// _ _ _ ____ _ _____ // / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___ // / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \ // / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | | // /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_| // | // Copyright 2015-2022 Ɓukasz "JustArchi" Domeradzki // Contact: JustArchi@JustArchi.net // | // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // | // http://www.apache.org/licenses/LICENSE-2.0 // | // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. using System; using System.Runtime.InteropServices; using System.Runtime.Versioning; namespace ArchiSteamFarm.Core; internal static partial class NativeMethods { [SupportedOSPlatform("Windows")] internal const EExecutionState AwakeExecutionState = EExecutionState.SystemRequired | EExecutionState.AwayModeRequired | EExecutionState.Continuous; [SupportedOSPlatform("Windows")] internal const uint EnableQuickEditMode = 0x0040; [SupportedOSPlatform("Windows")] internal const sbyte StandardInputHandle = -10; [DefaultDllImportSearchPaths(DllImportSearchPath.System32)] [LibraryImport("libc", EntryPoint = "chmod", SetLastError = true, StringMarshalling = StringMarshalling.Utf8)] [SupportedOSPlatform("FreeBSD")] [SupportedOSPlatform("Linux")] [SupportedOSPlatform("MacOS")] internal static partial int Chmod(string path, int mode); [DefaultDllImportSearchPaths(DllImportSearchPath.System32)] [LibraryImport("kernel32.dll")] [SupportedOSPlatform("Windows")] [return: MarshalAs(UnmanagedType.Bool)] internal static partial bool GetConsoleMode(IntPtr hConsoleHandle, out uint lpMode); [DefaultDllImportSearchPaths(DllImportSearchPath.System32)] [LibraryImport("libc", EntryPoint = "geteuid", SetLastError = true)] [SupportedOSPlatform("FreeBSD")] [SupportedOSPlatform("Linux")] [SupportedOSPlatform("MacOS")] internal static partial uint GetEuid(); [DefaultDllImportSearchPaths(DllImportSearchPath.System32)] [LibraryImport("kernel32.dll")] [SupportedOSPlatform("Windows")] internal static partial IntPtr GetStdHandle(int nStdHandle); [DefaultDllImportSearchPaths(DllImportSearchPath.System32)] [LibraryImport("kernel32.dll")] [SupportedOSPlatform("Windows")] [return: MarshalAs(UnmanagedType.Bool)] internal static partial bool SetConsoleMode(IntPtr hConsoleHandle, uint dwMode); [DefaultDllImportSearchPaths(DllImportSearchPath.System32)] [LibraryImport("kernel32.dll")] [SupportedOSPlatform("Windows")] internal static partial EExecutionState SetThreadExecutionState(EExecutionState executionState); [Flags] [SupportedOSPlatform("Windows")] internal enum EExecutionState : uint { None = 0, SystemRequired = 0x00000001, AwayModeRequired = 0x00000040, Continuous = 0x80000000 } }