Files
ArchiSteamFarm/ArchiSteamFarm/SharedInfo.cs
renovate[bot] 4ba034f988 chore(deps): update dependency nlog.web.aspnetcore to v6 (#3438)
* chore(deps): update dependency nlog.web.aspnetcore to v6

* Adapt ASF to NLog v6

* Use another approach for NLog file archiving

* Use cached ${currentdir} to improve performance

* Misc fix

* Update suffix format

* Misc

---------

Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Łukasz Domeradzki <JustArchi@JustArchi.net>
2025-07-05 15:39:37 +02:00

113 lines
6.7 KiB
C#

// ----------------------------------------------------------------------------------------------
// _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
// ----------------------------------------------------------------------------------------------
// |
// Copyright 2015-2025 Łukasz "JustArchi" Domeradzki
// Contact: JustArchi@JustArchi.net
// |
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// |
// http://www.apache.org/licenses/LICENSE-2.0
// |
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using System.Diagnostics.CodeAnalysis;
using System.IO;
using System.Reflection;
using ArchiSteamFarm.Core;
using ArchiSteamFarm.Plugins;
using JetBrains.Annotations;
namespace ArchiSteamFarm;
public static class SharedInfo {
[PublicAPI]
public const string ConfigDirectory = "config";
internal const string ArchivalLogsDirectory = "logs";
internal const string ASF = nameof(ASF);
internal const ulong ASFGroupSteamID = 103582791440160998;
internal const string AssemblyName = nameof(ArchiSteamFarm);
internal const string DatabaseExtension = ".db";
internal const string DebugDirectory = "debug";
internal const string DefaultPluginTemplateGithubRepo = "JustArchiNET/ASF-PluginTemplate";
internal const string EnvironmentVariableArguments = $"{ASF}_ARGS";
internal const string EnvironmentVariableCryptKey = $"{ASF}_CRYPTKEY";
internal const string EnvironmentVariableCryptKeyFile = $"{EnvironmentVariableCryptKey}_FILE";
internal const string EnvironmentVariableNetworkGroup = $"{ASF}_NETWORK_GROUP";
internal const string EnvironmentVariablePath = $"{ASF}_PATH";
internal const string GithubRepo = $"JustArchiNET/{AssemblyName}";
internal const string GlobalConfigFileName = $"{ASF}{JsonConfigExtension}";
internal const string GlobalCrashFileName = $"{ASF}.crash";
internal const string GlobalDatabaseFileName = $"{ASF}{DatabaseExtension}";
internal const ushort InformationDelay = 10000;
internal const string IPCConfigExtension = ".config";
internal const string IPCConfigFile = $"{nameof(IPC)}{IPCConfigExtension}";
internal const string JsonConfigExtension = ".json";
internal const string KeysExtension = ".keys";
internal const string KeysUnusedExtension = ".unused";
internal const string KeysUsedExtension = ".used";
internal const string LicenseName = "Apache 2.0";
internal const string LicenseURL = "https://www.apache.org/licenses/LICENSE-2.0";
internal const string LogFile = "log.txt";
internal const string LolcatCultureName = "qps-Ploc";
internal const string MobileAuthenticatorExtension = ".maFile";
internal const string PluginsDirectory = "plugins";
internal const string ProjectURL = $"https://github.com/{GithubRepo}";
internal const ushort ShortInformationDelay = InformationDelay / 2;
internal const string UlongCompatibilityStringPrefix = "s_";
internal const string UpdateDirectoryNew = "_new";
internal const string UpdateDirectoryOld = "_old";
internal const string WebsiteDirectory = "www";
#if ASF_SIGNED_BUILD
internal const string PublicKey = "002400000480000014020000060200000024000052534131001000000100010099f0e5961ec7497fd7de1cba2b8c5eff3b18c1faf3d7a8d56e063359c7f928b54b14eae24d23d9d3c1a5db7ceca82edb6956d43e8ea2a0b7223e6e6836c0b809de43fde69bf33fba73cf669e71449284d477333d4b6e54fb69f7b6c4b4811b8fe26e88975e593cffc0e321490a50500865c01e50ab87c8a943b2a788af47dc20f2b860062b7b6df25477e471a744485a286b435cea2df3953cbb66febd8db73f3ccb4588886373141d200f749ba40bb11926b668cc15f328412dd0b0b835909229985336eb4a34f47925558dc6dc3910ea09c1aad5c744833f26ad9de727559d393526a7a29b3383de87802a034ead8ecc2d37340a5fa9b406774446256337d77e3c9e8486b5e732097e238312deaf5b4efcc04df8ecb986d90ee12b4a8a9a00319cc25cb91fd3e36a3cc39e501f83d14eb1e1a6fa6a1365483d99f4cefad1ea5dec204dad958e2a9a93add19781a8aa7bac71747b11d156711eafd1e873e19836eb573fa5cde284739df09b658ed40c56c7b5a7596840774a7065864e6c2af7b5a8bf7a2d238de83d77891d98ef5a4a58248c655a1c7c97c99e01d9928dc60c629eeb523356dc3686e3f9a1a30ffcd0268cd03718292f21d839fce741f4c1163001ab5b654c37d862998962a05e8028e061c611384772777ef6a49b00ebb4f228308e61b2afe408b33db2d82c4f385e26d7438ec0a183c64eeca4138cbc3dc2";
#endif
[PublicAPI]
public static readonly char[] ListElementSeparators = [','];
[PublicAPI]
public static readonly string[] NewLineIndicators = ["\r\n", "\r", "\n"];
[PublicAPI]
public static readonly string[] RangeIndicators = [".."];
[PublicAPI]
public static bool IsRuntimeTrimmed => BuildInfo.IsRuntimeTrimmed;
[field: AllowNull]
[field: MaybeNull]
internal static string HomeDirectory {
get {
if (!string.IsNullOrEmpty(field)) {
return field;
}
// We're aiming to handle two possible cases here, classic publish and single-file publish which is possible with OS-specific builds
// In order to achieve that, we have to guess the case above from the binary's name
// We can't just return our base directory since it could lead to the (wrong) temporary directory of extracted files in a single-publish scenario
// If the path goes to our own binary, the user is using OS-specific build, single-file or not, we'll use path to location of that binary then
// Otherwise, this path goes to some third-party binary, likely dotnet/mono, the user is using our generic build or other custom binary, we need to trust our base directory then
return field = Path.GetFileNameWithoutExtension(OS.ProcessFileName) == AssemblyName ? Path.GetDirectoryName(OS.ProcessFileName) ?? AppContext.BaseDirectory : AppContext.BaseDirectory;
}
}
internal static string ProgramIdentifier => $"{PublicIdentifier} V{Version} ({BuildInfo.Variant}/{ModuleVersion:N} | {OS.Version}) in [{Directory.GetCurrentDirectory()}]";
internal static string PublicIdentifier => $"{AssemblyName}{(BuildInfo.IsCustomBuild ? "-custom" : PluginsCore.HasCustomPluginsLoaded ? "-modded" : "")}";
internal static Version Version => Assembly.GetExecutingAssembly().GetName().Version ?? throw new InvalidOperationException(nameof(Version));
private static Guid ModuleVersion => Assembly.GetExecutingAssembly().ManifestModule.ModuleVersionId;
}