Files
ArchiSteamFarm/ArchiSteamFarm.OfficialPlugins.ItemsMatcher/Data/HeartBeatRequest.cs
Łukasz Domeradzki b34f18497d .NET 8 (#3005)
* Initial .NET 8

* Make it compile in release mode ignoring warnings for now

* First round of improvements

* Second round of improvements

* Third round of improvements

* Use new throws

* Fix .NET Framework, YAY, thanks madness!

Madness devs are awesome

* Misc

* Misc

* AF_NETLINK might be required for some http calls

No clue why

* Fix service files

Doesn't do what it should

* Update CardsFarmer.cs

* New improvements

* Address feedback

* Misc

* Misc

* Misc refactor

* Misc
2023-11-14 19:12:33 +01:00

46 lines
1.7 KiB
C#

// _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
// |
// Copyright 2015-2023 Łukasz "JustArchi" Domeradzki
// Contact: JustArchi@JustArchi.net
// |
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// |
// http://www.apache.org/licenses/LICENSE-2.0
// |
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using Newtonsoft.Json;
using SteamKit2;
namespace ArchiSteamFarm.OfficialPlugins.ItemsMatcher.Data;
internal sealed class HeartBeatRequest {
[JsonProperty(Required = Required.Always)]
internal readonly Guid Guid;
[JsonProperty(Required = Required.Always)]
internal readonly ulong SteamID;
internal HeartBeatRequest(Guid guid, ulong steamID) {
ArgumentOutOfRangeException.ThrowIfEqual(guid, Guid.Empty);
if ((steamID == 0) || !new SteamID(steamID).IsIndividualAccount) {
throw new ArgumentOutOfRangeException(nameof(steamID));
}
Guid = guid;
SteamID = steamID;
}
}