Files
ArchiSteamFarm/ArchiSteamFarm.OfficialPlugins.ItemsMatcher/Data/AnnouncementDiffRequest.cs
Łukasz Domeradzki 9e207025c5 Happy new year
2025-01-05 02:40:56 +01:00

71 lines
3.3 KiB
C#

// ----------------------------------------------------------------------------------------------
// _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
// ----------------------------------------------------------------------------------------------
// |
// Copyright 2015-2025 Łukasz "JustArchi" Domeradzki
// Contact: JustArchi@JustArchi.net
// |
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// |
// http://www.apache.org/licenses/LICENSE-2.0
// |
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Text.Json.Serialization;
using ArchiSteamFarm.Steam.Data;
using ArchiSteamFarm.Steam.Storage;
using SteamKit2;
namespace ArchiSteamFarm.OfficialPlugins.ItemsMatcher.Data;
internal sealed class AnnouncementDiffRequest : AnnouncementRequest {
[JsonInclude]
[JsonRequired]
private ImmutableHashSet<AssetForListing> InventoryRemoved { get; init; }
[JsonInclude]
[JsonRequired]
private string PreviousInventoryChecksum { get; init; }
internal AnnouncementDiffRequest(Guid guid, ulong steamID, IReadOnlyCollection<AssetForListing> inventory, string inventoryChecksum, IReadOnlyCollection<EAssetType> matchableTypes, uint totalInventoryCount, bool matchEverything, byte maxTradeHoldDuration, string tradeToken, IReadOnlyCollection<AssetForListing> inventoryRemoved, string previousInventoryChecksum, string? nickname = null, string? avatarHash = null) : base(guid, steamID, inventory, inventoryChecksum, matchableTypes, totalInventoryCount, matchEverything, maxTradeHoldDuration, tradeToken, nickname, avatarHash) {
ArgumentOutOfRangeException.ThrowIfEqual(guid, Guid.Empty);
if ((steamID == 0) || !new SteamID(steamID).IsIndividualAccount) {
throw new ArgumentOutOfRangeException(nameof(steamID));
}
ArgumentNullException.ThrowIfNull(inventory);
ArgumentException.ThrowIfNullOrEmpty(inventoryChecksum);
if ((matchableTypes == null) || (matchableTypes.Count == 0)) {
throw new ArgumentNullException(nameof(matchableTypes));
}
ArgumentOutOfRangeException.ThrowIfZero(totalInventoryCount);
ArgumentException.ThrowIfNullOrEmpty(tradeToken);
if (tradeToken.Length != BotConfig.SteamTradeTokenLength) {
throw new ArgumentOutOfRangeException(nameof(tradeToken));
}
ArgumentNullException.ThrowIfNull(inventoryRemoved);
ArgumentException.ThrowIfNullOrEmpty(previousInventoryChecksum);
InventoryRemoved = inventoryRemoved.ToImmutableHashSet();
PreviousInventoryChecksum = previousInventoryChecksum;
}
}