mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2026-01-01 06:00:46 +00:00
690 lines
37 KiB
XML
690 lines
37 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0"/>
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string"/>
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<xsd:attribute name="type" type="xsd:string"/>
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<xsd:attribute name="mimetype" type="xsd:string"/>
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<xsd:attribute ref="xml:space"/>
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string"/>
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<xsd:attribute name="name" type="xsd:string"/>
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
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<xsd:attribute ref="xml:space"/>
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required"/>
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="AcceptingTrade" xml:space="preserve">
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<value>Aceptando intercambio: {0}</value>
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<comment>{0} will be replaced by trade number</comment>
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</data>
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<data name="AutoUpdateCheckInfo" xml:space="preserve">
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<value>ASF automáticamente verificará si hay nuevas versiones cada {0} horas.</value>
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<comment>{0} will be replaced by number of hours</comment>
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</data>
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<data name="Content" xml:space="preserve">
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<value>Contenido: {0}</value>
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<comment>{0} will be replaced by content string. Please note that this string should include newline for formatting.</comment>
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</data>
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<data name="ErrorConfigPropertyInvalid" xml:space="preserve">
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<value>La propiedad {0} configurada es inválida: {1}</value>
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<comment>{0} will be replaced by name of the configuration property, {1} will be replaced by invalid value</comment>
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</data>
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<data name="ErrorEarlyFatalExceptionInfo" xml:space="preserve">
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<value>ASF V{0} se ha topado con una excepción fatal antes de que el módulo de registro principal pudiera inicializarse!</value>
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<comment>{0} will be replaced by version number</comment>
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</data>
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<data name="ErrorEarlyFatalExceptionPrint" xml:space="preserve">
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<value>Excepción: StackTrace {0}() {1}:{2}</value>
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<comment>{0} will be replaced by function name, {1} will be replaced by exception message, {2} will be replaced by entire stack trace. Please note that this string should include newlines for formatting.</comment>
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</data>
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<data name="ErrorExitingWithNonZeroErrorCode" xml:space="preserve">
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<value>¡Saliendo con un código de error distinto de cero!</value>
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</data>
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<data name="ErrorFailingRequest" xml:space="preserve">
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<value>Error de solicitud: {0}</value>
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<comment>{0} will be replaced by URL of the request</comment>
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</data>
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<data name="ErrorGlobalConfigNotLoaded" xml:space="preserve">
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<value>¡La configuración global no pudo ser cargada, por favor asegúrese que {0} existe y es válido! Sigue la configuración de la guía en la wiki si tienes dudas.</value>
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<comment>{0} will be replaced by file's path</comment>
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</data>
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<data name="ErrorIsInvalid" xml:space="preserve">
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<value>{0} es inválido!</value>
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<comment>{0} will be replaced by object's name</comment>
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</data>
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<data name="ErrorMobileAuthenticatorInvalidDeviceID" xml:space="preserve">
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<value>¡La ejecución de esta función fue denegada debido a que DeviceID no es válido en ASF 2FA!</value>
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</data>
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<data name="ErrorNoBotsDefined" xml:space="preserve">
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<value>No hay bots definidos, ¿has olvidado configurar ASF?</value>
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</data>
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<data name="ErrorObjectIsNull" xml:space="preserve">
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<value>{0} es nulo!</value>
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<comment>{0} will be replaced by object's name</comment>
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</data>
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<data name="ErrorParsingObject" xml:space="preserve">
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<value>Análisis de {0} fallido!</value>
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<comment>{0} will be replaced by object's name</comment>
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</data>
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<data name="ErrorRemovingOldBinary" xml:space="preserve">
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<value>!No se pudo borrar el viejo binario de ASF, elimine {0} manualmente para que la actualización funcione!</value>
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<comment>{0} will be replaced by file's path</comment>
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</data>
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<data name="ErrorRequestFailedTooManyTimes" xml:space="preserve">
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<value>¡Petición fallida a pesar de {0} intentos!</value>
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<comment>{0} will be replaced by maximum number of tries</comment>
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</data>
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<data name="ErrorUpdateCheckFailed" xml:space="preserve">
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<value>¡No se pudo comprobar la última versión!</value>
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</data>
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<data name="ErrorUpdateNoAssetForThisBinary" xml:space="preserve">
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<value>¡No se puede proceder con la actualización porque no hay ningún objeto que se relacione con el binario ejecutándose! Por favor asegúrese que el binario de ASF este nombrado correctamente!</value>
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</data>
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<data name="ErrorUpdateNoAssets" xml:space="preserve">
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<value>¡No puede continuar con una actualización porque esa versión no incluye ningún objeto!</value>
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</data>
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<data name="ErrorUserInputRunningInHeadlessMode" xml:space="preserve">
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<value>Recibida una solicitud de entrada del usuario, !pero el proceso se está ejecutando en modo servidor!</value>
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</data>
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<data name="ErrorWCFAccessDenied" xml:space="preserve">
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<value>¡Solicitud denegada porque SteamOwnerID no esta establecido!</value>
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<comment>SteamOwnerID is name of bot config property, it should not be translated</comment>
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</data>
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<data name="Exiting" xml:space="preserve">
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<value>Saliendo...</value>
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</data>
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<data name="WarningFailed" xml:space="preserve">
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<value>¡Fallido!</value>
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</data>
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<data name="GlobalConfigChanged" xml:space="preserve">
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<value>¡El archivo de la configuración global ha sido cambiado!</value>
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</data>
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<data name="ErrorGlobalConfigRemoved" xml:space="preserve">
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<value>¡El archivo de configuración global ha sido eliminado!</value>
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</data>
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<data name="IgnoringTrade" xml:space="preserve">
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<value>Ignorando intercambio: {0}</value>
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<comment>{0} will be replaced by trade number</comment>
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</data>
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<data name="LoggingIn" xml:space="preserve">
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<value>Iniciando sesión en {0}...</value>
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<comment>{0} will be replaced by service's name</comment>
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</data>
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<data name="NoBotsAreRunning" xml:space="preserve">
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<value>No hay bots activos, saliendo...</value>
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</data>
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<data name="RefreshingOurSession" xml:space="preserve">
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<value>¡Actualizando sesión!</value>
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</data>
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<data name="RejectingTrade" xml:space="preserve">
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<value>Rechazando el intercambio: {0}</value>
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<comment>{0} will be replaced by trade number</comment>
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</data>
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<data name="Restarting" xml:space="preserve">
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<value>Reiniciando...</value>
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</data>
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<data name="WarningRuntimeUnsupported" xml:space="preserve">
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<value>ASF ha detectado una versión de runtime no soportada, puede que el programa no se ejecute correctamente en el entorno actual. ¡Lo estás ejecutando bajo tu propio riesgo sin soporte!</value>
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</data>
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<data name="RuntimeVersionComparison" xml:space="preserve">
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<value>Versión necesaria: {0} | Versión encontrada: {1}</value>
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<comment>{0} will be replaced by required version, {1} will be replaced by current version</comment>
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</data>
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<data name="RuntimeVersionOK" xml:space="preserve">
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<value>La versión {0} está actualizada.</value>
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<comment>{0} will be replaced by runtime name (e.g. "Mono")</comment>
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</data>
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<data name="WarningRuntimeVersionTooOld" xml:space="preserve">
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<value>¡La versión {0} está desactualizada!</value>
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<comment>{0} will be replaced by runtime name (e.g. "Mono")</comment>
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</data>
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<data name="Starting" xml:space="preserve">
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<value>Iniciando...</value>
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</data>
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<data name="StatusCode" xml:space="preserve">
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<value>Código de estado: {0}</value>
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<comment>{0} will be replaced by status code number/name</comment>
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</data>
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<data name="Success" xml:space="preserve">
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<value>¡Éxito!</value>
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</data>
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<data name="TimeSpanDay" xml:space="preserve">
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<value>1 día</value>
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</data>
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<data name="TimeSpanDays" xml:space="preserve">
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<value>{0} días</value>
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<comment>{0} will be replaced by number of days</comment>
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</data>
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<data name="TimeSpanHour" xml:space="preserve">
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<value>1 hora</value>
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</data>
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<data name="TimeSpanHours" xml:space="preserve">
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<value>{0} horas</value>
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<comment>{0} will be replaced by number of hours</comment>
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</data>
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<data name="TimeSpanMinute" xml:space="preserve">
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<value>1 minuto</value>
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</data>
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<data name="TimeSpanMinutes" xml:space="preserve">
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<value>{0} minutos</value>
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<comment>{0} will be replaced by number of minutes</comment>
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</data>
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<data name="TimeSpanSecond" xml:space="preserve">
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<value>1 segundo</value>
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</data>
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<data name="TimeSpanSeconds" xml:space="preserve">
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<value>{0} segundos</value>
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<comment>{0} will be replaced by number of seconds</comment>
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</data>
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<data name="UnlockingParentalAccount" xml:space="preserve">
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<value>Desbloqueando la cuenta primaria...</value>
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</data>
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<data name="UpdateCheckingNewVersion" xml:space="preserve">
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<value>Comprobando para nueva versión...</value>
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</data>
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<data name="UpdateDownloadingNewVersion" xml:space="preserve">
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<value>Descargando la nueva versión... Mientras espera, considere donar si aprecia el trabajo que se esta realizando. :)</value>
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</data>
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<data name="UpdateFinished" xml:space="preserve">
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<value>¡Proceso de actualización finalizado!</value>
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</data>
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<data name="UpdateNewVersionAvailable" xml:space="preserve">
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<value>¡Una nueva versión de ASF está disponible! ¡Considere actualizarse!</value>
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</data>
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<data name="UpdateVersionInfo" xml:space="preserve">
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<value>Versión local: {0} | Versión remota: {1}</value>
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<comment>{0} will be replaced by current version, {1} will be replaced by remote version</comment>
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</data>
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<data name="UserInputDeviceID" xml:space="preserve">
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<value><{0}>, Introduzca su ID de dispositivo (incluyendo "android:"): </value>
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<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
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</data>
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<data name="UserInputSteam2FA" xml:space="preserve">
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<value><{0}> por favor, introduzca su código de 2FA del autenticador de la aplicación Steam Mobile: </value>
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<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
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</data>
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<data name="UserInputSteamGuard" xml:space="preserve">
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<value><{0} > Por favor introduzca el código de autenticación del SteamGuard que fue enviado a su correo electrónico: </value>
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<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
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</data>
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<data name="UserInputSteamLogin" xml:space="preserve">
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<value><{0}>, Introduzca su usuario de Steam: </value>
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<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
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</data>
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<data name="UserInputSteamParentalPIN" xml:space="preserve">
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<value><{0}> Por favor introduzca el PIN parental de Steam: </value>
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<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
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</data>
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<data name="UserInputSteamPassword" xml:space="preserve">
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<value><{0}> Por favor, introduzca su contraseña de Steam: </value>
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<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
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</data>
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<data name="UserInputUnknown" xml:space="preserve">
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<value><{0}> Escriba el valor indocumentado de {1}: </value>
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<comment>{0} will be replaced by bot's name, {1} will be replaced by property name. Please note that this translation should end with space</comment>
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</data>
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<data name="UserInputWCFHost" xml:space="preserve">
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<value><{0}>, Introduzca su host de WCF: </value>
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<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
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</data>
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<data name="WarningMobileAuthenticatorUnknownConfirmationType" xml:space="preserve">
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<value>Se ha recibido confirmación de tipo desconocido, por favor repórtelo: {0}</value>
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<comment>{0} will be replaced by unknown confirmation type</comment>
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</data>
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<data name="WarningTooManyGamesToPlay" xml:space="preserve">
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<value>¡Ejecutar más de {0} juegos a la vez no es posible, sólo se usarán las primeras {0} entradas de {1}!</value>
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<comment>{0} will be replaced by max number of games, {1} will be replaced by name of the configuration property</comment>
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</data>
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<data name="WarningWCFIgnoringCommand" xml:space="preserve">
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<value>Ignorando el comando WCF porque --cliente no fue especificado {0}</value>
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<comment>{0} will be replaced by WCF command</comment>
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</data>
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<data name="ErrorWCFAddressAccessDeniedException" xml:space="preserve">
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<value>¡El servicio de WCF no pudo ser iniciado por un error AddressAccessDeniedException! Si deseas usar el servicio de WCF proporcionado por ASF, intenta iniciar ASF como administrador, o dar los permisos adecuados!</value>
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</data>
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<data name="WCFAnswered" xml:space="preserve">
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<value>Se ha respondido al comando WCF: {0} con: {1}</value>
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<comment>{0} will be replaced by WCF command, {1} will be replaced by WCF answer</comment>
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</data>
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<data name="WCFReady" xml:space="preserve">
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<value>¡Servidor WCF listo!</value>
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</data>
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<data name="WCFResponseReceived" xml:space="preserve">
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<value>Respuesta WCF recibida: {0}</value>
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<comment>{0} will be replaced by WCF response</comment>
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</data>
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<data name="WCFSendingCommand" xml:space="preserve">
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<value>Enviando el comando: {0} al servidor WCF en {1}...</value>
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<comment>{0} will be replaced by WCF command, {1} will be replaced by WCF hostname</comment>
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</data>
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<data name="WCFStarting" xml:space="preserve">
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<value>Iniciando servidor WCF en {0}...</value>
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<comment>{0} will be replaced by WCF hostname</comment>
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</data>
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<data name="BotAlreadyStopped" xml:space="preserve">
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<value>¡Esa instncia de bot ya se ha detenido!</value>
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</data>
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<data name="BotNotFound" xml:space="preserve">
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<value>¡No se pudo encontrar ningún bot llamado {0}!</value>
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<comment>{0} will be replaced by bot's name</comment>
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</data>
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<data name="BotsStatusOverview" xml:space="preserve">
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<value>Hay {0}/{1} bots funcionando, con un total de {2} juegos ({3} cromos) aún por farmear.</value>
|
|
<comment>{0} will be replaced by number of active bots, {1} will be replaced by total number of bots, {2} will be replaced by total number of games left to idle, {3} will be replaced by total number of cards left to idle</comment>
|
|
</data>
|
|
<data name="BotStatusIdling" xml:space="preserve">
|
|
<value>El bot {0} está recolectando del juego: {1} ({2}, {3} cromos restantes) de un total de {4} juegos ({5} cromos) aún por recolectar (faltan ~{6}).</value>
|
|
<comment>{0} will be replaced by bot's name, {1} will be replaced by game's appID (number), {2} will be replaced by game's name, {3} will be replaced by number of cards left to idle, {4} will be replaced by total number of games to idle, {5} will be replaced by total number of cards to idle, {6} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
|
|
</data>
|
|
<data name="BotStatusIdlingList" xml:space="preserve">
|
|
<value>El bot {0} está recolectando el juego: {1} de un total de {2} juegos ({3} cromos) aún por recolectar (faltan ~{4}).</value>
|
|
<comment>{0} will be replaced by bot's name, {1} will be replaced by list of the games (appIDs, numbers), {2} will be replaced by total number of games to idle, {3} will be replaced by total number of cards to idle, {4} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
|
|
</data>
|
|
<data name="CheckingFirstBadgePage" xml:space="preserve">
|
|
<value>Comprobando la primera página de las insignias...</value>
|
|
</data>
|
|
<data name="CheckingOtherBadgePages" xml:space="preserve">
|
|
<value>Comprobando por otras paginas de insignias...</value>
|
|
</data>
|
|
<data name="ChosenFarmingAlgorithm" xml:space="preserve">
|
|
<value>Algoritmo de recolección elegido: {0}</value>
|
|
<comment>{0} will be replaced by the name of chosen idling algorithm</comment>
|
|
</data>
|
|
<data name="Done" xml:space="preserve">
|
|
<value>Hecho!</value>
|
|
</data>
|
|
<data name="GamesToIdle" xml:space="preserve">
|
|
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
|
|
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
|
|
</data>
|
|
<data name="IdlingFinished" xml:space="preserve">
|
|
<value>¡Recolección finalizada!</value>
|
|
</data>
|
|
<data name="IdlingFinishedForGame" xml:space="preserve">
|
|
<value>Terminando recolección: {0} ({1}) después de {2} de juego!</value>
|
|
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
|
|
</data>
|
|
<data name="IdlingFinishedForGames" xml:space="preserve">
|
|
<value>Juegos farmeados: {0}</value>
|
|
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
|
|
</data>
|
|
<data name="IdlingStatusForGame" xml:space="preserve">
|
|
<value>Estado de recolección para {0} ({1}): {2} cromos restantes</value>
|
|
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to idle</comment>
|
|
</data>
|
|
<data name="IdlingStopped" xml:space="preserve">
|
|
<value>¡Recolección detenida!</value>
|
|
</data>
|
|
<data name="IgnoredStickyPauseEnabled" xml:space="preserve">
|
|
<value>Ignorando esta petición, ya que la pausa permanente está activada!</value>
|
|
</data>
|
|
<data name="NothingToIdle" xml:space="preserve">
|
|
<value>¡No tenemos nada para recolectar en esta cuenta!</value>
|
|
</data>
|
|
<data name="NowIdling" xml:space="preserve">
|
|
<value>Actualmente recolectando: {0} ({1})</value>
|
|
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
|
|
</data>
|
|
<data name="NowIdlingList" xml:space="preserve">
|
|
<value>Ahora Recolectando: {0}</value>
|
|
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
|
|
</data>
|
|
<data name="PlayingNotAvailable" xml:space="preserve">
|
|
<value>¡No es posible jugar actualmente, intentaremos mas tarde!</value>
|
|
</data>
|
|
<data name="StillIdling" xml:space="preserve">
|
|
<value>Todavía recolectando: {0} ({1})</value>
|
|
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
|
|
</data>
|
|
<data name="StillIdlingList" xml:space="preserve">
|
|
<value>Todavía recolectando: {0}</value>
|
|
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
|
|
</data>
|
|
<data name="StoppedIdling" xml:space="preserve">
|
|
<value>Recolección pausada {0} ({1})</value>
|
|
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
|
|
</data>
|
|
<data name="StoppedIdlingList" xml:space="preserve">
|
|
<value>Recolección pausada: {0}</value>
|
|
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
|
|
</data>
|
|
<data name="UnknownCommand" xml:space="preserve">
|
|
<value>¡Comando desconocido!</value>
|
|
</data>
|
|
<data name="WarningCouldNotCheckBadges" xml:space="preserve">
|
|
<value>¡No se pudo obtener información de las insignias, volveremos a intentarlo más tarde!</value>
|
|
</data>
|
|
<data name="WarningCouldNotCheckCardsStatus" xml:space="preserve">
|
|
<value>No puede comprobar el estado de los cromos para: {0} ({1}), trataremos de nuevo más tarde!</value>
|
|
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
|
|
</data>
|
|
<data name="BotAcceptingGift" xml:space="preserve">
|
|
<value>Aceptando regalo: {0}...</value>
|
|
<comment>{0} will be replaced by giftID (number)</comment>
|
|
</data>
|
|
<data name="BotAccountLimited" xml:space="preserve">
|
|
<value>¡Está cuenta es limitada, el proceso de recolección está deshabilitado hasta que la restricción sea removida!</value>
|
|
</data>
|
|
<data name="BotAddLicenseResponse" xml:space="preserve">
|
|
<value><{0}> GameID: {1} | Estado: {2}</value>
|
|
<comment>{0} will be replaced by bot's name, {1} will be replaced by gameID (number), {2} will be replaced by status string</comment>
|
|
</data>
|
|
<data name="BotAddLicenseResponseWithItems" xml:space="preserve">
|
|
<value><{0}> GameID: {1} | Estado: {2} | Artículos: {3}</value>
|
|
<comment>{0} will be replaced by bot's name, {1} will be replaced by gameID (number), {2} will be replaced by status string, {3} will be replaced by list of granted appIDs (numbers), separated by a comma</comment>
|
|
</data>
|
|
<data name="BotAlreadyRunning" xml:space="preserve">
|
|
<value>¡Ya se está ejecutando esta instancia de bot!</value>
|
|
<comment>{0} will be replaced by bot's name</comment>
|
|
</data>
|
|
<data name="BotAuthenticatorConverting" xml:space="preserve">
|
|
<value>Convirtiendo .maFile en formato ASF...</value>
|
|
</data>
|
|
<data name="BotAuthenticatorImportFinished" xml:space="preserve">
|
|
<value>¡Se ha finalizado exitosamente la importación del identificador móvil!</value>
|
|
</data>
|
|
<data name="BotAuthenticatorInvalidDeviceID" xml:space="preserve">
|
|
<value>¡Su DeviceID es incorrecto o no existe!</value>
|
|
</data>
|
|
<data name="BotAuthenticatorToken" xml:space="preserve">
|
|
<value>2FA Token: {0}</value>
|
|
<comment>{0} will be replaced by generated 2FA token (string)</comment>
|
|
</data>
|
|
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
|
|
<value>¡La recolección automática se ha pausado!</value>
|
|
</data>
|
|
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
|
|
<value>¡La recolección automática se ha reanudado!</value>
|
|
</data>
|
|
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
|
|
<value>¡La recolección automática ya esta pausada!</value>
|
|
</data>
|
|
<data name="BotAutomaticIdlingPausedWithCountdown" xml:space="preserve">
|
|
<value>¡La recolección automática esta pausada! Tienes {0} minutos para iniciar un juego.</value>
|
|
<comment>{0} will be replaced by number of minutes</comment>
|
|
</data>
|
|
<data name="BotAutomaticIdlingResumedAlready" xml:space="preserve">
|
|
<value>¡La recolección automática ya está reanudada!</value>
|
|
</data>
|
|
<data name="BotConnected" xml:space="preserve">
|
|
<value>¡Conectado a Steam!</value>
|
|
</data>
|
|
<data name="BotDisconnected" xml:space="preserve">
|
|
<value>¡Desconectado de Steam!</value>
|
|
</data>
|
|
<data name="BotDisconnecting" xml:space="preserve">
|
|
<value>Desconectando...</value>
|
|
</data>
|
|
<data name="BotEncryptedPassword" xml:space="preserve">
|
|
<value>[{0}] contraseña: {1}</value>
|
|
<comment>{0} will be replaced by password encryption method (string), {1} will be replaced by encrypted password using that method (string)</comment>
|
|
</data>
|
|
<data name="BotInstanceNotStartingBecauseDisabled" xml:space="preserve">
|
|
<value>¡No se ha iniciado esta instancia del bot porque está desactivado en el archivo de configuración!</value>
|
|
</data>
|
|
<data name="BotInvalidAuthenticatorDuringLogin" xml:space="preserve">
|
|
<value>Se ha recibido el código de error TwoFactorCodeMismatch {0} veces seguidas, esto casi siempre indica que las ASF 2FA credenciales son inválidas, ¡abortando!</value>
|
|
<comment>{0} will be replaced by maximum allowed number of failed 2FA attempts</comment>
|
|
</data>
|
|
<data name="BotLoggedOff" xml:space="preserve">
|
|
<value>Sesión de Steam cerrada: {0}</value>
|
|
<comment>{0} will be replaced by logging off reason (string)</comment>
|
|
</data>
|
|
<data name="BotLoggedOn" xml:space="preserve">
|
|
<value>¡Se ha conectado satisfactoriamente!</value>
|
|
</data>
|
|
<data name="BotLoggingIn" xml:space="preserve">
|
|
<value>Iniciando sesión...</value>
|
|
</data>
|
|
<data name="BotLogonSessionReplaced" xml:space="preserve">
|
|
<value>Esta cuenta parece estar utilizada en otra instancia de ASF, lo que es un comportamiento indefinido, negando a mantenerse en función!</value>
|
|
</data>
|
|
<data name="BotLootingFailed" xml:space="preserve">
|
|
<value>Se ha producido un error al realizar el intercambio!</value>
|
|
</data>
|
|
<data name="BotLootingMasterNotDefined" xml:space="preserve">
|
|
<value>¡El intercambio no pudo enviarse porque SteamMasterID no se ha definido!</value>
|
|
<comment>SteamMasterID is name of bot config property, it should not be translated</comment>
|
|
</data>
|
|
<data name="BotLootingNoLootableTypes" xml:space="preserve">
|
|
<value>¡No tienes ningún tipo de conjunto que puedas traspasar!</value>
|
|
</data>
|
|
<data name="BotLootingNowDisabled" xml:space="preserve">
|
|
<value>¡El traspaso está ahora desactivado!</value>
|
|
</data>
|
|
<data name="BotLootingNowEnabled" xml:space="preserve">
|
|
<value>¡El traspaso está ahora activado!</value>
|
|
</data>
|
|
<data name="BotLootingSuccess" xml:space="preserve">
|
|
<value>¡Oferta de intercambio enviada con éxito!</value>
|
|
</data>
|
|
<data name="BotLootingTemporarilyDisabled" xml:space="preserve">
|
|
<value>¡El traspaso está temporalmente desactivado!</value>
|
|
</data>
|
|
<data name="BotLootingYourself" xml:space="preserve">
|
|
<value>¡No puedes traspasar a tu misma cuenta!</value>
|
|
</data>
|
|
<data name="BotNoASFAuthenticator" xml:space="preserve">
|
|
<value>¡Este bot no tiene ASF 2FA habilitado! ¿Olvidaste importar el autenticador como ASF 2FA?</value>
|
|
</data>
|
|
<data name="BotNotConnected" xml:space="preserve">
|
|
<value>¡Esta instancia del bot no está conectada!</value>
|
|
<comment>{0} will be replaced by bot's name</comment>
|
|
</data>
|
|
<data name="BotNotOwnedYet" xml:space="preserve">
|
|
<value><{0}> Todavía no lo tienes: {1}</value>
|
|
<comment>{0} will be replaced by bot's name, {1} will be replaced by query (string)</comment>
|
|
</data>
|
|
<data name="BotOwnedAlready" xml:space="preserve">
|
|
<value><{0}> Ya lo tienes: {1} | {2}</value>
|
|
<comment>{0} will be replaced by bot's name, {1} will be replaced by game's appID (number), {2} will be replaced by game's name</comment>
|
|
</data>
|
|
<data name="BotRateLimitExceeded" xml:space="preserve">
|
|
<value>Se ha superado la tasa límite, lo volveremos a intentar después de {0} minutos...</value>
|
|
<comment>{0} will be replaced by number of minutes</comment>
|
|
</data>
|
|
<data name="BotReconnecting" xml:space="preserve">
|
|
<value>Reconectando...</value>
|
|
</data>
|
|
<data name="BotRedeemResponse" xml:space="preserve">
|
|
<value><{0}> Clave: {1} | Estado: {2}</value>
|
|
<comment>{0} will be replaced by bot's name, {1} will be replaced by cd-key (string), {2} will be replaced by status string</comment>
|
|
</data>
|
|
<data name="BotRedeemResponseWithItems" xml:space="preserve">
|
|
<value><{0}> Clave: {1} | Estado: {2} | Artículos: {3}</value>
|
|
<comment>{0} will be replaced by bot's name, {1} will be replaced by cd-key (string), {2} will be replaced by status string, {3} will be replaced by list of key-value pairs, separated by a comma</comment>
|
|
</data>
|
|
<data name="BotRemovedExpiredLoginKey" xml:space="preserve">
|
|
<value>¡ Eliminada la clave de inicio de sesión caducada!</value>
|
|
</data>
|
|
<data name="BotsStatusNotIdling" xml:space="preserve">
|
|
<value>Bot {0} no está recolectando nada.</value>
|
|
<comment>{0} will be replaced by bot's name</comment>
|
|
</data>
|
|
<data name="BotStatusLimited" xml:space="preserve">
|
|
<value>Bot {0} esta limitado y no puede soltar ningún cromo a través de la recolección.</value>
|
|
<comment>{0} will be replaced by bot's name</comment>
|
|
</data>
|
|
<data name="BotStatusNotConnected" xml:space="preserve">
|
|
<value>Bot {0} no está conectado.</value>
|
|
<comment>{0} will be replaced by bot's name</comment>
|
|
</data>
|
|
<data name="BotStatusNotRunning" xml:space="preserve">
|
|
<value>Bot {0} no está en ejecución.</value>
|
|
<comment>{0} will be replaced by bot's name</comment>
|
|
</data>
|
|
<data name="BotStatusPaused" xml:space="preserve">
|
|
<value>Bot {0} está en pausa o funcionando en modo manual.</value>
|
|
<comment>{0} will be replaced by bot's name</comment>
|
|
</data>
|
|
<data name="BotStatusPlayingNotAvailable" xml:space="preserve">
|
|
<value>Bot {0} está en uso.</value>
|
|
<comment>{0} will be replaced by bot's name</comment>
|
|
</data>
|
|
<data name="BotUnableToConnect" xml:space="preserve">
|
|
<value>No se puede conectar a Steam: {0}</value>
|
|
<comment>{0} will be replaced by failure reason (string)</comment>
|
|
</data>
|
|
<data name="BotUnableToLogin" xml:space="preserve">
|
|
<value>No se puede iniciar sesión en Steam: {0}/{1}</value>
|
|
<comment>{0} will be replaced by failure reason (string), {1} will be replaced by extended failure reason (string)</comment>
|
|
</data>
|
|
<data name="ErrorIsEmpty" xml:space="preserve">
|
|
<value>¡{0} está vacía!</value>
|
|
<comment>{0} will be replaced by object's name</comment>
|
|
</data>
|
|
<data name="UnusedKeys" xml:space="preserve">
|
|
<value>Claves no usadas: {0}</value>
|
|
<comment>{0} will be replaced by list of cd-keys (strings), separated by a comma</comment>
|
|
</data>
|
|
<data name="WarningFailedWithError" xml:space="preserve">
|
|
<value>Fallo debido a un error: {0}</value>
|
|
<comment>{0} will be replaced by failure reason (string)</comment>
|
|
</data>
|
|
<data name="BotConnectionLost" xml:space="preserve">
|
|
<value>Conexión con la red de Steam perdida, reconectando...</value>
|
|
</data>
|
|
<data name="BotAccountFree" xml:space="preserve">
|
|
<value>La cuenta ya no está ocupada, ¡se ha reanudado el proceso de recolección!</value>
|
|
</data>
|
|
<data name="BotAccountOccupied" xml:space="preserve">
|
|
<value>La cuenta se está utilizando, ASF reanudará la recolección cuando esté disponible...</value>
|
|
</data>
|
|
<data name="BotAutomaticIdlingPauseTimeout" xml:space="preserve">
|
|
<value>¡La biblioteca compartida no ha sido iniciada en el periodo de tiempo especificado, el proceso de recolección se ha reanudado!</value>
|
|
</data>
|
|
<data name="BotConnecting" xml:space="preserve">
|
|
<value>Conectando...</value>
|
|
</data>
|
|
<data name="BotHeartBeatFailed" xml:space="preserve">
|
|
<value>Falló al desconectar el cliente, abandonando esta instancia de bot!</value>
|
|
</data>
|
|
<data name="BotSteamDirectoryInitializationFailed" xml:space="preserve">
|
|
<value>No se pudo iniciar SteamDirectory, ¡la conexión con Steam Network podría tardar más de lo habitual!</value>
|
|
</data>
|
|
<data name="BotStopping" xml:space="preserve">
|
|
<value>Deteniendo...</value>
|
|
</data>
|
|
<data name="ErrorBotConfigInvalid" xml:space="preserve">
|
|
<value>¡Su configuración del bot es inválida, por favor compruebe el contenido de {0} y vuélvalo a intentar!</value>
|
|
<comment>{0} will be replaced by file's path</comment>
|
|
</data>
|
|
<data name="ErrorDatabaseInvalid" xml:space="preserve">
|
|
<value>La base de datos persistente no se pudo cargar, si el problema persiste, por favor quite {0} para recrear la base de datos!</value>
|
|
<comment>{0} will be replaced by file's path</comment>
|
|
</data>
|
|
<data name="Initializing" xml:space="preserve">
|
|
<value>Iniciando {0}...</value>
|
|
<comment>{0} will be replaced by service name that is being initialized</comment>
|
|
</data>
|
|
<data name="WarningPrivacyPolicy" xml:space="preserve">
|
|
<value>¡Por favor compruebe nuestra sección de política de privacidad en la wiki si le preocupa lo que ASF está haciendo!</value>
|
|
</data>
|
|
<data name="Welcome" xml:space="preserve">
|
|
<value>Parece que es la primera vez que inicias el programa, ¡Bienvenido!</value>
|
|
</data>
|
|
</root> |