Files
ArchiSteamFarm/ArchiSteamFarm.OfficialPlugins.MobileAuthenticator/ArchiSteamFarm.OfficialPlugins.MobileAuthenticator.csproj
Łukasz Domeradzki a12c11d334 Add ArchiSteamFarm.OfficialPlugins.MobileAuthenticator (#2822)
* Initial commit for 2FA plugin

* Shut up netf

* Actually import this authenticator right into ASF, and add safeguards

* Further fixes

* Render device_id in the resulting maFile
2023-02-10 00:37:26 +01:00

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1.3 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Library</OutputType>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ConfigureAwaitChecker.Analyzer" PrivateAssets="all" />
<PackageReference Include="JetBrains.Annotations" PrivateAssets="all" />
<PackageReference Include="Newtonsoft.Json" IncludeAssets="compile" />
<PackageReference Include="SteamKit2" IncludeAssets="compile" />
<PackageReference Include="System.Composition.AttributedModel" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework)' == 'net481' OR '$(TargetFramework)' == 'netstandard2.1'">
<!-- Madness is already included in netf build of ASF, so we don't need to emit it ourselves -->
<PackageReference Update="JustArchiNET.Madness" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\ArchiSteamFarm\ArchiSteamFarm.csproj" ExcludeAssets="all" Private="false" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Localization\Strings.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Strings.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<Compile Update="Localization\Strings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Strings.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
</ItemGroup>
</Project>