Files
ArchiSteamFarm/ConfigGenerator/Localization/CGStrings.sv-SE.resx
Łukasz Domeradzki 7a9a44500a New translations
2017-01-09 15:54:31 +01:00

215 lines
10 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="CategoryAccess" xml:space="preserve">
<value>Tillgång</value>
</data>
<data name="CategoryAdvanced" xml:space="preserve">
<value>Avancerat</value>
</data>
<data name="CategoryCore" xml:space="preserve">
<value>Kärna</value>
</data>
<data name="CategoryDebugging" xml:space="preserve">
<value>Felsökning</value>
</data>
<data name="CategoryPerformance" xml:space="preserve">
<value>Prestanda</value>
</data>
<data name="CategoryUpdates" xml:space="preserve">
<value>Uppdateringar</value>
</data>
<data name="ConfirmRemoval" xml:space="preserve">
<value>Vill du verkligen ta bort denna konfigureringen?</value>
</data>
<data name="ErrorBotNameEmpty" xml:space="preserve">
<value>Ditt botnamn är tomt!</value>
</data>
<data name="ErrorCantRemoveGlobalConfig" xml:space="preserve">
<value>Du kan inte ta bort en global konfigurering!</value>
</data>
<data name="ErrorCantRenameGlobalConfig" xml:space="preserve">
<value>Du kan inte byta namn på en global konfigurering!</value>
</data>
<data name="ErrorConfigDirectoryNotFound" xml:space="preserve">
<value>Konfigurerings-mappen kunde inte hittas!</value>
</data>
<data name="ErrorConfigPropertyInvalid" xml:space="preserve">
<value>Konfigurerat {0} värde är ogiltligt: {1}</value>
<comment>{0} will be replaced by name of the configuration property, {1} will be replaced by invalid value</comment>
</data>
<data name="ErrorNameAlreadyUsed" xml:space="preserve">
<value>Detta namnet används redan!</value>
<comment>This happens e.g. when user wants to create a bot with name that exists already</comment>
</data>
<data name="ErrorNameReserved" xml:space="preserve">
<value>Detta namn är reserverad!</value>
<comment>This happens e.g. when user wants to create a bot with reserved name, such as "ASF"</comment>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} är null!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="New" xml:space="preserve">
<value>Nytt</value>
<comment>This is used as MessageBox title</comment>
</data>
<data name="Removal" xml:space="preserve">
<value>Borttagning</value>
<comment>This is used as MessageBox title</comment>
</data>
<data name="Rename" xml:space="preserve">
<value>Ändra Namn</value>
<comment>This is used as MessageBox title</comment>
</data>
<data name="TutorialBotFormEnabled" xml:space="preserve">
<value>Utmärkt! Nu är din bot-instans aktiverad. Det var allt du behövde göra för att använda denna bot i ASF, men du kanske vill konfigurera minst 2 mer config egenskaper: {0} och {1}. Om du vill fortsätta följa guiden, vänligen göra det. Kom ihåg att hänvisa till wikin om du är osäker på hur det givna värdet ska konfigureras, eller om du behöver ytterligare hjälp.</value>
<comment>{0} will be replaced by "SteamLogin" configuration property, {1} will be replaced by "SteamPassword" configuration property</comment>
</data>
<data name="TutorialBotFormReady" xml:space="preserve">
<value>Din ASF är nu redo! Starta ASF.exe binary och om du har skrivit allt korrekt så märker du att ASF loggar in och börjar farma. Om du har SteamGuard eller tvåstegs autentisering aktiverad kan ASF fråga om dessa uppgifterna när du startar programmet.</value>
</data>
<data name="TutorialMainFormFinished" xml:space="preserve">
<value>Okej, låt oss börja konfigurera vår ASF. Klicka på plusknappen [+] för att lägga till ditt steamkonto!</value>
<comment>If possible, try to keep visual representation of [+] button</comment>
</data>
<data name="TutorialMainFormShown" xml:space="preserve">
<value>Detta är huvudskärmen ASF ConfigGenerator, det är verkligen lätt att använda!</value>
</data>
<data name="TutorialStart" xml:space="preserve">
<value>Välkommen! Jag märkte att du använder ASF ConfigGenerator för första gången, så låt mig hjälpa dig lite.</value>
</data>
<data name="UserInputBotName" xml:space="preserve">
<value>Vänligen ange nytt namn till botten: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="WarningConfigPropertyModified" xml:space="preserve">
<value>{0} har blivit satt till: {1}</value>
<comment>{0} will be replaced by name of the configuration property, {1} will be replaced by new value</comment>
</data>
</root>