Files
ArchiSteamFarm/GUI/Program.cs
JustArchi 612abef327 Work on GUI
There is still a long way till it's done...
2016-08-02 08:50:31 +02:00

156 lines
4.8 KiB
C#

using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
using GUI;
// ReSharper disable once CheckNamespace
namespace ArchiSteamFarm {
internal static class Program {
internal static bool IsRunningAsService => false;
internal static GlobalConfig GlobalConfig { get; private set; }
internal static GlobalDatabase GlobalDatabase { get; private set; }
internal static WebBrowser WebBrowser { get; private set; }
internal static string GetUserInput(SharedInfo.EUserInputType userInputType, string botName = SharedInfo.ASF, string extraInformation = null) {
return null;
}
internal static void Exit(int exitCode = 0) {
InitShutdownSequence();
Environment.Exit(exitCode);
}
internal static void Restart() {
InitShutdownSequence();
try {
Process.Start(Assembly.GetEntryAssembly().Location, string.Join(" ", Environment.GetCommandLineArgs().Skip(1)));
} catch (Exception e) {
Logging.LogGenericException(e);
}
Environment.Exit(0);
}
internal static void OnBotShutdown() {
}
internal static void InitShutdownSequence() {
foreach (Bot bot in Bot.Bots.Values.Where(bot => bot.KeepRunning)) {
bot.Stop();
}
}
private static void UnhandledExceptionHandler(object sender, UnhandledExceptionEventArgs args) {
if (args?.ExceptionObject == null) {
Logging.LogNullError(nameof(args) + " || " + nameof(args.ExceptionObject));
return;
}
Logging.LogFatalException((Exception) args.ExceptionObject);
}
private static void UnobservedTaskExceptionHandler(object sender, UnobservedTaskExceptionEventArgs args) {
if (args?.Exception == null) {
Logging.LogNullError(nameof(args) + " || " + nameof(args.Exception));
return;
}
Logging.LogFatalException(args.Exception);
}
private static void InitServices() {
string globalConfigFile = Path.Combine(SharedInfo.ConfigDirectory, SharedInfo.GlobalConfigFileName);
GlobalConfig = GlobalConfig.Load(globalConfigFile);
if (GlobalConfig == null) {
Logging.LogGenericError("Global config could not be loaded, please make sure that " + globalConfigFile + " exists and is valid!");
Exit(1);
}
string globalDatabaseFile = Path.Combine(SharedInfo.ConfigDirectory, SharedInfo.GlobalDatabaseFileName);
GlobalDatabase = GlobalDatabase.Load(globalDatabaseFile);
if (GlobalDatabase == null) {
Logging.LogGenericError("Global database could not be loaded, if issue persists, please remove " + globalDatabaseFile + " in order to recreate database!");
Exit(1);
}
ArchiWebHandler.Init();
WebBrowser.Init();
WebBrowser = new WebBrowser(SharedInfo.ASF);
}
private static void Init() {
AppDomain.CurrentDomain.UnhandledException += UnhandledExceptionHandler;
TaskScheduler.UnobservedTaskException += UnobservedTaskExceptionHandler;
Logging.InitCoreLoggers();
if (!Runtime.IsRuntimeSupported()) {
Logging.LogGenericError("ASF detected unsupported runtime version, program might NOT run correctly in current environment. You're running it at your own risk!");
}
string homeDirectory = Path.GetDirectoryName(Assembly.GetEntryAssembly().Location);
if (!string.IsNullOrEmpty(homeDirectory)) {
Directory.SetCurrentDirectory(homeDirectory);
// Allow loading configs from source tree if it's a debug build
if (Debugging.IsDebugBuild) {
// Common structure is bin/(x64/)Debug/ArchiSteamFarm.exe, so we allow up to 4 directories up
for (byte i = 0; i < 4; i++) {
Directory.SetCurrentDirectory("..");
if (!Directory.Exists(SharedInfo.ASFDirectory)) {
continue;
}
Directory.SetCurrentDirectory(SharedInfo.ASFDirectory);
break;
}
// If config directory doesn't exist after our adjustment, abort all of that
if (!Directory.Exists(SharedInfo.ConfigDirectory)) {
Directory.SetCurrentDirectory(homeDirectory);
}
}
}
InitServices();
// If debugging is on, we prepare debug directory prior to running
if (GlobalConfig.Debug) {
if (Directory.Exists(SharedInfo.DebugDirectory)) {
Directory.Delete(SharedInfo.DebugDirectory, true);
Thread.Sleep(1000); // Dirty workaround giving Windows some time to sync
}
Directory.CreateDirectory(SharedInfo.DebugDirectory);
SteamKit2.DebugLog.AddListener(new Debugging.DebugListener(Path.Combine(SharedInfo.DebugDirectory, "debug.txt")));
SteamKit2.DebugLog.Enabled = true;
}
Logging.InitEnhancedLoggers();
}
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
private static void Main() {
Init();
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new MainForm());
}
}
}