mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2026-01-06 17:10:13 +00:00
689 lines
35 KiB
XML
689 lines
35 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
||
<root>
|
||
<!--
|
||
Microsoft ResX Schema
|
||
|
||
Version 2.0
|
||
|
||
The primary goals of this format is to allow a simple XML format
|
||
that is mostly human readable. The generation and parsing of the
|
||
various data types are done through the TypeConverter classes
|
||
associated with the data types.
|
||
|
||
Example:
|
||
|
||
... ado.net/XML headers & schema ...
|
||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||
<resheader name="version">2.0</resheader>
|
||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||
</data>
|
||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||
<comment>This is a comment</comment>
|
||
</data>
|
||
|
||
There are any number of "resheader" rows that contain simple
|
||
name/value pairs.
|
||
|
||
Each data row contains a name, and value. The row also contains a
|
||
type or mimetype. Type corresponds to a .NET class that support
|
||
text/value conversion through the TypeConverter architecture.
|
||
Classes that don't support this are serialized and stored with the
|
||
mimetype set.
|
||
|
||
The mimetype is used for serialized objects, and tells the
|
||
ResXResourceReader how to depersist the object. This is currently not
|
||
extensible. For a given mimetype the value must be set accordingly:
|
||
|
||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||
that the ResXResourceWriter will generate, however the reader can
|
||
read any of the formats listed below.
|
||
|
||
mimetype: application/x-microsoft.net.object.binary.base64
|
||
value : The object must be serialized with
|
||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||
: and then encoded with base64 encoding.
|
||
|
||
mimetype: application/x-microsoft.net.object.soap.base64
|
||
value : The object must be serialized with
|
||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||
: and then encoded with base64 encoding.
|
||
|
||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||
value : The object must be serialized into a byte array
|
||
: using a System.ComponentModel.TypeConverter
|
||
: and then encoded with base64 encoding.
|
||
-->
|
||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||
<xsd:element name="root" msdata:IsDataSet="true">
|
||
<xsd:complexType>
|
||
<xsd:choice maxOccurs="unbounded">
|
||
<xsd:element name="metadata">
|
||
<xsd:complexType>
|
||
<xsd:sequence>
|
||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||
</xsd:sequence>
|
||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||
<xsd:attribute name="type" type="xsd:string"/>
|
||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||
<xsd:attribute ref="xml:space"/>
|
||
</xsd:complexType>
|
||
</xsd:element>
|
||
<xsd:element name="assembly">
|
||
<xsd:complexType>
|
||
<xsd:attribute name="alias" type="xsd:string"/>
|
||
<xsd:attribute name="name" type="xsd:string"/>
|
||
</xsd:complexType>
|
||
</xsd:element>
|
||
<xsd:element name="data">
|
||
<xsd:complexType>
|
||
<xsd:sequence>
|
||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||
</xsd:sequence>
|
||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||
<xsd:attribute ref="xml:space"/>
|
||
</xsd:complexType>
|
||
</xsd:element>
|
||
<xsd:element name="resheader">
|
||
<xsd:complexType>
|
||
<xsd:sequence>
|
||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||
</xsd:sequence>
|
||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||
</xsd:complexType>
|
||
</xsd:element>
|
||
</xsd:choice>
|
||
</xsd:complexType>
|
||
</xsd:element>
|
||
</xsd:schema>
|
||
<resheader name="resmimetype">
|
||
<value>text/microsoft-resx</value>
|
||
</resheader>
|
||
<resheader name="version">
|
||
<value>2.0</value>
|
||
</resheader>
|
||
<resheader name="reader">
|
||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||
</resheader>
|
||
<resheader name="writer">
|
||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||
</resheader>
|
||
<data name="AcceptingTrade" xml:space="preserve">
|
||
<value>接受交易︰{0}</value>
|
||
<comment>{0} will be replaced by trade number</comment>
|
||
</data>
|
||
<data name="AutoUpdateCheckInfo" xml:space="preserve">
|
||
<value>ASF 将会在每 {0} 个小时后自动检查新版本。</value>
|
||
<comment>{0} will be replaced by number of hours</comment>
|
||
</data>
|
||
<data name="Content" xml:space="preserve">
|
||
<value>内容︰{0}</value>
|
||
<comment>{0} will be replaced by content string. Please note that this string should include newline for formatting.</comment>
|
||
</data>
|
||
<data name="ErrorConfigPropertyInvalid" xml:space="preserve">
|
||
<value>配置 {0} 属性无效︰ {1}</value>
|
||
<comment>{0} will be replaced by name of the configuration property, {1} will be replaced by invalid value</comment>
|
||
</data>
|
||
<data name="ErrorEarlyFatalExceptionInfo" xml:space="preserve">
|
||
<value>ASF V{0} 在核心日志记录模块加载前遇到异常!</value>
|
||
<comment>{0} will be replaced by version number</comment>
|
||
</data>
|
||
<data name="ErrorEarlyFatalExceptionPrint" xml:space="preserve">
|
||
<value>异常︰ {0}() {1} 堆栈跟踪:{2}</value>
|
||
<comment>{0} will be replaced by function name, {1} will be replaced by exception message, {2} will be replaced by entire stack trace. Please note that this string should include newlines for formatting.</comment>
|
||
</data>
|
||
<data name="ErrorExitingWithNonZeroErrorCode" xml:space="preserve">
|
||
<value>正在以非零的错误代码退出 !</value>
|
||
</data>
|
||
<data name="ErrorFailingRequest" xml:space="preserve">
|
||
<value>请求失败︰ {0}</value>
|
||
<comment>{0} will be replaced by URL of the request</comment>
|
||
</data>
|
||
<data name="ErrorGlobalConfigNotLoaded" xml:space="preserve">
|
||
<value>不能加载全局配置,请确保 {0} 存在并且是有效的 !如果您仍然有疑问请遵循wiki的设置指南。</value>
|
||
<comment>{0} will be replaced by file's path</comment>
|
||
</data>
|
||
<data name="ErrorIsInvalid" xml:space="preserve">
|
||
<value>'{0}' 无效。</value>
|
||
<comment>{0} will be replaced by object's name</comment>
|
||
</data>
|
||
<data name="ErrorMobileAuthenticatorInvalidDeviceID" xml:space="preserve">
|
||
<value>拒绝执行此功能,因为ASF 二次认证的设备ID无效</value>
|
||
</data>
|
||
<data name="ErrorNoBotsDefined" xml:space="preserve">
|
||
<value>没有配置任何账号,是否忘记配置你的ASF了?</value>
|
||
</data>
|
||
<data name="ErrorObjectIsNull" xml:space="preserve">
|
||
<value>{0} 为空</value>
|
||
<comment>{0} will be replaced by object's name</comment>
|
||
</data>
|
||
<data name="ErrorParsingObject" xml:space="preserve">
|
||
<value>解析 {0} 失败 !</value>
|
||
<comment>{0} will be replaced by object's name</comment>
|
||
</data>
|
||
<data name="ErrorRemovingOldBinary" xml:space="preserve">
|
||
<value>无法删除旧的ASF文件,请手动移除{0} 以启动更新功能!</value>
|
||
<comment>{0} will be replaced by file's path</comment>
|
||
</data>
|
||
<data name="ErrorRequestFailedTooManyTimes" xml:space="preserve">
|
||
<value>在 {0} 次尝试后请求失败!</value>
|
||
<comment>{0} will be replaced by maximum number of tries</comment>
|
||
</data>
|
||
<data name="ErrorUpdateCheckFailed" xml:space="preserve">
|
||
<value>无法检查最新版本 !</value>
|
||
</data>
|
||
<data name="ErrorUpdateNoAssetForThisBinary" xml:space="preserve">
|
||
<value>无法更新。没有查找到与此文件相关的信息,请确保ASF相关文件命名正确。</value>
|
||
</data>
|
||
<data name="ErrorUpdateNoAssets" xml:space="preserve">
|
||
<value>不能进行更新,因为此版本没有任何资源!</value>
|
||
</data>
|
||
<data name="ErrorUserInputRunningInHeadlessMode" xml:space="preserve">
|
||
<value>收到一个用户输入请求,但是当前正以无头模式运行中 !</value>
|
||
</data>
|
||
<data name="ErrorWCFAccessDenied" xml:space="preserve">
|
||
<value>拒绝处理该请求,因为未设置 SteamOwnerID !</value>
|
||
<comment>SteamOwnerID is name of bot config property, it should not be translated</comment>
|
||
</data>
|
||
<data name="Exiting" xml:space="preserve">
|
||
<value>正在退出...</value>
|
||
</data>
|
||
<data name="WarningFailed" xml:space="preserve">
|
||
<value>失败 !</value>
|
||
</data>
|
||
<data name="GlobalConfigChanged" xml:space="preserve">
|
||
<value>已更改全局配置文件 !</value>
|
||
</data>
|
||
<data name="ErrorGlobalConfigRemoved" xml:space="preserve">
|
||
<value>全局配置文件已被删除 !</value>
|
||
</data>
|
||
<data name="IgnoringTrade" xml:space="preserve">
|
||
<value>忽略交易︰ {0}</value>
|
||
<comment>{0} will be replaced by trade number</comment>
|
||
</data>
|
||
<data name="LoggingIn" xml:space="preserve">
|
||
<value>登录到 {0}...</value>
|
||
<comment>{0} will be replaced by service's name</comment>
|
||
</data>
|
||
<data name="NoBotsAreRunning" xml:space="preserve">
|
||
<value>无账号正在运行,即将退出...</value>
|
||
</data>
|
||
<data name="RefreshingOurSession" xml:space="preserve">
|
||
<value>刷新会话 !</value>
|
||
</data>
|
||
<data name="RejectingTrade" xml:space="preserve">
|
||
<value>拒绝交易︰ {0}</value>
|
||
<comment>{0} will be replaced by trade number</comment>
|
||
</data>
|
||
<data name="Restarting" xml:space="preserve">
|
||
<value>正在重新启动...</value>
|
||
</data>
|
||
<data name="WarningRuntimeUnsupported" xml:space="preserve">
|
||
<value>ASF 检测到不受支持的运行库版本,程序可能无法在当前的环境正常运行。风险自行承担!</value>
|
||
</data>
|
||
<data name="RuntimeVersionComparison" xml:space="preserve">
|
||
<value>所需的版本︰ {0} |找到的版本︰ {1}</value>
|
||
<comment>{0} will be replaced by required version, {1} will be replaced by current version</comment>
|
||
</data>
|
||
<data name="RuntimeVersionOK" xml:space="preserve">
|
||
<value>你的 {0} 运行库版本可用。</value>
|
||
<comment>{0} will be replaced by runtime name (e.g. "Mono")</comment>
|
||
</data>
|
||
<data name="WarningRuntimeVersionTooOld" xml:space="preserve">
|
||
<value>你的 {0} 运行库版本已过时。</value>
|
||
<comment>{0} will be replaced by runtime name (e.g. "Mono")</comment>
|
||
</data>
|
||
<data name="Starting" xml:space="preserve">
|
||
<value>正在启动...</value>
|
||
</data>
|
||
<data name="StatusCode" xml:space="preserve">
|
||
<value>状态代码: {0}。</value>
|
||
<comment>{0} will be replaced by status code number/name</comment>
|
||
</data>
|
||
<data name="Success" xml:space="preserve">
|
||
<value>成功!</value>
|
||
</data>
|
||
<data name="UnlockingParentalAccount" xml:space="preserve">
|
||
<value>正在解锁主帐户...</value>
|
||
</data>
|
||
<data name="UpdateCheckingNewVersion" xml:space="preserve">
|
||
<value>正在检查新版本...</value>
|
||
</data>
|
||
<data name="UpdateDownloadingNewVersion" xml:space="preserve">
|
||
<value>更新中……如果你喜欢这个项目,可以考虑趁现在进行捐赠:)</value>
|
||
</data>
|
||
<data name="UpdateFinished" xml:space="preserve">
|
||
<value>更新完毕</value>
|
||
</data>
|
||
<data name="UpdateNewVersionAvailable" xml:space="preserve">
|
||
<value>ASF有新版本!请手动更新!</value>
|
||
</data>
|
||
<data name="UpdateVersionInfo" xml:space="preserve">
|
||
<value>当前版本︰ {0} |最新版本︰ {1}</value>
|
||
<comment>{0} will be replaced by current version, {1} will be replaced by remote version</comment>
|
||
</data>
|
||
<data name="UserInputDeviceID" xml:space="preserve">
|
||
<value>请输入您移动身份验证器设备 ID (包括"android:"): </value>
|
||
<comment>Please note that this translation should end with space</comment>
|
||
</data>
|
||
<data name="UserInputSteam2FA" xml:space="preserve">
|
||
<value>输入显示在 Steam 移动应用上的验证码 </value>
|
||
<comment>Please note that this translation should end with space</comment>
|
||
</data>
|
||
<data name="UserInputSteamGuard" xml:space="preserve">
|
||
<value>请输入发送到你的邮箱里的Steam令牌验证码 </value>
|
||
<comment>Please note that this translation should end with space</comment>
|
||
</data>
|
||
<data name="UserInputSteamLogin" xml:space="preserve">
|
||
<value>请输入你的Steam登录名: </value>
|
||
<comment>Please note that this translation should end with space</comment>
|
||
</data>
|
||
<data name="UserInputSteamParentalPIN" xml:space="preserve">
|
||
<value>请输入Steam父账号 PIN: </value>
|
||
<comment>Please note that this translation should end with space</comment>
|
||
</data>
|
||
<data name="UserInputSteamPassword" xml:space="preserve">
|
||
<value>请输入你的Steam密码: </value>
|
||
<comment>Please note that this translation should end with space</comment>
|
||
</data>
|
||
<data name="UserInputUnknown" xml:space="preserve">
|
||
<value>请输入非正式的值 {0}: </value>
|
||
<comment>{0} will be replaced by property name. Please note that this translation should end with space</comment>
|
||
</data>
|
||
<data name="UserInputWCFHost" xml:space="preserve">
|
||
<value>请输入你的WCF主机: </value>
|
||
<comment>Please note that this translation should end with space</comment>
|
||
</data>
|
||
<data name="WarningUnknownValuePleaseReport" xml:space="preserve">
|
||
<value>收到的{0} 为未知值,请报告此值:{1}</value>
|
||
<comment>{0} will be replaced by object's name, {1} will be replaced by value for that object</comment>
|
||
</data>
|
||
<data name="WarningTooManyGamesToPlay" xml:space="preserve">
|
||
<value>目前无法同时玩 {0} 个以上的游戏,只有 {1} 里面的前 {0} 个游戏可用!</value>
|
||
<comment>{0} will be replaced by max number of games, {1} will be replaced by name of the configuration property</comment>
|
||
</data>
|
||
<data name="WarningWCFIgnoringCommand" xml:space="preserve">
|
||
<value>忽略 WCF 命令,因为 --client 未指定︰ {0}</value>
|
||
<comment>{0} will be replaced by WCF command</comment>
|
||
</data>
|
||
<data name="ErrorWCFAddressAccessDeniedException" xml:space="preserve">
|
||
<value>由于 AddressAccessDeniedException,无法启动 WCF 服务 !如果你想要使用ASF提供的WCF服务,请用管理员身份运行,或者给予更高的权限。</value>
|
||
</data>
|
||
<data name="WCFAnswered" xml:space="preserve">
|
||
<value>WCF 命令相应︰ {0} 及 {1}</value>
|
||
<comment>{0} will be replaced by WCF command, {1} will be replaced by WCF answer</comment>
|
||
</data>
|
||
<data name="WCFReady" xml:space="preserve">
|
||
<value>WCF 服务器已经就绪 !</value>
|
||
</data>
|
||
<data name="WCFResponseReceived" xml:space="preserve">
|
||
<value>收到WCF 响应︰ {0}</value>
|
||
<comment>{0} will be replaced by WCF response</comment>
|
||
</data>
|
||
<data name="WCFSendingCommand" xml:space="preserve">
|
||
<value>正在发送命令:{0} 到 WCF 服务器 {1}...</value>
|
||
<comment>{0} will be replaced by WCF command, {1} will be replaced by WCF hostname</comment>
|
||
</data>
|
||
<data name="WCFStarting" xml:space="preserve">
|
||
<value>正在启动 {0} WCF 服务器...</value>
|
||
<comment>{0} will be replaced by WCF hostname</comment>
|
||
</data>
|
||
<data name="BotAlreadyStopped" xml:space="preserve">
|
||
<value>这个帐号已停止运行!</value>
|
||
</data>
|
||
<data name="BotNotFound" xml:space="preserve">
|
||
<value>找不到任何名为 {0} 的bot !</value>
|
||
<comment>{0} will be replaced by bot's name query (string)</comment>
|
||
</data>
|
||
<data name="BotStatusOverview" xml:space="preserve">
|
||
<value>有 {0}/{1} 账号运行,一共 {2} 个游戏 ({3} 张卡) 等待挂卡。</value>
|
||
<comment>{0} will be replaced by number of active bots, {1} will be replaced by total number of bots, {2} will be replaced by total number of games left to idle, {3} will be replaced by total number of cards left to idle</comment>
|
||
</data>
|
||
<data name="BotStatusIdling" xml:space="preserve">
|
||
<value>账号 {0} 正在挂游戏︰ {1} (剩余掉卡 {2}) 一共还有{3} 个游戏({4} 张卡) 等待挂卡 (还剩 {5})。</value>
|
||
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to idle, {3} will be replaced by total number of games to idle, {4} will be replaced by total number of cards to idle, {5} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
|
||
</data>
|
||
<data name="BotStatusIdlingList" xml:space="preserve">
|
||
<value>帐号正在挂游戏︰ {0} 一共有 {1} 个游戏 ({2} 张卡) 等待挂卡 (还剩 {3}) 。</value>
|
||
<comment>{0} will be replaced by list of the games (IDs, numbers), {1} will be replaced by total number of games to idle, {2} will be replaced by total number of cards to idle, {3} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
|
||
</data>
|
||
<data name="CheckingFirstBadgePage" xml:space="preserve">
|
||
<value>正在检查Steam徽章页面第一页……</value>
|
||
</data>
|
||
<data name="CheckingOtherBadgePages" xml:space="preserve">
|
||
<value>正在读取徽章其他页……</value>
|
||
</data>
|
||
<data name="ChosenFarmingAlgorithm" xml:space="preserve">
|
||
<value>已选的挂卡算法:{0}</value>
|
||
<comment>{0} will be replaced by the name of chosen idling algorithm</comment>
|
||
</data>
|
||
<data name="Done" xml:space="preserve">
|
||
<value>完成。</value>
|
||
</data>
|
||
<data name="GamesToIdle" xml:space="preserve">
|
||
<value>共有{0} 个游戏(共计{1} 张卡) 等待挂卡(~还剩{2})...</value>
|
||
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
|
||
</data>
|
||
<data name="IdlingFinished" xml:space="preserve">
|
||
<value>挂卡完毕 !</value>
|
||
</data>
|
||
<data name="IdlingFinishedForGame" xml:space="preserve">
|
||
<value>完成挂卡︰ {0} ({1}) 花了 {2} 的时间!</value>
|
||
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
|
||
</data>
|
||
<data name="IdlingFinishedForGames" xml:space="preserve">
|
||
<value>完成挂卡的游戏:{0}</value>
|
||
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
|
||
</data>
|
||
<data name="IdlingStatusForGame" xml:space="preserve">
|
||
<value>挂卡状态{0} ({1}) ︰ 剩余 {2} 张卡</value>
|
||
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to idle</comment>
|
||
</data>
|
||
<data name="IdlingStopped" xml:space="preserve">
|
||
<value>已停止挂卡!</value>
|
||
</data>
|
||
<data name="IgnoredStickyPauseEnabled" xml:space="preserve">
|
||
<value>请求已忽略,因为强制暂停已开启</value>
|
||
</data>
|
||
<data name="NothingToIdle" xml:space="preserve">
|
||
<value>该账户已经无卡可挂</value>
|
||
</data>
|
||
<data name="NowIdling" xml:space="preserve">
|
||
<value>正在挂卡︰{0} ({1})</value>
|
||
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
|
||
</data>
|
||
<data name="NowIdlingList" xml:space="preserve">
|
||
<value>正在挂卡:{0}</value>
|
||
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
|
||
</data>
|
||
<data name="PlayingNotAvailable" xml:space="preserve">
|
||
<value>目前不能挂卡,我们等会再试!</value>
|
||
</data>
|
||
<data name="StillIdling" xml:space="preserve">
|
||
<value>挂卡中︰ {0} ({1})</value>
|
||
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
|
||
</data>
|
||
<data name="StillIdlingList" xml:space="preserve">
|
||
<value>挂卡中︰ {0}</value>
|
||
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
|
||
</data>
|
||
<data name="StoppedIdling" xml:space="preserve">
|
||
<value>停止挂卡︰ {0} ({1})</value>
|
||
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
|
||
</data>
|
||
<data name="StoppedIdlingList" xml:space="preserve">
|
||
<value>停止挂卡︰ {0}</value>
|
||
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
|
||
</data>
|
||
<data name="UnknownCommand" xml:space="preserve">
|
||
<value>未知命令!</value>
|
||
</data>
|
||
<data name="WarningCouldNotCheckBadges" xml:space="preserve">
|
||
<value>无法获取徽章信息,将稍后再试 !</value>
|
||
</data>
|
||
<data name="WarningCouldNotCheckCardsStatus" xml:space="preserve">
|
||
<value>无法检测卡牌状态︰ {0} ({1}),将稍后再试 !</value>
|
||
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
|
||
</data>
|
||
<data name="BotAcceptingGift" xml:space="preserve">
|
||
<value>接受礼物︰ {0}...</value>
|
||
<comment>{0} will be replaced by giftID (number)</comment>
|
||
</data>
|
||
<data name="BotAccountLimited" xml:space="preserve">
|
||
<value>该账户当前受限,在限制解除前将无法挂卡!</value>
|
||
</data>
|
||
<data name="BotAddLicense" xml:space="preserve">
|
||
<value>ID: {0} |状态︰ {1}</value>
|
||
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string</comment>
|
||
</data>
|
||
<data name="BotAddLicenseWithItems" xml:space="preserve">
|
||
<value>Key︰ {0} |状态︰ {1} |物品︰ {2}</value>
|
||
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string, {2} will be replaced by list of granted IDs (numbers), separated by a comma</comment>
|
||
</data>
|
||
<data name="BotAlreadyRunning" xml:space="preserve">
|
||
<value>这个帐号已经在运行中!</value>
|
||
</data>
|
||
<data name="BotAuthenticatorConverting" xml:space="preserve">
|
||
<value>正在将.MaFile 转换为 ASF 格式...</value>
|
||
</data>
|
||
<data name="BotAuthenticatorImportFinished" xml:space="preserve">
|
||
<value>导入手机身份验证成功 !</value>
|
||
</data>
|
||
<data name="BotAuthenticatorInvalidDeviceID" xml:space="preserve">
|
||
<value>您的设备 ID 不正确或者不存在!</value>
|
||
</data>
|
||
<data name="BotAuthenticatorToken" xml:space="preserve">
|
||
<value>二次验证令牌︰ {0}</value>
|
||
<comment>{0} will be replaced by generated 2FA token (string)</comment>
|
||
</data>
|
||
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
|
||
<value>自动挂卡已停止!</value>
|
||
</data>
|
||
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
|
||
<value>自动挂卡已恢复!</value>
|
||
</data>
|
||
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
|
||
<value>自动挂卡已经暂停 !</value>
|
||
</data>
|
||
<data name="BotAutomaticIdlingPausedWithCountdown" xml:space="preserve">
|
||
<value>自动挂卡已经暂停,请在{0} 分钟内运行游戏。</value>
|
||
<comment>{0} will be replaced by number of minutes</comment>
|
||
</data>
|
||
<data name="BotAutomaticIdlingResumedAlready" xml:space="preserve">
|
||
<value>自动挂卡已经恢复 !</value>
|
||
</data>
|
||
<data name="BotConnected" xml:space="preserve">
|
||
<value>已连接到Steam!</value>
|
||
</data>
|
||
<data name="BotDisconnected" xml:space="preserve">
|
||
<value>从Steam断开连接!</value>
|
||
</data>
|
||
<data name="BotDisconnecting" xml:space="preserve">
|
||
<value>正在断开连接...</value>
|
||
</data>
|
||
<data name="BotEncryptedPassword" xml:space="preserve">
|
||
<value>[{0}] 密码︰ {1}</value>
|
||
<comment>{0} will be replaced by password encryption method (string), {1} will be replaced by encrypted password using that method (string)</comment>
|
||
</data>
|
||
<data name="BotInstanceNotStartingBecauseDisabled" xml:space="preserve">
|
||
<value>不会启动该帐号,因为配置文件中禁用了它!</value>
|
||
</data>
|
||
<data name="BotInvalidAuthenticatorDuringLogin" xml:space="preserve">
|
||
<value>服务器返回 TwoFactorCodeMismatch 错误代码 {0} 次,您的两步验证凭据可能是无效的,程序将中止操作。</value>
|
||
<comment>{0} will be replaced by maximum allowed number of failed 2FA attempts</comment>
|
||
</data>
|
||
<data name="BotLoggedOff" xml:space="preserve">
|
||
<value>退出Steam登录︰ {0}</value>
|
||
<comment>{0} will be replaced by logging off reason (string)</comment>
|
||
</data>
|
||
<data name="BotLoggedOn" xml:space="preserve">
|
||
<value>登录成功!</value>
|
||
</data>
|
||
<data name="BotLoggingIn" xml:space="preserve">
|
||
<value>登录中……</value>
|
||
</data>
|
||
<data name="BotLogonSessionReplaced" xml:space="preserve">
|
||
<value>这个帐号似乎正被另一个 ASF 实例使用中,这是未定义的行为,拒绝继续运行!</value>
|
||
</data>
|
||
<data name="BotLootingFailed" xml:space="preserve">
|
||
<value>交易报价失败!</value>
|
||
</data>
|
||
<data name="BotLootingMasterNotDefined" xml:space="preserve">
|
||
<value>不能发送报价,因为没有定义主权限的用户!</value>
|
||
</data>
|
||
<data name="BotLootingNoLootableTypes" xml:space="preserve">
|
||
<value>你没有设置任何拾取类型!</value>
|
||
</data>
|
||
<data name="BotLootingNowDisabled" xml:space="preserve">
|
||
<value>拾取现在已禁用!</value>
|
||
</data>
|
||
<data name="BotLootingNowEnabled" xml:space="preserve">
|
||
<value>拾取现在已启用!</value>
|
||
</data>
|
||
<data name="BotLootingSuccess" xml:space="preserve">
|
||
<value>发送交易报价成功!</value>
|
||
</data>
|
||
<data name="BotLootingTemporarilyDisabled" xml:space="preserve">
|
||
<value>拾取暂时关闭!</value>
|
||
</data>
|
||
<data name="BotLootingYourself" xml:space="preserve">
|
||
<value>你不能拾取你自己的卡牌!</value>
|
||
</data>
|
||
<data name="BotNoASFAuthenticator" xml:space="preserve">
|
||
<value>该帐号没有启用 ASF 二次验证!你忘记将您的身份验证信息导入为 ASF 二次验证了吗?</value>
|
||
</data>
|
||
<data name="BotNotConnected" xml:space="preserve">
|
||
<value>这个帐号实例没有连接!</value>
|
||
</data>
|
||
<data name="BotNotOwnedYet" xml:space="preserve">
|
||
<value>尚未拥有:{0}</value>
|
||
<comment>{0} will be replaced by query (string)</comment>
|
||
</data>
|
||
<data name="BotOwnedAlreadyWithName" xml:space="preserve">
|
||
<value>已经获得:{0} | {1}</value>
|
||
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
|
||
</data>
|
||
<data name="BotRateLimitExceeded" xml:space="preserve">
|
||
<value>超过频率限制,我们将在 {0} 分钟后重试……</value>
|
||
<comment>{0} will be replaced by number of minutes</comment>
|
||
</data>
|
||
<data name="BotReconnecting" xml:space="preserve">
|
||
<value>重新连接中…</value>
|
||
</data>
|
||
<data name="BotRedeem" xml:space="preserve">
|
||
<value>Key︰ {0} |状态︰ {1}</value>
|
||
<comment>{0} will be replaced by cd-key (string), {1} will be replaced by status string</comment>
|
||
</data>
|
||
<data name="BotRedeemWithItems" xml:space="preserve">
|
||
<value>Key︰ {0} |状态︰ {1} |物品︰ {2}</value>
|
||
<comment>{0} will be replaced by cd-key (string), {1} will be replaced by status string, {2} will be replaced by list of key-value pairs, separated by a comma</comment>
|
||
</data>
|
||
<data name="BotRemovedExpiredLoginKey" xml:space="preserve">
|
||
<value>已删除过期的登录密钥 !</value>
|
||
</data>
|
||
<data name="BotStatusNotIdling" xml:space="preserve">
|
||
<value>帐号没有在挂卡。</value>
|
||
</data>
|
||
<data name="BotStatusLimited" xml:space="preserve">
|
||
<value>帐号是受限制的,不会掉落任何卡牌。</value>
|
||
</data>
|
||
<data name="BotStatusConnecting" xml:space="preserve">
|
||
<value>账号正在连接到Steam网络。</value>
|
||
</data>
|
||
<data name="BotStatusNotRunning" xml:space="preserve">
|
||
<value>帐号没有在运行。</value>
|
||
</data>
|
||
<data name="BotStatusPaused" xml:space="preserve">
|
||
<value>帐号已暂停或正在手动模式下运行。</value>
|
||
</data>
|
||
<data name="BotStatusPlayingNotAvailable" xml:space="preserve">
|
||
<value>当前帐号正在使用。</value>
|
||
</data>
|
||
<data name="BotUnableToConnect" xml:space="preserve">
|
||
<value>无法连接到 Steam:{0}</value>
|
||
<comment>{0} will be replaced by failure reason (string)</comment>
|
||
</data>
|
||
<data name="BotUnableToLogin" xml:space="preserve">
|
||
<value>无法登录到 Steam:{0}/{1}</value>
|
||
<comment>{0} will be replaced by failure reason (string), {1} will be replaced by extended failure reason (string)</comment>
|
||
</data>
|
||
<data name="ErrorIsEmpty" xml:space="preserve">
|
||
<value>{0} 是空的 !</value>
|
||
<comment>{0} will be replaced by object's name</comment>
|
||
</data>
|
||
<data name="UnusedKeys" xml:space="preserve">
|
||
<value>未使用的产品代码︰{0}</value>
|
||
<comment>{0} will be replaced by list of cd-keys (strings), separated by a comma</comment>
|
||
</data>
|
||
<data name="WarningFailedWithError" xml:space="preserve">
|
||
<value>失败!错误原因:{0}</value>
|
||
<comment>{0} will be replaced by failure reason (string)</comment>
|
||
</data>
|
||
<data name="BotConnectionLost" xml:space="preserve">
|
||
<value>与 Steam 网络的连接丢失,正在重新连接……</value>
|
||
</data>
|
||
<data name="BotAccountFree" xml:space="preserve">
|
||
<value>账户不再被占用,恢复挂卡!</value>
|
||
</data>
|
||
<data name="BotAccountOccupied" xml:space="preserve">
|
||
<value>账户正在被占用,ASF会在它空闲时继续挂卡……</value>
|
||
</data>
|
||
<data name="BotAutomaticIdlingPauseTimeout" xml:space="preserve">
|
||
<value>共享库没有在规定时间开启,挂卡进程恢复!</value>
|
||
</data>
|
||
<data name="BotConnecting" xml:space="preserve">
|
||
<value>正在连接...</value>
|
||
</data>
|
||
<data name="BotHeartBeatFailed" xml:space="preserve">
|
||
<value>断开客户端失败,正在放弃这个帐号实例!</value>
|
||
</data>
|
||
<data name="BotSteamDirectoryInitializationFailed" xml:space="preserve">
|
||
<value>无法初始化 Steam 目录,与 Steam 网络连接可能需要比平常更长的时间!</value>
|
||
</data>
|
||
<data name="BotStopping" xml:space="preserve">
|
||
<value>正在停止...</value>
|
||
</data>
|
||
<data name="ErrorBotConfigInvalid" xml:space="preserve">
|
||
<value>您的帐号配置无效,请检查 {0} 的内容,然后重试!</value>
|
||
<comment>{0} will be replaced by file's path</comment>
|
||
</data>
|
||
<data name="ErrorDatabaseInvalid" xml:space="preserve">
|
||
<value>无法加载数据库,如果问题仍然存在,请删除 {0} 以重新创建数据库 !</value>
|
||
<comment>{0} will be replaced by file's path</comment>
|
||
</data>
|
||
<data name="Initializing" xml:space="preserve">
|
||
<value>正在初始化 {0}...</value>
|
||
<comment>{0} will be replaced by service name that is being initialized</comment>
|
||
</data>
|
||
<data name="WarningPrivacyPolicy" xml:space="preserve">
|
||
<value>如果您想知道ASF干了些什么,请移步wiki中privacy policy 一节</value>
|
||
</data>
|
||
<data name="Welcome" xml:space="preserve">
|
||
<value>初次使用ASF?欢迎!</value>
|
||
</data>
|
||
<data name="ErrorInvalidCurrentCulture" xml:space="preserve">
|
||
<value>您输入的 CurrentCulture 属性无效,ASF 将继续使用默认值运行 !</value>
|
||
</data>
|
||
<data name="TranslationIncomplete" xml:space="preserve">
|
||
<value>ASF将尝试使用您偏好的语言{0},但该语言当前的翻译完成度为{1}。或许你可以帮助我们改进ASF的翻译?</value>
|
||
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
|
||
</data>
|
||
<data name="IdlingGameNotPossible" xml:space="preserve">
|
||
<value>{0} ({1}) 的挂卡暂时不可用,ASF 暂时不能玩这个游戏。</value>
|
||
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
|
||
</data>
|
||
<data name="WarningIdlingGameMismatch" xml:space="preserve">
|
||
<value>ASF 检测到 {0} ({1}) 的 appID 不匹配,而会改用{2} 的 appID 。</value>
|
||
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by game's ID (number)</comment>
|
||
</data>
|
||
<data name="BotVersion" xml:space="preserve">
|
||
<value>{0} V{1}</value>
|
||
<comment>{0} will be replaced by program's name (e.g. "ASF"), {1} will be replaced by program's version (e.g. "1.0.0.0"). This string typically has nothing to translate and you should leave it as it is, unless you need to change the format, e.g. in RTL languages.</comment>
|
||
</data>
|
||
<data name="BotAccountLocked" xml:space="preserve">
|
||
<value>此帐户被锁定,将永久无法挂卡 !</value>
|
||
</data>
|
||
<data name="BotStatusLocked" xml:space="preserve">
|
||
<value>帐号被锁定,不会掉落任何卡牌。</value>
|
||
</data>
|
||
<data name="ErrorFunctionOnlyInHeadlessMode" xml:space="preserve">
|
||
<value>此功能仅在无头模式中可用!</value>
|
||
</data>
|
||
<data name="BotOwnedAlready" xml:space="preserve">
|
||
<value>已经拥有︰ {0}</value>
|
||
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
|
||
</data>
|
||
<data name="ErrorAccessDenied" xml:space="preserve">
|
||
<value>拒绝访问!</value>
|
||
</data>
|
||
</root>
|