Files
ArchiSteamFarm/ArchiSteamFarm/Compatibility/Path.cs
2021-05-22 19:45:27 +02:00

130 lines
4.2 KiB
C#

// _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
// |
// Copyright 2015-2021 Łukasz "JustArchi" Domeradzki
// Contact: JustArchi@JustArchi.net
// |
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// |
// http://www.apache.org/licenses/LICENSE-2.0
// |
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#if NETFRAMEWORK
using System;
using System.Text;
#endif
using JetBrains.Annotations;
namespace ArchiSteamFarm.Compatibility {
[PublicAPI]
public static class Path {
public static string GetRelativePath(string relativeTo, string path) {
#if NETFRAMEWORK
if (string.IsNullOrEmpty(relativeTo)) {
throw new ArgumentNullException(nameof(relativeTo));
}
if (string.IsNullOrEmpty(path)) {
throw new ArgumentNullException(nameof(path));
}
StringComparison comparisonType = PathInternalNetCore.StringComparison;
relativeTo = System.IO.Path.GetFullPath(relativeTo);
path = System.IO.Path.GetFullPath(path);
// Need to check if the roots are different- if they are we need to return the "to" path.
if (!PathInternalNetCore.AreRootsEqual(relativeTo, path, comparisonType)) {
return path;
}
int commonLength = PathInternalNetCore.GetCommonPathLength(
relativeTo, path,
comparisonType == StringComparison.OrdinalIgnoreCase
);
// If there is nothing in common they can't share the same root, return the "to" path as is.
if (commonLength == 0) {
return path;
}
// Trailing separators aren't significant for comparison
int relativeToLength = relativeTo.Length;
if (PathInternalNetCore.EndsInDirectorySeparator(relativeTo)) {
relativeToLength--;
}
bool pathEndsInSeparator = PathInternalNetCore.EndsInDirectorySeparator(path);
int pathLength = path.Length;
if (pathEndsInSeparator) {
pathLength--;
}
// If we have effectively the same path, return "."
if ((relativeToLength == pathLength) && (commonLength >= relativeToLength)) {
return ".";
}
// We have the same root, we need to calculate the difference now using the
// common Length and Segment count past the length.
//
// Some examples:
//
// C:\Foo C:\Bar L3, S1 -> ..\Bar
// C:\Foo C:\Foo\Bar L6, S0 -> Bar
// C:\Foo\Bar C:\Bar\Bar L3, S2 -> ..\..\Bar\Bar
// C:\Foo\Foo C:\Foo\Bar L7, S1 -> ..\Bar
StringBuilder sb = new(); //StringBuilderCache.Acquire(Math.Max(relativeTo.Length, path.Length));
// Add parent segments for segments past the common on the "from" path
if (commonLength < relativeToLength) {
sb.Append("..");
for (int i = commonLength + 1; i < relativeToLength; i++) {
if (PathInternalNetCore.IsDirectorySeparator(relativeTo[i])) {
sb.Append(System.IO.Path.DirectorySeparatorChar);
sb.Append("..");
}
}
} else if (PathInternalNetCore.IsDirectorySeparator(path[commonLength])) {
// No parent segments and we need to eat the initial separator
// (C:\Foo C:\Foo\Bar case)
commonLength++;
}
// Now add the rest of the "to" path, adding back the trailing separator
int differenceLength = pathLength - commonLength;
if (pathEndsInSeparator) {
differenceLength++;
}
if (differenceLength > 0) {
if (sb.Length > 0) {
sb.Append(System.IO.Path.DirectorySeparatorChar);
}
sb.Append(path, commonLength, differenceLength);
}
return sb.ToString(); //StringBuilderCache.GetStringAndRelease(sb);
#else
return System.IO.Path.GetRelativePath(relativeTo, path);
#endif
}
}
}