mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2026-01-06 17:10:13 +00:00
It makes sense to expose entire underlying asset to the callers, as underlying body might have features they like, such as currencyid or est_usd - values that do not exist in json and we're not making use of them, but we still want to keep if provided e.g. by ArchiHandler.
955 lines
28 KiB
C#
955 lines
28 KiB
C#
// ----------------------------------------------------------------------------------------------
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// _ _ _ ____ _ _____
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// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
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// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
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// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
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// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
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// ----------------------------------------------------------------------------------------------
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// |
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// Copyright 2015-2024 Łukasz "JustArchi" Domeradzki
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// Contact: JustArchi@JustArchi.net
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// |
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// |
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// http://www.apache.org/licenses/LICENSE-2.0
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// |
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Globalization;
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using System.Linq;
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using System.Threading.Tasks;
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using ArchiSteamFarm.Core;
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using ArchiSteamFarm.Localization;
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using ArchiSteamFarm.NLog;
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using ArchiSteamFarm.Steam.Data;
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using ArchiSteamFarm.Steam.Integration.Callbacks;
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using ArchiSteamFarm.Steam.Integration.CMsgs;
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using JetBrains.Annotations;
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using SteamKit2;
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using SteamKit2.Internal;
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using EPersonaStateFlag = SteamKit2.EPersonaStateFlag;
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namespace ArchiSteamFarm.Steam.Integration;
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public sealed class ArchiHandler : ClientMsgHandler {
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internal const byte MaxGamesPlayedConcurrently = 32; // This is limit introduced by Steam Network
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private readonly ArchiLogger ArchiLogger;
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private readonly SteamUnifiedMessages.UnifiedService<IChatRoom> UnifiedChatRoomService;
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private readonly SteamUnifiedMessages.UnifiedService<IClanChatRooms> UnifiedClanChatRoomsService;
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private readonly SteamUnifiedMessages.UnifiedService<ICredentials> UnifiedCredentialsService;
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private readonly SteamUnifiedMessages.UnifiedService<IEcon> UnifiedEconService;
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private readonly SteamUnifiedMessages.UnifiedService<IFriendMessages> UnifiedFriendMessagesService;
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private readonly SteamUnifiedMessages.UnifiedService<IPlayer> UnifiedPlayerService;
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private readonly SteamUnifiedMessages.UnifiedService<IStore> UnifiedStoreService;
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private readonly SteamUnifiedMessages.UnifiedService<ITwoFactor> UnifiedTwoFactorService;
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internal DateTime LastPacketReceived { get; private set; }
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internal ArchiHandler(ArchiLogger archiLogger, SteamUnifiedMessages steamUnifiedMessages) {
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ArgumentNullException.ThrowIfNull(archiLogger);
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ArgumentNullException.ThrowIfNull(steamUnifiedMessages);
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ArchiLogger = archiLogger;
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UnifiedChatRoomService = steamUnifiedMessages.CreateService<IChatRoom>();
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UnifiedClanChatRoomsService = steamUnifiedMessages.CreateService<IClanChatRooms>();
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UnifiedCredentialsService = steamUnifiedMessages.CreateService<ICredentials>();
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UnifiedEconService = steamUnifiedMessages.CreateService<IEcon>();
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UnifiedFriendMessagesService = steamUnifiedMessages.CreateService<IFriendMessages>();
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UnifiedPlayerService = steamUnifiedMessages.CreateService<IPlayer>();
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UnifiedStoreService = steamUnifiedMessages.CreateService<IStore>();
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UnifiedTwoFactorService = steamUnifiedMessages.CreateService<ITwoFactor>();
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}
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[PublicAPI]
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public async Task<bool> AddFriend(ulong steamID) {
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if ((steamID == 0) || !new SteamID(steamID).IsIndividualAccount) {
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throw new ArgumentOutOfRangeException(nameof(steamID));
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}
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if (Client == null) {
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throw new InvalidOperationException(nameof(Client));
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}
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if (!Client.IsConnected) {
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return false;
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}
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CPlayer_AddFriend_Request request = new() { steamid = steamID };
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SteamUnifiedMessages.ServiceMethodResponse response;
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try {
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response = await UnifiedPlayerService.SendMessage(x => x.AddFriend(request)).ToLongRunningTask().ConfigureAwait(false);
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} catch (Exception e) {
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ArchiLogger.LogGenericWarningException(e);
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return false;
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}
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return response.Result == EResult.OK;
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}
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[PublicAPI]
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public async Task<CClanChatRooms_GetClanChatRoomInfo_Response?> GetClanChatRoomInfo(ulong steamID) {
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if ((steamID == 0) || !new SteamID(steamID).IsClanAccount) {
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throw new ArgumentOutOfRangeException(nameof(steamID));
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}
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if (Client == null) {
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throw new InvalidOperationException(nameof(Client));
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}
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if (!Client.IsConnected) {
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return null;
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}
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CClanChatRooms_GetClanChatRoomInfo_Request request = new() {
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autocreate = true,
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steamid = steamID
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};
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SteamUnifiedMessages.ServiceMethodResponse response;
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try {
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response = await UnifiedClanChatRoomsService.SendMessage(x => x.GetClanChatRoomInfo(request)).ToLongRunningTask().ConfigureAwait(false);
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} catch (Exception e) {
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ArchiLogger.LogGenericWarningException(e);
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return null;
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}
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return response.Result == EResult.OK ? response.GetDeserializedResponse<CClanChatRooms_GetClanChatRoomInfo_Response>() : null;
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}
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[PublicAPI]
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public async Task<CCredentials_LastCredentialChangeTime_Response?> GetCredentialChangeTimeDetails() {
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if (Client == null) {
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throw new InvalidOperationException(nameof(Client));
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}
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if (!Client.IsConnected) {
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return null;
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}
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CCredentials_LastCredentialChangeTime_Request request = new();
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SteamUnifiedMessages.ServiceMethodResponse response;
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try {
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response = await UnifiedCredentialsService.SendMessage(x => x.GetCredentialChangeTimeDetails(request)).ToLongRunningTask().ConfigureAwait(false);
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} catch (Exception e) {
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ArchiLogger.LogGenericWarningException(e);
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return null;
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}
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return response.Result == EResult.OK ? response.GetDeserializedResponse<CCredentials_LastCredentialChangeTime_Response>() : null;
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}
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[PublicAPI]
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public async IAsyncEnumerable<Asset> GetMyInventoryAsync(uint appID = Asset.SteamAppID, ulong contextID = Asset.SteamCommunityContextID, bool tradableOnly = false, bool marketableOnly = false, ushort itemsCountPerRequest = 40000) {
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ArgumentOutOfRangeException.ThrowIfZero(appID);
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ArgumentOutOfRangeException.ThrowIfZero(contextID);
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ArgumentOutOfRangeException.ThrowIfZero(itemsCountPerRequest);
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if (Client.SteamID == null) {
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throw new InvalidOperationException(nameof(Client.SteamID));
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}
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ulong steamID = Client.SteamID;
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ulong startAssetID = 0;
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// We need to store asset IDs to make sure we won't get duplicate items
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HashSet<ulong>? assetIDs = null;
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while (true) {
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ulong currentStartAssetID = startAssetID;
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CEcon_GetInventoryItemsWithDescriptions_Request request = new() {
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appid = appID,
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contextid = contextID,
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filters = new CEcon_GetInventoryItemsWithDescriptions_Request.FilterOptions {
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tradable_only = tradableOnly,
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marketable_only = marketableOnly
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},
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get_descriptions = true,
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steamid = steamID,
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start_assetid = currentStartAssetID,
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count = itemsCountPerRequest
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};
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SteamUnifiedMessages.ServiceMethodResponse genericResponse = await UnifiedEconService.SendMessage(x => x.GetInventoryItemsWithDescriptions(request)).ToLongRunningTask().ConfigureAwait(false);
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CEcon_GetInventoryItemsWithDescriptions_Response response = genericResponse.GetDeserializedResponse<CEcon_GetInventoryItemsWithDescriptions_Response>();
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if ((response.total_inventory_count == 0) || (response.assets.Count == 0)) {
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// Empty inventory
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yield break;
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}
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if (response.descriptions.Count == 0) {
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throw new InvalidOperationException(string.Format(CultureInfo.CurrentCulture, Strings.ErrorIsEmpty, nameof(response.descriptions)));
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}
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if (response.total_inventory_count > Array.MaxLength) {
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throw new InvalidOperationException(nameof(response.total_inventory_count));
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}
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assetIDs ??= new HashSet<ulong>((int) response.total_inventory_count);
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if ((response.assets.Count == 0) || (response.descriptions.Count == 0)) {
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throw new NotSupportedException(string.Format(CultureInfo.CurrentCulture, Strings.ErrorObjectIsNull, $"{nameof(response.assets)} || {nameof(response.descriptions)}"));
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}
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Dictionary<(ulong ClassID, ulong InstanceID), InventoryDescription> descriptions = new();
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foreach (CEconItem_Description? description in response.descriptions) {
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if (description.classid == 0) {
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throw new NotSupportedException(string.Format(CultureInfo.CurrentCulture, Strings.ErrorObjectIsNull, nameof(description.classid)));
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}
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(ulong ClassID, ulong InstanceID) key = (description.classid, description.instanceid);
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if (descriptions.ContainsKey(key)) {
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continue;
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}
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descriptions.Add(key, new InventoryDescription(description));
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}
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foreach (CEcon_Asset? asset in response.assets.Where(asset => assetIDs.Add(asset.assetid))) {
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InventoryDescription? description = descriptions.GetValueOrDefault((asset.classid, asset.instanceid));
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// Extra bulletproofing against Steam showing us middle finger
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if ((tradableOnly && (description?.Tradable != true)) || (marketableOnly && (description?.Marketable != true))) {
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continue;
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}
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yield return new Asset(asset, description);
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}
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if (!response.more_items) {
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yield break;
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}
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if (response.last_assetid == 0) {
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throw new NotSupportedException(string.Format(CultureInfo.CurrentCulture, Strings.ErrorObjectIsNull, nameof(response.last_assetid)));
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}
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startAssetID = response.last_assetid;
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}
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}
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[PublicAPI]
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public async Task<Dictionary<uint, string>?> GetOwnedGames(ulong steamID) {
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if ((steamID == 0) || !new SteamID(steamID).IsIndividualAccount) {
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throw new ArgumentOutOfRangeException(nameof(steamID));
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}
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if (Client == null) {
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throw new InvalidOperationException(nameof(Client));
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}
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if (!Client.IsConnected) {
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return null;
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}
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CPlayer_GetOwnedGames_Request request = new() {
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steamid = steamID,
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include_appinfo = true,
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include_free_sub = true,
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include_played_free_games = true,
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skip_unvetted_apps = false
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};
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SteamUnifiedMessages.ServiceMethodResponse response;
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try {
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response = await UnifiedPlayerService.SendMessage(x => x.GetOwnedGames(request)).ToLongRunningTask().ConfigureAwait(false);
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} catch (Exception e) {
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ArchiLogger.LogGenericWarningException(e);
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return null;
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}
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if (response.Result != EResult.OK) {
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return null;
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}
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CPlayer_GetOwnedGames_Response body = response.GetDeserializedResponse<CPlayer_GetOwnedGames_Response>();
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return body.games.ToDictionary(static game => (uint) game.appid, static game => game.name);
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}
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[PublicAPI]
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public async Task<CCredentials_GetSteamGuardDetails_Response?> GetSteamGuardStatus() {
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if (Client == null) {
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throw new InvalidOperationException(nameof(Client));
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}
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if (!Client.IsConnected) {
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return null;
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}
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CCredentials_GetSteamGuardDetails_Request request = new();
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SteamUnifiedMessages.ServiceMethodResponse response;
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try {
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response = await UnifiedCredentialsService.SendMessage(x => x.GetSteamGuardDetails(request)).ToLongRunningTask().ConfigureAwait(false);
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} catch (Exception e) {
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ArchiLogger.LogGenericWarningException(e);
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return null;
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}
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return response.Result == EResult.OK ? response.GetDeserializedResponse<CCredentials_GetSteamGuardDetails_Response>() : null;
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}
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[PublicAPI]
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public async Task<string?> GetTradeToken() {
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if (Client == null) {
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throw new InvalidOperationException(nameof(Client));
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}
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if (!Client.IsConnected) {
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return null;
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}
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CEcon_GetTradeOfferAccessToken_Request request = new();
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SteamUnifiedMessages.ServiceMethodResponse response;
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try {
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response = await UnifiedEconService.SendMessage(x => x.GetTradeOfferAccessToken(request)).ToLongRunningTask().ConfigureAwait(false);
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} catch (Exception e) {
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ArchiLogger.LogGenericWarningException(e);
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return null;
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}
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if (response.Result != EResult.OK) {
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return null;
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}
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CEcon_GetTradeOfferAccessToken_Response body = response.GetDeserializedResponse<CEcon_GetTradeOfferAccessToken_Response>();
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return body.trade_offer_access_token;
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}
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public override void HandleMsg(IPacketMsg packetMsg) {
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ArgumentNullException.ThrowIfNull(packetMsg);
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if (Client == null) {
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throw new InvalidOperationException(nameof(Client));
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}
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LastPacketReceived = DateTime.UtcNow;
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switch (packetMsg.MsgType) {
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case EMsg.ClientCommentNotifications:
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ClientMsgProtobuf<CMsgClientCommentNotifications> commentNotifications = new(packetMsg);
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Client.PostCallback(new UserNotificationsCallback(packetMsg.TargetJobID, commentNotifications.Body));
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break;
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case EMsg.ClientItemAnnouncements:
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ClientMsgProtobuf<CMsgClientItemAnnouncements> itemAnnouncements = new(packetMsg);
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Client.PostCallback(new UserNotificationsCallback(packetMsg.TargetJobID, itemAnnouncements.Body));
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break;
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case EMsg.ClientSharedLibraryLockStatus:
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ClientMsgProtobuf<CMsgClientSharedLibraryLockStatus> sharedLibraryLockStatus = new(packetMsg);
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Client.PostCallback(new SharedLibraryLockStatusCallback(packetMsg.TargetJobID, sharedLibraryLockStatus.Body));
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break;
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case EMsg.ClientUserNotifications:
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ClientMsgProtobuf<CMsgClientUserNotifications> userNotifications = new(packetMsg);
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Client.PostCallback(new UserNotificationsCallback(packetMsg.TargetJobID, userNotifications.Body));
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break;
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}
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}
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[PublicAPI]
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public async Task<bool> JoinChatRoomGroup(ulong chatGroupID) {
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ArgumentOutOfRangeException.ThrowIfZero(chatGroupID);
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if (Client == null) {
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throw new InvalidOperationException(nameof(Client));
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}
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if (!Client.IsConnected) {
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return false;
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}
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CChatRoom_JoinChatRoomGroup_Request request = new() { chat_group_id = chatGroupID };
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SteamUnifiedMessages.ServiceMethodResponse response;
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try {
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response = await UnifiedChatRoomService.SendMessage(x => x.JoinChatRoomGroup(request)).ToLongRunningTask().ConfigureAwait(false);
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} catch (Exception e) {
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ArchiLogger.LogGenericWarningException(e);
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return false;
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}
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return response.Result == EResult.OK;
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}
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[PublicAPI]
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public async Task<bool> LeaveChatRoomGroup(ulong chatGroupID) {
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ArgumentOutOfRangeException.ThrowIfZero(chatGroupID);
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if (Client == null) {
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throw new InvalidOperationException(nameof(Client));
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}
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if (!Client.IsConnected) {
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return false;
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}
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CChatRoom_LeaveChatRoomGroup_Request request = new() { chat_group_id = chatGroupID };
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SteamUnifiedMessages.ServiceMethodResponse response;
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try {
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response = await UnifiedChatRoomService.SendMessage(x => x.LeaveChatRoomGroup(request)).ToLongRunningTask().ConfigureAwait(false);
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} catch (Exception e) {
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ArchiLogger.LogGenericWarningException(e);
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return false;
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}
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return response.Result == EResult.OK;
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}
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[PublicAPI]
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public async Task<bool> RemoveFriend(ulong steamID) {
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if ((steamID == 0) || !new SteamID(steamID).IsIndividualAccount) {
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throw new ArgumentOutOfRangeException(nameof(steamID));
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}
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if (Client == null) {
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throw new InvalidOperationException(nameof(Client));
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}
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if (!Client.IsConnected) {
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return false;
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}
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CPlayer_RemoveFriend_Request request = new() { steamid = steamID };
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SteamUnifiedMessages.ServiceMethodResponse response;
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try {
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response = await UnifiedPlayerService.SendMessage(x => x.RemoveFriend(request)).ToLongRunningTask().ConfigureAwait(false);
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} catch (Exception e) {
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ArchiLogger.LogGenericWarningException(e);
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return false;
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}
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return response.Result == EResult.OK;
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}
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internal void AckChatMessage(ulong chatGroupID, ulong chatID, uint timestamp) {
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ArgumentOutOfRangeException.ThrowIfZero(chatGroupID);
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ArgumentOutOfRangeException.ThrowIfZero(chatID);
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ArgumentOutOfRangeException.ThrowIfZero(timestamp);
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if (Client == null) {
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throw new InvalidOperationException(nameof(Client));
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}
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if (!Client.IsConnected) {
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return;
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}
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CChatRoom_AckChatMessage_Notification request = new() {
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chat_group_id = chatGroupID,
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chat_id = chatID,
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timestamp = timestamp
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};
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UnifiedChatRoomService.SendNotification(x => x.AckChatMessage(request));
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}
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internal void AckMessage(ulong steamID, uint timestamp) {
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if ((steamID == 0) || !new SteamID(steamID).IsIndividualAccount) {
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throw new ArgumentOutOfRangeException(nameof(steamID));
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}
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ArgumentOutOfRangeException.ThrowIfZero(timestamp);
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if (Client == null) {
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throw new InvalidOperationException(nameof(Client));
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}
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if (!Client.IsConnected) {
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return;
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}
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CFriendMessages_AckMessage_Notification request = new() {
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steamid_partner = steamID,
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timestamp = timestamp
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};
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|
|
UnifiedFriendMessagesService.SendNotification(x => x.AckMessage(request));
|
|
}
|
|
|
|
internal void AcknowledgeClanInvite(ulong steamID, bool acceptInvite) {
|
|
if ((steamID == 0) || !new SteamID(steamID).IsClanAccount) {
|
|
throw new ArgumentOutOfRangeException(nameof(steamID));
|
|
}
|
|
|
|
if (Client == null) {
|
|
throw new InvalidOperationException(nameof(Client));
|
|
}
|
|
|
|
if (!Client.IsConnected) {
|
|
return;
|
|
}
|
|
|
|
ClientMsg<CMsgClientAcknowledgeClanInvite> request = new() {
|
|
Body = {
|
|
ClanID = steamID,
|
|
AcceptInvite = acceptInvite
|
|
}
|
|
};
|
|
|
|
Client.Send(request);
|
|
}
|
|
|
|
internal async Task<uint?> GetLevel() {
|
|
if (Client == null) {
|
|
throw new InvalidOperationException(nameof(Client));
|
|
}
|
|
|
|
if (!Client.IsConnected) {
|
|
return null;
|
|
}
|
|
|
|
CPlayer_GetGameBadgeLevels_Request request = new();
|
|
SteamUnifiedMessages.ServiceMethodResponse response;
|
|
|
|
try {
|
|
response = await UnifiedPlayerService.SendMessage(x => x.GetGameBadgeLevels(request)).ToLongRunningTask().ConfigureAwait(false);
|
|
} catch (Exception e) {
|
|
ArchiLogger.LogGenericWarningException(e);
|
|
|
|
return null;
|
|
}
|
|
|
|
if (response.Result != EResult.OK) {
|
|
return null;
|
|
}
|
|
|
|
CPlayer_GetGameBadgeLevels_Response body = response.GetDeserializedResponse<CPlayer_GetGameBadgeLevels_Response>();
|
|
|
|
return body.player_level;
|
|
}
|
|
|
|
internal async Task<HashSet<ulong>?> GetMyChatGroupIDs() {
|
|
if (Client == null) {
|
|
throw new InvalidOperationException(nameof(Client));
|
|
}
|
|
|
|
if (!Client.IsConnected) {
|
|
return null;
|
|
}
|
|
|
|
CChatRoom_GetMyChatRoomGroups_Request request = new();
|
|
|
|
SteamUnifiedMessages.ServiceMethodResponse response;
|
|
|
|
try {
|
|
response = await UnifiedChatRoomService.SendMessage(x => x.GetMyChatRoomGroups(request)).ToLongRunningTask().ConfigureAwait(false);
|
|
} catch (Exception e) {
|
|
ArchiLogger.LogGenericWarningException(e);
|
|
|
|
return null;
|
|
}
|
|
|
|
if (response.Result != EResult.OK) {
|
|
return null;
|
|
}
|
|
|
|
CChatRoom_GetMyChatRoomGroups_Response body = response.GetDeserializedResponse<CChatRoom_GetMyChatRoomGroups_Response>();
|
|
|
|
return body.chat_room_groups.Select(static chatRoom => chatRoom.group_summary.chat_group_id).ToHashSet();
|
|
}
|
|
|
|
internal async Task<CPrivacySettings?> GetPrivacySettings() {
|
|
if (Client == null) {
|
|
throw new InvalidOperationException(nameof(Client));
|
|
}
|
|
|
|
if (!Client.IsConnected) {
|
|
return null;
|
|
}
|
|
|
|
CPlayer_GetPrivacySettings_Request request = new();
|
|
|
|
SteamUnifiedMessages.ServiceMethodResponse response;
|
|
|
|
try {
|
|
response = await UnifiedPlayerService.SendMessage(x => x.GetPrivacySettings(request)).ToLongRunningTask().ConfigureAwait(false);
|
|
} catch (Exception e) {
|
|
ArchiLogger.LogGenericWarningException(e);
|
|
|
|
return null;
|
|
}
|
|
|
|
if (response.Result != EResult.OK) {
|
|
return null;
|
|
}
|
|
|
|
CPlayer_GetPrivacySettings_Response body = response.GetDeserializedResponse<CPlayer_GetPrivacySettings_Response>();
|
|
|
|
return body.privacy_settings;
|
|
}
|
|
|
|
internal async Task<string?> GetTwoFactorDeviceIdentifier(ulong steamID) {
|
|
if ((steamID == 0) || !new SteamID(steamID).IsIndividualAccount) {
|
|
throw new ArgumentOutOfRangeException(nameof(steamID));
|
|
}
|
|
|
|
if (Client == null) {
|
|
throw new InvalidOperationException(nameof(Client));
|
|
}
|
|
|
|
if (!Client.IsConnected) {
|
|
return null;
|
|
}
|
|
|
|
CTwoFactor_Status_Request request = new() {
|
|
steamid = steamID
|
|
};
|
|
|
|
SteamUnifiedMessages.ServiceMethodResponse response;
|
|
|
|
try {
|
|
response = await UnifiedTwoFactorService.SendMessage(x => x.QueryStatus(request)).ToLongRunningTask().ConfigureAwait(false);
|
|
} catch (Exception e) {
|
|
ArchiLogger.LogGenericWarningException(e);
|
|
|
|
return null;
|
|
}
|
|
|
|
if (response.Result != EResult.OK) {
|
|
return null;
|
|
}
|
|
|
|
CTwoFactor_Status_Response body = response.GetDeserializedResponse<CTwoFactor_Status_Response>();
|
|
|
|
return body.device_identifier;
|
|
}
|
|
|
|
internal async Task PlayGames(IReadOnlyCollection<uint> gameIDs, string? gameName = null) {
|
|
ArgumentNullException.ThrowIfNull(gameIDs);
|
|
|
|
if (Client == null) {
|
|
throw new InvalidOperationException(nameof(Client));
|
|
}
|
|
|
|
if (!Client.IsConnected) {
|
|
return;
|
|
}
|
|
|
|
ClientMsgProtobuf<CMsgClientGamesPlayed> request = new(EMsg.ClientGamesPlayedWithDataBlob) {
|
|
Body = {
|
|
// Underflow here is to be expected, this is Steam's logic
|
|
client_os_type = unchecked((uint) Bot.OSType)
|
|
}
|
|
};
|
|
|
|
if (!string.IsNullOrEmpty(gameName)) {
|
|
// If we have custom name to display, we must workaround the Steam network broken behaviour and send request on clean non-playing session
|
|
// This ensures that custom name will in fact display properly (if it's not omitted due to MaxGamesPlayedConcurrently, that is)
|
|
Client.Send(request);
|
|
await Task.Delay(Bot.CallbackSleep).ConfigureAwait(false);
|
|
|
|
request.Body.games_played.Add(
|
|
new CMsgClientGamesPlayed.GamePlayed {
|
|
game_extra_info = gameName,
|
|
game_id = new GameID {
|
|
AppType = GameID.GameType.Shortcut,
|
|
ModID = uint.MaxValue
|
|
}
|
|
}
|
|
);
|
|
}
|
|
|
|
if (gameIDs.Count > 0) {
|
|
#pragma warning disable CA1508 // False positive, not every IReadOnlyCollection is ISet
|
|
ISet<uint> uniqueGameIDs = gameIDs as ISet<uint> ?? gameIDs.ToHashSet();
|
|
#pragma warning restore CA1508 // False positive, not every IReadOnlyCollection is ISet
|
|
|
|
foreach (uint gameID in uniqueGameIDs.Where(static gameID => gameID > 0)) {
|
|
if (request.Body.games_played.Count >= MaxGamesPlayedConcurrently) {
|
|
if (string.IsNullOrEmpty(gameName)) {
|
|
throw new ArgumentOutOfRangeException(nameof(gameIDs));
|
|
}
|
|
|
|
// Make extra space by ditching custom gameName
|
|
gameName = null;
|
|
|
|
request.Body.games_played.RemoveAt(0);
|
|
}
|
|
|
|
request.Body.games_played.Add(new CMsgClientGamesPlayed.GamePlayed { game_id = new GameID(gameID) });
|
|
}
|
|
}
|
|
|
|
Client.Send(request);
|
|
}
|
|
|
|
internal async Task<SteamApps.RedeemGuestPassResponseCallback?> RedeemGuestPass(ulong guestPassID) {
|
|
ArgumentOutOfRangeException.ThrowIfZero(guestPassID);
|
|
|
|
if (Client == null) {
|
|
throw new InvalidOperationException(nameof(Client));
|
|
}
|
|
|
|
if (!Client.IsConnected) {
|
|
return null;
|
|
}
|
|
|
|
ClientMsgProtobuf<CMsgClientRedeemGuestPass> request = new(EMsg.ClientRedeemGuestPass) {
|
|
SourceJobID = Client.GetNextJobID(),
|
|
Body = { guest_pass_id = guestPassID }
|
|
};
|
|
|
|
Client.Send(request);
|
|
|
|
try {
|
|
return await new AsyncJob<SteamApps.RedeemGuestPassResponseCallback>(Client, request.SourceJobID).ToLongRunningTask().ConfigureAwait(false);
|
|
} catch (Exception e) {
|
|
ArchiLogger.LogGenericException(e);
|
|
|
|
return null;
|
|
}
|
|
}
|
|
|
|
internal async Task<CStore_RegisterCDKey_Response?> RedeemKey(string key) {
|
|
ArgumentException.ThrowIfNullOrEmpty(key);
|
|
|
|
if (Client == null) {
|
|
throw new InvalidOperationException(nameof(Client));
|
|
}
|
|
|
|
if (!Client.IsConnected) {
|
|
return null;
|
|
}
|
|
|
|
CStore_RegisterCDKey_Request request = new() {
|
|
activation_code = key,
|
|
is_request_from_client = true
|
|
};
|
|
|
|
SteamUnifiedMessages.ServiceMethodResponse response;
|
|
|
|
try {
|
|
response = await UnifiedStoreService.SendMessage(x => x.RegisterCDKey(request)).ToLongRunningTask().ConfigureAwait(false);
|
|
} catch (Exception e) {
|
|
ArchiLogger.LogGenericWarningException(e);
|
|
|
|
return null;
|
|
}
|
|
|
|
// We want to deserialize the response even with failed EResult
|
|
return response.GetDeserializedResponse<CStore_RegisterCDKey_Response>();
|
|
}
|
|
|
|
internal void RequestItemAnnouncements() {
|
|
if (Client == null) {
|
|
throw new InvalidOperationException(nameof(Client));
|
|
}
|
|
|
|
if (!Client.IsConnected) {
|
|
return;
|
|
}
|
|
|
|
ClientMsgProtobuf<CMsgClientRequestItemAnnouncements> request = new(EMsg.ClientRequestItemAnnouncements);
|
|
Client.Send(request);
|
|
}
|
|
|
|
internal async Task<EResult> SendMessage(ulong steamID, string message) {
|
|
if ((steamID == 0) || !new SteamID(steamID).IsIndividualAccount) {
|
|
throw new ArgumentOutOfRangeException(nameof(steamID));
|
|
}
|
|
|
|
ArgumentException.ThrowIfNullOrEmpty(message);
|
|
|
|
if (Client == null) {
|
|
throw new InvalidOperationException(nameof(Client));
|
|
}
|
|
|
|
if (!Client.IsConnected) {
|
|
return EResult.NoConnection;
|
|
}
|
|
|
|
CFriendMessages_SendMessage_Request request = new() {
|
|
chat_entry_type = (int) EChatEntryType.ChatMsg,
|
|
contains_bbcode = true,
|
|
message = message,
|
|
steamid = steamID
|
|
};
|
|
|
|
SteamUnifiedMessages.ServiceMethodResponse response;
|
|
|
|
try {
|
|
response = await UnifiedFriendMessagesService.SendMessage(x => x.SendMessage(request)).ToLongRunningTask().ConfigureAwait(false);
|
|
} catch (Exception e) {
|
|
ArchiLogger.LogGenericWarningException(e);
|
|
|
|
return EResult.Timeout;
|
|
}
|
|
|
|
return response.Result;
|
|
}
|
|
|
|
internal async Task<EResult> SendMessage(ulong chatGroupID, ulong chatID, string message) {
|
|
ArgumentOutOfRangeException.ThrowIfZero(chatGroupID);
|
|
ArgumentOutOfRangeException.ThrowIfZero(chatID);
|
|
ArgumentException.ThrowIfNullOrEmpty(message);
|
|
|
|
if (Client == null) {
|
|
throw new InvalidOperationException(nameof(Client));
|
|
}
|
|
|
|
if (!Client.IsConnected) {
|
|
return EResult.NoConnection;
|
|
}
|
|
|
|
CChatRoom_SendChatMessage_Request request = new() {
|
|
chat_group_id = chatGroupID,
|
|
chat_id = chatID,
|
|
message = message
|
|
};
|
|
|
|
SteamUnifiedMessages.ServiceMethodResponse response;
|
|
|
|
try {
|
|
response = await UnifiedChatRoomService.SendMessage(x => x.SendChatMessage(request)).ToLongRunningTask().ConfigureAwait(false);
|
|
} catch (Exception e) {
|
|
ArchiLogger.LogGenericWarningException(e);
|
|
|
|
return EResult.Timeout;
|
|
}
|
|
|
|
return response.Result;
|
|
}
|
|
|
|
internal async Task<EResult> SendTypingStatus(ulong steamID) {
|
|
if ((steamID == 0) || !new SteamID(steamID).IsIndividualAccount) {
|
|
throw new ArgumentOutOfRangeException(nameof(steamID));
|
|
}
|
|
|
|
if (Client == null) {
|
|
throw new InvalidOperationException(nameof(Client));
|
|
}
|
|
|
|
if (!Client.IsConnected) {
|
|
return EResult.NoConnection;
|
|
}
|
|
|
|
CFriendMessages_SendMessage_Request request = new() {
|
|
chat_entry_type = (int) EChatEntryType.Typing,
|
|
steamid = steamID
|
|
};
|
|
|
|
SteamUnifiedMessages.ServiceMethodResponse response;
|
|
|
|
try {
|
|
response = await UnifiedFriendMessagesService.SendMessage(x => x.SendMessage(request)).ToLongRunningTask().ConfigureAwait(false);
|
|
} catch (Exception e) {
|
|
ArchiLogger.LogGenericWarningException(e);
|
|
|
|
return EResult.Timeout;
|
|
}
|
|
|
|
return response.Result;
|
|
}
|
|
|
|
internal void SetCurrentMode(EUserInterfaceMode userInterfaceMode, byte chatMode = 2) {
|
|
if (!Enum.IsDefined(userInterfaceMode)) {
|
|
throw new InvalidEnumArgumentException(nameof(userInterfaceMode), (int) userInterfaceMode, typeof(EUserInterfaceMode));
|
|
}
|
|
|
|
ArgumentOutOfRangeException.ThrowIfZero(chatMode);
|
|
|
|
if (Client == null) {
|
|
throw new InvalidOperationException(nameof(Client));
|
|
}
|
|
|
|
if (!Client.IsConnected) {
|
|
return;
|
|
}
|
|
|
|
ClientMsgProtobuf<CMsgClientUIMode> request = new(EMsg.ClientCurrentUIMode) {
|
|
Body = {
|
|
uimode = (uint) userInterfaceMode,
|
|
chat_mode = chatMode
|
|
}
|
|
};
|
|
|
|
Client.Send(request);
|
|
}
|
|
|
|
internal void SetPersonaState(EPersonaState state, EPersonaStateFlag flags) {
|
|
if (!Enum.IsDefined(state)) {
|
|
throw new InvalidEnumArgumentException(nameof(state), (int) state, typeof(EPersonaState));
|
|
}
|
|
|
|
if (flags < 0) {
|
|
throw new InvalidEnumArgumentException(nameof(flags), (int) flags, typeof(EPersonaStateFlag));
|
|
}
|
|
|
|
if (Client == null) {
|
|
throw new InvalidOperationException(nameof(Client));
|
|
}
|
|
|
|
if (!Client.IsConnected) {
|
|
return;
|
|
}
|
|
|
|
ClientMsgProtobuf<CMsgClientChangeStatus> request = new(EMsg.ClientChangeStatus) {
|
|
Body = {
|
|
persona_state = (uint) state,
|
|
persona_state_flags = (uint) flags
|
|
}
|
|
};
|
|
|
|
Client.Send(request);
|
|
}
|
|
|
|
[PublicAPI]
|
|
public enum EUserInterfaceMode : byte {
|
|
Default = 0,
|
|
BigPicture = 1,
|
|
Mobile = 2
|
|
}
|
|
|
|
internal enum EPrivacySetting : byte {
|
|
Unknown,
|
|
Private,
|
|
FriendsOnly,
|
|
Public
|
|
}
|
|
}
|