Files
ArchiSteamFarm/ArchiSteamFarm/ArchiHandler.cs
JustArchi 45a5fec95a Happy 2021
And let's hope it'll be better than 2020
2021-01-03 22:24:22 +01:00

982 lines
28 KiB
C#

// _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
// |
// Copyright 2015-2021 Łukasz "JustArchi" Domeradzki
// Contact: JustArchi@JustArchi.net
// |
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// |
// http://www.apache.org/licenses/LICENSE-2.0
// |
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net;
using System.Threading.Tasks;
using ArchiSteamFarm.CMsgs;
using ArchiSteamFarm.Localization;
using ArchiSteamFarm.NLog;
using JetBrains.Annotations;
using SteamKit2;
using SteamKit2.Internal;
namespace ArchiSteamFarm {
public sealed class ArchiHandler : ClientMsgHandler {
internal const byte MaxGamesPlayedConcurrently = 32; // This is limit introduced by Steam Network
private readonly ArchiLogger ArchiLogger;
private readonly SteamUnifiedMessages.UnifiedService<IChatRoom> UnifiedChatRoomService;
private readonly SteamUnifiedMessages.UnifiedService<IClanChatRooms> UnifiedClanChatRoomsService;
private readonly SteamUnifiedMessages.UnifiedService<IEcon> UnifiedEconService;
private readonly SteamUnifiedMessages.UnifiedService<IFriendMessages> UnifiedFriendMessagesService;
private readonly SteamUnifiedMessages.UnifiedService<IPlayer> UnifiedPlayerService;
private readonly SteamUnifiedMessages.UnifiedService<ITwoFactor> UnifiedTwoFactorService;
internal DateTime LastPacketReceived { get; private set; }
internal ArchiHandler(ArchiLogger archiLogger, SteamUnifiedMessages steamUnifiedMessages) {
if (steamUnifiedMessages == null) {
throw new ArgumentNullException(nameof(steamUnifiedMessages));
}
ArchiLogger = archiLogger ?? throw new ArgumentNullException(nameof(archiLogger));
UnifiedChatRoomService = steamUnifiedMessages.CreateService<IChatRoom>();
UnifiedClanChatRoomsService = steamUnifiedMessages.CreateService<IClanChatRooms>();
UnifiedEconService = steamUnifiedMessages.CreateService<IEcon>();
UnifiedFriendMessagesService = steamUnifiedMessages.CreateService<IFriendMessages>();
UnifiedPlayerService = steamUnifiedMessages.CreateService<IPlayer>();
UnifiedTwoFactorService = steamUnifiedMessages.CreateService<ITwoFactor>();
}
[PublicAPI]
public async Task<bool> AddFriend(ulong steamID) {
if ((steamID == 0) || !new SteamID(steamID).IsIndividualAccount) {
throw new ArgumentOutOfRangeException(nameof(steamID));
}
if (Client == null) {
throw new InvalidOperationException(nameof(Client));
}
if (!Client.IsConnected) {
return false;
}
CPlayer_AddFriend_Request request = new() { steamid = steamID };
SteamUnifiedMessages.ServiceMethodResponse response;
try {
response = await UnifiedPlayerService.SendMessage(x => x.AddFriend(request)).ToLongRunningTask().ConfigureAwait(false);
} catch (Exception e) {
ArchiLogger.LogGenericWarningException(e);
return false;
}
return response.Result == EResult.OK;
}
public override void HandleMsg(IPacketMsg packetMsg) {
if (packetMsg == null) {
throw new ArgumentNullException(nameof(packetMsg));
}
if (Client == null) {
throw new InvalidOperationException(nameof(Client));
}
LastPacketReceived = DateTime.UtcNow;
switch (packetMsg.MsgType) {
case EMsg.ClientCommentNotifications:
ClientMsgProtobuf<CMsgClientCommentNotifications> commentNotifications = new(packetMsg);
Client.PostCallback(new UserNotificationsCallback(packetMsg.TargetJobID, commentNotifications.Body));
break;
case EMsg.ClientItemAnnouncements:
ClientMsgProtobuf<CMsgClientItemAnnouncements> itemAnnouncements = new(packetMsg);
Client.PostCallback(new UserNotificationsCallback(packetMsg.TargetJobID, itemAnnouncements.Body));
break;
case EMsg.ClientPlayingSessionState:
ClientMsgProtobuf<CMsgClientPlayingSessionState> playingSessionState = new(packetMsg);
Client.PostCallback(new PlayingSessionStateCallback(packetMsg.TargetJobID, playingSessionState.Body));
break;
case EMsg.ClientPurchaseResponse:
ClientMsgProtobuf<CMsgClientPurchaseResponse> purchaseResponse = new(packetMsg);
Client.PostCallback(new PurchaseResponseCallback(packetMsg.TargetJobID, purchaseResponse.Body));
break;
case EMsg.ClientRedeemGuestPassResponse:
ClientMsgProtobuf<CMsgClientRedeemGuestPassResponse> redeemGuestPassResponse = new(packetMsg);
Client.PostCallback(new RedeemGuestPassResponseCallback(packetMsg.TargetJobID, redeemGuestPassResponse.Body));
break;
case EMsg.ClientSharedLibraryLockStatus:
ClientMsgProtobuf<CMsgClientSharedLibraryLockStatus> sharedLibraryLockStatus = new(packetMsg);
Client.PostCallback(new SharedLibraryLockStatusCallback(packetMsg.TargetJobID, sharedLibraryLockStatus.Body));
break;
case EMsg.ClientUserNotifications:
ClientMsgProtobuf<CMsgClientUserNotifications> userNotifications = new(packetMsg);
Client.PostCallback(new UserNotificationsCallback(packetMsg.TargetJobID, userNotifications.Body));
break;
case EMsg.ClientVanityURLChangedNotification:
ClientMsgProtobuf<CMsgClientVanityURLChangedNotification> vanityURLChangedNotification = new(packetMsg);
Client.PostCallback(new VanityURLChangedCallback(packetMsg.TargetJobID, vanityURLChangedNotification.Body));
break;
}
}
[PublicAPI]
public async Task<bool> RemoveFriend(ulong steamID) {
if ((steamID == 0) || !new SteamID(steamID).IsIndividualAccount) {
throw new ArgumentOutOfRangeException(nameof(steamID));
}
if (Client == null) {
throw new InvalidOperationException(nameof(Client));
}
if (!Client.IsConnected) {
return false;
}
CPlayer_RemoveFriend_Request request = new() { steamid = steamID };
SteamUnifiedMessages.ServiceMethodResponse response;
try {
response = await UnifiedPlayerService.SendMessage(x => x.RemoveFriend(request)).ToLongRunningTask().ConfigureAwait(false);
} catch (Exception e) {
ArchiLogger.LogGenericWarningException(e);
return false;
}
return response.Result == EResult.OK;
}
internal void AckChatMessage(ulong chatGroupID, ulong chatID, uint timestamp) {
if (chatGroupID == 0) {
throw new ArgumentOutOfRangeException(nameof(chatGroupID));
}
if (chatID == 0) {
throw new ArgumentOutOfRangeException(nameof(chatID));
}
if (timestamp == 0) {
throw new ArgumentOutOfRangeException(nameof(timestamp));
}
if (Client == null) {
throw new InvalidOperationException(nameof(Client));
}
if (!Client.IsConnected) {
return;
}
CChatRoom_AckChatMessage_Notification request = new() {
chat_group_id = chatGroupID,
chat_id = chatID,
timestamp = timestamp
};
UnifiedChatRoomService.SendMessage(x => x.AckChatMessage(request), true);
}
internal void AckMessage(ulong steamID, uint timestamp) {
if ((steamID == 0) || !new SteamID(steamID).IsIndividualAccount) {
throw new ArgumentOutOfRangeException(nameof(steamID));
}
if (timestamp == 0) {
throw new ArgumentOutOfRangeException(nameof(timestamp));
}
if (Client == null) {
throw new InvalidOperationException(nameof(Client));
}
if (!Client.IsConnected) {
return;
}
CFriendMessages_AckMessage_Notification request = new() {
steamid_partner = steamID,
timestamp = timestamp
};
UnifiedFriendMessagesService.SendMessage(x => x.AckMessage(request), true);
}
internal void AcknowledgeClanInvite(ulong steamID, bool acceptInvite) {
if ((steamID == 0) || !new SteamID(steamID).IsClanAccount) {
throw new ArgumentOutOfRangeException(nameof(steamID));
}
if (Client == null) {
throw new InvalidOperationException(nameof(Client));
}
if (!Client.IsConnected) {
return;
}
ClientMsg<CMsgClientAcknowledgeClanInvite> request = new() {
Body = {
ClanID = steamID,
AcceptInvite = acceptInvite
}
};
Client.Send(request);
}
internal async Task<ulong> GetClanChatGroupID(ulong steamID) {
if ((steamID == 0) || !new SteamID(steamID).IsClanAccount) {
throw new ArgumentOutOfRangeException(nameof(steamID));
}
if (Client == null) {
throw new InvalidOperationException(nameof(Client));
}
if (!Client.IsConnected) {
return 0;
}
CClanChatRooms_GetClanChatRoomInfo_Request request = new() {
autocreate = true,
steamid = steamID
};
SteamUnifiedMessages.ServiceMethodResponse response;
try {
response = await UnifiedClanChatRoomsService.SendMessage(x => x.GetClanChatRoomInfo(request)).ToLongRunningTask().ConfigureAwait(false);
} catch (Exception e) {
ArchiLogger.LogGenericWarningException(e);
return 0;
}
if (response.Result != EResult.OK) {
return 0;
}
CClanChatRooms_GetClanChatRoomInfo_Response body = response.GetDeserializedResponse<CClanChatRooms_GetClanChatRoomInfo_Response>();
return body.chat_group_summary.chat_group_id;
}
internal async Task<uint?> GetLevel() {
if (Client == null) {
throw new InvalidOperationException(nameof(Client));
}
if (!Client.IsConnected) {
return null;
}
CPlayer_GetGameBadgeLevels_Request request = new();
SteamUnifiedMessages.ServiceMethodResponse response;
try {
response = await UnifiedPlayerService.SendMessage(x => x.GetGameBadgeLevels(request)).ToLongRunningTask().ConfigureAwait(false);
} catch (Exception e) {
ArchiLogger.LogGenericWarningException(e);
return null;
}
if (response.Result != EResult.OK) {
return null;
}
CPlayer_GetGameBadgeLevels_Response body = response.GetDeserializedResponse<CPlayer_GetGameBadgeLevels_Response>();
return body.player_level;
}
internal async Task<HashSet<ulong>?> GetMyChatGroupIDs() {
if (Client == null) {
throw new InvalidOperationException(nameof(Client));
}
if (!Client.IsConnected) {
return null;
}
CChatRoom_GetMyChatRoomGroups_Request request = new();
SteamUnifiedMessages.ServiceMethodResponse response;
try {
response = await UnifiedChatRoomService.SendMessage(x => x.GetMyChatRoomGroups(request)).ToLongRunningTask().ConfigureAwait(false);
} catch (Exception e) {
ArchiLogger.LogGenericWarningException(e);
return null;
}
if (response.Result != EResult.OK) {
return null;
}
CChatRoom_GetMyChatRoomGroups_Response body = response.GetDeserializedResponse<CChatRoom_GetMyChatRoomGroups_Response>();
return body.chat_room_groups.Select(chatRoom => chatRoom.group_summary.chat_group_id).ToHashSet();
}
internal async Task<CPrivacySettings?> GetPrivacySettings() {
if (Client == null) {
throw new InvalidOperationException(nameof(Client));
}
if (!Client.IsConnected) {
return null;
}
CPlayer_GetPrivacySettings_Request request = new();
SteamUnifiedMessages.ServiceMethodResponse response;
try {
response = await UnifiedPlayerService.SendMessage(x => x.GetPrivacySettings(request)).ToLongRunningTask().ConfigureAwait(false);
} catch (Exception e) {
ArchiLogger.LogGenericWarningException(e);
return null;
}
if (response.Result != EResult.OK) {
return null;
}
CPlayer_GetPrivacySettings_Response body = response.GetDeserializedResponse<CPlayer_GetPrivacySettings_Response>();
return body.privacy_settings;
}
internal async Task<string?> GetTradeToken() {
if (Client == null) {
throw new InvalidOperationException(nameof(Client));
}
if (!Client.IsConnected) {
return null;
}
CEcon_GetTradeOfferAccessToken_Request request = new();
SteamUnifiedMessages.ServiceMethodResponse response;
try {
response = await UnifiedEconService.SendMessage(x => x.GetTradeOfferAccessToken(request)).ToLongRunningTask().ConfigureAwait(false);
} catch (Exception e) {
ArchiLogger.LogGenericWarningException(e);
return null;
}
if (response.Result != EResult.OK) {
return null;
}
CEcon_GetTradeOfferAccessToken_Response body = response.GetDeserializedResponse<CEcon_GetTradeOfferAccessToken_Response>();
return body.trade_offer_access_token;
}
internal async Task<string?> GetTwoFactorDeviceIdentifier(ulong steamID) {
if ((steamID == 0) || !new SteamID(steamID).IsIndividualAccount) {
throw new ArgumentOutOfRangeException(nameof(steamID));
}
if (Client == null) {
throw new InvalidOperationException(nameof(Client));
}
if (!Client.IsConnected) {
return null;
}
CTwoFactor_Status_Request request = new() {
steamid = steamID
};
SteamUnifiedMessages.ServiceMethodResponse response;
try {
response = await UnifiedTwoFactorService.SendMessage(x => x.QueryStatus(request)).ToLongRunningTask().ConfigureAwait(false);
} catch (Exception e) {
ArchiLogger.LogGenericWarningException(e);
return null;
}
if (response.Result != EResult.OK) {
return null;
}
CTwoFactor_Status_Response body = response.GetDeserializedResponse<CTwoFactor_Status_Response>();
return body.device_identifier;
}
internal async Task<bool> JoinChatRoomGroup(ulong chatGroupID) {
if (chatGroupID == 0) {
throw new ArgumentOutOfRangeException(nameof(chatGroupID));
}
if (Client == null) {
throw new InvalidOperationException(nameof(Client));
}
if (!Client.IsConnected) {
return false;
}
CChatRoom_JoinChatRoomGroup_Request request = new() { chat_group_id = chatGroupID };
SteamUnifiedMessages.ServiceMethodResponse response;
try {
response = await UnifiedChatRoomService.SendMessage(x => x.JoinChatRoomGroup(request)).ToLongRunningTask().ConfigureAwait(false);
} catch (Exception e) {
ArchiLogger.LogGenericWarningException(e);
return false;
}
return response.Result == EResult.OK;
}
internal async Task PlayGames(IEnumerable<uint> gameIDs, string? gameName = null) {
if (gameIDs == null) {
throw new ArgumentNullException(nameof(gameIDs));
}
if (Client == null) {
throw new InvalidOperationException(nameof(Client));
}
if (!Client.IsConnected) {
return;
}
ClientMsgProtobuf<CMsgClientGamesPlayed> request = new(EMsg.ClientGamesPlayedWithDataBlob) {
Body = {
client_os_type = (uint) Bot.OSType
}
};
byte maxGamesCount = MaxGamesPlayedConcurrently;
if (!string.IsNullOrEmpty(gameName)) {
// If we have custom name to display, we must workaround the Steam network broken behaviour and send request on clean non-playing session
// This ensures that custom name will in fact display properly
Client.Send(request);
await Task.Delay(Bot.CallbackSleep).ConfigureAwait(false);
request.Body.games_played.Add(
new CMsgClientGamesPlayed.GamePlayed {
game_extra_info = gameName,
game_id = new GameID {
AppType = GameID.GameType.Shortcut,
ModID = uint.MaxValue
}
}
);
// Max games count is affected by valid AppIDs only, therefore gameName alone doesn't need exclusive slot
maxGamesCount++;
}
foreach (uint gameID in gameIDs.Where(gameID => gameID != 0)) {
request.Body.games_played.Add(new CMsgClientGamesPlayed.GamePlayed { game_id = new GameID(gameID) });
if (request.Body.games_played.Count >= maxGamesCount) {
break;
}
}
Client.Send(request);
}
internal async Task<RedeemGuestPassResponseCallback?> RedeemGuestPass(ulong guestPassID) {
if (guestPassID == 0) {
throw new ArgumentOutOfRangeException(nameof(guestPassID));
}
if (Client == null) {
throw new InvalidOperationException(nameof(Client));
}
if (!Client.IsConnected) {
return null;
}
ClientMsgProtobuf<CMsgClientRedeemGuestPass> request = new(EMsg.ClientRedeemGuestPass) {
SourceJobID = Client.GetNextJobID(),
Body = { guest_pass_id = guestPassID }
};
Client.Send(request);
try {
return await new AsyncJob<RedeemGuestPassResponseCallback>(Client, request.SourceJobID).ToLongRunningTask().ConfigureAwait(false);
} catch (Exception e) {
ArchiLogger.LogGenericException(e);
return null;
}
}
internal async Task<PurchaseResponseCallback?> RedeemKey(string key) {
if (string.IsNullOrEmpty(key)) {
throw new ArgumentNullException(nameof(key));
}
if (Client == null) {
throw new InvalidOperationException(nameof(Client));
}
if (!Client.IsConnected) {
return null;
}
ClientMsgProtobuf<CMsgClientRegisterKey> request = new(EMsg.ClientRegisterKey) {
SourceJobID = Client.GetNextJobID(),
Body = { key = key }
};
Client.Send(request);
try {
return await new AsyncJob<PurchaseResponseCallback>(Client, request.SourceJobID).ToLongRunningTask().ConfigureAwait(false);
} catch (Exception e) {
ArchiLogger.LogGenericException(e);
return null;
}
}
internal void RequestItemAnnouncements() {
if (Client == null) {
throw new InvalidOperationException(nameof(Client));
}
if (!Client.IsConnected) {
return;
}
ClientMsgProtobuf<CMsgClientRequestItemAnnouncements> request = new(EMsg.ClientRequestItemAnnouncements);
Client.Send(request);
}
internal async Task<EResult> SendMessage(ulong steamID, string message) {
if ((steamID == 0) || !new SteamID(steamID).IsIndividualAccount) {
throw new ArgumentOutOfRangeException(nameof(steamID));
}
if (string.IsNullOrEmpty(message)) {
throw new ArgumentNullException(nameof(message));
}
if (Client == null) {
throw new InvalidOperationException(nameof(Client));
}
if (!Client.IsConnected) {
return EResult.NoConnection;
}
CFriendMessages_SendMessage_Request request = new() {
chat_entry_type = (int) EChatEntryType.ChatMsg,
contains_bbcode = true,
message = message,
steamid = steamID
};
SteamUnifiedMessages.ServiceMethodResponse response;
try {
response = await UnifiedFriendMessagesService.SendMessage(x => x.SendMessage(request)).ToLongRunningTask().ConfigureAwait(false);
} catch (Exception e) {
ArchiLogger.LogGenericWarningException(e);
return EResult.Timeout;
}
return response.Result;
}
internal async Task<EResult> SendMessage(ulong chatGroupID, ulong chatID, string message) {
if (chatGroupID == 0) {
throw new ArgumentOutOfRangeException(nameof(chatGroupID));
}
if (chatID == 0) {
throw new ArgumentOutOfRangeException(nameof(chatID));
}
if (string.IsNullOrEmpty(message)) {
throw new ArgumentNullException(nameof(message));
}
if (Client == null) {
throw new InvalidOperationException(nameof(Client));
}
if (!Client.IsConnected) {
return EResult.NoConnection;
}
CChatRoom_SendChatMessage_Request request = new() {
chat_group_id = chatGroupID,
chat_id = chatID,
message = message
};
SteamUnifiedMessages.ServiceMethodResponse response;
try {
response = await UnifiedChatRoomService.SendMessage(x => x.SendChatMessage(request)).ToLongRunningTask().ConfigureAwait(false);
} catch (Exception e) {
ArchiLogger.LogGenericWarningException(e);
return EResult.Timeout;
}
return response.Result;
}
internal async Task<EResult> SendTypingStatus(ulong steamID) {
if ((steamID == 0) || !new SteamID(steamID).IsIndividualAccount) {
throw new ArgumentOutOfRangeException(nameof(steamID));
}
if (Client == null) {
throw new InvalidOperationException(nameof(Client));
}
if (!Client.IsConnected) {
return EResult.NoConnection;
}
CFriendMessages_SendMessage_Request request = new() {
chat_entry_type = (int) EChatEntryType.Typing,
steamid = steamID
};
SteamUnifiedMessages.ServiceMethodResponse response;
try {
response = await UnifiedFriendMessagesService.SendMessage(x => x.SendMessage(request)).ToLongRunningTask().ConfigureAwait(false);
} catch (Exception e) {
ArchiLogger.LogGenericWarningException(e);
return EResult.Timeout;
}
return response.Result;
}
internal void SetCurrentMode(uint chatMode) {
if (chatMode == 0) {
throw new ArgumentOutOfRangeException(nameof(chatMode));
}
if (Client == null) {
throw new InvalidOperationException(nameof(Client));
}
if (!Client.IsConnected) {
return;
}
ClientMsgProtobuf<CMsgClientUIMode> request = new(EMsg.ClientCurrentUIMode) { Body = { chat_mode = chatMode } };
Client.Send(request);
}
[SuppressMessage("ReSharper", "MemberCanBeInternal")]
public sealed class PurchaseResponseCallback : CallbackMsg {
public Dictionary<uint, string>? Items { get; }
public EPurchaseResultDetail PurchaseResultDetail { get; internal set; }
public EResult Result { get; internal set; }
internal PurchaseResponseCallback(EResult result, EPurchaseResultDetail purchaseResult) {
if (!Enum.IsDefined(typeof(EResult), result)) {
throw new InvalidEnumArgumentException(nameof(result), (int) result, typeof(EResult));
}
if (!Enum.IsDefined(typeof(EPurchaseResultDetail), purchaseResult)) {
throw new InvalidEnumArgumentException(nameof(purchaseResult), (int) purchaseResult, typeof(EPurchaseResultDetail));
}
Result = result;
PurchaseResultDetail = purchaseResult;
}
internal PurchaseResponseCallback(JobID jobID, CMsgClientPurchaseResponse msg) {
if (jobID == null) {
throw new ArgumentNullException(nameof(jobID));
}
if (msg == null) {
throw new ArgumentNullException(nameof(msg));
}
JobID = jobID;
PurchaseResultDetail = (EPurchaseResultDetail) msg.purchase_result_details;
Result = (EResult) msg.eresult;
if (msg.purchase_receipt_info == null) {
ASF.ArchiLogger.LogNullError(nameof(msg.purchase_receipt_info));
return;
}
KeyValue receiptInfo = new();
using (MemoryStream ms = new(msg.purchase_receipt_info)) {
if (!receiptInfo.TryReadAsBinary(ms)) {
ASF.ArchiLogger.LogNullError(nameof(ms));
return;
}
}
List<KeyValue> lineItems = receiptInfo["lineitems"].Children;
if (lineItems.Count == 0) {
return;
}
Items = new Dictionary<uint, string>(lineItems.Count);
foreach (KeyValue lineItem in lineItems) {
uint packageID = lineItem["PackageID"].AsUnsignedInteger();
if (packageID == 0) {
// Coupons have PackageID of -1 (don't ask me why)
// We'll use ItemAppID in this case
packageID = lineItem["ItemAppID"].AsUnsignedInteger();
if (packageID == 0) {
ASF.ArchiLogger.LogNullError(nameof(packageID));
return;
}
}
string? gameName = lineItem["ItemDescription"].AsString();
if (string.IsNullOrEmpty(gameName)) {
ASF.ArchiLogger.LogNullError(nameof(gameName));
return;
}
// Apparently steam expects client to decode sent HTML
gameName = WebUtility.HtmlDecode(gameName);
Items[packageID] = gameName;
}
}
}
public sealed class UserNotificationsCallback : CallbackMsg {
internal readonly Dictionary<EUserNotification, uint> Notifications;
internal UserNotificationsCallback(JobID jobID, CMsgClientUserNotifications msg) {
if (jobID == null) {
throw new ArgumentNullException(nameof(jobID));
}
if (msg == null) {
throw new ArgumentNullException(nameof(msg));
}
JobID = jobID;
// We might get null body here, and that means there are no notifications related to trading
// TODO: Check if this workaround is still needed
Notifications = new Dictionary<EUserNotification, uint> { { EUserNotification.Trading, 0 } };
if (msg.notifications == null) {
return;
}
foreach (CMsgClientUserNotifications.Notification notification in msg.notifications) {
EUserNotification type = (EUserNotification) notification.user_notification_type;
switch (type) {
case EUserNotification.AccountAlerts:
case EUserNotification.Chat:
case EUserNotification.Comments:
case EUserNotification.GameTurns:
case EUserNotification.Gifts:
case EUserNotification.HelpRequestReplies:
case EUserNotification.Invites:
case EUserNotification.Items:
case EUserNotification.ModeratorMessages:
case EUserNotification.Trading:
break;
default:
ASF.ArchiLogger.LogGenericError(string.Format(CultureInfo.CurrentCulture, Strings.WarningUnknownValuePleaseReport, nameof(type), type));
break;
}
Notifications[type] = notification.count;
}
}
internal UserNotificationsCallback(JobID jobID, CMsgClientItemAnnouncements msg) {
if (jobID == null) {
throw new ArgumentNullException(nameof(jobID));
}
if (msg == null) {
throw new ArgumentNullException(nameof(msg));
}
JobID = jobID;
Notifications = new Dictionary<EUserNotification, uint>(1) { { EUserNotification.Items, msg.count_new_items } };
}
internal UserNotificationsCallback(JobID jobID, CMsgClientCommentNotifications msg) {
if (jobID == null) {
throw new ArgumentNullException(nameof(jobID));
}
if (msg == null) {
throw new ArgumentNullException(nameof(msg));
}
JobID = jobID;
Notifications = new Dictionary<EUserNotification, uint>(1) { { EUserNotification.Comments, msg.count_new_comments + msg.count_new_comments_owner + msg.count_new_comments_subscriptions } };
}
[PublicAPI]
public enum EUserNotification : byte {
Unknown,
Trading = 1,
GameTurns = 2,
ModeratorMessages = 3,
Comments = 4,
Items = 5,
Invites = 6,
Gifts = 8,
Chat = 9,
HelpRequestReplies = 10,
AccountAlerts = 11
}
}
internal sealed class PlayingSessionStateCallback : CallbackMsg {
internal readonly bool PlayingBlocked;
internal PlayingSessionStateCallback(JobID jobID, CMsgClientPlayingSessionState msg) {
if (jobID == null) {
throw new ArgumentNullException(nameof(jobID));
}
if (msg == null) {
throw new ArgumentNullException(nameof(msg));
}
JobID = jobID;
PlayingBlocked = msg.playing_blocked;
}
}
internal sealed class RedeemGuestPassResponseCallback : CallbackMsg {
internal readonly EResult Result;
internal RedeemGuestPassResponseCallback(JobID jobID, CMsgClientRedeemGuestPassResponse msg) {
if (jobID == null) {
throw new ArgumentNullException(nameof(jobID));
}
if (msg == null) {
throw new ArgumentNullException(nameof(msg));
}
JobID = jobID;
Result = (EResult) msg.eresult;
}
}
internal sealed class SharedLibraryLockStatusCallback : CallbackMsg {
internal readonly ulong LibraryLockedBySteamID;
internal SharedLibraryLockStatusCallback(JobID jobID, CMsgClientSharedLibraryLockStatus msg) {
if (jobID == null) {
throw new ArgumentNullException(nameof(jobID));
}
if (msg == null) {
throw new ArgumentNullException(nameof(msg));
}
JobID = jobID;
if (msg.own_library_locked_by == 0) {
return;
}
LibraryLockedBySteamID = new SteamID(msg.own_library_locked_by, EUniverse.Public, EAccountType.Individual);
}
}
internal sealed class VanityURLChangedCallback : CallbackMsg {
internal readonly string VanityURL;
internal VanityURLChangedCallback(JobID jobID, CMsgClientVanityURLChangedNotification msg) {
if (jobID == null) {
throw new ArgumentNullException(nameof(jobID));
}
if (msg == null) {
throw new ArgumentNullException(nameof(msg));
}
JobID = jobID;
VanityURL = msg.vanity_url;
}
}
internal enum EPrivacySetting : byte {
Unknown,
Private,
FriendsOnly,
Public
}
}
}