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* Initial bump to .net core 3.0 * Update cc.sh * Update appveyor.yml * Update ArchiSteamFarm.csproj * Update appveyor.yml * Update .travis.yml * Build corrections * Cleanup * Update .travis.yml * Don't publish trimmed for now * Update ArchiSteamFarm.csproj
904 lines
26 KiB
C#
904 lines
26 KiB
C#
// _ _ _ ____ _ _____
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// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
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// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
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// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
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// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
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// |
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// Copyright 2015-2019 Łukasz "JustArchi" Domeradzki
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// Contact: JustArchi@JustArchi.net
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// |
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// |
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// http://www.apache.org/licenses/LICENSE-2.0
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// |
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Net;
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using System.Threading.Tasks;
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using ArchiSteamFarm.CMsgs;
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using ArchiSteamFarm.Localization;
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using ArchiSteamFarm.NLog;
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using JetBrains.Annotations;
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using SteamKit2;
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using SteamKit2.Internal;
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using SteamKit2.Unified.Internal;
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namespace ArchiSteamFarm {
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public sealed class ArchiHandler : ClientMsgHandler {
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internal const byte MaxGamesPlayedConcurrently = 32; // This is limit introduced by Steam Network
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private readonly ArchiLogger ArchiLogger;
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private readonly SteamUnifiedMessages.UnifiedService<IChatRoom> UnifiedChatRoomService;
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private readonly SteamUnifiedMessages.UnifiedService<IClanChatRooms> UnifiedClanChatRoomsService;
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private readonly SteamUnifiedMessages.UnifiedService<IEcon> UnifiedEconService;
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private readonly SteamUnifiedMessages.UnifiedService<IFriendMessages> UnifiedFriendMessagesService;
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private readonly SteamUnifiedMessages.UnifiedService<IPlayer> UnifiedPlayerService;
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internal DateTime LastPacketReceived { get; private set; }
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internal ArchiHandler([NotNull] ArchiLogger archiLogger, [NotNull] SteamUnifiedMessages steamUnifiedMessages) {
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if ((archiLogger == null) || (steamUnifiedMessages == null)) {
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throw new ArgumentNullException(nameof(archiLogger) + " || " + nameof(steamUnifiedMessages));
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}
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ArchiLogger = archiLogger;
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UnifiedChatRoomService = steamUnifiedMessages.CreateService<IChatRoom>();
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UnifiedClanChatRoomsService = steamUnifiedMessages.CreateService<IClanChatRooms>();
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UnifiedEconService = steamUnifiedMessages.CreateService<IEcon>();
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UnifiedFriendMessagesService = steamUnifiedMessages.CreateService<IFriendMessages>();
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UnifiedPlayerService = steamUnifiedMessages.CreateService<IPlayer>();
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}
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public override void HandleMsg(IPacketMsg packetMsg) {
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if (packetMsg == null) {
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ArchiLogger.LogNullError(nameof(packetMsg));
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return;
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}
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LastPacketReceived = DateTime.UtcNow;
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switch (packetMsg.MsgType) {
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case EMsg.ClientItemAnnouncements:
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HandleItemAnnouncements(packetMsg);
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break;
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case EMsg.ClientPlayingSessionState:
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HandlePlayingSessionState(packetMsg);
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break;
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case EMsg.ClientPurchaseResponse:
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HandlePurchaseResponse(packetMsg);
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break;
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case EMsg.ClientRedeemGuestPassResponse:
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HandleRedeemGuestPassResponse(packetMsg);
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break;
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case EMsg.ClientSharedLibraryLockStatus:
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HandleSharedLibraryLockStatus(packetMsg);
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break;
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case EMsg.ClientUserNotifications:
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HandleUserNotifications(packetMsg);
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break;
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case EMsg.ClientVanityURLChangedNotification:
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HandleVanityURLChangedNotification(packetMsg);
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break;
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}
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}
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internal void AckChatMessage(ulong chatGroupID, ulong chatID, uint timestamp) {
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if ((chatGroupID == 0) || (chatID == 0) || (timestamp == 0)) {
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ArchiLogger.LogNullError(nameof(chatGroupID) + " || " + nameof(chatID) + " || " + nameof(timestamp));
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return;
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}
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if (!Client.IsConnected) {
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return;
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}
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CChatRoom_AckChatMessage_Notification request = new CChatRoom_AckChatMessage_Notification {
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chat_group_id = chatGroupID,
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chat_id = chatID,
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timestamp = timestamp
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};
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UnifiedChatRoomService.SendMessage(x => x.AckChatMessage(request), true);
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}
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internal void AckMessage(ulong steamID, uint timestamp) {
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if ((steamID == 0) || !new SteamID(steamID).IsIndividualAccount || (timestamp == 0)) {
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ArchiLogger.LogNullError(nameof(steamID) + " || " + nameof(timestamp));
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return;
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}
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if (!Client.IsConnected) {
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return;
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}
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CFriendMessages_AckMessage_Notification request = new CFriendMessages_AckMessage_Notification {
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steamid_partner = steamID,
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timestamp = timestamp
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};
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UnifiedFriendMessagesService.SendMessage(x => x.AckMessage(request), true);
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}
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internal void AcknowledgeClanInvite(ulong steamID, bool acceptInvite) {
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if ((steamID == 0) || !new SteamID(steamID).IsClanAccount) {
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ArchiLogger.LogNullError(nameof(steamID));
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return;
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}
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if (!Client.IsConnected) {
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return;
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}
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ClientMsg<CMsgClientAcknowledgeClanInvite> request = new ClientMsg<CMsgClientAcknowledgeClanInvite> {
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Body = {
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ClanID = steamID,
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AcceptInvite = acceptInvite
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}
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};
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Client.Send(request);
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}
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internal async Task<bool> AddFriend(ulong steamID) {
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if ((steamID == 0) || !new SteamID(steamID).IsIndividualAccount) {
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ArchiLogger.LogNullError(nameof(steamID));
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return false;
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}
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if (!Client.IsConnected) {
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return false;
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}
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CPlayer_AddFriend_Request request = new CPlayer_AddFriend_Request { steamid = steamID };
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SteamUnifiedMessages.ServiceMethodResponse response;
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try {
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response = await UnifiedPlayerService.SendMessage(x => x.AddFriend(request));
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} catch (Exception e) {
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ArchiLogger.LogGenericWarningException(e);
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return false;
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}
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if (response == null) {
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ArchiLogger.LogNullError(nameof(response));
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return false;
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}
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return response.Result == EResult.OK;
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}
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internal async Task<ulong> GetClanChatGroupID(ulong steamID) {
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if ((steamID == 0) || !new SteamID(steamID).IsClanAccount) {
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ArchiLogger.LogNullError(nameof(steamID));
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return 0;
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}
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if (!Client.IsConnected) {
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return 0;
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}
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CClanChatRooms_GetClanChatRoomInfo_Request request = new CClanChatRooms_GetClanChatRoomInfo_Request {
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autocreate = true,
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steamid = steamID
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};
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SteamUnifiedMessages.ServiceMethodResponse response;
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try {
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response = await UnifiedClanChatRoomsService.SendMessage(x => x.GetClanChatRoomInfo(request));
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} catch (Exception e) {
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ArchiLogger.LogGenericWarningException(e);
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return 0;
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}
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if (response == null) {
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ArchiLogger.LogNullError(nameof(response));
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return 0;
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}
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if (response.Result != EResult.OK) {
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return 0;
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}
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CClanChatRooms_GetClanChatRoomInfo_Response body = response.GetDeserializedResponse<CClanChatRooms_GetClanChatRoomInfo_Response>();
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return body.chat_group_summary.chat_group_id;
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}
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internal async Task<uint?> GetLevel() {
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if (!Client.IsConnected) {
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return null;
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}
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CPlayer_GetGameBadgeLevels_Request request = new CPlayer_GetGameBadgeLevels_Request();
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SteamUnifiedMessages.ServiceMethodResponse response;
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try {
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response = await UnifiedPlayerService.SendMessage(x => x.GetGameBadgeLevels(request));
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} catch (Exception e) {
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ArchiLogger.LogGenericWarningException(e);
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return null;
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}
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if (response == null) {
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ArchiLogger.LogNullError(nameof(response));
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return null;
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}
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if (response.Result != EResult.OK) {
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return null;
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}
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CPlayer_GetGameBadgeLevels_Response body = response.GetDeserializedResponse<CPlayer_GetGameBadgeLevels_Response>();
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return body.player_level;
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}
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internal async Task<HashSet<ulong>> GetMyChatGroupIDs() {
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if (!Client.IsConnected) {
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return null;
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}
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CChatRoom_GetMyChatRoomGroups_Request request = new CChatRoom_GetMyChatRoomGroups_Request();
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SteamUnifiedMessages.ServiceMethodResponse response;
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try {
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response = await UnifiedChatRoomService.SendMessage(x => x.GetMyChatRoomGroups(request));
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} catch (Exception e) {
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ArchiLogger.LogGenericWarningException(e);
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return null;
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}
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if (response == null) {
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ArchiLogger.LogNullError(nameof(response));
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return null;
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}
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if (response.Result != EResult.OK) {
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return null;
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}
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CChatRoom_GetMyChatRoomGroups_Response body = response.GetDeserializedResponse<CChatRoom_GetMyChatRoomGroups_Response>();
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return body.chat_room_groups.Select(chatRoom => chatRoom.group_summary.chat_group_id).ToHashSet();
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}
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internal async Task<string> GetTradeToken() {
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if (!Client.IsConnected) {
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return null;
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}
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CEcon_GetTradeOfferAccessToken_Request request = new CEcon_GetTradeOfferAccessToken_Request();
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SteamUnifiedMessages.ServiceMethodResponse response;
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try {
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response = await UnifiedEconService.SendMessage(x => x.GetTradeOfferAccessToken(request));
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} catch (Exception e) {
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ArchiLogger.LogGenericWarningException(e);
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return null;
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}
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if (response == null) {
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ArchiLogger.LogNullError(nameof(response));
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return null;
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}
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if (response.Result != EResult.OK) {
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return null;
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}
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CEcon_GetTradeOfferAccessToken_Response body = response.GetDeserializedResponse<CEcon_GetTradeOfferAccessToken_Response>();
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return body.trade_offer_access_token;
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}
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internal async Task<bool> JoinChatRoomGroup(ulong chatGroupID) {
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if (chatGroupID == 0) {
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ArchiLogger.LogNullError(nameof(chatGroupID));
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return false;
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}
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if (!Client.IsConnected) {
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return false;
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}
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CChatRoom_JoinChatRoomGroup_Request request = new CChatRoom_JoinChatRoomGroup_Request { chat_group_id = chatGroupID };
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SteamUnifiedMessages.ServiceMethodResponse response;
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try {
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response = await UnifiedChatRoomService.SendMessage(x => x.JoinChatRoomGroup(request));
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} catch (Exception e) {
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ArchiLogger.LogGenericWarningException(e);
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return false;
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}
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if (response == null) {
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ArchiLogger.LogNullError(nameof(response));
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return false;
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}
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return response.Result == EResult.OK;
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}
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internal async Task PlayGames(IEnumerable<uint> gameIDs, string gameName = null) {
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if (gameIDs == null) {
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ArchiLogger.LogNullError(nameof(gameIDs));
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return;
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}
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if (!Client.IsConnected) {
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return;
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}
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ClientMsgProtobuf<CMsgClientGamesPlayed> request = new ClientMsgProtobuf<CMsgClientGamesPlayed>(EMsg.ClientGamesPlayedWithDataBlob) {
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Body = {
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client_os_type = (uint) Bot.OSType
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}
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};
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byte maxGamesCount = MaxGamesPlayedConcurrently;
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if (!string.IsNullOrEmpty(gameName)) {
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// If we have custom name to display, we must workaround the Steam network broken behaviour and send request on clean non-playing session
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// This ensures that custom name will in fact display properly
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Client.Send(request);
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await Task.Delay(Bot.CallbackSleep).ConfigureAwait(false);
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request.Body.games_played.Add(
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new CMsgClientGamesPlayed.GamePlayed {
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game_extra_info = gameName,
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game_id = new GameID {
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AppType = GameID.GameType.Shortcut,
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ModID = uint.MaxValue
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}
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}
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);
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// Max games count is affected by valid AppIDs only, therefore gameName alone doesn't need exclusive slot
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maxGamesCount++;
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}
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foreach (uint gameID in gameIDs.Where(gameID => gameID != 0)) {
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request.Body.games_played.Add(new CMsgClientGamesPlayed.GamePlayed { game_id = new GameID(gameID) });
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if (request.Body.games_played.Count >= maxGamesCount) {
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break;
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}
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}
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Client.Send(request);
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}
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internal async Task<RedeemGuestPassResponseCallback> RedeemGuestPass(ulong guestPassID) {
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if (guestPassID == 0) {
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ArchiLogger.LogNullError(nameof(guestPassID));
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return null;
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}
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if (!Client.IsConnected) {
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return null;
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}
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ClientMsgProtobuf<CMsgClientRedeemGuestPass> request = new ClientMsgProtobuf<CMsgClientRedeemGuestPass>(EMsg.ClientRedeemGuestPass) {
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SourceJobID = Client.GetNextJobID(),
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Body = { guest_pass_id = guestPassID }
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};
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Client.Send(request);
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try {
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return await new AsyncJob<RedeemGuestPassResponseCallback>(Client, request.SourceJobID);
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} catch (Exception e) {
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ArchiLogger.LogGenericException(e);
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return null;
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}
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}
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internal async Task<PurchaseResponseCallback> RedeemKey(string key) {
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if (string.IsNullOrEmpty(key)) {
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ArchiLogger.LogNullError(nameof(key));
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return null;
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}
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if (!Client.IsConnected) {
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return null;
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}
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ClientMsgProtobuf<CMsgClientRegisterKey> request = new ClientMsgProtobuf<CMsgClientRegisterKey>(EMsg.ClientRegisterKey) {
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SourceJobID = Client.GetNextJobID(),
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Body = { key = key }
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};
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Client.Send(request);
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try {
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return await new AsyncJob<PurchaseResponseCallback>(Client, request.SourceJobID);
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} catch (Exception e) {
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ArchiLogger.LogGenericException(e);
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return null;
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}
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}
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internal async Task<bool> RemoveFriend(ulong steamID) {
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if ((steamID == 0) || !new SteamID(steamID).IsIndividualAccount) {
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ArchiLogger.LogNullError(nameof(steamID));
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return false;
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}
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if (!Client.IsConnected) {
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return false;
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}
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CPlayer_RemoveFriend_Request request = new CPlayer_RemoveFriend_Request { steamid = steamID };
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SteamUnifiedMessages.ServiceMethodResponse response;
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try {
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response = await UnifiedPlayerService.SendMessage(x => x.RemoveFriend(request));
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} catch (Exception e) {
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ArchiLogger.LogGenericWarningException(e);
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return false;
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}
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if (response == null) {
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ArchiLogger.LogNullError(nameof(response));
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return false;
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}
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return response.Result == EResult.OK;
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}
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internal void RequestItemAnnouncements() {
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if (!Client.IsConnected) {
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return;
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}
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ClientMsgProtobuf<CMsgClientRequestItemAnnouncements> request = new ClientMsgProtobuf<CMsgClientRequestItemAnnouncements>(EMsg.ClientRequestItemAnnouncements);
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Client.Send(request);
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}
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internal async Task<EResult> SendMessage(ulong steamID, string message) {
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if ((steamID == 0) || !new SteamID(steamID).IsIndividualAccount || string.IsNullOrEmpty(message)) {
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ArchiLogger.LogNullError(nameof(steamID) + " || " + nameof(message));
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return EResult.Fail;
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}
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if (!Client.IsConnected) {
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return EResult.NoConnection;
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}
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CFriendMessages_SendMessage_Request request = new CFriendMessages_SendMessage_Request {
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chat_entry_type = (int) EChatEntryType.ChatMsg,
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contains_bbcode = true,
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message = message,
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steamid = steamID
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};
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SteamUnifiedMessages.ServiceMethodResponse response;
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try {
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response = await UnifiedFriendMessagesService.SendMessage(x => x.SendMessage(request));
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} catch (Exception e) {
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ArchiLogger.LogGenericWarningException(e);
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return EResult.Timeout;
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}
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if (response == null) {
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ArchiLogger.LogNullError(nameof(response));
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return EResult.Fail;
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}
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return response.Result;
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}
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internal async Task<EResult> SendMessage(ulong chatGroupID, ulong chatID, string message) {
|
|
if ((chatGroupID == 0) || (chatID == 0) || string.IsNullOrEmpty(message)) {
|
|
ArchiLogger.LogNullError(nameof(chatGroupID) + " || " + nameof(chatID) + " || " + nameof(message));
|
|
|
|
return EResult.Fail;
|
|
}
|
|
|
|
if (!Client.IsConnected) {
|
|
return EResult.NoConnection;
|
|
}
|
|
|
|
CChatRoom_SendChatMessage_Request request = new CChatRoom_SendChatMessage_Request {
|
|
chat_group_id = chatGroupID,
|
|
chat_id = chatID,
|
|
message = message
|
|
};
|
|
|
|
SteamUnifiedMessages.ServiceMethodResponse response;
|
|
|
|
try {
|
|
response = await UnifiedChatRoomService.SendMessage(x => x.SendChatMessage(request));
|
|
} catch (Exception e) {
|
|
ArchiLogger.LogGenericWarningException(e);
|
|
|
|
return EResult.Timeout;
|
|
}
|
|
|
|
if (response == null) {
|
|
ArchiLogger.LogNullError(nameof(response));
|
|
|
|
return EResult.Fail;
|
|
}
|
|
|
|
return response.Result;
|
|
}
|
|
|
|
internal async Task<EResult> SendTypingStatus(ulong steamID) {
|
|
if ((steamID == 0) || !new SteamID(steamID).IsIndividualAccount) {
|
|
ArchiLogger.LogNullError(nameof(steamID));
|
|
|
|
return EResult.Fail;
|
|
}
|
|
|
|
if (!Client.IsConnected) {
|
|
return EResult.NoConnection;
|
|
}
|
|
|
|
CFriendMessages_SendMessage_Request request = new CFriendMessages_SendMessage_Request {
|
|
chat_entry_type = (int) EChatEntryType.Typing,
|
|
steamid = steamID
|
|
};
|
|
|
|
SteamUnifiedMessages.ServiceMethodResponse response;
|
|
|
|
try {
|
|
response = await UnifiedFriendMessagesService.SendMessage(x => x.SendMessage(request));
|
|
} catch (Exception e) {
|
|
ArchiLogger.LogGenericWarningException(e);
|
|
|
|
return EResult.Timeout;
|
|
}
|
|
|
|
if (response == null) {
|
|
ArchiLogger.LogNullError(nameof(response));
|
|
|
|
return EResult.Fail;
|
|
}
|
|
|
|
return response.Result;
|
|
}
|
|
|
|
internal void SetCurrentMode(uint chatMode) {
|
|
if (chatMode == 0) {
|
|
ArchiLogger.LogNullError(nameof(chatMode));
|
|
|
|
return;
|
|
}
|
|
|
|
if (!Client.IsConnected) {
|
|
return;
|
|
}
|
|
|
|
ClientMsgProtobuf<CMsgClientUIMode> request = new ClientMsgProtobuf<CMsgClientUIMode>(EMsg.ClientCurrentUIMode) { Body = { chat_mode = chatMode } };
|
|
Client.Send(request);
|
|
}
|
|
|
|
private void HandleItemAnnouncements(IPacketMsg packetMsg) {
|
|
if (packetMsg == null) {
|
|
ArchiLogger.LogNullError(nameof(packetMsg));
|
|
|
|
return;
|
|
}
|
|
|
|
ClientMsgProtobuf<CMsgClientItemAnnouncements> response = new ClientMsgProtobuf<CMsgClientItemAnnouncements>(packetMsg);
|
|
Client.PostCallback(new UserNotificationsCallback(packetMsg.TargetJobID, response.Body));
|
|
}
|
|
|
|
private void HandlePlayingSessionState(IPacketMsg packetMsg) {
|
|
if (packetMsg == null) {
|
|
ArchiLogger.LogNullError(nameof(packetMsg));
|
|
|
|
return;
|
|
}
|
|
|
|
ClientMsgProtobuf<CMsgClientPlayingSessionState> response = new ClientMsgProtobuf<CMsgClientPlayingSessionState>(packetMsg);
|
|
Client.PostCallback(new PlayingSessionStateCallback(packetMsg.TargetJobID, response.Body));
|
|
}
|
|
|
|
private void HandlePurchaseResponse(IPacketMsg packetMsg) {
|
|
if (packetMsg == null) {
|
|
ArchiLogger.LogNullError(nameof(packetMsg));
|
|
|
|
return;
|
|
}
|
|
|
|
ClientMsgProtobuf<CMsgClientPurchaseResponse> response = new ClientMsgProtobuf<CMsgClientPurchaseResponse>(packetMsg);
|
|
Client.PostCallback(new PurchaseResponseCallback(packetMsg.TargetJobID, response.Body));
|
|
}
|
|
|
|
private void HandleRedeemGuestPassResponse(IPacketMsg packetMsg) {
|
|
if (packetMsg == null) {
|
|
ArchiLogger.LogNullError(nameof(packetMsg));
|
|
|
|
return;
|
|
}
|
|
|
|
ClientMsgProtobuf<CMsgClientRedeemGuestPassResponse> response = new ClientMsgProtobuf<CMsgClientRedeemGuestPassResponse>(packetMsg);
|
|
Client.PostCallback(new RedeemGuestPassResponseCallback(packetMsg.TargetJobID, response.Body));
|
|
}
|
|
|
|
private void HandleSharedLibraryLockStatus(IPacketMsg packetMsg) {
|
|
if (packetMsg == null) {
|
|
ArchiLogger.LogNullError(nameof(packetMsg));
|
|
|
|
return;
|
|
}
|
|
|
|
ClientMsgProtobuf<CMsgClientSharedLibraryLockStatus> response = new ClientMsgProtobuf<CMsgClientSharedLibraryLockStatus>(packetMsg);
|
|
Client.PostCallback(new SharedLibraryLockStatusCallback(packetMsg.TargetJobID, response.Body));
|
|
}
|
|
|
|
private void HandleUserNotifications(IPacketMsg packetMsg) {
|
|
if (packetMsg == null) {
|
|
ArchiLogger.LogNullError(nameof(packetMsg));
|
|
|
|
return;
|
|
}
|
|
|
|
ClientMsgProtobuf<CMsgClientUserNotifications> response = new ClientMsgProtobuf<CMsgClientUserNotifications>(packetMsg);
|
|
Client.PostCallback(new UserNotificationsCallback(packetMsg.TargetJobID, response.Body));
|
|
}
|
|
|
|
private void HandleVanityURLChangedNotification(IPacketMsg packetMsg) {
|
|
if (packetMsg == null) {
|
|
ArchiLogger.LogNullError(nameof(packetMsg));
|
|
|
|
return;
|
|
}
|
|
|
|
ClientMsgProtobuf<CMsgClientVanityURLChangedNotification> response = new ClientMsgProtobuf<CMsgClientVanityURLChangedNotification>(packetMsg);
|
|
Client.PostCallback(new VanityURLChangedCallback(packetMsg.TargetJobID, response.Body));
|
|
}
|
|
|
|
[System.Diagnostics.CodeAnalysis.SuppressMessage("ReSharper", "MemberCanBeInternal")]
|
|
public sealed class PurchaseResponseCallback : CallbackMsg {
|
|
public readonly Dictionary<uint, string> Items;
|
|
|
|
public EPurchaseResultDetail PurchaseResultDetail { get; internal set; }
|
|
public EResult Result { get; internal set; }
|
|
|
|
internal PurchaseResponseCallback([NotNull] JobID jobID, [NotNull] CMsgClientPurchaseResponse msg) {
|
|
if ((jobID == null) || (msg == null)) {
|
|
throw new ArgumentNullException(nameof(jobID) + " || " + nameof(msg));
|
|
}
|
|
|
|
JobID = jobID;
|
|
PurchaseResultDetail = (EPurchaseResultDetail) msg.purchase_result_details;
|
|
Result = (EResult) msg.eresult;
|
|
|
|
if (msg.purchase_receipt_info == null) {
|
|
ASF.ArchiLogger.LogNullError(nameof(msg.purchase_receipt_info));
|
|
|
|
return;
|
|
}
|
|
|
|
KeyValue receiptInfo = new KeyValue();
|
|
|
|
using (MemoryStream ms = new MemoryStream(msg.purchase_receipt_info)) {
|
|
if (!receiptInfo.TryReadAsBinary(ms)) {
|
|
ASF.ArchiLogger.LogNullError(nameof(ms));
|
|
|
|
return;
|
|
}
|
|
}
|
|
|
|
List<KeyValue> lineItems = receiptInfo["lineitems"].Children;
|
|
|
|
if (lineItems.Count == 0) {
|
|
return;
|
|
}
|
|
|
|
Items = new Dictionary<uint, string>(lineItems.Count);
|
|
|
|
foreach (KeyValue lineItem in lineItems) {
|
|
uint packageID = lineItem["PackageID"].AsUnsignedInteger();
|
|
|
|
if (packageID == 0) {
|
|
// Coupons have PackageID of -1 (don't ask me why)
|
|
// We'll use ItemAppID in this case
|
|
packageID = lineItem["ItemAppID"].AsUnsignedInteger();
|
|
|
|
if (packageID == 0) {
|
|
ASF.ArchiLogger.LogNullError(nameof(packageID));
|
|
|
|
return;
|
|
}
|
|
}
|
|
|
|
string gameName = lineItem["ItemDescription"].Value;
|
|
|
|
if (string.IsNullOrEmpty(gameName)) {
|
|
ASF.ArchiLogger.LogNullError(nameof(gameName));
|
|
|
|
return;
|
|
}
|
|
|
|
// Apparently steam expects client to decode sent HTML
|
|
gameName = WebUtility.HtmlDecode(gameName);
|
|
Items[packageID] = gameName;
|
|
}
|
|
}
|
|
}
|
|
|
|
internal sealed class PlayingSessionStateCallback : CallbackMsg {
|
|
internal readonly bool PlayingBlocked;
|
|
|
|
internal PlayingSessionStateCallback([NotNull] JobID jobID, [NotNull] CMsgClientPlayingSessionState msg) {
|
|
if ((jobID == null) || (msg == null)) {
|
|
throw new ArgumentNullException(nameof(jobID) + " || " + nameof(msg));
|
|
}
|
|
|
|
JobID = jobID;
|
|
PlayingBlocked = msg.playing_blocked;
|
|
}
|
|
}
|
|
|
|
internal sealed class RedeemGuestPassResponseCallback : CallbackMsg {
|
|
internal readonly EResult Result;
|
|
|
|
internal RedeemGuestPassResponseCallback([NotNull] JobID jobID, [NotNull] CMsgClientRedeemGuestPassResponse msg) {
|
|
if ((jobID == null) || (msg == null)) {
|
|
throw new ArgumentNullException(nameof(jobID) + " || " + nameof(msg));
|
|
}
|
|
|
|
JobID = jobID;
|
|
Result = (EResult) msg.eresult;
|
|
}
|
|
}
|
|
|
|
internal sealed class SharedLibraryLockStatusCallback : CallbackMsg {
|
|
internal readonly ulong LibraryLockedBySteamID;
|
|
|
|
internal SharedLibraryLockStatusCallback([NotNull] JobID jobID, [NotNull] CMsgClientSharedLibraryLockStatus msg) {
|
|
if ((jobID == null) || (msg == null)) {
|
|
throw new ArgumentNullException(nameof(jobID) + " || " + nameof(msg));
|
|
}
|
|
|
|
JobID = jobID;
|
|
|
|
if (msg.own_library_locked_by == 0) {
|
|
return;
|
|
}
|
|
|
|
LibraryLockedBySteamID = new SteamID(msg.own_library_locked_by, EUniverse.Public, EAccountType.Individual);
|
|
}
|
|
}
|
|
|
|
internal sealed class UserNotificationsCallback : CallbackMsg {
|
|
internal readonly Dictionary<EUserNotification, uint> Notifications;
|
|
|
|
internal UserNotificationsCallback([NotNull] JobID jobID, [NotNull] CMsgClientUserNotifications msg) {
|
|
if ((jobID == null) || (msg == null)) {
|
|
throw new ArgumentNullException(nameof(jobID) + " || " + nameof(msg));
|
|
}
|
|
|
|
JobID = jobID;
|
|
|
|
// We might get null body here, and that means there are no notifications related to trading
|
|
Notifications = new Dictionary<EUserNotification, uint> { { EUserNotification.Trading, 0 } };
|
|
|
|
if (msg.notifications == null) {
|
|
return;
|
|
}
|
|
|
|
foreach (CMsgClientUserNotifications.Notification notification in msg.notifications) {
|
|
EUserNotification type = (EUserNotification) notification.user_notification_type;
|
|
|
|
switch (type) {
|
|
case EUserNotification.AccountAlerts:
|
|
case EUserNotification.Chat:
|
|
case EUserNotification.Comments:
|
|
case EUserNotification.GameTurns:
|
|
case EUserNotification.Gifts:
|
|
case EUserNotification.HelpRequestReplies:
|
|
case EUserNotification.Invites:
|
|
case EUserNotification.Items:
|
|
case EUserNotification.ModeratorMessages:
|
|
case EUserNotification.Trading:
|
|
break;
|
|
default:
|
|
ASF.ArchiLogger.LogGenericError(string.Format(Strings.WarningUnknownValuePleaseReport, nameof(type), type));
|
|
|
|
continue;
|
|
}
|
|
|
|
Notifications[type] = notification.count;
|
|
}
|
|
}
|
|
|
|
internal UserNotificationsCallback([NotNull] JobID jobID, [NotNull] CMsgClientItemAnnouncements msg) {
|
|
if ((jobID == null) || (msg == null)) {
|
|
throw new ArgumentNullException(nameof(jobID) + " || " + nameof(msg));
|
|
}
|
|
|
|
JobID = jobID;
|
|
Notifications = new Dictionary<EUserNotification, uint>(1) { { EUserNotification.Items, msg.count_new_items } };
|
|
}
|
|
|
|
[PublicAPI]
|
|
internal enum EUserNotification : byte {
|
|
Unknown,
|
|
Trading,
|
|
GameTurns,
|
|
ModeratorMessages,
|
|
Comments,
|
|
Items,
|
|
Invites,
|
|
Unknown7, // No clue what 7 stands for, and I doubt we can find out
|
|
Gifts,
|
|
Chat,
|
|
HelpRequestReplies,
|
|
AccountAlerts
|
|
}
|
|
}
|
|
|
|
internal sealed class VanityURLChangedCallback : CallbackMsg {
|
|
internal readonly string VanityURL;
|
|
|
|
internal VanityURLChangedCallback([NotNull] JobID jobID, [NotNull] CMsgClientVanityURLChangedNotification msg) {
|
|
if ((jobID == null) || (msg == null)) {
|
|
throw new ArgumentNullException(nameof(jobID) + " || " + nameof(msg));
|
|
}
|
|
|
|
JobID = jobID;
|
|
VanityURL = msg.vanity_url;
|
|
}
|
|
}
|
|
}
|
|
}
|