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ArchiSteamFarm/ConfigGenerator/Localization/CGStrings.zh-TW.resx
Łukasz Domeradzki 67ba4758e9 New translations
2017-01-08 20:42:09 +01:00

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="CategoryAdvanced" xml:space="preserve">
<value>進階</value>
</data>
<data name="CategoryDebugging" xml:space="preserve">
<value>偵錯</value>
</data>
<data name="CategoryUpdates" xml:space="preserve">
<value>更新</value>
</data>
<data name="ConfirmRemoval" xml:space="preserve">
<value>您確實要刪除此設定嗎?</value>
</data>
<data name="ErrorBotNameEmpty" xml:space="preserve">
<value>你的機器人帳號名稱是空的 </value>
</data>
<data name="ErrorCantRemoveGlobalConfig" xml:space="preserve">
<value>您不能刪除全域設定!</value>
</data>
<data name="ErrorCantRenameGlobalConfig" xml:space="preserve">
<value>您不能重新命名全域設定!</value>
</data>
<data name="ErrorConfigDirectoryNotFound" xml:space="preserve">
<value>無法找到設定檔所在的目錄!</value>
</data>
<data name="ErrorConfigPropertyInvalid" xml:space="preserve">
<value>設置的 {0} 屬性無效︰ {1}</value>
<comment>{0} will be replaced by name of the configuration property, {1} will be replaced by invalid value</comment>
</data>
<data name="ErrorInvalidCurrentCulture" xml:space="preserve">
<value>您提供的 CurrentCulture 無效ConfigGenerator 將以預設值繼續運行 </value>
</data>
<data name="ErrorNameAlreadyUsed" xml:space="preserve">
<value>該名稱已被使用!</value>
<comment>This happens e.g. when user wants to create a bot with name that exists already</comment>
</data>
<data name="ErrorNameReserved" xml:space="preserve">
<value>該名稱已被保留 </value>
<comment>This happens e.g. when user wants to create a bot with reserved name, such as "ASF"</comment>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} 為空值!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorVersionMismatch" xml:space="preserve">
<value>你一直試圖在你的 ASF 上使用無效的 ConfigGenerator 版本 ASF: {0} |ConfigGenerator: {1} 請為你的 ASF 二進位檔使用合適的 ConfigGenerator 版本。你將被重新導向至適當的發行版本......</value>
<comment>{0} will be replaced by ASF version (string), {1} will be replaced by ConfigGenerator version (string). Please note that this string should include newlines for formatting.</comment>
</data>
<data name="New" xml:space="preserve">
<value></value>
<comment>This is used as MessageBox title</comment>
</data>
<data name="Removal" xml:space="preserve">
<value>移除</value>
<comment>This is used as MessageBox title</comment>
</data>
<data name="Rename" xml:space="preserve">
<value>重新命名</value>
<comment>This is used as MessageBox title</comment>
</data>
<data name="TutorialBotFormEnabled" xml:space="preserve">
<value>非常好!現在已啟用您的機器人帳號。事實上,這已經是你為了在 ASF 使用這個機器人帳號所需要做的所有事情但您也許會想設定至少2個以上的配置 {0} 和 {1}。如果你想要繼續本教學,請便。如果你不確定如何設定應有的屬性,或者如果您需要額外的説明,別忘了參考 wiki。</value>
<comment>{0} will be replaced by "SteamLogin" configuration property, {1} will be replaced by "SteamPassword" configuration property</comment>
</data>
<data name="TutorialBotFormReady" xml:space="preserve">
<value>您的 ASF 現在已準備好了,只要簡單地啟動 ASF.exe 如果您所輸入的一切都正確,你應該會發現 ASF 正在登錄然後開始掛卡。如果你有使用 SteamGuard 或 其他的二階段驗證器ASF 在運行期間可能會需要您提供這些認證碼。</value>
</data>
<data name="TutorialFinished" xml:space="preserve">
<value>恭喜你 !你已經完成了使 ASF 可用所需的一切必要事項,也完成了我們為您所準備的教學。強烈建議您現在去閱讀在 wiki 上的整個設定章節ASF 提供一些真的相當棒的功能來供您配置,像是離線掛卡或者為您的帳戶使用的最有效的掛卡演算法來優化 ASF。而這全部都是可選擇的只要你想你可以在任何時候自由地關閉這些配置。我們希望你會喜歡我們所為你製作的軟體 </value>
</data>
<data name="TutorialMainFormBotsManagementButtons" xml:space="preserve">
<value>在視窗的上方,你會發現最近一次所載入的設定,以及 刪除 [-],重新命名 [~] 和 新增 [+] 等3個額外按鈕。</value>
<comment>If possible, try to keep visual representation of buttons: [-], [~] and [+]</comment>
</data>
<data name="TutorialStart" xml:space="preserve">
<value>歡迎 !我注意到您是第一次使用 ASF ConfigGenerator所以讓我來幫你一下。</value>
</data>
<data name="UserInputBotName" xml:space="preserve">
<value>請輸入新帳號的名稱: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="WarningConfigPropertyModified" xml:space="preserve">
<value>{0} 已被設置為︰ {1}</value>
<comment>{0} will be replaced by name of the configuration property, {1} will be replaced by new value</comment>
</data>
</root>