mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2026-01-01 06:00:46 +00:00
* Good start * Misc * Make ApiAuthenticationMiddleware use new json * Remove first newtonsoft dependency * Pull latest ASFB json enhancements * Start reimplementing newtonsoft! * One thing at a time * Keep doing all kind of breaking changes which need to be tested later * Add back ShouldSerialize() support * Misc * Eradicate remaining parts of newtonsoft * WIP * Workaround STJ stupidity in regards to derived types STJ can't serialize derived type properties by default, so we'll use another approach in our serializable file function * Make CI happy * Bunch of further fixes * Fix AddFreeLicense() after rewrite * Add full support for JsonDisallowNullAttribute * Optimize our json utilities even further * Misc * Add support for fields in disallow null * Misc optimization * Fix deserialization of GlobalCache in STD * Fix non-public [JsonExtensionData] * Fix IM missing method exception, correct db storage helpers * Fix saving into generic databases Thanks STJ * Make Save() function abstract to force inheritors to implement it properly * Correct ShouldSerializeAdditionalProperties to be a method * Misc cleanup * Code review * Allow JSON comments in configs, among other * Allow trailing commas in configs Users very often add them accidentally, no reason to throw on them * Fix confirmation ID Probably needs further fixes, will need to check later * Correct confirmations deserialization * Use JsonNumberHandling * Misc * Misc * [JsonDisallowNull] corrections * Forbid [JsonDisallowNull] on non-nullable structs * Not really but okay * Add and use ToJson() helpers * Misc * Misc
181 lines
5.8 KiB
C#
181 lines
5.8 KiB
C#
// _ _ _ ____ _ _____
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// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
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// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
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// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
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// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
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// |
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// Copyright 2015-2024 Łukasz "JustArchi" Domeradzki
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// Contact: JustArchi@JustArchi.net
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// |
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// |
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// http://www.apache.org/licenses/LICENSE-2.0
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// |
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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using System;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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using ArchiSteamFarm.Core;
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using ArchiSteamFarm.Helpers.Json;
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using JetBrains.Annotations;
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namespace ArchiSteamFarm.Helpers;
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public abstract class SerializableFile : IDisposable {
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private static readonly SemaphoreSlim GlobalFileSemaphore = new(1, 1);
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private readonly SemaphoreSlim FileSemaphore = new(1, 1);
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protected string? FilePath { get; set; }
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private bool ReadOnly;
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private bool SavingScheduled;
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public void Dispose() {
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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protected virtual void Dispose(bool disposing) {
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if (disposing) {
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FileSemaphore.Dispose();
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}
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}
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/// <summary>
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/// Implementing this method in your target class is crucial for providing supported functionality.
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/// In order to do so, it's enough to call static <see cref="Save" /> function from the parent class, providing <code>this</code> as input parameter.
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/// Afterwards, simply call your <see cref="Save" /> function whenever you need to save changes.
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/// This approach will allow JSON serializer used in the <see cref="SerializableFile" /> to properly discover all of the properties used in your class.
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/// Unfortunately, due to STJ's limitations, called by some "security", it's not possible for base class to resolve your properties automatically otherwise.
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/// </summary>
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/// <example>protected override Task Save() => Save(this);</example>
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[UsedImplicitly]
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protected abstract Task Save();
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protected static async Task Save<T>(T serializableFile) where T : SerializableFile {
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ArgumentNullException.ThrowIfNull(serializableFile);
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if (string.IsNullOrEmpty(serializableFile.FilePath)) {
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throw new InvalidOperationException(nameof(FilePath));
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}
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if (serializableFile.ReadOnly) {
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return;
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}
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// ReSharper disable once SuspiciousLockOverSynchronizationPrimitive - this is not a mistake, we need extra synchronization, and we can re-use the semaphore object for that
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lock (serializableFile.FileSemaphore) {
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if (serializableFile.SavingScheduled) {
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return;
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}
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serializableFile.SavingScheduled = true;
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}
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await serializableFile.FileSemaphore.WaitAsync().ConfigureAwait(false);
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try {
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// ReSharper disable once SuspiciousLockOverSynchronizationPrimitive - this is not a mistake, we need extra synchronization, and we can re-use the semaphore object for that
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lock (serializableFile.FileSemaphore) {
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serializableFile.SavingScheduled = false;
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}
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if (serializableFile.ReadOnly) {
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return;
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}
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string json = serializableFile.ToJsonText(Debugging.IsUserDebugging);
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if (string.IsNullOrEmpty(json)) {
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throw new InvalidOperationException(nameof(json));
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}
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// We always want to write entire content to temporary file first, in order to never load corrupted data, also when target file doesn't exist
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string newFilePath = $"{serializableFile.FilePath}.new";
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if (File.Exists(serializableFile.FilePath)) {
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string currentJson = await File.ReadAllTextAsync(serializableFile.FilePath).ConfigureAwait(false);
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if (json == currentJson) {
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return;
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}
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await File.WriteAllTextAsync(newFilePath, json).ConfigureAwait(false);
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File.Replace(newFilePath, serializableFile.FilePath, null);
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} else {
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await File.WriteAllTextAsync(newFilePath, json).ConfigureAwait(false);
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File.Move(newFilePath, serializableFile.FilePath);
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}
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} catch (Exception e) {
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ASF.ArchiLogger.LogGenericException(e);
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} finally {
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serializableFile.FileSemaphore.Release();
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}
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}
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internal async Task MakeReadOnly() {
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if (ReadOnly) {
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return;
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}
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await FileSemaphore.WaitAsync().ConfigureAwait(false);
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try {
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if (ReadOnly) {
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return;
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}
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ReadOnly = true;
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} finally {
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FileSemaphore.Release();
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}
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}
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internal static async Task<bool> Write(string filePath, string json) {
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ArgumentException.ThrowIfNullOrEmpty(filePath);
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ArgumentException.ThrowIfNullOrEmpty(json);
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string newFilePath = $"{filePath}.new";
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await GlobalFileSemaphore.WaitAsync().ConfigureAwait(false);
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try {
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// We always want to write entire content to temporary file first, in order to never load corrupted data, also when target file doesn't exist
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if (File.Exists(filePath)) {
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string currentJson = await File.ReadAllTextAsync(filePath).ConfigureAwait(false);
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if (json == currentJson) {
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return true;
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}
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await File.WriteAllTextAsync(newFilePath, json).ConfigureAwait(false);
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File.Replace(newFilePath, filePath, null);
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} else {
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await File.WriteAllTextAsync(newFilePath, json).ConfigureAwait(false);
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File.Move(newFilePath, filePath);
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}
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return true;
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} catch (Exception e) {
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ASF.ArchiLogger.LogGenericException(e);
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return false;
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} finally {
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GlobalFileSemaphore.Release();
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}
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}
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}
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