Files
ArchiSteamFarm/ArchiSteamFarm/GlobalConfig.cs
JustArchi df218074ad Gigantic code cleanup
Time to enforce some common file layout, as general mess started to annoying me. Sorry in advance for people using custom forks and having merge conflicts, this will help everybody in long-run
2016-11-24 07:32:16 +01:00

177 lines
5.8 KiB
C#

/*
_ _ _ ____ _ _____
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
Copyright 2015-2016 Łukasz "JustArchi" Domeradzki
Contact: JustArchi@JustArchi.net
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.IO;
using System.Net.Sockets;
using Newtonsoft.Json;
namespace ArchiSteamFarm {
[SuppressMessage("ReSharper", "ClassCannotBeInstantiated")]
[SuppressMessage("ReSharper", "ClassNeverInstantiated.Global")]
[SuppressMessage("ReSharper", "ConvertToConstant.Global")]
internal sealed class GlobalConfig {
internal const byte DefaultHttpTimeout = 60;
private const byte DefaultFarmingDelay = 15;
private const byte DefaultMaxFarmingTime = 10;
private const ProtocolType DefaultSteamProtocol = ProtocolType.Tcp;
private const ushort DefaultWCFPort = 1242;
// This is hardcoded blacklist which should not be possible to change
internal static readonly HashSet<uint> GlobalBlacklist = new HashSet<uint> { 267420, 303700, 335590, 368020, 425280, 480730 };
[JsonProperty(Required = Required.DisallowNull)]
internal readonly bool AutoRestart = true;
[JsonProperty(Required = Required.DisallowNull)]
internal readonly bool AutoUpdates = true;
[JsonProperty(Required = Required.DisallowNull)]
internal readonly HashSet<uint> Blacklist = new HashSet<uint>(GlobalBlacklist);
[JsonProperty(Required = Required.DisallowNull)]
internal readonly bool Debug = false;
[JsonProperty(Required = Required.DisallowNull)]
internal readonly byte FarmingDelay = DefaultFarmingDelay;
[JsonProperty(Required = Required.DisallowNull)]
internal readonly bool ForceHttp = false;
[JsonProperty(Required = Required.DisallowNull)]
internal readonly byte GiftsLimiterDelay = 1;
[JsonProperty(Required = Required.DisallowNull)]
internal readonly bool Headless = false;
[JsonProperty(Required = Required.DisallowNull)]
internal readonly byte HttpTimeout = DefaultHttpTimeout;
[JsonProperty(Required = Required.DisallowNull)]
internal readonly byte IdleFarmingPeriod = 3;
[JsonProperty(Required = Required.DisallowNull)]
internal readonly byte InventoryLimiterDelay = 3;
[JsonProperty(Required = Required.DisallowNull)]
internal readonly byte LoginLimiterDelay = 10;
[JsonProperty(Required = Required.DisallowNull)]
internal readonly byte MaxFarmingTime = DefaultMaxFarmingTime;
[JsonProperty(Required = Required.DisallowNull)]
internal readonly byte MaxTradeHoldDuration = 15;
[JsonProperty(Required = Required.DisallowNull)]
internal readonly bool Statistics = true;
[JsonProperty(Required = Required.DisallowNull)]
internal readonly ulong SteamOwnerID = 0;
[JsonProperty(Required = Required.DisallowNull)]
internal readonly ProtocolType SteamProtocol = DefaultSteamProtocol;
[JsonProperty(Required = Required.DisallowNull)]
internal readonly EUpdateChannel UpdateChannel = EUpdateChannel.Stable;
[JsonProperty(Required = Required.DisallowNull)]
internal readonly ushort WCFPort = DefaultWCFPort;
[JsonProperty]
internal string WCFHostname { get; set; } = "localhost";
// This constructor is used only by deserializer
private GlobalConfig() { }
internal static GlobalConfig Load(string filePath) {
if (string.IsNullOrEmpty(filePath)) {
ASF.ArchiLogger.LogNullError(nameof(filePath));
return null;
}
if (!File.Exists(filePath)) {
return null;
}
GlobalConfig globalConfig;
try {
globalConfig = JsonConvert.DeserializeObject<GlobalConfig>(File.ReadAllText(filePath));
} catch (Exception e) {
ASF.ArchiLogger.LogGenericException(e);
return null;
}
if (globalConfig == null) {
ASF.ArchiLogger.LogNullError(nameof(globalConfig));
return null;
}
// SK2 supports only TCP and UDP steam protocols
// Ensure that user can't screw this up
switch (globalConfig.SteamProtocol) {
case ProtocolType.Tcp:
case ProtocolType.Udp:
break;
default:
ASF.ArchiLogger.LogGenericWarning("Configured SteamProtocol is invalid: " + globalConfig.SteamProtocol);
return null;
}
// User might not know what he's doing
// Ensure that he can't screw core ASF variables
if (globalConfig.MaxFarmingTime == 0) {
ASF.ArchiLogger.LogGenericWarning("Configured MaxFarmingTime is invalid: " + globalConfig.MaxFarmingTime);
return null;
}
if (globalConfig.FarmingDelay == 0) {
ASF.ArchiLogger.LogGenericWarning("Configured FarmingDelay is invalid: " + globalConfig.FarmingDelay);
return null;
}
if (globalConfig.HttpTimeout == 0) {
ASF.ArchiLogger.LogGenericWarning("Configured HttpTimeout is invalid: " + globalConfig.HttpTimeout);
return null;
}
if (globalConfig.WCFPort != 0) {
return globalConfig;
}
ASF.ArchiLogger.LogGenericWarning("Configured WCFPort is invalid: " + globalConfig.WCFPort);
return null;
}
[SuppressMessage("ReSharper", "UnusedMember.Global")]
internal enum EUpdateChannel : byte {
None,
Stable,
Experimental
}
}
}