mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
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* Initial commit for 2FA plugin * Shut up netf * Actually import this authenticator right into ASF, and add safeguards * Further fixes * Render device_id in the resulting maFile
49 lines
1.9 KiB
C#
49 lines
1.9 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace ArchiSteamFarm.OfficialPlugins.MobileAuthenticator.Localization {
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using System;
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[System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Strings {
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private static System.Resources.ResourceManager resourceMan;
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private static System.Globalization.CultureInfo resourceCulture;
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[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Strings() {
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}
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[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static System.Resources.ResourceManager ResourceManager {
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get {
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if (object.Equals(null, resourceMan)) {
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System.Resources.ResourceManager temp = new System.Resources.ResourceManager("ArchiSteamFarm.OfficialPlugins.MobileAuthenticator.Localization.Strings", typeof(Strings).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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}
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}
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