Files
ArchiSteamFarm/ArchiSteamFarm.OfficialPlugins.ItemsMatcher/Data/AnnouncementRequest.cs
Łukasz Domeradzki 6b0bf0f9c1 Closes #3061 (#3145)
* Good start

* Misc

* Make ApiAuthenticationMiddleware use new json

* Remove first newtonsoft dependency

* Pull latest ASFB json enhancements

* Start reimplementing newtonsoft!

* One thing at a time

* Keep doing all kind of breaking changes which need to be tested later

* Add back ShouldSerialize() support

* Misc

* Eradicate remaining parts of newtonsoft

* WIP

* Workaround STJ stupidity in regards to derived types

STJ can't serialize derived type properties by default, so we'll use another approach in our serializable file function

* Make CI happy

* Bunch of further fixes

* Fix AddFreeLicense() after rewrite

* Add full support for JsonDisallowNullAttribute

* Optimize our json utilities even further

* Misc

* Add support for fields in disallow null

* Misc optimization

* Fix deserialization of GlobalCache in STD

* Fix non-public [JsonExtensionData]

* Fix IM missing method exception, correct db storage helpers

* Fix saving into generic databases

Thanks STJ

* Make Save() function abstract to force inheritors to implement it properly

* Correct ShouldSerializeAdditionalProperties to be a method

* Misc cleanup

* Code review

* Allow JSON comments in configs, among other

* Allow trailing commas in configs

Users very often add them accidentally, no reason to throw on them

* Fix confirmation ID

Probably needs further fixes, will need to check later

* Correct confirmations deserialization

* Use JsonNumberHandling

* Misc

* Misc

* [JsonDisallowNull] corrections

* Forbid [JsonDisallowNull] on non-nullable structs

* Not really but okay

* Add and use ToJson() helpers

* Misc

* Misc
2024-02-21 03:09:36 +01:00

117 lines
3.8 KiB
C#

// _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
// |
// Copyright 2015-2024 Łukasz "JustArchi" Domeradzki
// Contact: JustArchi@JustArchi.net
// |
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// |
// http://www.apache.org/licenses/LICENSE-2.0
// |
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Text.Json.Serialization;
using ArchiSteamFarm.Steam.Data;
using ArchiSteamFarm.Steam.Storage;
using JetBrains.Annotations;
using SteamKit2;
namespace ArchiSteamFarm.OfficialPlugins.ItemsMatcher.Data;
internal class AnnouncementRequest {
[JsonInclude]
private string? AvatarHash { get; init; }
[JsonInclude]
[JsonRequired]
private Guid Guid { get; init; }
[JsonInclude]
[JsonRequired]
private ImmutableHashSet<AssetForListing> Inventory { get; init; }
[JsonInclude]
[JsonRequired]
private string InventoryChecksum { get; init; }
[JsonInclude]
[JsonRequired]
private ImmutableHashSet<Asset.EType> MatchableTypes { get; init; }
[JsonInclude]
[JsonRequired]
private bool MatchEverything { get; init; }
[JsonInclude]
[JsonRequired]
private byte MaxTradeHoldDuration { get; init; }
[JsonInclude]
private string? Nickname { get; init; }
[JsonInclude]
[JsonRequired]
private ulong SteamID { get; init; }
[JsonInclude]
[JsonRequired]
private uint TotalInventoryCount { get; init; }
[JsonInclude]
[JsonRequired]
private string TradeToken { get; init; }
internal AnnouncementRequest(Guid guid, ulong steamID, IReadOnlyCollection<AssetForListing> inventory, string inventoryChecksum, IReadOnlyCollection<Asset.EType> matchableTypes, uint totalInventoryCount, bool matchEverything, byte maxTradeHoldDuration, string tradeToken, string? nickname = null, string? avatarHash = null) {
ArgumentOutOfRangeException.ThrowIfEqual(guid, Guid.Empty);
if ((steamID == 0) || !new SteamID(steamID).IsIndividualAccount) {
throw new ArgumentOutOfRangeException(nameof(steamID));
}
ArgumentNullException.ThrowIfNull(inventory);
ArgumentException.ThrowIfNullOrEmpty(inventoryChecksum);
if ((matchableTypes == null) || (matchableTypes.Count == 0)) {
throw new ArgumentNullException(nameof(matchableTypes));
}
ArgumentOutOfRangeException.ThrowIfZero(totalInventoryCount);
ArgumentException.ThrowIfNullOrEmpty(tradeToken);
if (tradeToken.Length != BotConfig.SteamTradeTokenLength) {
throw new ArgumentOutOfRangeException(nameof(tradeToken));
}
Guid = guid;
SteamID = steamID;
TradeToken = tradeToken;
Inventory = inventory.ToImmutableHashSet();
InventoryChecksum = inventoryChecksum;
MatchableTypes = matchableTypes.ToImmutableHashSet();
MatchEverything = matchEverything;
MaxTradeHoldDuration = maxTradeHoldDuration;
TotalInventoryCount = totalInventoryCount;
Nickname = nickname;
AvatarHash = avatarHash;
}
[UsedImplicitly]
public bool ShouldSerializeAvatarHash() => !string.IsNullOrEmpty(AvatarHash);
[UsedImplicitly]
public bool ShouldSerializeNickname() => !string.IsNullOrEmpty(Nickname);
}