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ArchiSteamFarm/ArchiSteamFarm/Localization/Strings.tr-TR.resx
Łukasz Domeradzki 38dae56d2a New translations
2017-01-07 00:28:26 +01:00

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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<comment>This is a comment</comment>
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name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
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<data name="AcceptingTrade" xml:space="preserve">
<value>Takas onaylanıyor {0}
</value>
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="AutoUpdateCheckInfo" xml:space="preserve">
<value>ASF, her {0} saatte yeni sürümleri otomatik olarak kontrol edecektir.</value>
<comment>{0} will be replaced by number of hours</comment>
</data>
<data name="Content" xml:space="preserve">
<value>İçerik: {0}</value>
<comment>{0} will be replaced by content string. Please note that this string should include newline for formatting.</comment>
</data>
<data name="ErrorConfigPropertyInvalid" xml:space="preserve">
<value>Yapılandırılmış {0} özellik geçersiz: {1}</value>
<comment>{0} will be replaced by name of the configuration property, {1} will be replaced by invalid value</comment>
</data>
<data name="ErrorEarlyFatalExceptionInfo" xml:space="preserve">
<value>Çekirdek günlüğü modülü başlatılmadan önce ASF V {0} önemli özel durumlarla karşılaştı!</value>
<comment>{0} will be replaced by version number</comment>
</data>
<data name="ErrorEarlyFatalExceptionPrint" xml:space="preserve">
<value>İstisna: {0} () {1}
Yığın izleme:{2}</value>
<comment>{0} will be replaced by function name, {1} will be replaced by exception message, {2} will be replaced by entire stack trace. Please note that this string should include newlines for formatting.</comment>
</data>
<data name="ErrorExitingWithNonZeroErrorCode" xml:space="preserve">
<value>Sıfır olmayan hata koduyla çıkılıyor!</value>
</data>
<data name="ErrorFailingRequest" xml:space="preserve">
<value>İstek başarısız: {0}</value>
<comment>{0} will be replaced by URL of the request</comment>
</data>
<data name="ErrorGlobalConfigNotLoaded" xml:space="preserve">
<value>Genel yapılandırma yüklenemedi, lütfen {0} öğesinin var olduğundan ve geçerli olduğundan emin olun! Eğer kafanız karıştıysa, wikide kurulum kılavuzunu izleyin.</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorIsInvalid" xml:space="preserve">
<value>{0} geçersiz!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorMobileAuthenticatorInvalidDeviceID" xml:space="preserve">
<value>ASF 2FA'da geçersiz Aygıt Kimliği nedeniyle bu işlevi yürütmeyi reddetti!</value>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>Hiçbir bot tanımlanmadı, ASF'nizi yapılandırmayı unuttunuz mu?</value>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} boş!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorParsingObject" xml:space="preserve">
<value>Ayrıştırma {0} başarısız oldu!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorRemovingOldBinary" xml:space="preserve">
<value>Eski ASF ikili dosyalar kaldırılamadı, lütfen güncelleme fonksiyonunun çalışması için {0} 'yi manuel olarak kaldırın!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorRequestFailedTooManyTimes" xml:space="preserve">
<value>{0} denemesine rağmen istek başarısız oldu!</value>
<comment>{0} will be replaced by maximum number of tries</comment>
</data>
<data name="ErrorUpdateCheckFailed" xml:space="preserve">
<value>En son sürümü kontrol edemedim!</value>
</data>
<data name="ErrorUpdateNoAssetForThisBinary" xml:space="preserve">
<value>Şu anda çalışan ikili ile ilgili hiçbir öğe olmadığı için güncelleme işlemine devam edemedi! Lütfen ASF ikili dosyanızın adının doğru olduğundan emin olun!</value>
</data>
<data name="ErrorUpdateNoAssets" xml:space="preserve">
<value>Sürüm herhangi bir öğe içermediğinden güncelleme ile devam edemedi!</value>
</data>
<data name="ErrorUserInputRunningInHeadlessMode" xml:space="preserve">
<value>Kullanıcı girişi için bir istek aldım, ancak süreç başsız modda çalışıyor!</value>
</data>
<data name="ErrorWCFAccessDenied" xml:space="preserve">
<value>Steam Kullanıcı Kimliği ayarlanmadığı için isteği reddetti!</value>
<comment>SteamOwnerID is name of bot config property, it should not be translated</comment>
</data>
<data name="Exiting" xml:space="preserve">
<value>Çıkılıyor...</value>
</data>
<data name="WarningFailed" xml:space="preserve">
<value>Başarısız Oldu!</value>
</data>
<data name="GlobalConfigChanged" xml:space="preserve">
<value>Genel yapılandırma dosyası değiştirildi!</value>
</data>
<data name="ErrorGlobalConfigRemoved" xml:space="preserve">
<value>Genel yapılandırma dosyası kaldırıldı!</value>
</data>
<data name="IgnoringTrade" xml:space="preserve">
<value>Takas Yoksayılıyor: {0}</value>
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="LoggingIn" xml:space="preserve">
<value>Giriş Yapılıyor {0}...</value>
<comment>{0} will be replaced by service's name</comment>
</data>
<data name="NoBotsAreRunning" xml:space="preserve">
<value>Hiçbir bot çalışmıyor, çıkılıyor...</value>
</data>
<data name="RefreshingOurSession" xml:space="preserve">
<value>Oturumunuz Yenileniyor!</value>
</data>
<data name="RejectingTrade" xml:space="preserve">
<value>Takas Reddedildi: {0}</value>
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="Restarting" xml:space="preserve">
<value>Yeniden Başlatılıyor...</value>
</data>
<data name="WarningRuntimeUnsupported" xml:space="preserve">
<value>ASF desteklenmeyen çalışma zamanı sürümü tespit etti, program mevcut ortamda doğru çalışmayabilir. Onu kendi sorumluluğunuzdadır, destek olmadan çalıştırıyorsunuz!</value>
</data>
<data name="RuntimeVersionComparison" xml:space="preserve">
<value>Gerekli sürüm: {0} | Bulunan sürüm: {1}</value>
<comment>{0} will be replaced by required version, {1} will be replaced by current version</comment>
</data>
<data name="RuntimeVersionOK" xml:space="preserve">
<value>{0} çalışma zamanı sürümü tamam.</value>
<comment>{0} will be replaced by runtime name (e.g. "Mono")</comment>
</data>
<data name="WarningRuntimeVersionTooOld" xml:space="preserve">
<value>{0} çalışma zamanı sürümü çok eski!</value>
<comment>{0} will be replaced by runtime name (e.g. "Mono")</comment>
</data>
<data name="Starting" xml:space="preserve">
<value>Başlatılıyor...</value>
</data>
<data name="StatusCode" xml:space="preserve">
<value>Durum kodu: {0}</value>
<comment>{0} will be replaced by status code number/name</comment>
</data>
<data name="Success" xml:space="preserve">
<value>Başarılı!</value>
</data>
<data name="TimeSpanDay" xml:space="preserve">
<value>1 gün</value>
</data>
<data name="TimeSpanDays" xml:space="preserve">
<value>{0} günler</value>
<comment>{0} will be replaced by number of days</comment>
</data>
<data name="TimeSpanHour" xml:space="preserve">
<value>1 saat</value>
</data>
<data name="TimeSpanHours" xml:space="preserve">
<value>{0} saatler</value>
<comment>{0} will be replaced by number of hours</comment>
</data>
<data name="TimeSpanMinute" xml:space="preserve">
<value>1 dakika</value>
</data>
<data name="TimeSpanMinutes" xml:space="preserve">
<value>{0} dakikalar</value>
<comment>{0} will be replaced by number of minutes</comment>
</data>
<data name="TimeSpanSecond" xml:space="preserve">
<value>1 saniye</value>
</data>
<data name="TimeSpanSeconds" xml:space="preserve">
<value>{0} saniyeler</value>
<comment>{0} will be replaced by number of seconds</comment>
</data>
<data name="UnlockingParentalAccount" xml:space="preserve">
<value>Ebeveyn hesabının kilidini açıyor...</value>
</data>
<data name="UpdateCheckingNewVersion" xml:space="preserve">
<value>Yeni sürüm denetleniyor...</value>
</data>
<data name="UpdateDownloadingNewVersion" xml:space="preserve">
<value>Yeni sürüm indiriliyor... Beklerken, yaptığımız çalışmayı takdir ederseniz bağış yapmayı düşünün! :)</value>
</data>
<data name="UpdateFinished" xml:space="preserve">
<value>Güncelleme işlemi tamamlandı!</value>
</data>
<data name="UpdateNewVersionAvailable" xml:space="preserve">
<value>Yeni ASF sürümü mevcut! Güncellemeyi düşünün!</value>
</data>
<data name="UpdateVersionInfo" xml:space="preserve">
<value>Yerel sürümü: {0} | Uzak sürüm: {1}</value>
<comment>{0} will be replaced by current version, {1} will be replaced by remote version</comment>
</data>
<data name="UserInputDeviceID" xml:space="preserve">
<value>&lt;{0}&gt; Lütfen cihaz kimliğinizi girin ("android:"dahil olmaz üzere): </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteam2FA" xml:space="preserve">
<value>&lt;{0}&gt; Lütfen Steam Telefon Doğrulayıcınızdan 2FA kodunuzu girin: </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamGuard" xml:space="preserve">
<value>&lt;{0}&gt; Lütfen e-postanızda gönderilen SteamGuard kimlik doğrulama kodunu girin: </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamLogin" xml:space="preserve">
<value>&lt;{0}&gt; Lütfen Steam Giriş bilgilerinizi girin: </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamParentalPIN" xml:space="preserve">
<value>&lt;{0}&gt; Lütfen Steam ebeveyn PIN'ini girin: </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamPassword" xml:space="preserve">
<value>&lt;{0}&gt; Lütfen Steam parolanızı girin: </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputUnknown" xml:space="preserve">
<value>&lt;{0}&gt; Lütfen belgesiz {1} değerini girin: </value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by property name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputWCFHost" xml:space="preserve">
<value>&lt;{0}&gt; Lütfen WCF ev sahibi bilgisayarınızı girin: </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="WarningMobileAuthenticatorUnknownConfirmationType" xml:space="preserve">
<value>Bilinmeyen onay türünü aldınız, lütfen bunu bildirin: {0}</value>
<comment>{0} will be replaced by unknown confirmation type</comment>
</data>
<data name="WarningTooManyGamesToPlay" xml:space="preserve">
<value>Eşzamanlı olarak {0} oyundan fazla oynamak mümkün değildir, yalnızca {1} 'ten ilk {0} girdileri kullanılacaktır!</value>
<comment>{0} will be replaced by max number of games, {1} will be replaced by name of the configuration property</comment>
</data>
<data name="WarningWCFIgnoringCommand" xml:space="preserve">
<value>--client belirtilmediği için WCF komutunu yok sayıyor: {0}</value>
<comment>{0} will be replaced by WCF command</comment>
</data>
<data name="ErrorWCFAddressAccessDeniedException" xml:space="preserve">
<value>WCF hizmeti AddressAccessDeniedException nedeniyle başlatılamadı! ASF tarafından sağlanan WCF hizmetini kullanmak istiyorsanız, ASF'yi yönetici olarak başlatmayı veya uygun izinler vermeyi düşünün!</value>
</data>
<data name="WCFAnswered" xml:space="preserve">
<value>Answered to WCF command: {0} with: {1}</value>
<comment>{0} will be replaced by WCF command, {1} will be replaced by WCF answer</comment>
</data>
<data name="WCFReady" xml:space="preserve">
<value>WCF server ready!</value>
</data>
<data name="WCFResponseReceived" xml:space="preserve">
<value>WCF response received: {0}</value>
<comment>{0} will be replaced by WCF response</comment>
</data>
<data name="WCFSendingCommand" xml:space="preserve">
<value>Sending command: {0} to WCF server on {1}...</value>
<comment>{0} will be replaced by WCF command, {1} will be replaced by WCF hostname</comment>
</data>
<data name="WCFStarting" xml:space="preserve">
<value>Starting WCF server on {0}...</value>
<comment>{0} will be replaced by WCF hostname</comment>
</data>
<data name="BotAlreadyStopped" xml:space="preserve">
<value>That bot instance is already stopped!</value>
</data>
<data name="BotNotFound" xml:space="preserve">
<value>Couldn't find any bot named {0}!</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotsStatusOverview" xml:space="preserve">
<value>There are {0}/{1} bots running, with total of {2} games ({3} cards) left to idle.</value>
<comment>{0} will be replaced by number of active bots, {1} will be replaced by total number of bots, {2} will be replaced by total number of games left to idle, {3} will be replaced by total number of cards left to idle</comment>
</data>
<data name="BotStatusIdling" xml:space="preserve">
<value>Bot {0} is idling game: {1} ({2}, {3} card drops remaining) from a total of {4} games ({5} cards) left to idle (~{6} remaining).</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by game's appID (number), {2} will be replaced by game's name, {3} will be replaced by number of cards left to idle, {4} will be replaced by total number of games to idle, {5} will be replaced by total number of cards to idle, {6} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="BotStatusIdlingList" xml:space="preserve">
<value>Bot {0} is idling games: {1} from a total of {2} games ({3} cards) left to idle (~{4} remaining).</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by list of the games (appIDs, numbers), {2} will be replaced by total number of games to idle, {3} will be replaced by total number of cards to idle, {4} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="CheckingFirstBadgePage" xml:space="preserve">
<value>Checking first badge page...</value>
</data>
<data name="CheckingOtherBadgePages" xml:space="preserve">
<value>Checking other badge pages...</value>
</data>
<data name="ChosenFarmingAlgorithm" xml:space="preserve">
<value>Chosen idling algorithm: {0}</value>
<comment>{0} will be replaced by the name of chosen idling algorithm</comment>
</data>
<data name="Done" xml:space="preserve">
<value>Done!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>We have a total of {0} games ({1} cards) left to idle (~{3} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">
<value>Idling finished!</value>
</data>
<data name="IdlingFinishedForGame" xml:space="preserve">
<value>Finished idling: {0} ({1}) after {2} of playtime!</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinishedForGames" xml:space="preserve">
<value>Finished idling games: {0}</value>
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
</data>
<data name="IdlingStatusForGame" xml:space="preserve">
<value>Idling status for {0} ({1}): {2} cards remaining</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to idle</comment>
</data>
<data name="IdlingStopped" xml:space="preserve">
<value>Idling stopped!</value>
</data>
<data name="IgnoredStickyPauseEnabled" xml:space="preserve">
<value>Not honoring this request, as sticky pause is enabled!</value>
</data>
<data name="NothingToIdle" xml:space="preserve">
<value>We don't have anything to idle on this account!</value>
</data>
<data name="NowIdling" xml:space="preserve">
<value>Now idling: {0} ({1})</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
<data name="NowIdlingList" xml:space="preserve">
<value>Now idling: {0}</value>
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
</data>
<data name="PlayingNotAvailable" xml:space="preserve">
<value>Playing is currently unavailable, we'll try again later!</value>
</data>
<data name="StillIdling" xml:space="preserve">
<value>Still idling: {0} ({1})</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StillIdlingList" xml:space="preserve">
<value>Still idling: {0}</value>
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
</data>
<data name="StoppedIdling" xml:space="preserve">
<value>Stopped idling: {0} ({1})</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StoppedIdlingList" xml:space="preserve">
<value>Stopped idling: {0}</value>
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
</data>
<data name="UnknownCommand" xml:space="preserve">
<value>Unknown command!</value>
</data>
<data name="WarningCouldNotCheckBadges" xml:space="preserve">
<value>Could not get badges information, we will try again later!</value>
</data>
<data name="WarningCouldNotCheckCardsStatus" xml:space="preserve">
<value>Could not check cards status for: {0} ({1}), we will try again later!</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotAcceptingGift" xml:space="preserve">
<value>Accepting gift: {0}...</value>
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
<value>This account is limited, idling process is permanently unavailable until the restriction is removed!</value>
</data>
<data name="BotAddLicenseResponse" xml:space="preserve">
<value>&lt;{0}&gt; GameID: {1} | Status: {2}</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by gameID (number), {2} will be replaced by status string</comment>
</data>
<data name="BotAddLicenseResponseWithItems" xml:space="preserve">
<value>&lt;{0}&gt; GameID: {1} | Status: {2} | Items: {3}</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by gameID (number), {2} will be replaced by status string, {3} will be replaced by list of granted appIDs (numbers), separated by a comma</comment>
</data>
<data name="BotAlreadyRunning" xml:space="preserve">
<value>That bot instance is already running!</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotAuthenticatorConverting" xml:space="preserve">
<value>Converting .maFile into ASF format...</value>
</data>
<data name="BotAuthenticatorImportFinished" xml:space="preserve">
<value>Successfully finished importing mobile authenticator!</value>
</data>
<data name="BotAuthenticatorInvalidDeviceID" xml:space="preserve">
<value>Your DeviceID is incorrect or doesn't exist!</value>
</data>
<data name="BotAuthenticatorToken" xml:space="preserve">
<value>2FA Token: {0}</value>
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
<value>Automatic idling is now paused!</value>
</data>
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
<value>Automatic idling is now resumed!</value>
</data>
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
<value>Automatic idling is paused already!</value>
</data>
<data name="BotAutomaticIdlingPausedWithCountdown" xml:space="preserve">
<value>Automatic idling is now paused! You have {0} minutes to start a game.</value>
<comment>{0} will be replaced by number of minutes</comment>
</data>
<data name="BotAutomaticIdlingResumedAlready" xml:space="preserve">
<value>Automatic idling is resumed already!</value>
</data>
<data name="BotConnected" xml:space="preserve">
<value>Connected to Steam!</value>
</data>
<data name="BotDisconnected" xml:space="preserve">
<value>Disconnected from Steam!</value>
</data>
<data name="BotDisconnecting" xml:space="preserve">
<value>Disconnecting...</value>
</data>
<data name="BotEncryptedPassword" xml:space="preserve">
<value>[{0}] password: {1}</value>
<comment>{0} will be replaced by password encryption method (string), {1} will be replaced by encrypted password using that method (string)</comment>
</data>
<data name="BotInstanceNotStartingBecauseDisabled" xml:space="preserve">
<value>Not starting this bot instance because it's disabled in config file!</value>
</data>
<data name="BotInvalidAuthenticatorDuringLogin" xml:space="preserve">
<value>Received TwoFactorCodeMismatch error code {0} times in a row, this almost always indicates invalid ASF 2FA credentials, aborting!</value>
<comment>{0} will be replaced by maximum allowed number of failed 2FA attempts</comment>
</data>
<data name="BotLoggedOff" xml:space="preserve">
<value>Logged off of Steam: {0}</value>
<comment>{0} will be replaced by logging off reason (string)</comment>
</data>
<data name="BotLoggedOn" xml:space="preserve">
<value>Successfully logged on!</value>
</data>
<data name="BotLoggingIn" xml:space="preserve">
<value>Logging in...</value>
</data>
<data name="BotLogonSessionReplaced" xml:space="preserve">
<value>This account seems to be used in another ASF instance, which is undefined behaviour, refusing to keep it running!</value>
</data>
<data name="BotLootingFailed" xml:space="preserve">
<value>Trade offer failed!</value>
</data>
<data name="BotLootingMasterNotDefined" xml:space="preserve">
<value>Trade couldn't be send because SteamMasterID is not defined!</value>
<comment>SteamMasterID is name of bot config property, it should not be translated</comment>
</data>
<data name="BotLootingNoLootableTypes" xml:space="preserve">
<value>You don't have any lootable types set!</value>
</data>
<data name="BotLootingNowDisabled" xml:space="preserve">
<value>Looting is now disabled!</value>
</data>
<data name="BotLootingNowEnabled" xml:space="preserve">
<value>Looting is now enabled!</value>
</data>
<data name="BotLootingSuccess" xml:space="preserve">
<value>Trade offer sent successfully!</value>
</data>
<data name="BotLootingTemporarilyDisabled" xml:space="preserve">
<value>Looting is temporarily disabled!</value>
</data>
<data name="BotLootingYourself" xml:space="preserve">
<value>You can't loot yourself!</value>
</data>
<data name="BotNoASFAuthenticator" xml:space="preserve">
<value>That bot doesn't have ASF 2FA enabled! Did you forget to import your authenticator as ASF 2FA?</value>
</data>
<data name="BotNotConnected" xml:space="preserve">
<value>This bot instance is not connected!</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotNotOwnedYet" xml:space="preserve">
<value>&lt;{0}&gt; Not owned yet: {1}</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by query (string)</comment>
</data>
<data name="BotOwnedAlready" xml:space="preserve">
<value>&lt;{0}&gt; Owned already: {1} | {2}</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by game's appID (number), {2} will be replaced by game's name</comment>
</data>
<data name="BotRateLimitExceeded" xml:space="preserve">
<value>Rate limit exceeded, we will retry after {0} minutes of cooldown...</value>
<comment>{0} will be replaced by number of minutes</comment>
</data>
<data name="BotReconnecting" xml:space="preserve">
<value>Reconnecting...</value>
</data>
<data name="BotRedeemResponse" xml:space="preserve">
<value>&lt;{0}&gt; Key: {1} | Status: {2}</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by cd-key (string), {2} will be replaced by status string</comment>
</data>
<data name="BotRedeemResponseWithItems" xml:space="preserve">
<value>&lt;{0}&gt; Key: {1} | Status: {2} | Items: {3}</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by cd-key (string), {2} will be replaced by status string, {3} will be replaced by list of key-value pairs, separated by a comma</comment>
</data>
<data name="BotRemovedExpiredLoginKey" xml:space="preserve">
<value>Removed expired login key!</value>
</data>
<data name="BotsStatusNotIdling" xml:space="preserve">
<value>Bot {0} is not idling anything.</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotStatusLimited" xml:space="preserve">
<value>Bot {0} is limited and can't drop any cards through idling.</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotStatusNotConnected" xml:space="preserve">
<value>Bot {0} is not connected.</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotStatusNotRunning" xml:space="preserve">
<value>Bot {0} is not running.</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotStatusPaused" xml:space="preserve">
<value>Bot {0} is paused or running in manual mode.</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotStatusPlayingNotAvailable" xml:space="preserve">
<value>Bot {0} is currently being used.</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotUnableToConnect" xml:space="preserve">
<value>Unable to connect to Steam: {0}</value>
<comment>{0} will be replaced by failure reason (string)</comment>
</data>
<data name="BotUnableToLogin" xml:space="preserve">
<value>Unable to login to Steam: {0}/{1}</value>
<comment>{0} will be replaced by failure reason (string), {1} will be replaced by extended failure reason (string)</comment>
</data>
<data name="ErrorIsEmpty" xml:space="preserve">
<value>{0} is empty!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="UnusedKeys" xml:space="preserve">
<value>Unused keys: {0}</value>
<comment>{0} will be replaced by list of cd-keys (strings), separated by a comma</comment>
</data>
<data name="WarningFailedWithError" xml:space="preserve">
<value>Failed due to error: {0}</value>
<comment>{0} will be replaced by failure reason (string)</comment>
</data>
<data name="BotConnectionLost" xml:space="preserve">
<value>Connection to Steam Network lost, reconnecting...</value>
</data>
<data name="BotAccountFree" xml:space="preserve">
<value>Account is no longer occupied, idling process resumed!</value>
</data>
<data name="BotAccountOccupied" xml:space="preserve">
<value>Account is currently being used, ASF will resume idling when it's free...</value>
</data>
<data name="BotAutomaticIdlingPauseTimeout" xml:space="preserve">
<value>Shared library has not been launched in given time period, idling process resumed!</value>
</data>
<data name="BotConnecting" xml:space="preserve">
<value>Connecting...</value>
</data>
<data name="BotHeartBeatFailed" xml:space="preserve">
<value>Failed to disconnect the client, abandoning this bot instance!</value>
</data>
<data name="BotSteamDirectoryInitializationFailed" xml:space="preserve">
<value>Could not initialize SteamDirectory, connecting with Steam Network might take much longer than usual!</value>
</data>
<data name="BotStopping" xml:space="preserve">
<value>Stopping...</value>
</data>
<data name="ErrorBotConfigInvalid" xml:space="preserve">
<value>Your bot config is invalid, please verify content of {0} and try again!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorDatabaseInvalid" xml:space="preserve">
<value>Persistent database could not be loaded, if issue persists, please remove {0} in order to recreate the database!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="Initializing" xml:space="preserve">
<value>Initializing {0}...</value>
<comment>{0} will be replaced by service name that is being initialized</comment>
</data>
<data name="WarningPrivacyPolicy" xml:space="preserve">
<value>Please review our privacy policy section on the wiki if you're concerned about what ASF is in fact doing!</value>
</data>
<data name="Welcome" xml:space="preserve">
<value>It looks like it's your first launch of the program, welcome!</value>
</data>
</root>