath)) {
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return null;
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}
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BotConfig? botConfig;
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try {
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string json = await RuntimeCompatibility.File.ReadAllTextAsync(filePath).ConfigureAwait(false);
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if (string.IsNullOrEmpty(json)) {
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ASF.ArchiLogger.LogGenericError(string.Format(CultureInfo.CurrentCulture, Strings.ErrorIsEmpty, nameof(json)));
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return null;
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}
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botConfig = JsonConvert.DeserializeObject<BotConfig>(json);
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} catch (Exception e) {
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ASF.ArchiLogger.LogGenericException(e);
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return null;
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}
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// ReSharper disable once ConditionIsAlwaysTrueOrFalse - wrong, "null" json deserializes into null object
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if (botConfig == null) {
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ASF.ArchiLogger.LogNullError(nameof(botConfig));
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return null;
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}
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(bool valid, string? errorMessage) = botConfig.CheckValidation();
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if (!valid) {
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if (!string.IsNullOrEmpty(errorMessage)) {
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ASF.ArchiLogger.LogGenericError(errorMessage!);
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}
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return null;
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}
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return botConfig;
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}
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public enum EAccess : byte {
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None,
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FamilySharing,
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Operator,
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Master
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}
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[Flags]
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public enum EBotBehaviour : byte {
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None = 0,
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RejectInvalidFriendInvites = 1,
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RejectInvalidTrades = 2,
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RejectInvalidGroupInvites = 4,
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DismissInventoryNotifications = 8,
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MarkReceivedMessagesAsRead = 16,
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MarkBotMessagesAsRead = 32,
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All = RejectInvalidFriendInvites | RejectInvalidTrades | RejectInvalidGroupInvites | DismissInventoryNotifications | MarkReceivedMessagesAsRead | MarkBotMessagesAsRead
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|
}
|
|
|
|
public enum EFarmingOrder : byte {
|
|
Unordered,
|
|
AppIDsAscending,
|
|
AppIDsDescending,
|
|
CardDropsAscending,
|
|
CardDropsDescending,
|
|
HoursAscending,
|
|
HoursDescending,
|
|
NamesAscending,
|
|
NamesDescending,
|
|
Random,
|
|
BadgeLevelsAscending,
|
|
BadgeLevelsDescending,
|
|
RedeemDateTimesAscending,
|
|
RedeemDateTimesDescending,
|
|
MarketableAscending,
|
|
MarketableDescending
|
|
}
|
|
|
|
[Flags]
|
|
public enum ERedeemingPreferences : byte {
|
|
None = 0,
|
|
Forwarding = 1,
|
|
Distributing = 2,
|
|
KeepMissingGames = 4,
|
|
AssumeWalletKeyOnBadActivationCode = 8,
|
|
All = Forwarding | Distributing | KeepMissingGames | AssumeWalletKeyOnBadActivationCode
|
|
}
|
|
|
|
[Flags]
|
|
public enum ETradingPreferences : byte {
|
|
None = 0,
|
|
AcceptDonations = 1,
|
|
SteamTradeMatcher = 2,
|
|
MatchEverything = 4,
|
|
DontAcceptBotTrades = 8,
|
|
MatchActively = 16,
|
|
All = AcceptDonations | SteamTradeMatcher | MatchEverything | DontAcceptBotTrades | MatchActively
|
|
}
|
|
|
|
// ReSharper disable UnusedMember.Global
|
|
public bool ShouldSerializeAcceptGifts() => ShouldSerializeDefaultValues || (AcceptGifts != DefaultAcceptGifts);
|
|
public bool ShouldSerializeAutoSteamSaleEvent() => ShouldSerializeDefaultValues || (AutoSteamSaleEvent != DefaultAutoSteamSaleEvent);
|
|
public bool ShouldSerializeBotBehaviour() => ShouldSerializeDefaultValues || (BotBehaviour != DefaultBotBehaviour);
|
|
public bool ShouldSerializeCompleteTypesToSend() => ShouldSerializeDefaultValues || ((CompleteTypesToSend != DefaultCompleteTypesToSend) && !CompleteTypesToSend.SetEquals(DefaultCompleteTypesToSend));
|
|
public bool ShouldSerializeCustomGamePlayedWhileFarming() => ShouldSerializeDefaultValues || (CustomGamePlayedWhileFarming != DefaultCustomGamePlayedWhileFarming);
|
|
public bool ShouldSerializeCustomGamePlayedWhileIdle() => ShouldSerializeDefaultValues || (CustomGamePlayedWhileIdle != DefaultCustomGamePlayedWhileIdle);
|
|
public bool ShouldSerializeEnabled() => ShouldSerializeDefaultValues || (Enabled != DefaultEnabled);
|
|
public bool ShouldSerializeFarmingOrders() => ShouldSerializeDefaultValues || ((FarmingOrders != DefaultFarmingOrders) && !FarmingOrders.SequenceEqual(DefaultFarmingOrders));
|
|
public bool ShouldSerializeGamesPlayedWhileIdle() => ShouldSerializeDefaultValues || ((GamesPlayedWhileIdle != DefaultGamesPlayedWhileIdle) && !GamesPlayedWhileIdle.SetEquals(DefaultGamesPlayedWhileIdle));
|
|
public bool ShouldSerializeHoursUntilCardDrops() => ShouldSerializeDefaultValues || (HoursUntilCardDrops != DefaultHoursUntilCardDrops);
|
|
public bool ShouldSerializeIdlePriorityQueueOnly() => ShouldSerializeDefaultValues || (IdlePriorityQueueOnly != DefaultIdlePriorityQueueOnly);
|
|
public bool ShouldSerializeIdleRefundableGames() => ShouldSerializeDefaultValues || (IdleRefundableGames != DefaultIdleRefundableGames);
|
|
public bool ShouldSerializeLootableTypes() => ShouldSerializeDefaultValues || ((LootableTypes != DefaultLootableTypes) && !LootableTypes.SetEquals(DefaultLootableTypes));
|
|
public bool ShouldSerializeMatchableTypes() => ShouldSerializeDefaultValues || ((MatchableTypes != DefaultMatchableTypes) && !MatchableTypes.SetEquals(DefaultMatchableTypes));
|
|
public bool ShouldSerializeOnlineStatus() => ShouldSerializeDefaultValues || (OnlineStatus != DefaultOnlineStatus);
|
|
public bool ShouldSerializePasswordFormat() => ShouldSerializeDefaultValues || (PasswordFormat != DefaultPasswordFormat);
|
|
public bool ShouldSerializePaused() => ShouldSerializeDefaultValues || (Paused != DefaultPaused);
|
|
public bool ShouldSerializeRedeemingPreferences() => ShouldSerializeDefaultValues || (RedeemingPreferences != DefaultRedeemingPreferences);
|
|
public bool ShouldSerializeSendOnFarmingFinished() => ShouldSerializeDefaultValues || (SendOnFarmingFinished != DefaultSendOnFarmingFinished);
|
|
public bool ShouldSerializeSendTradePeriod() => ShouldSerializeDefaultValues || (SendTradePeriod != DefaultSendTradePeriod);
|
|
public bool ShouldSerializeShutdownOnFarmingFinished() => ShouldSerializeDefaultValues || (ShutdownOnFarmingFinished != DefaultShutdownOnFarmingFinished);
|
|
public bool ShouldSerializeSSteamMasterClanID() => ShouldSerializeDefaultValues || (ShouldSerializeHelperProperties && (SteamMasterClanID != DefaultSteamMasterClanID));
|
|
public bool ShouldSerializeSteamLogin() => ShouldSerializeSensitiveDetails && (ShouldSerializeDefaultValues || (SteamLogin != DefaultSteamLogin));
|
|
public bool ShouldSerializeSteamMasterClanID() => ShouldSerializeDefaultValues || (SteamMasterClanID != DefaultSteamMasterClanID);
|
|
public bool ShouldSerializeSteamParentalCode() => ShouldSerializeSensitiveDetails && (ShouldSerializeDefaultValues || (SteamParentalCode != DefaultSteamParentalCode));
|
|
public bool ShouldSerializeSteamPassword() => ShouldSerializeSensitiveDetails && (ShouldSerializeDefaultValues || (SteamPassword != DefaultSteamPassword));
|
|
public bool ShouldSerializeSteamTradeToken() => ShouldSerializeDefaultValues || (SteamTradeToken != DefaultSteamTradeToken);
|
|
public bool ShouldSerializeSteamUserPermissions() => ShouldSerializeDefaultValues || ((SteamUserPermissions != DefaultSteamUserPermissions) && ((SteamUserPermissions.Count != DefaultSteamUserPermissions.Count) || SteamUserPermissions.Except(DefaultSteamUserPermissions).Any()));
|
|
public bool ShouldSerializeTradingPreferences() => ShouldSerializeDefaultValues || (TradingPreferences != DefaultTradingPreferences);
|
|
public bool ShouldSerializeTransferableTypes() => ShouldSerializeDefaultValues || ((TransferableTypes != DefaultTransferableTypes) && !TransferableTypes.SetEquals(DefaultTransferableTypes));
|
|
public bool ShouldSerializeUseLoginKeys() => ShouldSerializeDefaultValues || (UseLoginKeys != DefaultUseLoginKeys);
|
|
|
|
// ReSharper restore UnusedMember.Global
|
|
}
|
|
}
|